Migrate UI to SettingsUIViewModel
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src/Ryujinx/UI/ViewModels/Settings/SettingsUIViewModel.cs
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116
src/Ryujinx/UI/ViewModels/Settings/SettingsUIViewModel.cs
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@ -0,0 +1,116 @@
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using Avalonia.Collections;
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using Ryujinx.Common.Configuration;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Linq;
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namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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public class SettingsUIViewModel : BaseModel
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{
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public event Action DirtyEvent;
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private bool _enableDiscordIntegration;
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public bool EnableDiscordIntegration
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{
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get => _enableDiscordIntegration;
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set
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{
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_enableDiscordIntegration = value;
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DirtyEvent?.Invoke();
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}
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}
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private bool _checkUpdatesOnStart;
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public bool CheckUpdatesOnStart
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{
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get => _checkUpdatesOnStart;
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set
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{
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_checkUpdatesOnStart = value;
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DirtyEvent?.Invoke();
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}
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}
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private bool _showConfirmExit;
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public bool ShowConfirmExit
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{
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get => _showConfirmExit;
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set
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{
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_showConfirmExit = value;
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DirtyEvent?.Invoke();
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}
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}
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private int _hideCursor;
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public int HideCursor
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{
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get => _hideCursor;
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set
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{
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_hideCursor = value;
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DirtyEvent?.Invoke();
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}
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}
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private int _baseStyleIndex;
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public int BaseStyleIndex
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{
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get => _baseStyleIndex;
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set
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{
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_baseStyleIndex = value;
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DirtyEvent?.Invoke();
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}
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}
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public bool DirsChanged;
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public AvaloniaList<string> GameDirectories { get; set; }
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public SettingsUIViewModel()
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{
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ConfigurationState config = ConfigurationState.Instance;
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GameDirectories = new();
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EnableDiscordIntegration = config.EnableDiscordIntegration;
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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ShowConfirmExit = config.ShowConfirmExit;
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HideCursor = (int)config.HideCursor.Value;
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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GameDirectories.CollectionChanged += (_, _) => DirtyEvent?.Invoke();
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BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
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}
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public bool CheckIfModified(ConfigurationState config)
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{
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bool isDirty = false;
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DirsChanged = !config.UI.GameDirs.Value.SequenceEqual(GameDirectories);
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isDirty |= config.EnableDiscordIntegration.Value != EnableDiscordIntegration;
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isDirty |= config.CheckUpdatesOnStart.Value != CheckUpdatesOnStart;
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isDirty |= config.ShowConfirmExit.Value != ShowConfirmExit;
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isDirty |= config.HideCursor.Value != (HideCursorMode)HideCursor;
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isDirty |= DirsChanged;
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isDirty |= config.UI.BaseStyle.Value != (BaseStyleIndex == 0 ? "Light" : "Dark");
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return isDirty;
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}
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public void Save(ConfigurationState config)
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{
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config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
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config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
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config.ShowConfirmExit.Value = ShowConfirmExit;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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config.UI.GameDirs.Value = GameDirectories.ToList();
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config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
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}
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}
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}
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@ -1,16 +1,11 @@
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using Avalonia.Collections;
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using Ryujinx.Ava.UI.Windows;
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using Ryujinx.Common.Configuration;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Collections.Generic;
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namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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public class SettingsViewModel : BaseModel
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{
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private bool _directoryChanged;
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private bool _isModified;
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public bool IsModified
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@ -27,65 +22,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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public event Action<bool> DirtyEvent;
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public event Action<bool> ToggleButtons;
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public bool DirectoryChanged
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{
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get => _directoryChanged;
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set
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{
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_directoryChanged = value;
