Ryujinx/Ryujinx.Graphics.OpenGL
gdkchan 1eea35554c
Better viewport flipping and depth mode detection method (#1556)
* Use a better viewport flipping approach

* New approach to detect depth mode

* nit: Sort method on the OpenGL backend

* Adjust spacing on comment

* Unswap near and far parameters based on ScaleZ
2020-09-19 19:46:49 -03:00
..
Image
Queries
Buffer.cs
Constants.cs
Debugger.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
Pipeline.cs
Program.cs
Renderer.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Shader.cs
VertexArray.cs
VertexBuffer.cs
Window.cs