Merge 0512fe224e470d2dd6e9e9feb24683bb55317231 into 42d77cd720eb42845c2afb77c6d7157e02c8c325

This commit is contained in:
OpenSauce 2025-03-13 02:35:42 -03:00 committed by GitHub
commit c8d608f1c4
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
23 changed files with 312 additions and 39 deletions

View File

@ -182,6 +182,17 @@ object NativeLibrary {
external fun uninstallSystemFiles(old3DS: Boolean)
/**
* Turbo speed.
*/
external fun toggleTurboSpeed(enabled: Boolean)
external fun getTurboSpeedSlider(): Int
external fun setTurboSpeedSlider(value: Int)
private var coreErrorAlertResult = false
private val coreErrorAlertLock = Object()

View File

@ -33,6 +33,7 @@ import org.citra.citra_emu.contracts.OpenFileResultContract
import org.citra.citra_emu.databinding.ActivityEmulationBinding
import org.citra.citra_emu.display.ScreenAdjustmentUtil
import org.citra.citra_emu.features.hotkeys.HotkeyUtility
import org.citra.citra_emu.features.hotkeys.HotkeyFunctions
import org.citra.citra_emu.features.settings.model.BooleanSetting
import org.citra.citra_emu.features.settings.model.IntSetting
import org.citra.citra_emu.features.settings.model.SettingsViewModel
@ -55,6 +56,7 @@ class EmulationActivity : AppCompatActivity() {
private lateinit var binding: ActivityEmulationBinding
private lateinit var screenAdjustmentUtil: ScreenAdjustmentUtil
private lateinit var hotkeyFunctions: HotkeyFunctions
private lateinit var hotkeyUtility: HotkeyUtility
private val emulationFragment: EmulationFragment
@ -76,6 +78,7 @@ class EmulationActivity : AppCompatActivity() {
binding = ActivityEmulationBinding.inflate(layoutInflater)
screenAdjustmentUtil = ScreenAdjustmentUtil(this, windowManager, settingsViewModel.settings)
hotkeyUtility = HotkeyUtility(screenAdjustmentUtil, this)
hotkeyUtility = HotkeyUtility(screenAdjustmentUtil, hotkeyFunctions)
setContentView(binding.root)
val navHostFragment =
@ -138,6 +141,7 @@ class EmulationActivity : AppCompatActivity() {
}
override fun onDestroy() {
hotkeyFunctions.resetTurboSpeed()
EmulationLifecycleUtil.clear()
isEmulationRunning = false
instance = null

View File

@ -11,4 +11,5 @@ enum class Hotkey(val button: Int) {
PAUSE_OR_RESUME(10004),
QUICKSAVE(10005),
QUICKLOAD(10006);
TURBO_SPEED(10007);
}

View File

@ -0,0 +1,57 @@
// Copyright Lime3DS Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
package org.citra.citra_emu.features.hotkeys
import android.widget.Toast
import org.citra.citra_emu.CitraApplication
import org.citra.citra_emu.NativeLibrary
import org.citra.citra_emu.features.settings.model.IntSetting
import org.citra.citra_emu.features.settings.model.Settings
import org.citra.citra_emu.features.settings.utils.SettingsFile
class HotkeyFunctions (
private val settings: Settings
) {
private var normalSpeed = IntSetting.FRAME_LIMIT.int
var isTurboSpeedEnabled = false
// Turbo Speed
fun setTurboSpeed(enabled: Boolean) {
isTurboSpeedEnabled = enabled
toggleTurboSpeed()
}
fun toggleTurboSpeed() {
if (isTurboSpeedEnabled) {
normalSpeed = IntSetting.FRAME_LIMIT.int
NativeLibrary.toggleTurboSpeed(true)
NativeLibrary.setTurboSpeedSlider(IntSetting.TURBO_SPEED.int)
IntSetting.FRAME_LIMIT.int = IntSetting.TURBO_SPEED.int
} else {
NativeLibrary.toggleTurboSpeed(false)
NativeLibrary.setTurboSpeedSlider(normalSpeed)
IntSetting.FRAME_LIMIT.int = normalSpeed
}
settings.saveSetting(IntSetting.FRAME_LIMIT, SettingsFile.FILE_NAME_CONFIG)
NativeLibrary.reloadSettings()
val context = CitraApplication.appContext
Toast.makeText(context
, "Changed Emulation Speed to: ${IntSetting.FRAME_LIMIT.int}%", Toast.LENGTH_SHORT).show()
}
fun resetTurboSpeed() {
if (isTurboSpeedEnabled) {
isTurboSpeedEnabled = false
NativeLibrary.toggleTurboSpeed(false)
IntSetting.FRAME_LIMIT.int = normalSpeed
settings.saveSetting(IntSetting.FRAME_LIMIT, SettingsFile.FILE_NAME_CONFIG)
NativeLibrary.reloadSettings()
}
}
}

