523 Commits

Author SHA1 Message Date
kleidis
eb956fc5ce qt: Fix default language not being set to the main one the system uses (#236)
* qt: Fix default language not being set to the main one the system uses

* cleanup code
2024-11-07 14:47:29 +01:00
PabloMK7
a19a4fad7e Artic Base: Implement DLC support and other fixes (#173)
* Artic Base: Implement DLC support and other fixes

* Fix per game settings not working with artic loader

* Fix compilation error
2024-11-07 14:44:06 +01:00
RocketRobz
5bd2775cd4 Run screenshot capture function in paused state by capturing next frame (#116)
* Allow screenshot capture in paused state by unpausing to capture next frame

* Change `QMessageBox::No` to `QMessageBox::Yes`

* Fix formatting

* Fix formatting
2024-11-07 14:44:02 +01:00
Reg Tiangha
caad7f3185 citra_qt: Add Open Log Folder option to Help menu (#121) 2024-11-07 14:44:00 +01:00
PabloMK7
af6087406b Add Artic Base support (#105)
* Add Artic Base support

* Add Android support
2024-11-07 14:44:00 +01:00
Miguel
aa2485464c Remove the telemetry (#45)
* remove the telemetry except from the renderers as I'm not being capable to remove it from there

* remove the telemetry except from the renderers as I'm not being capable to remove it from there

* Remove remainder of non-functional Telemetry and Citra Web Services

Squashed commit of the following:

commit f6dd4d4579c91db323877f0d08b9c01c82e1bb32
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 14:02:26 2024 -0600

    gl_driver.h: add back missing functions

commit 8f14384e7a7b763c3f2ccb3af6b5a59df641d9ee
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:56:16 2024 -0600

    gl_driver.cpp: add back missing functions

commit 5c802524b01a6eb05952d88ccf9dd78d63baee0a
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:39:46 2024 -0600

    apply clang-format

commit e8f62a7d3ee8a3da885a28bce21bcfcb84f13a84
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:16:22 2024 -0600

    remove web_tab

commit ced7f1e4909ae7b2714a96e3c3fa0500e8c62968
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:13:47 2024 -0600

    remove unused call?

commit f10e05da887e4570853fae2bd55a71087b4bcc77
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 13:03:47 2024 -0600

    fix build errors

commit 0489c1770b4b48d51f626145ae9235d3c81029fc
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 12:54:35 2024 -0600

    Remove deleted files

commit b2eb56f5a1f01663cc9874d99fe77ee64b48622b
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 12:43:17 2024 -0600

    Remove ConfigureWeb

commit b96f7c724006b2c5ee2272becaa70584fe90d012
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:49:51 2024 -0600

    remove unused DebugHandler

commit 91ddf16f63f9ae07b0cb2768171728dc878d1653
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:41:31 2024 -0600

    remove CollectToolingInfo() reference

commit 3909ac0502f23f8fb54944b53d5072b6986f8ffd
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:33:39 2024 -0600

    Fix "clean renderer_vulkan.cpp"

    This reverts commit 8a882658da9fabca40d71d73bfaf3bb5702acd72.

commit f4a10c4e4f27471b0a263ac363a6fa2abc9d6dc9
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:25:12 2024 -0600

    remove Core() references

commit 5593b8484e7c9f525ea218902dd2c13148d86b37
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:09:26 2024 -0600

    clean core/core.cpp

commit 55bbd8ad283297ef79db11e19ca6303fdfba6626
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:03:45 2024 -0600

    apply clang-format

commit 3707a0b2705dd415876130c9c90b0916bdea11db
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:02:16 2024 -0600

    citra_qt/main.h

commit ddbdea9be4d8179a333e04e7c302e215868715a9
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 11:01:30 2024 -0600

    clean common/detached_tasks.h

commit b513ba3b91ebc81bddd634b5690b6434824e1c7a
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:58:51 2024 -0600

