gdkchan 60f2198a1e
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures

* Use correct frame buffer and viewport sizes, started to clean up the copy engine

* Correct texture width alignment

* Use Scale/Translate registers to calculate viewport rect

* Allow texture copy between frame buffers
2018-07-19 02:30:21 -03:00
..
2018-06-13 01:29:39 +02:00
2018-07-15 00:42:59 -03:00
2018-07-19 03:10:51 +02:00
2018-06-12 20:51:59 -04:00
2018-07-03 21:45:41 -03:00