View File

@ -22,6 +22,7 @@ class HotkeyUtility(private val screenAdjustmentUtil: ScreenAdjustmentUtil, priv
Hotkey.CYCLE_LAYOUT.button -> screenAdjustmentUtil.cycleLayouts()
Hotkey.CLOSE_GAME.button -> EmulationLifecycleUtil.closeGame()
Hotkey.PAUSE_OR_RESUME.button -> EmulationLifecycleUtil.pauseOrResume()
Hotkey.TURBO_SPEED.button -> hotkeyFunctions.setTurboSpeed(!hotkeyFunctions.isTurboSpeedEnabled)
Hotkey.QUICKSAVE.button -> {
NativeLibrary.saveState(NativeLibrary.QUICKSAVE_SLOT)
Toast.makeText(context,

View File

@ -65,6 +65,8 @@ enum class IntSetting(
USE_ARTIC_BASE_CONTROLLER("use_artic_base_controller", Settings.SECTION_CONTROLS, 0),
ORIENTATION_OPTION("screen_orientation", Settings.SECTION_LAYOUT, 2),
DISABLE_RIGHT_EYE_RENDER("disable_right_eye_render", Settings.SECTION_RENDERER, 0);
TURBO_SPEED("turbo_speed", Settings.SECTION_CORE, 200);
override var int: Int = defaultValue
override val valueAsString: String
@ -94,6 +96,7 @@ enum class IntSetting(
AUDIO_INPUT_TYPE,
USE_ARTIC_BASE_CONTROLLER,
SHADERS_ACCURATE_MUL,
FRAME_LIMIT
)
fun from(key: String): IntSetting? = IntSetting.values().firstOrNull { it.key == key }

View File

@ -139,6 +139,7 @@ class Settings {
const val HOTKEY_PAUSE_OR_RESUME = "hotkey_pause_or_resume_game"
const val HOTKEY_QUICKSAVE = "hotkey_quickload"
const val HOTKEY_QUICKlOAD = "hotkey_quickpause"
const val HOTKEY_TURBO_SPEED = "hotkey_turbo_speed"
val buttonKeys = listOf(
KEY_BUTTON_A,
@ -204,7 +205,8 @@ class Settings {
HOTKEY_CLOSE_GAME,
HOTKEY_PAUSE_OR_RESUME,
HOTKEY_QUICKSAVE,
HOTKEY_QUICKlOAD
HOTKEY_QUICKlOAD,
HOTKEY_TURBO_SPEED
)
val hotkeyTitles = listOf(
R.string.emulation_swap_screens,
@ -213,6 +215,7 @@ class Settings {
R.string.emulation_toggle_pause,
R.string.emulation_quicksave,
R.string.emulation_quickload,
R.string.emulation_toggle_turbo_speed
)
const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"

View File

@ -133,6 +133,7 @@ class InputBindingSetting(
Settings.HOTKEY_PAUSE_OR_RESUME -> Hotkey.PAUSE_OR_RESUME.button
Settings.HOTKEY_QUICKSAVE -> Hotkey.QUICKSAVE.button
Settings.HOTKEY_QUICKlOAD -> Hotkey.QUICKLOAD.button
Settings.HOTKEY_TURBO_SPEED -> Hotkey.TURBO_SPEED.button
else -> -1
}

View File

@ -236,6 +236,18 @@ class SettingsFragmentPresenter(private val fragmentView: SettingsFragmentView)
IntSetting.FRAME_LIMIT.defaultValue.toFloat()
)
)
add(
SliderSetting(
IntSetting.TURBO_SPEED,
R.string.turbo_speed,
R.string.turbo_speed_description,
100,
400,
"%",
IntSetting.TURBO_SPEED.key,
IntSetting.TURBO_SPEED.defaultValue.toFloat()
)
)
}
}

