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Ryujinx
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Ryujinx.Graphics.Nvdec.Vp9
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History
Berkan Diler
9ca040c0ff
Use ReadOnlySpan<byte> compiler optimization for static data (
#3130
)
2022-02-17 21:38:50 +01:00
..
BlockSize.cs
…
BModeInfo.cs
…
Buf2D.cs
…
FrameType.cs
…
LoopFilter.cs
…
LoopFilterInfoN.cs
…
LoopFilterMask.cs
…
LoopFilterThresh.cs
…
MacroBlockD.cs
…
MacroBlockDPlane.cs
…
ModeInfo.cs
…
MotionVectorContext.cs
…
Mv32.cs
…
Mv.cs
Use ReadOnlySpan<byte> compiler optimization for static data (
#3130
)
2022-02-17 21:38:50 +01:00
MvClassType.cs
…
MvJointType.cs
…
MvRef.cs
…
PartitionType.cs
…
PlaneType.cs
…
Position.cs
…
PredictionMode.cs
…
RefBuffer.cs
…
ReferenceMode.cs
…
ScaleFactors.cs
…
SegLvlFeatures.cs
…
Segmentation.cs
…
Surface.cs
…
TileInfo.cs
…
TxMode.cs
…
TxSize.cs
…
TxType.cs
…
Vp9Common.cs
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00