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Ryujinx
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Ryujinx.Graphics.Gpu
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gdkchan
f665e1b409
Hold reference for render targets in use (
#2156
)
2021-04-02 16:33:39 +02:00
..
Engine
…
Image
Hold reference for render targets in use (
#2156
)
2021-04-02 16:33:39 +02:00
Memory
…
Shader
…
State
…
Synchronization
…
ClassId.cs
…
Constants.cs
…
GpuContext.cs
…
GraphicsConfig.cs
…
MethodParams.cs
…
Ryujinx.Graphics.Gpu.csproj
…
ShadowRamControl.cs
…
Window.cs
…