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Ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
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Glsl
History
gdkchan
8428bb6541
Fix shader FSWZADD instruction (
#4069
)
...
* Fix shader FSWZADD instruction * Shader cache version bump
2022-12-08 14:08:07 -03:00
..
HelperFunctions
Fix shader FSWZADD instruction (
#4069
)
2022-12-08 14:08:07 -03:00
Instructions
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
CodeGenContext.cs
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
Declarations.cs
Use new LINQ Order() methods (
#3851
)
2022-11-16 15:17:03 -03:00
DefaultNames.cs
Implement Viewport Transform Disable (
#3328
)
2022-05-12 10:47:13 -03:00
GlslGenerator.cs
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
NumberFormatter.cs
Implement remaining shader double-precision instructions (
#2845
)
2021-12-08 17:54:12 -03:00
OperandManager.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
TypeConversion.cs
Support shader F32 to Bool reinterpretation (
#1969
)
2021-01-27 09:19:30 +01:00