mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2025-03-13 09:12:27 +01:00
qt: Implement migration prompt to bring data from Citra/Lime3DS (#638)
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43dbe42b29
commit
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@ -1,4 +1,4 @@
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// Copyright Citra Emulator Project / Lime3DS Emulator Project
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -167,6 +167,8 @@ void GMainWindow::ShowCommandOutput(std::string title, std::string message) {
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GMainWindow::GMainWindow(Core::System& system_)
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: ui{std::make_unique<Ui::MainWindow>()}, system{system_}, movie{system.Movie()},
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emu_user_dir_exists{
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std::filesystem::is_directory(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))},
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config{std::make_unique<QtConfig>()}, emu_thread{nullptr} {
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Common::Log::Initialize();
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Common::Log::Start();
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@ -307,6 +309,11 @@ GMainWindow::GMainWindow(Core::System& system_)
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}
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}
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// Check if data migration from Citra/Lime3DS needs to be performed
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if (!emu_user_dir_exists) {
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ShowMigrationPrompt();
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}
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#ifdef __unix__
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SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
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#endif
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@ -1205,6 +1212,115 @@ void GMainWindow::ShowUpdaterWidgets() {
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}
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#endif
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void GMainWindow::ShowMigrationCancelledMessage() {
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QMessageBox::information(
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this, tr("Migration"),
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tr("You can manually re-trigger this prompt by deleting the "
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"new user data directory:\n"
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"%1")
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.arg(QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))),
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QMessageBox::Ok);
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}
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void GMainWindow::ShowMigrationPrompt() {
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namespace fs = std::filesystem;
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const QString migration_prompt_message =
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tr("Would you like to migrate your data for use in Azahar?\n"
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"(This may take a while; The old data will not be deleted)");
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const bool citra_dir_found =
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fs::is_directory(FileUtil::GetUserPath(FileUtil::UserPath::LegacyCitraUserDir));
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const bool lime3ds_dir_found =
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fs::is_directory(FileUtil::GetUserPath(FileUtil::UserPath::LegacyLime3DSUserDir));
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if (citra_dir_found && lime3ds_dir_found) {
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QMessageBox migration_prompt;
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migration_prompt.setWindowTitle(tr("Migration"));
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migration_prompt.setText(
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tr("Azahar has detected emulator data for Citra and Lime3DS.\n\n") +
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migration_prompt_message);
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migration_prompt.setIcon(QMessageBox::Information);
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const QAbstractButton* lime3dsButton =
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migration_prompt.addButton(tr("Migrate from Lime3DS"), QMessageBox::YesRole);
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const QAbstractButton* citraButton =
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migration_prompt.addButton(tr("Migrate from Citra"), QMessageBox::YesRole);
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migration_prompt.addButton(QMessageBox::No);
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migration_prompt.exec();
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if (citraButton == migration_prompt.clickedButton()) {
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MigrateUserData(LegacyEmu::Citra);
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}
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if (lime3dsButton == migration_prompt.clickedButton()) {
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MigrateUserData(LegacyEmu::Lime3DS);
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}
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return;
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}
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else if (citra_dir_found) {
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if (QMessageBox::information(
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this, tr("Migration"),
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tr("Azahar has detected emulator data for Citra.\n\n") + migration_prompt_message,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes) == QMessageBox::Yes) {
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MigrateUserData(LegacyEmu::Citra);
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return;
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}
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}
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else if (lime3ds_dir_found) {
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if (QMessageBox::information(
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this, tr("Migration"),
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tr("Azahar has detected emulator data for Lime3DS.\n\n") + migration_prompt_message,
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QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes) == QMessageBox::Yes) {
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MigrateUserData(LegacyEmu::Lime3DS);
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return;
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}
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}
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// If we're here, the user chose not to migrate
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ShowMigrationCancelledMessage();
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}
