Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction
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9d7a142a48
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@ -327,14 +327,18 @@ namespace Ryujinx.Graphics.Shader.Instructions
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if (boolFloat)
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{
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context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
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res = context.ConditionalSelect(res, ConstF(1), Const(0));
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context.Copy(dest, res);
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SetFPZnFlags(context, res, op.SetCondCode);
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}
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else
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{
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context.Copy(dest, res);
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}
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SetZnFlags(context, res, op.SetCondCode, op.Extended);
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SetZnFlags(context, res, op.SetCondCode, op.Extended);
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}
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// TODO: X
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}
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@ -84,5 +84,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
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context.Copy(GetNF(context), context.ICompareLess(dest, Const(0)));
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}
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public static void SetFPZnFlags(EmitterContext context, Operand dest, bool setCC)
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{
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if (setCC)
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{
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context.Copy(GetZF(context), context.FPCompareEqual(dest, ConstF(0)));
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context.Copy(GetNF(context), context.FPCompareLess (dest, ConstF(0)));
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}
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}
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}
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}
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@ -163,14 +163,20 @@ namespace Ryujinx.Graphics.Shader.Instructions
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if (boolFloat)
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{
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context.Copy(dest, context.ConditionalSelect(res, ConstF(1), Const(0)));
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res = context.ConditionalSelect(res, ConstF(1), Const(0));
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context.Copy(dest, res);
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SetFPZnFlags(context, res, op.SetCondCode);
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}
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else
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{
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context.Copy(dest, res);
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SetZnFlags(context, res, op.SetCondCode, op.Extended);
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}
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// TODO: CC, X
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// TODO: X
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}
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public static void Fsetp(EmitterContext context)
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@ -453,15 +459,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
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return res;
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}
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private static void SetFPZnFlags(EmitterContext context, Operand dest, bool setCC)
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{
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if (setCC)
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{
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context.Copy(GetZF(context), context.FPCompareEqual(dest, ConstF(0)));
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context.Copy(GetNF(context), context.FPCompareLess (dest, ConstF(0)));
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}
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}
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private static Operand[] GetHfmaSrcA(EmitterContext context)
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{
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IOpCodeHfma op = (IOpCodeHfma)context.CurrOp;
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