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Ryujinx
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ChocolArm64
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Merry
39f20d8d1a
Implement Frsqrte_S (
#72
)
...
* Implement Frsqrte_S * Implement Frsqrte_V * Add Frsqrte_S test
2018-04-05 20:36:19 -03:00
..
Decoder
Enable all ld/st (single structure) instructions
2018-03-30 18:06:02 -03:00
Events
Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store
2018-02-25 22:14:58 -03:00
Exceptions
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
Instruction
Implement Frsqrte_S (
#72
)
2018-04-05 20:36:19 -03:00
Memory
Improvements to audout (
#58
)
2018-03-15 21:06:24 -03:00
State
Add pl:u stub, use higher precision on CNTPCT_EL0 register tick count
2018-03-13 21:24:32 -03:00
Translation
Fix 32-bits extended register instructions with 64-bits extensions
2018-03-30 23:32:06 -03:00
ABitUtils.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
AOpCodeTable.cs
Implement Frsqrte_S (
#72
)
2018-04-05 20:36:19 -03:00
AOptimizations.cs
Allow to enable/disable memory checks even on release mode through the flag, return error for invalid addresses on SvcMap*Memory svcs, do not return error on SvcQueryMemory (instead, return reserved for the end of the address space), other minor tweaks
2018-03-10 20:39:16 -03:00
AThread.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
ATranslatedSub.cs
Improve CPU initial translation speeds (
#50
)
2018-03-04 14:09:59 -03:00
ATranslatedSubType.cs
Improve CPU initial translation speeds (
#50
)
2018-03-04 14:09:59 -03:00
ATranslator.cs
HashSet is not thread safe, hopefully this fixes the CPU issue where it throws a exception on Add
2018-04-04 18:17:37 -03:00
ChocolArm64.csproj
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00