Commit Graph

691 Commits

Author SHA1 Message Date
bunnei
532a9e80a0 Merge pull request #99 from archshift/ext-check
loader.cpp: improved file extension checking, made Upper/LowerStr useful, moved string_util into Common namespace
2014-09-11 00:04:36 -04:00
bunnei
d79fe3ebaa Merge pull request #103 from archshift/prune
Prune redundant includes
2014-09-10 18:44:08 -04:00
bunnei
249a567834 Merge pull request #104 from archshift/removal
Removed fixed_size_queue.h
2014-09-09 20:56:28 -04:00
bunnei
8891c27425 Merge pull request #101 from lioncash/inf-loop
Common: Fix a potential infinite loop in StringUtil's ReplaceAll
2014-09-09 20:53:33 -04:00
archshift
727bad24a2 Removed fixed_size_queue.h
It's unused and doesn't look like it compiles anyway :/
2014-09-08 18:49:41 -07:00
archshift
6e606c515f core: Prune redundant includes 2014-09-08 17:54:14 -07:00
archshift
9d7cc2bedc common: Prune all redundant includes 2014-09-08 17:25:43 -07:00
archshift
8fe5f2e2fe Moved common_types::Rect from common to Common namespace 2014-09-08 15:43:36 -07:00
archshift
5472fd4d9b Added string_util to common, small changes in loader.cpp 2014-09-08 15:43:22 -07:00
archshift
4ed24a0619 loader.cpp: improved file extension checking, made Upper/LowerStr useful
Instead of forcibly taking the last 4 characters, it now finds the last extension separator (the period) and takes a substr of its location.
2014-09-08 15:41:58 -07:00
Lioncash
5b65decf91 Common: Remove HAVE_CXX11_SYNTAX define from Common.h 2014-09-08 15:01:15 -04:00
Lioncash
2f6ef914db Common: Fix a potential infinite loop in StringUtil's ReplaceAll 2014-09-08 14:48:59 -04:00
bunnei
335082e74e Merge pull request #95 from lioncash/disassembler
core: Make the ARM disassembler use std::string internally
2014-09-08 00:10:13 -04:00
bunnei
85f1b76cd8 Merge pull request #87 from archshift/remove-cruft
Removed redundant headers for std implementations
2014-09-07 22:08:06 -04:00
archshift
498d1a37f1 Removed common/std_xyz, instead using the std header 2014-09-07 14:31:07 -07:00
Lioncash
403c84cdab core: Make the ARM disassembler use std::string internally 2014-09-06 14:45:56 -04:00
bunnei
a130086587 Merge pull request #93 from lioncash/ref
core: Pass string by reference in FetchFromPortName and DeleteService
2014-09-06 14:06:37 -04:00
Lioncash
f68776ce13 ncch: Remove C-style struct typedefs
In C++ you can simply just declare it as is.
2014-09-06 13:38:03 -04:00
Lioncash
26cd696843 ncch: inline declare some variables in LZSS_Decompress 2014-09-06 13:36:49 -04:00
Lioncash
d30747efea core: Pass string by reference in FetchFromPortName and DeleteService 2014-09-06 13:30:27 -04:00
archshift
4795a64fc8 Removed common/atomic, instead using std::atomic 2014-09-02 22:40:02 -07:00
Yuri Kunde Schlesner
c57de3e404 Remove hand-crafted Visual Studio solution. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
b15d631d99 Avoid LOGGING redefinition warnings. 2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
45976da975 CMake cleanup
Several cleanups to the buildsystem:
 - Do better factoring of common libs between platforms.
 - Add support to building on Windows.
 - Remove Qt4 support.
 - Re-sort file lists and add missing headers.
2014-09-01 18:06:30 -03:00
Yuri Kunde Schlesner
478289140d Replace GLEW with a glLoadGen loader.
This should fix the GL loading errors that occur in some drivers due to
the use of deprecated functions by GLEW. Side benefits are more accurate
auto-completion (deprecated function and symbols don't exist) and faster
pointer loading (less entrypoints to load). In addition it removes an
external library depency, simplifying the build system a bit and
eliminating one set of binary libraries for Windows.
2014-09-01 17:41:56 -03:00
bunnei
76372feb19 Merge pull request #84 from bunnei/fix-hw-synchronization
Fix GPU/HW synchronization
2014-08-31 00:53:07 -04:00
bunnei
038a51aac1 Merge pull request #82 from yuriks/addr-types
Introduce VAddr and PAddr typedefs for ARM addresses.
2014-08-30 23:27:46 -04:00
bunnei
aabfcfe6ad GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications. 2014-08-30 23:24:14 -04:00
bunnei
eb36d3fc90 Core: Refactor core to use only one function for execution.
Core: Cleaned up comment to be more readable.

