This website requires JavaScript.
Explore
Help
Sign In
emu-mirror
/
Ryujinx
Watch
1
Star
0
Fork
0
You've already forked Ryujinx
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Ryujinx
/
Ryujinx.Graphics.Gpu
/
Shader
History
gdkchan
4b7c7dab9e
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
...
* Support multiple destination operands on shader IR and shuffle predicates * Cache version change
2021-01-28 10:59:47 +11:00
..
Cache
salieri: Support read-only mode if archive is already opened (
#1807
)
2020-12-13 08:46:07 +01:00
CachedGpuAccessor.cs
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
GpuAccessor.cs
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (
#919
)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
ShaderCodeHolder.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderDumper.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs
shader cache: Fix invalid virtual address clean up (
#1717
)
2020-11-17 22:20:17 +01:00