    clean android/app/src/main/jni/default_ini.h

commit b6ba7d7cd730393883fdca294c651a4186727b55
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:58:14 2024 -0600

    clean android/app/src/main/jni/native.cpp

commit 2351305bb24b005920af0f3f7bb6bbb5bb3124bd
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:56:59 2024 -0600

    network/network_settings.h

commit 5b4c1ebb97c7fad5daf7789e1d3640041c2412fb
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:55:53 2024 -0600

    clean citra_qt/configuration/configure_web.ui

commit 9526d5122995c2e9c52b4d93b6e836a2ea4c80ef
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:54:53 2024 -0600

    citra_qt/configuration/config.cpp

commit ec6fe57412ce97e06096fc07f8b86dd080b7b944
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:53:50 2024 -0600

    clean citra/default_ini.h

commit acba1cf7e94de2fa87174e9f6d7c7c4554146352
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:52:47 2024 -0600

    clean citra/config.cpp

commit 02888777590d4e4bf1423e168a672ca0c5e140e5
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:50:42 2024 -0600

    clean vk_instance.cpp

commit eae451d5825b3601382c3a6dd08a3bde5c7a9460
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:48:53 2024 -0600

    clean vk_instanch.h

commit 8a882658da9fabca40d71d73bfaf3bb5702acd72
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:47:11 2024 -0600

    clean renderer_vulkan.cpp

commit ea6df111bc447913d2999acd86de984acced7eeb
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:45:51 2024 -0600

    clean renderer_opengl.cpp

commit 6b1bea0ef8cf8831c520d1c4e90b9d73d421c764
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:44:17 2024 -0600

    clean pica_to_gl.h

commit c12e984045a430cb10500241ada68701f73c85ac
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:42:48 2024 -0600

    clean gl_driver.h

commit ca3fe7801fff125a1ab8706bfc3998ca2928bded
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:40:14 2024 -0600

    clean gl_driver.cpp

commit d57381c38b217a423a7039bc7b413d79f59c2ff1
Author: Reg Tiangha <rtiangha@users.noreply.github.com>
Date:   Fri Mar 29 10:38:44 2024 -0600

    delete telemetry files

commit 1af826d1a045c5568a0d9ef4ca423514f298aee2
Author: Miguel <81558772+Miguel-hrvs@users.noreply.github.com>
Date:   Wed Mar 27 16:17:58 2024 +0100

    remove the telemetry except from the renderers as I'm not being capable to remove it from there

* rebase renderer_vulkan

* clean up renderer_vulkan

* bring back vulkan gpu logging

* clang-format vk_instance.h

* fix-formatting

---------

Co-authored-by: Reg Tiangha <rtiangha@users.noreply.github.com>
2024-11-07 14:42:32 +01:00
Steveice10
3a4ebb1413
file_util: Make sure portable user path is absolute. (#7448) 2024-02-18 15:21:53 -08:00
Tobias
7638f87f74
Port several small multiplayer PRs from yuzu (#7419)
* yuzu: Use displayed port on direct connect

* Color player counts in the multiplayer public lobby list

- Full lobbies have their player count displayed in red.
- Lobbies with one slot left have their player count displayed in orange.
- Empty lobbies have their player count grayed out.

* Add hotkeys for multiplayer actions

Default shortcuts were chosen as to be intuitive (use the first letter
of the action, or the second word's first letter) and work on all
types of keyboards. The hotkeys can be used while playing a game too,
as they are application-wide.

* Persist filters in multiplayer public lobby list

After connecting to a room, the chosen filter text, "Games I Own",
"Hide Empty Rooms" and "Hide Full Rooms" values are persisted
to configuration so they are preserved across restarts.

This makes it easier to rejoin a room if you regularly play the same
game, or after a crash.