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OnPropertyChanged();
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}
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}
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public bool IsMacOS => OperatingSystem.IsMacOS();
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private bool _enableDiscordIntegration;
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public bool EnableDiscordIntegration
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{
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get => _enableDiscordIntegration;
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set
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{
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_enableDiscordIntegration = value;
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CheckIfModified();
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}
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}
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private bool _checkUpdatesOnStart;
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public bool CheckUpdatesOnStart
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{
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get => _checkUpdatesOnStart;
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set
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{
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_checkUpdatesOnStart = value;
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CheckIfModified();
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}
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}
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private bool _showConfirmExit;
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public bool ShowConfirmExit
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{
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get => _showConfirmExit;
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set
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{
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_showConfirmExit = value;
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CheckIfModified();
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}
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}
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private int _hideCursor;
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public int HideCursor
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{
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get => _hideCursor;
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set
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{
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_hideCursor = value;
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CheckIfModified();
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}
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}
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public int BaseStyleIndex { get; set; }
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private readonly SettingsAudioViewModel _audioViewModel;
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private readonly SettingsCpuViewModel _cpuViewModel;
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private readonly SettingsGraphicsViewModel _graphicsViewModel;
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@ -94,8 +32,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private readonly SettingsLoggingViewModel _loggingViewModel;
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private readonly SettingsNetworkViewModel _networkViewModel;
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private readonly SettingsSystemViewModel _systemViewModel;
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public AvaloniaList<string> GameDirectories { get; set; }
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private readonly SettingsUIViewModel _uiViewModel;
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public SettingsViewModel(
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SettingsAudioViewModel audioViewModel,
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@ -105,7 +42,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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SettingsInputViewModel inputViewModel,
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SettingsLoggingViewModel loggingViewModel,
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SettingsNetworkViewModel networkViewModel,
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SettingsSystemViewModel systemViewModel) : this()
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SettingsSystemViewModel systemViewModel,
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SettingsUIViewModel uiViewModel) : this()
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{
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_audioViewModel = audioViewModel;
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_cpuViewModel = cpuViewModel;
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@ -115,6 +53,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_loggingViewModel = loggingViewModel;
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_networkViewModel = networkViewModel;
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_systemViewModel = systemViewModel;
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_uiViewModel = uiViewModel;
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_audioViewModel.DirtyEvent += CheckIfModified;
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_cpuViewModel.DirtyEvent += CheckIfModified;
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@ -124,15 +63,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_loggingViewModel.DirtyEvent += CheckIfModified;
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_networkViewModel.DirtyEvent += CheckIfModified;
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_systemViewModel.DirtyEvent += CheckIfModified;
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_uiViewModel.DirtyEvent += CheckIfModified;
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}
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public SettingsViewModel()
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{
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GameDirectories = new AvaloniaList<string>();
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if (Program.PreviewerDetached)
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{
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LoadCurrentConfiguration();
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}
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}
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@ -142,15 +80,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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ConfigurationState config = ConfigurationState.Instance;
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isDirty |= config.EnableDiscordIntegration.Value != EnableDiscordIntegration;
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isDirty |= config.CheckUpdatesOnStart.Value != CheckUpdatesOnStart;
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isDirty |= config.ShowConfirmExit.Value != ShowConfirmExit;
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isDirty |= config.HideCursor.Value != (HideCursorMode)HideCursor;
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// isDirty |= config.UI.GameDirs.Value != GameDirectories.ToList();
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isDirty |= config.UI.BaseStyle.Value != (BaseStyleIndex == 0 ? "Light" : "Dark");
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isDirty |= _audioViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _cpuViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _graphicsViewModel?.CheckIfModified(config) ?? false;
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@ -160,44 +89,15 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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isDirty |= _loggingViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _networkViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _systemViewModel?.CheckIfModified(config) ?? false;
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isDirty |= _uiViewModel?.CheckIfModified(config) ?? false;
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IsModified = isDirty;
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}
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public void LoadCurrentConfiguration()
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{
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ConfigurationState config = ConfigurationState.Instance;
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// User Interface
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EnableDiscordIntegration = config.EnableDiscordIntegration;
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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ShowConfirmExit = config.ShowConfirmExit;
