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Ryujinx
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Ryujinx.Graphics
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Gal
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OpenGL
History
gdkchan
2f37583ab3
Some small shader related fixes (
#258
)
...
* Some small shader related fixes * Address PR feedback
2018-07-14 13:08:39 -03:00
..
DeleteValueCallback.cs
Texture/Vertex/Index data cache (
#132
)
2018-06-08 21:15:56 -03:00
FbFragShader.glsl
Somewhat better NvFlinger (I guess) (
fixes
#30
)
2018-02-23 18:48:27 -03:00
FbVtxShader.glsl
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00
OGLBlend.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
OGLCachedResource.cs
Add locking methods to the ogl resource cache (
#238
)
2018-07-09 23:01:59 -03:00
OGLEnumConverter.cs
Add locking methods to the ogl resource cache (
#238
)
2018-07-09 23:01:59 -03:00
OGLFrameBuffer.cs
Disable front facing and face culling to avoid regression (
#226
)
2018-07-06 23:40:12 -03:00
OGLRasterizer.cs
Add locking methods to the ogl resource cache (
#238
)
2018-07-09 23:01:59 -03:00
OGLRenderer.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
OGLShader.cs
Some small shader related fixes (
#258
)
2018-07-14 13:08:39 -03:00
OGLStreamBuffer.cs
Fix GL.CreateBuffers -> GL.GenBuffers (
#189
)
2018-06-26 02:30:46 -03:00
OGLTexture.cs
Add locking methods to the ogl resource cache (
#238
)
2018-07-09 23:01:59 -03:00