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Ryujinx
/
Ryujinx.Graphics.GAL
History
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..
Multithreading
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AddressMode.cs
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BlendDescriptor.cs
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BlendFactor.cs
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BlendOp.cs
Fix incorrect GPU GL blend func values (
#1612
)
2020-10-13 14:45:41 +11:00
BufferHandle.cs
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BufferRange.cs
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Capabilities.cs
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ColorF.cs
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CompareMode.cs
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CompareOp.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
CounterType.cs
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DepthMode.cs
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DepthStencilMode.cs
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DepthTestDescriptor.cs
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DeviceInfo.cs
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Extents2D.cs
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Extents2DF.cs
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Face.cs
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Format.cs
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FrontFace.cs
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HardwareInfo.cs
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ICounterEvent.cs
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ImageCrop.cs
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IndexType.cs
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IPipeline.cs
Implement HLE macros for render target clears (
#3528
)
2022-08-04 21:30:08 +00:00
IProgram.cs
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IRenderer.cs
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ISampler.cs
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ITexture.cs
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IWindow.cs
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LogicalOp.cs
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MagFilter.cs
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MinFilter.cs
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MultisampleDescriptor.cs
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Origin.cs
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PolygonMode.cs
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PolygonModeMask.cs
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PrimitiveTopology.cs
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ProgramLinkStatus.cs
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ProgramPipelineState.cs
Rename ToSpan to AsSpan (
#3556
)
2022-08-11 18:07:37 -03:00
Rectangle.cs
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Ryujinx.Graphics.GAL.csproj
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SamplerCreateInfo.cs
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ScreenCaptureImageInfo.cs
Add Screenshot Feature (
#2354
)
2021-06-28 22:09:43 +02:00
ShaderBindings.cs
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ShaderInfo.cs
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ShaderSource.cs
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StencilOp.cs
Add alternative "GL" enum values for StencilOp (
#3321
)
2022-05-05 21:16:58 +02:00
StencilTestDescriptor.cs
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SupportBufferUpdater.cs
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SwizzleComponent.cs
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Target.cs
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TextureCreateInfo.cs
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TextureReleaseCallback.cs
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VertexAttribDescriptor.cs
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VertexBufferDescriptor.cs
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Viewport.cs
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ViewportSwizzle.cs
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