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59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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// DO NOT EVER INCLUDE <windows.h> directly _or indirectly_ from this file
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// since it slows down the build a lot.
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/common_types.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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#include "common/platform.h"
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#ifdef _WIN32
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// Alignment
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#define MEMORY_ALIGNED16(x) __declspec(align(16)) x
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#define MEMORY_ALIGNED32(x) __declspec(align(32)) x
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#define MEMORY_ALIGNED64(x) __declspec(align(64)) x
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#define MEMORY_ALIGNED128(x) __declspec(align(128)) x
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#else
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// Windows compatibility
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#ifdef _LP64
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#define _M_X64 1
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#else
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#define _M_IX86 1
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#endif
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#define __forceinline inline __attribute__((always_inline))
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#define MEMORY_ALIGNED16(x) __attribute__((aligned(16))) x
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#define MEMORY_ALIGNED32(x) __attribute__((aligned(32))) x
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#define MEMORY_ALIGNED64(x) __attribute__((aligned(64))) x
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#define MEMORY_ALIGNED128(x) __attribute__((aligned(128))) x
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#endif
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#if defined _M_GENERIC
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# define _M_SSE 0x0
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#elif defined __GNUC__
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# if defined __SSE4_2__
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# define _M_SSE 0x402
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# elif defined __SSE4_1__
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# define _M_SSE 0x401
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# elif defined __SSSE3__
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# define _M_SSE 0x301
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# elif defined __SSE3__
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# define _M_SSE 0x300
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# endif
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#elif (_MSC_VER >= 1500) || __INTEL_COMPILER // Visual Studio 2008
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# define _M_SSE 0x402
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#endif
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#include "swap.h"
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