This website requires JavaScript.
Explore
Help
Sign In
emu-mirror
/
Ryujinx
Watch
1
Star
0
Fork
0
You've already forked Ryujinx
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Ryujinx
/
Ryujinx.Graphics.Gpu
History
gdkchan
44d7fcff39
Implement FIFO semaphore (
#1286
)
...
* Implement FIFO semaphore * New enum for FIFO semaphore operation
2020-05-29 10:51:10 +02:00
..
Engine
Implement FIFO semaphore (
#1286
)
2020-05-29 10:51:10 +02:00
Image
Add new depth-stencil formats (
#1284
)
2020-05-29 09:01:18 +10:00
Memory
Support separate textures and samplers (
#1216
)
2020-05-27 16:07:10 +02:00
Shader
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
State
Implement FIFO semaphore (
#1286
)
2020-05-29 10:51:10 +02:00
Synchronization
nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (
#1197
)
2020-05-02 22:47:06 +02:00
ClassId.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00
Constants.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
DmaPusher.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
GpuContext.cs
Implement a new physical memory manager and replace DeviceMemory (
#856
)
2020-05-04 08:54:50 +10:00
GraphicsConfig.cs
Make max anisotropy configurable (
#1043
)
2020-03-31 08:38:52 +11:00
MacroInterpreter.cs
Fix MME shadow RAM implementation (
#1051
)
2020-04-25 23:56:56 +10:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Fix building of previous commit
2020-04-25 16:17:22 +02:00
Ryujinx.Graphics.Gpu.csproj
Upgrade projects to C#8 (
#1193
)
2020-05-04 12:14:48 +10:00
ShadowRamControl.cs
Implement MME shadow RAM (
#987
)
2020-03-13 12:30:26 +11:00
Window.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00