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Ryujinx
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Ryujinx.Graphics.Shader
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CodeGen
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Glsl
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HelperFunctions
History
gdkchan
8428bb6541
Fix shader FSWZADD instruction (
#4069
)
...
* Fix shader FSWZADD instruction * Shader cache version bump
2022-12-08 14:08:07 -03:00
..
AtomicMinMaxS32Shared.glsl
Fix shader 8-bit and 16-bit STS/STG (
#2741
)
2021-10-18 20:24:15 -03:00
AtomicMinMaxS32Storage.glsl
Fix shader 8-bit and 16-bit STS/STG (
#2741
)
2021-10-18 20:24:15 -03:00
HelperFunctionNames.cs
Fix shader 8-bit and 16-bit STS/STG (
#2741
)
2021-10-18 20:24:15 -03:00
MultiplyHighS32.glsl
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
MultiplyHighU32.glsl
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
Shuffle.glsl
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
ShuffleDown.glsl
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
ShuffleUp.glsl
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
ShuffleXor.glsl
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
StoreSharedSmallInt.glsl
Fix shader 8-bit and 16-bit STS/STG (
#2741
)
2021-10-18 20:24:15 -03:00
StoreStorageSmallInt.glsl
Fix shader 8-bit and 16-bit STS/STG (
#2741
)
2021-10-18 20:24:15 -03:00
SwizzleAdd.glsl
Fix shader FSWZADD instruction (
#4069
)
2022-12-08 14:08:07 -03:00
TexelFetchScale_cp.glsl
Replace BGRA and scale uniforms with a uniform block (
#2496
)
2021-08-11 21:33:43 +02:00
TexelFetchScale_fp.glsl
Add support for render scale to vertex stage. (
#2763
)
2022-01-08 14:48:48 -03:00
TexelFetchScale_vp.glsl
Add support for render scale to vertex stage. (
#2763
)
2022-01-08 14:48:48 -03:00