hle: Set ProcessResult name from NACP (#4633)
* Extract titleName from nacp * Address formatting feedback * Check if the desired language is actually available
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c9bc4eaf58
commit
52d6f2e656
@ -405,7 +405,16 @@ namespace Ryujinx.HLE.Loaders.Processes
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// Once everything is loaded, we can load cheats.
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// Once everything is loaded, we can load cheats.
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device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(programId, tamperInfo, device.TamperMachine);
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device.Configuration.VirtualFileSystem.ModLoader.LoadCheats(programId, tamperInfo, device.TamperMachine);
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return new ProcessResult(metaLoader, applicationControlProperties, diskCacheEnabled, allowCodeMemoryForJit, processContextFactory.DiskCacheLoadState, process.Pid, meta.MainThreadPriority, meta.MainThreadStackSize);
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return new ProcessResult(
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metaLoader,
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applicationControlProperties,
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diskCacheEnabled,
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allowCodeMemoryForJit,
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processContextFactory.DiskCacheLoadState,
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process.Pid,
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meta.MainThreadPriority,
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meta.MainThreadStackSize,
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device.System.State.DesiredTitleLanguage);
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}
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}
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public static Result LoadIntoMemory(KProcess process, IExecutable image, ulong baseAddress)
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public static Result LoadIntoMemory(KProcess process, IExecutable image, ulong baseAddress)
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@ -2,6 +2,7 @@
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using LibHac.Ns;
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using LibHac.Ns;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Horizon.Common;
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@ -9,7 +10,7 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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{
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public struct ProcessResult
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public struct ProcessResult
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{
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{
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public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0);
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public static ProcessResult Failed => new(null, new ApplicationControlProperty(), false, false, null, 0, 0, 0, TitleLanguage.AmericanEnglish);
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private readonly byte _mainThreadPriority;
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private readonly byte _mainThreadPriority;
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private readonly uint _mainThreadStackSize;
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private readonly uint _mainThreadStackSize;
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@ -35,7 +36,8 @@ namespace Ryujinx.HLE.Loaders.Processes
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IDiskCacheLoadState diskCacheLoadState,
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IDiskCacheLoadState diskCacheLoadState,
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ulong pid,
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ulong pid,
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byte mainThreadPriority,
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byte mainThreadPriority,
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uint mainThreadStackSize)
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uint mainThreadStackSize,
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TitleLanguage titleLanguage)
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{
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{
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_mainThreadPriority = mainThreadPriority;
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_mainThreadPriority = mainThreadPriority;
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_mainThreadStackSize = mainThreadStackSize;
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_mainThreadStackSize = mainThreadStackSize;
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@ -50,7 +52,17 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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{
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ulong programId = metaLoader.GetProgramId();
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ulong programId = metaLoader.GetProgramId();
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if (ApplicationControlProperties.Title.ItemsRo.Length > 0)
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{
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var langIndex = ApplicationControlProperties.Title.ItemsRo.Length > (int)titleLanguage ? (int)titleLanguage : 0;
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Name = ApplicationControlProperties.Title[langIndex].NameString.ToString();
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}
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else
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{
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Name = metaLoader.GetProgramName();
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Name = metaLoader.GetProgramName();
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}
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ProgramId = programId;
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ProgramId = programId;
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ProgramIdText = $"{programId:x16}";
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ProgramIdText = $"{programId:x16}";
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Is64Bit = metaLoader.IsProgram64Bit();
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Is64Bit = metaLoader.IsProgram64Bit();
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