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Ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Spirv
History
gdkchan
8428bb6541
Fix shader FSWZADD instruction (
#4069
)
...
* Fix shader FSWZADD instruction * Shader cache version bump
2022-12-08 14:08:07 -03:00
..
CodeGenContext.cs
Use vector transform feedback outputs if possible (
#3832
)
2022-11-12 20:20:40 -03:00
Declarations.cs
Implement HLE macro for DrawElementsIndirect (
#3748
)
2022-11-16 14:53:04 -03:00
EnumConversion.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Instructions.cs
Fix shader FSWZADD instruction (
#4069
)
2022-12-08 14:08:07 -03:00
OperationResult.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
ScalingHelpers.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
SpirvDelegates.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
SpirvGenerator.cs
Remove shader dependency on SPV_KHR_shader_ballot and SPV_KHR_subgroup_vote extensions (
#3943
)
2022-11-30 18:24:15 -03:00
TextureMeta.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00