From 8186820d1674753abaa8ea04d569e905f0a6c0fd Mon Sep 17 00:00:00 2001
From: MerryMage <MerryMage@users.noreply.github.com>
Date: Wed, 27 Dec 2017 13:10:15 +0000
Subject: [PATCH] pica_to_gl: Add GLuvec{2,3,4} aliases

To allow for transfer for integers into shaders.
---
 src/video_core/renderer_opengl/pica_to_gl.h | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 6005c6148..45d4bc4bb 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -19,6 +19,10 @@ using GLvec2 = std::array<GLfloat, 2>;
 using GLvec3 = std::array<GLfloat, 3>;
 using GLvec4 = std::array<GLfloat, 4>;
 
+using GLuvec2 = std::array<GLuint, 2>;
+using GLuvec3 = std::array<GLuint, 3>;
+using GLuvec4 = std::array<GLuint, 4>;
+
 namespace PicaToGL {
 
 inline GLenum TextureFilterMode(Pica::TexturingRegs::TextureConfig::TextureFilter mode) {