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Ryujinx
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Ryujinx.Cpu
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gdkchan
fc4b7cba2c
Make PPTC state non-static (
#4157
)
...
* Make PPTC state non-static * DiskCacheLoadState can be null
2023-01-05 00:01:44 +01:00
..
Jit
Make PPTC state non-static (
#4157
)
2023-01-05 00:01:44 +01:00
Tracking
Replace CacheResourceWrite with more general "precise" write (
#2684
)
2021-09-29 02:27:03 +02:00
ExceptionCallbacks.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
ICpuContext.cs
Make PPTC state non-static (
#4157
)
2023-01-05 00:01:44 +01:00
ICpuEngine.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
IDiskCacheState.cs
Make PPTC state non-static (
#4157
)
2023-01-05 00:01:44 +01:00
IExecutionContext.cs
Capitalization to be consistent (
#3860
)
2022-11-17 18:13:37 +01:00
ITickSource.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
IVirtualMemoryManagerTracked.cs
Handle indirect draw counts with non-zero draw starts properly (
#2593
)
2021-08-29 16:52:38 -03:00
LoadState.cs
Make PPTC state non-static (
#4157
)
2023-01-05 00:01:44 +01:00
MemoryEhMeilleure.cs
Move partial unmap handler to the native signal handler (
#3437
)
2022-07-29 19:16:29 -03:00
MemoryHelper.cs
Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (
#3805
)
2022-11-24 15:26:29 +01:00
MemoryManagerBase.cs
POWER - Performance Optimizations With Extensive Ramifications (
#2286
)
2021-05-24 22:52:44 +02:00
Ryujinx.Cpu.csproj
infra: Migrate to .NET 7 (
#3795
)
2022-11-09 20:22:43 +01:00
TickSource.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00