View File

@ -149,8 +149,8 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_vsync_new);
ReadSetting("Renderer", Settings::values.texture_filter);
ReadSetting("Renderer", Settings::values.texture_sampling);
// Work around to map Android setting for enabling the frame limiter to the format Citra expects
ReadSetting("Renderer", Settings::values.turbo_speed);
// Workaround to map Android setting for enabling the frame limiter to the format Citra expects
if (sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)) {
ReadSetting("Renderer", Settings::values.frame_limit);
} else {

View File

@ -772,4 +772,19 @@ void Java_org_citra_citra_1emu_NativeLibrary_logDeviceInfo([[maybe_unused]] JNIE
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
void JNICALL Java_io_github_lime3ds_android_NativeLibrary_toggleTurboSpeed(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jboolean enabled) {
Settings::values.turbo_speed = enabled ? true : false;
}
jint JNICALL Java_io_github_lime3ds_android_NativeLibrary_getTurboSpeedSlider(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
return static_cast<jint>(Settings::values.turbo_speed);
}
void JNICALL Java_io_github_lime3ds_android_NativeLibrary_setTurboSpeedSlider(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj, jint value) {
Settings::values.turbo_speed = value;
}
} // extern "C"

View File

@ -231,9 +231,12 @@
<string name="asynchronous_gpu">Enable asynchronous GPU emulation</string>
<string name="asynchronous_gpu_description">Uses a separate thread to emulate the GPU asynchronously. When enabled, performance will be improved.</string>
<string name="frame_limit_enable">Limit Speed</string>
<string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed.</string>
<string name="frame_limit_enable_description">When enabled, emulation speed will be limited to a specified percentage of normal speed. If disabled, emulation speed will be uncapped and the turbo speed hotkey will not work.</string>
<string name="frame_limit_slider">Limit Speed Percent</string>
<string name="frame_limit_slider_description">Specifies the percentage to limit emulation speed. With the default of 100% emulation will be limited to normal speed. Values higher or lower will increase or decrease the speed limit.</string>
<string name="emulation_toggle_turbo_speed">Turbo Speed</string>
<string name="turbo_speed">Turbo Speed</string>
<string name="turbo_speed_description">Value used for the turbo hotkey</string>
<string name="internal_resolution">Internal Resolution</string>
<string name="internal_resolution_description">Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain applications.</string>
<string name="internal_resolution_setting_1x">Native (400x240)</string>

