Start GPU performance counter at 0 instead of host GPU value (#4992)
* Start performance counter at 0 instead of host perf counter value * whitespace * init _firstTimestamp in constructer per feedback * change comment * punctuation * address feedback * revise comment
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@ -99,6 +99,7 @@ namespace Ryujinx.Graphics.Gpu
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private bool _pendingSync;
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private long _modifiedSequence;
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private ulong _firstTimestamp;
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/// <summary>
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/// Creates a new instance of the GPU emulation context.
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@ -123,6 +124,8 @@ namespace Ryujinx.Graphics.Gpu
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DeferredActions = new Queue<Action>();
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PhysicalMemoryRegistry = new ConcurrentDictionary<ulong, PhysicalMemory>();
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_firstTimestamp = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
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}
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/// <summary>
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@ -217,7 +220,8 @@ namespace Ryujinx.Graphics.Gpu
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/// <returns>The current GPU timestamp</returns>
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public ulong GetTimestamp()
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{
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ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds);
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// Guest timestamp will start at 0, instead of host value.
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ulong ticks = ConvertNanosecondsToTicks((ulong)PerformanceCounter.ElapsedNanoseconds) - _firstTimestamp;
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if (GraphicsConfig.FastGpuTime)
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{
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