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void GMainWindow::MigrateUserData(const LegacyEmu selected_legacy_emu) {
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namespace fs = std::filesystem;
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const auto copy_options = fs::copy_options::update_existing | fs::copy_options::recursive;
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std::string legacy_user_dir;
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std::string legacy_config_dir;
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std::string legacy_cache_dir;
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if (LegacyEmu::Citra == selected_legacy_emu) {
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legacy_user_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyCitraUserDir);
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legacy_config_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyCitraConfigDir);
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legacy_cache_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyCitraCacheDir);
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} else if (LegacyEmu::Lime3DS == selected_legacy_emu) {
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legacy_user_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyLime3DSUserDir);
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legacy_config_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyLime3DSConfigDir);
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legacy_cache_dir = FileUtil::GetUserPath(FileUtil::UserPath::LegacyLime3DSCacheDir);
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}
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fs::copy(legacy_user_dir, FileUtil::GetUserPath(FileUtil::UserPath::UserDir), copy_options);
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if (fs::is_directory(legacy_config_dir)) {
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fs::copy(legacy_config_dir, FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir),
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copy_options);
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}
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if (fs::is_directory(legacy_cache_dir)) {
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fs::copy(legacy_cache_dir, FileUtil::GetUserPath(FileUtil::UserPath::CacheDir),
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copy_options);
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}
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QMessageBox::information(
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this, tr("Migration"),
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tr("Data was migrated successfully. Azahar will now restart.\n\n"
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"If you wish to clean up the files which were left in the old "
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"data location, you can do so by deleting the following directory:\n"
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"%1")
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.arg(QString::fromStdString(legacy_user_dir)),
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QMessageBox::Ok);
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}
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#if defined(HAVE_SDL2) && defined(__unix__) && !defined(__APPLE__)
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static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
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if (!QDBusConnection::sessionBus().isConnected()) {
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@ -1,4 +1,4 @@
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// Copyright 2014 Citra Emulator Project
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// Copyright Citra Emulator Project / Azahar Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@ -173,6 +173,14 @@ private:
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void CheckForUpdates();
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#endif
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enum LegacyEmu {
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Citra,
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Lime3DS,
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};
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void ShowMigrationCancelledMessage();
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void ShowMigrationPrompt();
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void MigrateUserData(const LegacyEmu selected_legacy_emu);
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/**
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* Stores the filename in the recently loaded files list.
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* The new filename is stored at the beginning of the recently loaded files list.
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@ -349,6 +357,10 @@ private:
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bool message_label_used_for_movie = false;
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MultiplayerState* multiplayer_state = nullptr;
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// Created before `config` to ensure that emu data directory
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// isn't created before the check is performed
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bool emu_user_dir_exists;
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std::unique_ptr<QtConfig> config;
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// Whether emulation is currently running in Citra.
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@ -23,18 +23,28 @@
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#define EMU_DATA_DIR USER_DIR
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#else
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#ifdef _WIN32
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#define EMU_DATA_DIR "Citra"
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#define EMU_DATA_DIR "Azahar"
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#define LEGACY_CITRA_DATA_DIR "Citra"
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#define LEGACY_LIME3DS_DATA_DIR "Lime3DS"
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#if TARGET_OS_IPHONE
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#define APPLE_EMU_DATA_DIR "Documents" DIR_SEP "Citra"
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#define EMU_APPLE_DATA_DIR "Documents" DIR_SEP "Azahar"
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#define LEGACY_CITRA_APPLE_DATA_DIR "Documents" DIR_SEP "Citra"
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#define LEGACY_LIME3DS_APPLE_DATA_DIR "Documents" DIR_SEP "Lime3DS"
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#else
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#define APPLE_EMU_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Citra"
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#define EMU_APPLE_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Azahar"
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#define LEGACY_CITRA_APPLE_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Citra"
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#define LEGACY_LIME3DS_APPLE_DATA_DIR "Library" DIR_SEP "Application Support" DIR_SEP "Lime3DS"
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#endif
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// For compatibility with XDG paths.