View File

@ -782,6 +782,11 @@ void GMainWindow::InitializeHotkeys() {
}
});
connect_shortcut(QStringLiteral("Toggle Per-Application Speed"), [&] {
if (!hotkey_registry
.GetKeySequence(QStringLiteral("Main Window"), QStringLiteral("Toggle Turbo Mode"))
.isEmpty()) {
return;
}
Settings::values.frame_limit.SetGlobal(!Settings::values.frame_limit.UsingGlobal());
UpdateStatusBar();
});
@ -789,31 +794,12 @@ void GMainWindow::InitializeHotkeys() {
[&] { Settings::values.dump_textures = !Settings::values.dump_textures; });
connect_shortcut(QStringLiteral("Toggle Custom Textures"),
[&] { Settings::values.custom_textures = !Settings::values.custom_textures; });
// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes
// the variable hold a garbage value after this function exits
static constexpr u16 SPEED_LIMIT_STEP = 5;
connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] {
if (Settings::values.frame_limit.GetValue() == 0) {
return;
}
if (Settings::values.frame_limit.GetValue() < 995 - SPEED_LIMIT_STEP) {
Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() +
SPEED_LIMIT_STEP);
} else {
Settings::values.frame_limit = 0;
}
UpdateStatusBar();
});
connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] {
if (Settings::values.frame_limit.GetValue() == 0) {
Settings::values.frame_limit = 995;
} else if (Settings::values.frame_limit.GetValue() > SPEED_LIMIT_STEP) {
Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() -
SPEED_LIMIT_STEP);
UpdateStatusBar();
}
UpdateStatusBar();
});
connect_shortcut(QStringLiteral("Toggle Turbo Mode"), &GMainWindow::ToggleEmulationSpeed);
connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] { AdjustSpeedLimit(true); });
connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] { AdjustSpeedLimit(false); });
connect_shortcut(QStringLiteral("Audio Mute/Unmute"), &GMainWindow::OnMute);
connect_shortcut(QStringLiteral("Audio Volume Down"), &GMainWindow::OnDecreaseVolume);
@ -2354,6 +2340,7 @@ void GMainWindow::OnMenuRecentFile() {
}
void GMainWindow::OnStartGame() {
GetInitialFrameLimit();
qt_cameras->ResumeCameras();
PreventOSSleep();
@ -2413,6 +2400,12 @@ void GMainWindow::OnPauseContinueGame() {
}
void GMainWindow::OnStopGame() {
if (turbo_mode_active) {
turbo_mode_active = false;
Settings::values.frame_limit.SetValue(initial_frame_limit);
UpdateStatusBar();
}
play_time_manager->Stop();
// Update game list to show new play time
game_list->PopulateAsync(UISettings::values.game_dirs);
@ -2568,6 +2561,54 @@ void GMainWindow::ChangeSmallScreenPosition() {
UpdateSecondaryWindowVisibility();
}
void GMainWindow::GetInitialFrameLimit() {
initial_frame_limit = Settings::values.frame_limit.GetValue();
turbo_mode_active = false;
}
void GMainWindow::ToggleEmulationSpeed() {
static bool key_pressed = false; // Prevent spam on hold
if (!key_pressed) {
key_pressed = true;
turbo_mode_active = !turbo_mode_active;
if (turbo_mode_active) {
Settings::values.frame_limit.SetValue(Settings::values.turbo_speed.GetValue());
} else {
Settings::values.frame_limit.SetValue(initial_frame_limit);
}
UpdateStatusBar();
QTimer::singleShot(200, [] { key_pressed = false; });
}
}
void GMainWindow::AdjustSpeedLimit(bool increase) {
if (!turbo_mode_active) {
return;
}
const int SPEED_LIMIT_STEP = 5;
int turbo_speed = Settings::values.turbo_speed.GetValue();
if (increase) {
if (turbo_speed < 995) {
Settings::values.turbo_speed.SetValue(turbo_speed + SPEED_LIMIT_STEP);
Settings::values.frame_limit.SetValue(turbo_speed + SPEED_LIMIT_STEP);
}
} else {
if (turbo_speed > SPEED_LIMIT_STEP) {
Settings::values.turbo_speed.SetValue(turbo_speed - SPEED_LIMIT_STEP);
Settings::values.frame_limit.SetValue(turbo_speed - SPEED_LIMIT_STEP);
}
}
if (turbo_mode_active) {
UpdateStatusBar();
}
}
void GMainWindow::ToggleScreenLayout() {
const Settings::LayoutOption new_layout = []() {
switch (Settings::values.layout_option.GetValue()) {

View File

@ -222,6 +222,7 @@ private:
private slots:
void OnStartGame();
void GetInitialFrameLimit();
void OnRestartGame();
void OnPauseGame();
void OnPauseContinueGame();
@ -261,6 +262,8 @@ private slots:
void ToggleSecondaryFullscreen();
void ChangeScreenLayout();
void ChangeSmallScreenPosition();
void ToggleEmulationSpeed();
void AdjustSpeedLimit(bool increase);
void UpdateSecondaryWindowVisibility();
void ToggleScreenLayout();
void OnSwapScreens();
@ -349,6 +352,9 @@ private:
UserDataMigrator user_data_migrator;
std::unique_ptr<QtConfig> config;
// Hotkeys
bool turbo_mode_active = false;
// Whether emulation is currently running in Citra.
bool emulation_running = false;
std::unique_ptr<EmuThread> emu_thread;
@ -406,6 +412,8 @@ private:
u32 newest_slot;
u64 newest_slot_time;
int initial_frame_limit;
// Secondary window actions
QAction* action_secondary_fullscreen;
QAction* action_secondary_toggle_screen;