* citra_qt/lobby: Fix multiplayer player count color in dark theme

Co-Authored-By: Kevnkkm <56404895+kevnkkm@users.noreply.github.com>

* Address review comments

---------

Co-authored-by: Narr the Reg <juangerman-13@hotmail.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Kevnkkm <56404895+kevnkkm@users.noreply.github.com>
2024-02-16 04:34:10 -08:00
Steveice10
469f76b075
qt: Display OpenGL renderer name and add Mesa override to support Windows OpenGLOn12. (#7395) 2024-01-29 12:24:41 -08:00
Steveice10
82294425e3
build: Add flags to toggle specific renderer backends. (#7375) 2024-01-21 23:29:46 -08:00
Steveice10
015e42be05
Port yuzu-emu/yuzu#7506 & yuzu-emu/yuzu#7861: "Fix yuzu-emu/yuzu#7502" & "yuzu: Mute audio when in background" (#7321) 2024-01-09 09:56:39 -08:00
Steveice10
4f00eb20db
add volume quicksetting with volume slider (#7307)
Co-authored-by: Jonas Gutenschwager <spam.saikai@googlemail.com>
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2024-01-06 10:30:22 -08:00
Steveice10
36db566428
qt: Add support for opening files directly on macOS. (#7304)
* Associate 3ds files with Citra in Info.plist

* qt: Add support for opening files directly on macOS.

---------

Co-authored-by: shinra-electric <50119606+shinra-electric@users.noreply.github.com>
2024-01-02 12:05:12 -08:00
GPUCode
2bb7f89c30
video_core: Refactor GPU interface (#7272)
* video_core: Refactor GPU interface

* citra_qt: Better debug widget lifetime
2023-12-28 11:46:57 +01:00
Tobias
c7e9f8449e
Port yuzu-emu/yuzu#11946: "Enable (Feral Interactive) Gamemode on Linux" (#7245) 2023-12-20 06:08:07 -08:00
GPUCode
6ec079ede8
core: De-globalize HLE lock (#7212) 2023-11-28 14:15:27 -08:00
Steveice10
79ea06b226
qt: Update to 6.6.0 (#7099) 2023-11-01 17:58:02 -07:00
Dominik Kreutzer
259dbf17dc
citra-qt: ensure image interface is registered before starting game (#7090) 2023-10-24 17:21:38 -07:00
Steveice10
07839fb3ce
qt: Add option to uninstall a game. (#7064)
* qt: Add option to uninstall a game.

* Address review comments.
2023-10-14 18:11:59 -07:00
Steveice10
6cfd00e42d
qt: Partially fix Wayland support. (#7054)
* qt: Partially fix Wayland on NVIDIA.

* qt: Fix Vulkan under Wayland.

Showing and hiding the window here messes up the surface,
causing an instant crash on load.

* qt: Properly set up GLES context when requested.
2023-10-09 14:58:38 -07:00
GPUCode
dfa2fd0e0d
Add vulkan backend (#6512)
* code: Prepare frontend for vulkan support

* citra_qt: Add vulkan options to the GUI

* vk_instance: Collect tooling info

* renderer_vulkan: Add vulkan backend

* qt: Fix fullscreen and resize issues on macOS. (#47)

* qt: Fix bugged macOS full screen transition.

* renderer/vulkan: Fix swapchain recreation destroying in-use semaphore.

* renderer/vulkan: Make gl_Position invariant. (#48)

This fixes an issue with black artifacts in Pokemon games on Apple GPUs.
If the vertex calculations differ slightly between render passes, it can
cause parts of model faces to fail depth test.

