Kernel/Threads: Add a new thread status that will allow using a Kernel::Event to put a guest thread to sleep inside an HLE handler until said event is signaled.
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@ -158,6 +158,9 @@ QString WaitTreeThread::GetText() const {
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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status = tr("waiting for objects");
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status = tr("waiting for objects");
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break;
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break;
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case THREADSTATUS_WAIT_HLE_EVENT:
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status = tr("waiting for HLE return");
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break;
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case THREADSTATUS_DORMANT:
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case THREADSTATUS_DORMANT:
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status = tr("dormant");
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status = tr("dormant");
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break;
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break;
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@ -184,6 +187,7 @@ QColor WaitTreeThread::GetColor() const {
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return QColor(Qt::GlobalColor::darkYellow);
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return QColor(Qt::GlobalColor::darkYellow);
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case THREADSTATUS_WAIT_SYNCH_ALL:
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case THREADSTATUS_WAIT_SYNCH_ALL:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_HLE_EVENT:
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return QColor(Qt::GlobalColor::red);
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return QColor(Qt::GlobalColor::red);
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case THREADSTATUS_DORMANT:
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case THREADSTATUS_DORMANT:
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return QColor(Qt::GlobalColor::darkCyan);
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return QColor(Qt::GlobalColor::darkCyan);
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@ -232,7 +236,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
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list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
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list.push_back(std::make_unique<WaitTreeMutexList>(thread.held_mutexes));
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}
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}
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if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
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if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
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thread.status == THREADSTATUS_WAIT_SYNCH_ALL ||
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thread.status == THREADSTATUS_WAIT_HLE_EVENT) {
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list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
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list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
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thread.IsSleepingOnWaitAll()));
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thread.IsSleepingOnWaitAll()));
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}
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}
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@ -276,6 +276,7 @@ void Thread::ResumeFromWait() {
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switch (status) {
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switch (status) {
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case THREADSTATUS_WAIT_SYNCH_ALL:
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case THREADSTATUS_WAIT_SYNCH_ALL:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_SYNCH_ANY:
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case THREADSTATUS_WAIT_HLE_EVENT:
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case THREADSTATUS_WAIT_ARB:
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case THREADSTATUS_WAIT_ARB:
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case THREADSTATUS_WAIT_SLEEP:
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case THREADSTATUS_WAIT_SLEEP:
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break;
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break;
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@ -37,6 +37,7 @@ enum ThreadStatus {
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THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
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THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
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THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
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THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
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THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting due to an HLE handler pausing the thread
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THREADSTATUS_DORMANT, ///< Created but not yet made ready
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THREADSTATUS_DORMANT, ///< Created but not yet made ready
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THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
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THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
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};
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};
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@ -39,7 +39,8 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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for (const auto& thread : waiting_threads) {
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for (const auto& thread : waiting_threads) {
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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// The list of waiting threads must not contain threads that are not waiting to be awakened.
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ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
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thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
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thread->status == THREADSTATUS_WAIT_HLE_EVENT,
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"Inconsistent thread statuses in waiting_threads");
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"Inconsistent thread statuses in waiting_threads");
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if (thread->current_priority >= candidate_priority)
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if (thread->current_priority >= candidate_priority)
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