using Ryujinx.Graphics.Gal; using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Threading; using Ryujinx.HLE.HOS.Services.Android; using System; namespace Ryujinx.HLE.HOS.Services.Vi { class IHOSBinderDriver : IpcService, IDisposable { private KEvent _binderEvent; private NvFlinger _flinger; public IHOSBinderDriver(Horizon system, IGalRenderer renderer) { _binderEvent = new KEvent(system); _binderEvent.ReadableEvent.Signal(); _flinger = new NvFlinger(renderer, _binderEvent); } [Command(0)] // TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0> public ResultCode TransactParcel(ServiceCtx context) { int id = context.RequestData.ReadInt32(); int code = context.RequestData.ReadInt32(); long dataPos = context.Request.SendBuff[0].Position; long dataSize = context.Request.SendBuff[0].Size; byte[] data = context.Memory.ReadBytes(dataPos, dataSize); data = Parcel.GetParcelData(data); return (ResultCode)_flinger.ProcessParcelRequest(context, data, code); } [Command(1)] // AdjustRefcount(s32, s32, s32) public ResultCode AdjustRefcount(ServiceCtx context) { int id = context.RequestData.ReadInt32(); int addVal = context.RequestData.ReadInt32(); int type = context.RequestData.ReadInt32(); return ResultCode.Success; } [Command(2)] // GetNativeHandle(s32, s32) -> handle<copy> public ResultCode GetNativeHandle(ServiceCtx context) { int id = context.RequestData.ReadInt32(); uint unk = context.RequestData.ReadUInt32(); if (context.Process.HandleTable.GenerateHandle(_binderEvent.ReadableEvent, out int handle) != KernelResult.Success) { throw new InvalidOperationException("Out of handles!"); } context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle); return ResultCode.Success; } [Command(3)] // 3.0.0+ // TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0> public ResultCode TransactParcelAuto(ServiceCtx context) { int id = context.RequestData.ReadInt32(); int code = context.RequestData.ReadInt32(); (long dataPos, long dataSize) = context.Request.GetBufferType0x21(); byte[] data = context.Memory.ReadBytes(dataPos, dataSize); data = Parcel.GetParcelData(data); return (ResultCode)_flinger.ProcessParcelRequest(context, data, code); } public void Dispose() { Dispose(true); } protected virtual void Dispose(bool disposing) { if (disposing) { _flinger.Dispose(); } } } }