View File

@ -54,7 +54,7 @@ const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> QtConfi
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 35> QtConfig::default_hotkeys {{
const std::array<UISettings::Shortcut, 36> QtConfig::default_hotkeys {{
{QStringLiteral("Advance Frame"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::WindowShortcut}},
@ -83,6 +83,7 @@ const std::array<UISettings::Shortcut, 35> QtConfig::default_hotkeys {{
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
{QStringLiteral("Swap Screens"), QStringLiteral("Main Window"), {QStringLiteral("F9"), Qt::WindowShortcut}},
{QStringLiteral("Toggle 3D"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+3"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Turbo Mode"), QStringLiteral("Main Window"), {QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Custom Textures"), QStringLiteral("Main Window"), {QStringLiteral("F7"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
{QStringLiteral("Toggle Frame Advancing"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+A"), Qt::ApplicationShortcut}},
@ -806,6 +807,7 @@ void QtConfig::ReadUIValues() {
ReadBasicSetting(UISettings::values.display_titlebar);
ReadBasicSetting(UISettings::values.show_filter_bar);
ReadBasicSetting(UISettings::values.show_status_bar);
ReadBasicSetting(Settings::values.turbo_speed);
ReadBasicSetting(UISettings::values.confirm_before_closing);
ReadBasicSetting(UISettings::values.save_state_warning);
ReadBasicSetting(UISettings::values.first_start);
@ -1313,6 +1315,7 @@ void QtConfig::SaveUIValues() {
WriteBasicSetting(UISettings::values.show_filter_bar);
WriteBasicSetting(UISettings::values.show_status_bar);
WriteBasicSetting(UISettings::values.confirm_before_closing);
WriteBasicSetting(Settings::values.turbo_speed);
WriteBasicSetting(UISettings::values.save_state_warning);
WriteBasicSetting(UISettings::values.first_start);
WriteBasicSetting(UISettings::values.callout_flags);

View File

@ -26,7 +26,7 @@ public:
static const std::array<int, Settings::NativeButton::NumButtons> default_buttons;
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs;
static const std::array<UISettings::Shortcut, 35> default_hotkeys;
static const std::array<UISettings::Shortcut, 36> default_hotkeys;
private:
void Initialize(const std::string& config_name);

View File

@ -28,7 +28,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry_, Cor
bool enable_web_config)
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()}, registry{registry_},
system{system_}, is_powered_on{system.IsPoweredOn()},
general_tab{std::make_unique<ConfigureGeneral>(this)},
general_tab{std::make_unique<ConfigureGeneral>(is_powered_on, this)},
system_tab{std::make_unique<ConfigureSystem>(system, this)},
input_tab{std::make_unique<ConfigureInput>(system, this)},
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},

View File

@ -24,11 +24,16 @@ static constexpr int SettingsToSlider(int value) {
return (value - 5) / 5;
}
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureGeneral>()) {
ConfigureGeneral::ConfigureGeneral(bool is_powered_on, QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureGeneral>()), is_powered_on{is_powered_on} {
ui->setupUi(this);
connect(ui->turbo_speed, &QSlider::valueChanged, this, [&](int value) {
Settings::values.turbo_speed.SetValue(SliderToSettings(value));
ui->turbo_speed_display_label->setText(
QStringLiteral("%1%").arg(Settings::values.turbo_speed.GetValue()));
});
// Set a minimum width for the label to prevent the slider from changing size.
// This scales across DPIs, and is acceptable for uncapitalized strings.
const auto width = static_cast<int>(tr("unthrottled").size() * 6);
@ -73,6 +78,10 @@ ConfigureGeneral::~ConfigureGeneral() = default;
void ConfigureGeneral::SetConfiguration() {
if (Settings::IsConfiguringGlobal()) {
ui->turbo_speed->setValue(SettingsToSlider(Settings::values.turbo_speed.GetValue()));
ui->turbo_speed_display_label->setText(
QStringLiteral("%1%").arg(Settings::values.turbo_speed.GetValue()));
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_background_pause->setChecked(
UISettings::values.pause_when_in_background.GetValue());
@ -101,7 +110,10 @@ void ConfigureGeneral::SetConfiguration() {
}
if (!Settings::IsConfiguringGlobal()) {
if (Settings::values.frame_limit.UsingGlobal()) {
if (is_powered_on) {
ui->emulation_speed_combo->setEnabled(false);
ui->frame_limit->setEnabled(false);
} else if (Settings::values.frame_limit.UsingGlobal()) {
ui->emulation_speed_combo->setCurrentIndex(0);
ui->frame_limit->setEnabled(false);
} else {
@ -192,7 +204,11 @@ void ConfigureGeneral::RetranslateUI() {
void ConfigureGeneral::SetupPerGameUI() {
if (Settings::IsConfiguringGlobal()) {
ui->region_combobox->setEnabled(Settings::values.region_value.UsingGlobal());
if (is_powered_on) {
ui->frame_limit->setEnabled(false);
} else {
ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal());
}
return;
}
@ -208,6 +224,7 @@ void ConfigureGeneral::SetupPerGameUI() {
ConfigurationShared::SetHighlight(ui->widget_screenshot, index == 1);
});
ui->turbo_speed->setVisible(false);
ui->general_group->setVisible(false);
ui->button_reset_defaults->setVisible(false);
ui->toggle_gamemode->setVisible(false);

