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main.cpp: Toggle Screen Layout
hotkey now uses connect_shortcut
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@ -614,7 +614,6 @@ void GMainWindow::InitializeHotkeys() {
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const QString main_window = QStringLiteral("Main Window");
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const QString main_window = QStringLiteral("Main Window");
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const QString fullscreen = QStringLiteral("Fullscreen");
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const QString fullscreen = QStringLiteral("Fullscreen");
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const QString toggle_screen_layout = QStringLiteral("Toggle Screen Layout");
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const QString swap_screens = QStringLiteral("Swap Screens");
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const QString swap_screens = QStringLiteral("Swap Screens");
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const QString rotate_screens = QStringLiteral("Rotate Screens Upright");
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const QString rotate_screens = QStringLiteral("Rotate Screens Upright");
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@ -663,9 +662,7 @@ void GMainWindow::InitializeHotkeys() {
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connect(secondary_hotkey, &QShortcut::activated, this, function);
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connect(secondary_hotkey, &QShortcut::activated, this, function);
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};
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};
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connect(hotkey_registry.GetHotkey(main_window, toggle_screen_layout, render_window),
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connect_shortcut(QStringLiteral("Toggle Screen Layout"), &GMainWindow::ToggleScreenLayout);
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&QShortcut::activated, this, &GMainWindow::ToggleScreenLayout);
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connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] {
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connect_shortcut(QStringLiteral("Exit Fullscreen"), [&] {
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if (emulation_running) {
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if (emulation_running) {
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ui->action_Fullscreen->setChecked(false);
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ui->action_Fullscreen->setChecked(false);
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