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Ryujinx
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Ryujinx.HLE
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HOS
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Services
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Time
History
Thog
f617fb542a
Fix timezone month being reported incorrectly to games (
#861
)
...
Nintendo actually uses range from 1 to 12 for months (when original timezone code manage 0-11)
2020-01-09 11:08:57 +11:00
..
Clock
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
StaticService
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
TimeZone
Fix timezone month being reported incorrectly to games (
#861
)
2020-01-09 11:08:57 +11:00
Types
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
IAlarmService.cs
Refactoring HOS folder structure (
#771
)
2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
IStaticServiceForPsc.cs
time: Fix wrong buffer usage in CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween (
#836
)
2019-11-27 19:27:30 +01:00
ITimeServiceManager.cs
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
ResultCode.cs
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00
TimeManager.cs
Fix EphemeralNetworkSystemClock wrong steady clock (
#858
)
2020-01-04 18:39:27 +01:00
TimeSharedMemory.cs
Update time implementation to 9.0.0 (
#783
)
2019-10-08 14:48:49 +11:00