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Ac_K
437962a65d
Add BGR5A1 Image Format (
#495
)
...
* Add `BGR5A1` to ImageUtils.cs Add `BGR5A1` Image Format. * Add BGR5A1 to OGLEnumConverter.cs
2018-11-11 02:27:06 -02:00
..
ASTCDecoder.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
ASTCPixel.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
BitArrayStream.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
BlockLinearSwizzle.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
ImageUtils.cs
Add BGR5A1 Image Format (
#495
)
2018-11-11 02:27:06 -02:00
IntegerEncoded.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
ISwizzle.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
LinearSwizzle.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
TextureFactory.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
TextureHelper.cs
Adjust naming conventions for Ryujinx and ChocolArm64 projects (
#484
)
2018-10-30 22:43:02 -03:00
TextureSwizzle.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00