From 8e71ea0812f6b56ff819dbda951b463bcb5eb8dc Mon Sep 17 00:00:00 2001
From: Ryan Teal <rynteal93@gmail.com>
Date: Sat, 2 Mar 2019 10:51:55 +0000
Subject: [PATCH] Reuse basePath variable in LocationHelper (#609)

---
 Ryujinx.HLE/FileSystem/Content/LocationHelper.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs b/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs
index df3f5ad65..c522b053b 100644
--- a/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs
+++ b/Ryujinx.HLE/FileSystem/Content/LocationHelper.cs
@@ -14,9 +14,9 @@ namespace Ryujinx.HLE.FileSystem.Content
             switch (switchContentPath)
             {
                 case ContentPath.SystemContent:
-                    return Path.Combine(fileSystem.GetBasePath(), SystemNandPath, "Contents");
+                    return Path.Combine(basePath, SystemNandPath, "Contents");
                 case ContentPath.UserContent:
-                    return Path.Combine(fileSystem.GetBasePath(), UserNandPath, "Contents");
+                    return Path.Combine(basePath, UserNandPath, "Contents");
                 case ContentPath.SdCardContent:
                     return Path.Combine(fileSystem.GetSdCardPath(), "Nintendo", "Contents");
                 case ContentPath.System: