aoc: Fixes some inconsistencies (#2434)
* aoc: Fixes some inconsistencies This PR fixes an wrong returned value (introduced in #2414) which cause some DLC not recognized in some games like Super Robot War T. Additionnally to that, I've removed the EventHandle check too, because it could cause some issues, but sadly it doesn't do the job so I reverted the changes. It should fix Diablo III: Eternal Collection. * Fix loop * Revert TitleLanguage change * write only available ids
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@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
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class IAddOnContentManager : IpcService
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class IAddOnContentManager : IpcService
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{
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{
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private readonly KEvent _addOnContentListChangedEvent;
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private readonly KEvent _addOnContentListChangedEvent;
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private int _addOnContentListChangedEventHandle;
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private ulong _addOnContentBaseId;
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private ulong _addOnContentBaseId;
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@ -190,19 +191,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
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// If QuestFlag is true, counts some extra titles.
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// If QuestFlag is true, counts some extra titles.
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uint startIndex = context.RequestData.ReadUInt32();
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uint startIndex = context.RequestData.ReadUInt32();
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uint counter = context.RequestData.ReadUInt32();
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uint indexNumber = context.RequestData.ReadUInt32();
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferSize = context.Request.ReceiveBuff[0].Size;
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ulong bufferSize = context.Request.ReceiveBuff[0].Size;
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// TODO: This should use _addOnContentBaseId;
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// TODO: This should use _addOnContentBaseId;
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uint aocCount = (uint)context.Device.System.ContentManager.GetAocCount();
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uint aocTotalCount = (uint)context.Device.System.ContentManager.GetAocCount();
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if (counter > bufferSize / sizeof(uint))
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if (indexNumber > bufferSize / sizeof(uint))
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{
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{
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return ResultCode.InvalidBufferSize;
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return ResultCode.InvalidBufferSize;
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}
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}
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if (aocCount <= startIndex)
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if (aocTotalCount <= startIndex)
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{
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{
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context.ResponseData.Write(0);
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context.ResponseData.Write(0);
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@ -213,12 +214,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
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GetAddOnContentBaseIdFromTitleId(context, titleId);
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GetAddOnContentBaseIdFromTitleId(context, titleId);
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for (int i = 0; i < aocCount - startIndex; i++)
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uint indexCounter = 0;
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for (int i = 0; i < indexNumber; i++)
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{
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{
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context.Memory.Write(bufferPosition + (ulong)i * 4, (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId));
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if (i + (int)startIndex < aocTitleIds.Count)
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{
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context.Memory.Write(bufferPosition + (ulong)i * sizeof(uint), (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId));
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indexCounter++;
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}
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}
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}
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context.ResponseData.Write(aocCount);
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context.ResponseData.Write(indexCounter);
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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@ -268,12 +276,15 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
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private ResultCode GetAddOnContentListChangedEventImpl(ServiceCtx context)
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private ResultCode GetAddOnContentListChangedEventImpl(ServiceCtx context)
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{
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{
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if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out int addOnContentListChangedEventHandle) != KernelResult.Success)
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if (_addOnContentListChangedEventHandle == 0)
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{
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{
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throw new InvalidOperationException("Out of handles!");
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if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out _addOnContentListChangedEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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}
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(addOnContentListChangedEventHandle);
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_addOnContentListChangedEventHandle);
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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@ -55,11 +55,11 @@ namespace Ryujinx.HLE.HOS.SystemState
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DesiredTitleLanguage = language switch
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DesiredTitleLanguage = language switch
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{
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{
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SystemLanguage.Taiwanese => TitleLanguage.Taiwanese,
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SystemLanguage.Taiwanese or
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SystemLanguage.TraditionalChinese or
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SystemLanguage.TraditionalChinese => TitleLanguage.Taiwanese,
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SystemLanguage.Chinese or
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SystemLanguage.Chinese or
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SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
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SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
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_ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)),
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_ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)),
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};
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};
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}
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}
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