* vk_renderpass_cache: Bump pixel format count

* android: Custom driver code

* vk_instance: Set moltenvk configuration

* rasterizer_cache: Proper surface unregister

* citra_qt: Fix invalid characters

* vk_rasterizer: Correct special unbind

* android: Allow async presentation toggle

* vk_graphics_pipeline: Fix async shader compilation

* We were actually waiting for the pipelines regardless of the setting, oops

* vk_rasterizer: More robust attribute loading

* android: Move PollEvents to OpenGL window

* Vulkan does not need this and it causes problems

* vk_instance: Enable robust buffer access

* Improves stability on mali devices

* vk_renderpass_cache: Bring back renderpass flushing

* externals: Update vulkan-headers

* gl_rasterizer: Separable shaders for everyone

* vk_blit_helper: Corect depth to color convertion

* renderer_vulkan: Implement reinterpretation with copy

* Allows reinterpreteration with simply copy on AMD

* vk_graphics_pipeline: Only fast compile if no shaders are pending

* With this shaders weren't being compiled in parallel

* vk_swapchain: Ensure vsync doesn't lock framerate

* vk_present_window: Match guest swapchain size to vulkan image count

* Less latency and fixes crashes that were caused by images being deleted before free

* vk_instance: Blacklist VK_EXT_pipeline_creation_cache_control with nvidia gpus

* Resolves crashes when async shader compilation is enabled

* vk_rasterizer: Bump async threshold to 6

* Many games have fullscreen quads with 6 vertices. Fixes pokemon textures missing with async shaders

* android: More robust surface recreation

* renderer_vulkan: Fix dynamic state being lost

* vk_pipeline_cache: Skip cache save when no pipeline cache exists

* This is the cache when loading a save state

* sdl: Fix surface initialization on macOS. (#49)

* sdl: Fix surface initialization on macOS.

* sdl: Fix render window events not being handled under Vulkan.

* renderer/vulkan: Fix binding/unbinding of shadow rendering buffer.

* vk_stream_buffer: Respect non coherent access alignment

* Required by nvidia GPUs on MacOS

* renderer/vulkan: Support VK_EXT_fragment_shader_interlock for shadow rendering. (#51)

* renderer_vulkan: Port some recent shader fixes

* vk_pipeline_cache: Improve shadow detection

* vk_swapchain: Add missing check

* renderer_vulkan: Fix hybrid screen

* Revert "gl_rasterizer: Separable shaders for everyone"

Causes crashes on mali GPUs, will need separate PR

This reverts commit d22d556d30ff641b62dfece85738c96b7fbf7061.

* renderer_vulkan: Fix flipped screenshot

---------

Co-authored-by: Steveice10 <1269164+Steveice10@users.noreply.github.com>
2023-09-13 01:28:50 +03:00
Vitor K
eb8d2941c9
savestates: save the build name to be displayed when there's a version mismatch (#6493)
* savestates: add a build_name field to the header

* savestates: display build name on save/load menu

* savestates: add zero member to header just in case of UB from an older save state

* savestates: add legacy hash lookup

* savestate_data: update hash database
2023-08-10 20:55:22 -07:00
Steveice10
b739bd2632
qt: Fix double dialog and crash when OpenGL is selected on unsupported platform. (#6867) 2023-08-07 18:21:42 -07:00
Vitor K
aaeba6759e
citra_qt: do not pass memory to widget (#6849) 2023-08-04 16:35:52 -07:00
GPUCode
88ea66053e
Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
2023-08-02 01:40:39 +03:00
GPUCode
f8b8b6e53c
core: De-globalize movie (#6659) 2023-08-01 02:57:38 +02:00
Vitor K
19107cec4b
citra-qt: update the separate window titles to use full_name and show Primary/Secondary identifier (#6712)
* citra-qt: update the separate window titles to use full_name and Primary/Secondary window identifier

* build_fullname: remove trailing space
2023-07-25 05:51:46 -07:00
Steveice10
5e8ae4fa8a
qt: Fix per-game config loading for 3DSX/ELF. (#6691)
Co-authored-by: Michael Theall <pigman46@gmail.com>
2023-07-12 18:54:11 -07:00
Narr the Reg
d702915624
Remove some global usages of system (#6688) 2023-07-11 21:43:28 -07:00
GPUCode
4ccd9f24fb
Merge pull request #6638 from GPUCode/new-log
common: Backport yuzu log improvements
2023-07-06 23:44:54 +03:00
Tobias
4383f6d80a
Port yuzu-emu/yuzu#5229: "yuzu/main: Add basic command line arguments" (#5696)
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-07-06 20:44:35 +02:00
Steveice10
13a8969824
build: Clear out remaining compile warnings. (#6662) 2023-07-04 21:00:24 -07:00
GPUCode
d7b4260389 common: Address feedback 2023-07-03 17:13:00 +03:00
GPUCode
9527bfffed common: Remove dependency from core 2023-07-03 02:18:37 +03:00
GPUCode
ba98bf058a logging: Address some issues 2023-07-03 02:18:35 +03:00
Narr the Reg
3d0a3c2c45
service: nfc: Implement amiibo encryption and appdata (#6340) 2023-06-30 22:15:58 +02:00
Levi Behunin
197c1adcba Refactor Logging Impl
Loop on stop_token and remove final_entry in Entry.
Move Backend thread out of Impl Constructor to its own function.
Add Start function for backend thread.
Use stop token in PopWait and check if entry filename is nullptr before logging.
2023-06-30 12:15:52 +03:00
ameerj
98e9f4c32e logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2023-06-30 12:15:51 +03:00
yzct12345
3641b9891d logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2023-06-30 12:15:51 +03:00
Lioncash
b4c38372d1 common/log: Move Log namespace into the Common namespace
Forgot to move this over when I moved the rest of the source files with
lacking namespaces over.
2023-06-30 12:15:51 +03:00
esliwka
0d516f6da5
frontend: Added Hybrid Screen screen layout option (#4542) (#6600)
Signed-off-by: elim <e_sliwka@tuta.io>
2023-06-29 01:42:57 +03:00
GPUCode
9b82de6b24
Refactor software renderer (#6621) 2023-06-24 00:59:18 +02:00
luc-git
08970e7ba0
update graphics api button indicator (#6625)
* update graphics api button indicator

This tiny pull request
* update the graphics button indicator when launching or closing a game (graphics button doesn't update with per game configuration)

* Disable graphics button indicator click while in game

* fix crash

* It fixed crash when opening configure dialog in game if the graphics api for the game is different of the global graphics api
2023-06-20 15:27:36 +03:00
GPUCode
d735f5c458
renderer_vulkan: Add vulkan initialization code (#6620)
* common: Move dynamic library to common

* This is so that video_core can use it

* logging: Add vulkan log target

* common: Allow defered library loading

* Also add some comments to the functions

* renderer_vulkan: Add vulkan initialization code

* renderer_vulkan: Address feedback
2023-06-20 15:24:24 +03:00
Steveice10
bfb6a5b5de
common: Add C++ version of Apple authorization logic. (#6616) 2023-06-19 15:50:26 -07:00
Steveice10
38435e9b3e
Dynamically load FFmpeg and libfdk-aac if available. (#6570) 2023-06-17 02:06:18 +03:00
Steveice10
238a574645
qt: Add support for building for iOS. (#6594) 2023-06-07 20:40:53 -07:00
Steveice10
54c499ed5b
Prepare for Vulkan backend (#6595)
* externals: Add libraries required for vulkan

* build: Add support for downloading bundled MoltenVK.

* ci: Install tools needed for Vulkan.

* citra_qt: Add API status indicator

---------

Co-authored-by: GPUCode <geoster3d@gmail.com>
2023-06-05 07:29:05 -07:00
GPUCode
5b7cc76ba3
Add warning popup when loading save states for the first time (#6565)
* citra_qt: Remove global state usage in GMainWindow

* citra_qt: Add warning when loadings saves for the first time

* citra_qt: Focus window when launching game from cmdline

* citra_qt: Cleanup nullptr checks

* citra_qt: Move setting to UISettings

* renderer_opengl: Remove header
2023-06-05 10:06:00 +03:00
Rokkubro
72b82ef6ed
Enable web services on Android in Github build (#6555)
* Enable web services in android

* Fix web services build on android

* clang-format

* Remove unnecessary line

* Set telemetry to be disabled by default on all platforms
2023-05-23 21:36:14 +05:30