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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
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{
[JsonConverter(typeof(TypedStringEnumConverter<LogLevel>))]
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public enum LogLevel
{
Debug,
Stub,
Info,
Warning,
Error,
Guest,
AccessLog,
Notice,
Trace
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}
}