View File

@ -17,7 +17,7 @@ class ConfigureGeneral : public QWidget {
Q_OBJECT
public:
explicit ConfigureGeneral(QWidget* parent = nullptr);
explicit ConfigureGeneral(bool is_powered_on, QWidget* parent = nullptr);
~ConfigureGeneral() override;
void ResetDefaults();
@ -29,4 +29,5 @@ public:
private:
std::unique_ptr<Ui::ConfigureGeneral> ui;
bool is_powered_on;
};

View File

@ -216,6 +216,66 @@
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="turbo_speed_layout" native="true">
<layout class="QHBoxLayout" name="turbo_speed_layout_inner">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="turbo_speed_label">
<property name="text">
<string>Turbo Speed:</string>
</property>
</widget>
</item>
<item>
<widget class="QSlider" name="turbo_speed">
<property name="minimum">
<number>0</number>
</property>
<property name="maximum">
<number>198</number>
</property>
<property name="singleStep">
<number>5</number>
</property>
<property name="pageStep">
<number>15</number>
</property>
<property name="value">
<number>19</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="tickPosition">
<enum>QSlider::TicksBelow</enum>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="turbo_speed_display_label">
<property name="text">
<string/>
</property>
<property name="alignment">
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
</property>
</widget>
</item>
</layout>
</widget>
</item>
</layout>
</widget>
</item>

View File

@ -98,6 +98,37 @@ void ConfigureHotkeys::Configure(QModelIndex index) {
}
const auto [key_sequence_used, used_action] = IsUsedKey(key_sequence);
// Check for turbo/per-game speed conflict. Needed to prevent the user from binding both hotkeys
// to the same action. Which cuases problems resetting the frame limit.to the inititla value.
const QString current_action =
model->data(model->index(index.row(), 0, index.parent())).toString();
const bool is_turbo = current_action == tr("Toggle Turbo Mode");
const bool is_per_game = current_action == tr("Toggle Per-Game Speed");
if (is_turbo || is_per_game) {
QString other_action = is_turbo ? tr("Toggle Per-Game Speed") : tr("Toggle Turbo Mode");
QKeySequence other_sequence;
for (int r = 0; r < model->rowCount(); ++r) {
const QStandardItem* const parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
if (parent->child(r2, 0)->text() == other_action) {
other_sequence = QKeySequence::fromString(
parent->child(r2, hotkey_column)->text(), QKeySequence::NativeText);
break;
}
}
}
// Show warning if either hotkey is already set
if (!key_sequence.isEmpty() && !other_sequence.isEmpty()) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),
tr("The per-game speed and turbo speed hotkeys cannot be bound at the same time."));
return;
}
}
if (key_sequence_used && key_sequence != QKeySequence(previous_key.toString())) {
QMessageBox::warning(
this, tr("Conflicting Key Sequence"),

View File

@ -35,7 +35,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const QString
const bool is_powered_on = system.IsPoweredOn();
audio_tab = std::make_unique<ConfigureAudio>(is_powered_on, this);
general_tab = std::make_unique<ConfigureGeneral>(this);
general_tab = std::make_unique<ConfigureGeneral>(is_powered_on, this);
enhancements_tab = std::make_unique<ConfigureEnhancements>(this);
layout_tab = std::make_unique<ConfigureLayout>(this);
graphics_tab =

View File

@ -495,6 +495,7 @@ struct Values {
Setting<bool> use_shader_jit{true, "use_shader_jit"};
SwitchableSetting<u32, true> resolution_factor{1, 0, 10, "resolution_factor"};
SwitchableSetting<double, true> frame_limit{100, 0, 1000, "frame_limit"};
SwitchableSetting<int, true> turbo_speed{200, 0, 1000, "turbo_speed"};
SwitchableSetting<TextureFilter> texture_filter{TextureFilter::NoFilter, "texture_filter"};
SwitchableSetting<TextureSampling> texture_sampling{TextureSampling::GameControlled,
"texture_sampling"};