sharmander
d9ec2b3a81
GPU: Resolve Memory Allocation Issues (#1797)
* Implement VFNMA.F<32/64>
* Update PTC Version
* Update Implementation & Renames & Correct Order
* Add Logging
* Additional logging
* Add additional check to restart loop from beginning if address goes beyond maximum allowed.
* Additional Check that the total range required doesn't exceed capacity of allocator addresses.
* Improve logging
* Ensure hex output
* Update Ryujinx.HLE/HOS/Services/Nv/NvMemoryAllocator.cs
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
* Remove extra page at end
Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2020-12-10 21:32:23 +01:00
..
2020-09-28 00:00:38 +02:00
2019-07-02 04:39:22 +02:00
2020-09-01 17:08:59 -03:00
2020-12-02 00:23:43 +01:00
2020-12-09 19:20:05 -03:00
2020-12-10 21:32:23 +01:00
2020-12-02 00:23:43 +01:00
2020-11-17 22:40:19 +01:00
2020-12-02 00:23:43 +01:00
2020-12-02 00:23:43 +01:00
2019-07-02 04:39:22 +02:00
2020-12-09 19:20:05 -03:00
2020-04-19 11:25:57 +10:00
2020-09-01 17:08:59 -03:00
2020-12-02 00:23:43 +01:00
2019-07-14 16:04:38 -03:00
2020-12-02 00:23:43 +01:00
2020-10-10 00:52:11 +02:00