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Ryujinx
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Ryujinx.Graphics.Shader
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StructuredIr
History
gdkchan
4b7c7dab9e
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
...
* Support multiple destination operands on shader IR and shuffle predicates * Cache version change
2021-01-28 10:59:47 +11:00
..
AstAssignment.cs
…
AstBlock.cs
…
AstBlockType.cs
…
AstBlockVisitor.cs
…
AstComment.cs
…
AstHelper.cs
…
AstNode.cs
…
AstOperand.cs
Better IPA shader instruction implementation (
#1082
)
2020-04-03 11:20:47 +11:00
AstOperation.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
AstOptimizer.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
AstTextureOperation.cs
Simplify logic for bindless texture handling (
#1667
)
2020-11-09 19:35:04 -03:00
GotoElimination.cs
…
GotoStatement.cs
…
HelperFunctionsMask.cs
Add support for shader atomic min/max (S32) (
#1948
)
2021-01-26 17:38:33 +11:00
IAstNode.cs
…
InstructionInfo.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
OperandInfo.cs
…
PhiFunctions.cs
…
StructuredFunction.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
StructuredProgram.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
StructuredProgramContext.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
StructuredProgramInfo.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
VariableType.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00