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HideCursor = (int)config.HideCursor.Value;
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GameDirectories.Clear();
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GameDirectories.AddRange(config.UI.GameDirs.Value);
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BaseStyleIndex = config.UI.BaseStyle == "Light" ? 0 : 1;
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}
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public void SaveSettings()
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{
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ConfigurationState config = ConfigurationState.Instance;
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// User Interface
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config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
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config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
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config.ShowConfirmExit.Value = ShowConfirmExit;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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if (_directoryChanged)
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{
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List<string> gameDirs = new(GameDirectories);
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config.UI.GameDirs.Value = gameDirs;
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}
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config.UI.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
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_audioViewModel?.Save(config);
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_cpuViewModel?.Save(config);
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_graphicsViewModel?.Save(config);
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@ -206,12 +106,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_loggingViewModel?.Save(config);
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_networkViewModel?.Save(config);
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_systemViewModel?.Save(config);
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_uiViewModel?.Save(config);
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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MainWindow.UpdateGraphicsConfig();
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_directoryChanged = false;
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}
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public void ApplyButton()
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@ -7,9 +7,9 @@
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Settings"
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mc:Ignorable="d"
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x:DataType="viewModels:SettingsViewModel">
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x:DataType="viewModels:SettingsUIViewModel">
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<Design.DataContext>
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<viewModels:SettingsViewModel />
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<viewModels:SettingsUIViewModel />
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</Design.DataContext>
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<ScrollViewer
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Name="UiPage"
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@ -11,11 +11,11 @@ namespace Ryujinx.Ava.UI.Views.Settings
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{
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public partial class SettingsUiView : UserControl
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{
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private readonly SettingsViewModel _viewModel;
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public SettingsUIViewModel ViewModel;
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public SettingsUiView(SettingsViewModel viewModel)
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public SettingsUiView()
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{
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_viewModel = viewModel;
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DataContext = ViewModel = new SettingsUIViewModel();
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InitializeComponent();
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}
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@ -23,10 +23,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
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{
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string path = PathBox.Text;
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if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !_viewModel.GameDirectories.Contains(path))
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if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
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{
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_viewModel.GameDirectories.Add(path);
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_viewModel.DirectoryChanged = true;
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ViewModel.GameDirectories.Add(path);
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}
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else
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{
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@ -39,8 +38,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
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if (result.Count > 0)
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{
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_viewModel.GameDirectories.Add(result[0].Path.LocalPath);
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_viewModel.DirectoryChanged = true;
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ViewModel.GameDirectories.Add(result[0].Path.LocalPath);
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}
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}
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}
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@ -52,8 +50,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
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foreach (string path in new List<string>(GameList.SelectedItems.Cast<string>()))
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{
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_viewModel.GameDirectories.Remove(path);
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_viewModel.DirectoryChanged = true;
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ViewModel.GameDirectories.Remove(path);
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}
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if (GameList.ItemCount > 0)
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@ -37,6 +37,7 @@ namespace Ryujinx.Ava.UI.Windows
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LoggingPage = new SettingsLoggingView();
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NetworkPage = new SettingsNetworkView();
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SystemPage = new SettingsSystemView(virtualFileSystem, contentManager);
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UiPage = new SettingsUiView();
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ViewModel = new SettingsViewModel(
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AudioPage.ViewModel,
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@ -46,9 +47,8 @@ namespace Ryujinx.Ava.UI.Windows
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InputPage.ViewModel,
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LoggingPage.ViewModel,
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NetworkPage.ViewModel,
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SystemPage.ViewModel);
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UiPage = new SettingsUiView(ViewModel);
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SystemPage.ViewModel,
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UiPage.ViewModel);
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DataContext = ViewModel;
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@ -167,7 +167,7 @@ namespace Ryujinx.Ava.UI.Windows
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protected override void OnClosing(WindowClosingEventArgs e)
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{
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if (Owner is MainWindow window && ViewModel.DirectoryChanged)
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if (Owner is MainWindow window && UiPage.ViewModel.DirsChanged)
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{
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window.LoadApplications();
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}
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