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#define EMU_DATA_DIR "citra-emu"
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#define EMU_DATA_DIR "azahar-emu"
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#define LEGACY_CITRA_DATA_DIR "citra-emu"
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#define LEGACY_LIME3DS_DATA_DIR "lime3ds-emu"
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#else
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#define EMU_DATA_DIR "citra-emu"
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#define EMU_DATA_DIR "azahar-emu"
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#define LEGACY_CITRA_DATA_DIR "citra-emu"
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#define LEGACY_LIME3DS_DATA_DIR "lime3ds-emu"
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#endif
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#endif
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@ -783,8 +783,15 @@ void SetUserPath(const std::string& path) {
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} else {
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#ifdef _WIN32
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user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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std::string& legacy_citra_user_path = g_paths[UserPath::LegacyCitraUserDir];
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std::string& legacy_lime3ds_user_path = g_paths[UserPath::LegacyLime3DSUserDir];
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if (!FileUtil::IsDirectory(user_path)) {
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user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
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legacy_citra_user_path =
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AppDataRoamingDirectory() + DIR_SEP LEGACY_CITRA_DATA_DIR DIR_SEP;
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legacy_lime3ds_user_path =
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AppDataRoamingDirectory() + DIR_SEP LEGACY_LIME3DS_DATA_DIR DIR_SEP;
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} else {
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LOG_INFO(Common_Filesystem, "Using the local user directory");
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}
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@ -796,6 +803,8 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
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g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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#else
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std::string& legacy_citra_user_path = g_paths[UserPath::LegacyCitraUserDir];
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std::string& legacy_lime3ds_user_path = g_paths[UserPath::LegacyLime3DSUserDir];
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auto current_dir = FileUtil::GetCurrentDir();
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if (current_dir.has_value() &&
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FileUtil::Exists(current_dir.value() + USERDATA_DIR DIR_SEP)) {
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@ -804,23 +813,47 @@ void SetUserPath(const std::string& path) {
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g_paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
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} else {
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std::string data_dir = GetUserDirectory("XDG_DATA_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
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std::string legacy_citra_data_dir =
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GetUserDirectory("XDG_DATA_HOME") + DIR_SEP LEGACY_CITRA_DATA_DIR DIR_SEP;
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std::string legacy_lime3ds_data_dir =
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GetUserDirectory("XDG_DATA_HOME") + DIR_SEP LEGACY_LIME3DS_DATA_DIR DIR_SEP;
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std::string config_dir =
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GetUserDirectory("XDG_CONFIG_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
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std::string cache_dir =
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GetUserDirectory("XDG_CACHE_HOME") + DIR_SEP EMU_DATA_DIR DIR_SEP;
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g_paths.emplace(UserPath::LegacyCitraConfigDir,
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GetUserDirectory("XDG_CONFIG_HOME") +
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DIR_SEP LEGACY_CITRA_DATA_DIR DIR_SEP);
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g_paths.emplace(UserPath::LegacyCitraCacheDir,
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GetUserDirectory("XDG_CACHE_HOME") +
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DIR_SEP LEGACY_CITRA_DATA_DIR DIR_SEP);
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g_paths.emplace(UserPath::LegacyLime3DSConfigDir,
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GetUserDirectory("XDG_CONFIG_HOME") +
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DIR_SEP LEGACY_LIME3DS_DATA_DIR DIR_SEP);
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g_paths.emplace(UserPath::LegacyLime3DSCacheDir,
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GetUserDirectory("XDG_CACHE_HOME") +
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DIR_SEP LEGACY_LIME3DS_DATA_DIR DIR_SEP);
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#if defined(__APPLE__)
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// If XDG directories don't already exist from a previous setup, use standard macOS
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// paths.
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if (!FileUtil::Exists(data_dir) && !FileUtil::Exists(config_dir) &&
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!FileUtil::Exists(cache_dir)) {
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data_dir = GetHomeDirectory() + DIR_SEP APPLE_EMU_DATA_DIR DIR_SEP;
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data_dir = GetHomeDirectory() + DIR_SEP EMU_APPLE_DATA_DIR DIR_SEP;
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legacy_citra_data_dir =
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GetHomeDirectory() + DIR_SEP LEGACY_CITRA_APPLE_DATA_DIR DIR_SEP;
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legacy_lime3ds_data_dir =
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GetHomeDirectory() + DIR_SEP LEGACY_LIME3DS_APPLE_DATA_DIR DIR_SEP;
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config_dir = data_dir + CONFIG_DIR DIR_SEP;
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cache_dir = data_dir + CACHE_DIR DIR_SEP;
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}
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#endif
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user_path = data_dir;
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legacy_citra_user_path = legacy_citra_data_dir;
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legacy_lime3ds_user_path = legacy_lime3ds_data_dir;
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g_paths.emplace(UserPath::ConfigDir, config_dir);
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g_paths.emplace(UserPath::CacheDir, cache_dir);
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}
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@ -39,17 +39,23 @@ enum class UserPath {
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ConfigDir,
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DLLDir,
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DumpDir,
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IconsDir,
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LegacyCitraCacheDir, // LegacyXXXCacheDir and LegacyXXXConfigDir are only defined if migrating
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LegacyCitraConfigDir, // these directories is necessary (aka not a child of LegacyXXXUserDir)
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LegacyCitraUserDir,
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LegacyLime3DSCacheDir,
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LegacyLime3DSConfigDir,
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LegacyLime3DSUserDir,
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LoadDir,
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LogDir,
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NANDDir,
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PlayTimeDir,
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RootDir,
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SDMCDir,
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ShaderDir,
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StatesDir,
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SysDataDir,
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UserDir,
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IconsDir,
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PlayTimeDir,
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};
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// Replaces install-specific paths with standard placeholders, and back again
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