Citra: Changed loop to be more readable.
2014-08-30 23:23:38 -04:00
bunnei
738b88293c Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-30 23:23:33 -04:00
bunnei
3ade84cb7b Threading: Fix thread starting to execute first instruction correctly. 2014-08-30 23:23:32 -04:00
bunnei
ae93adddd1 srv::Initialize: Return "success" status code. 2014-08-30 23:23:31 -04:00
Yuri Kunde Schlesner
83c3d2bcd1 Introduce VAddr and PAddr typedefs for ARM addresses. 2014-08-31 00:04:11 -03:00
bunnei
06864c93fd Merge pull request #80 from bunnei/fix-latest-libctru
Fixes Citra for the latest changes made to the "refactor" branch of libctru.
- For reference, see: https://github.com/smealum/ctrulib/tree/refactor/libctru
2014-08-28 18:07:45 -04:00
bunnei
6966fdf025 Loader: Added support for loading raw BIN executables.
- Useful for debugging homebrew

Qt: Updated GUI to support loading .bin files.
2014-08-28 17:51:49 -04:00
bunnei
304999dfeb Threading: Fix thread starting to execute first instruction correctly. 2014-08-28 17:51:49 -04:00
bunnei
fb908b9395 srv::Initialize: Return "success" status code. 2014-08-28 17:51:41 -04:00
Yuri Kunde Schlesner
9d172ab550 Downgrade GLSL version to 1.50 (compatible with GL 3.2) 2014-08-28 05:38:13 -03:00
bunnei
20d169e4a1 VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. 2014-08-26 17:34:52 -04:00
Kevin Hartman
cbfd6b6e52 Rewrite of OpenGL renderer, including OS X support
Screen contents are now displayed using textured quads. This can be updated to expose an FBO once an OpenGL backend for when Pica rendering is being worked on. That FBO's texture can then be applied to the quads.

Previously, FBO blitting was used in order to display screen contents, which did not work on OS X. The new textured quad approach is less of a compatibility risk.
2014-08-25 20:56:59 -07:00
Tony Wasserka
a79644c9ba Pica/Rasterizer: Clarify a TODO. 2014-08-25 22:03:19 +02:00
Tony Wasserka
697b50c3ff Pica/VertexShader: Fix a bug in the call stack handling. 2014-08-25 22:03:19 +02:00
Tony Wasserka
b5b3aeb576 Math: Warning fixes. 2014-08-25 22:03:19 +02:00
Tony Wasserka
941762a573 GPU: Fix a compiler warning about redundant semicolons. 2014-08-25 22:03:19 +02:00
Tony Wasserka
2f1c129f64 Pica: Consolidate the primitive assembly code in PrimitiveAssembly and GeometryDumper. 2014-08-25 22:03:19 +02:00
Tony Wasserka
9679d231df Pica/Rasterizer: Add texturing support. 2014-08-25 22:03:18 +02:00
Tony Wasserka
34fa0b6d9c Pica/DebugUtils: Add convenient tev setup printer. 2014-08-25 22:03:18 +02:00
Tony Wasserka
27cab6477e Pica/Rasterizer: Add initial implementation of texture combiners. 2014-08-25 22:03:18 +02:00
Tony Wasserka
c4691b784b Pica: Add support for dumping textures. 2014-08-25 22:03:18 +02:00
Tony Wasserka
162d641a30 Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
- Swizzlers now return const objects so that things like "first_vec4.xyz() = some_vec3" now will fail to compile (ideally we should support some vector holding references to make this actually work).
- The methods "InsertBeforeX/Y/Z" and "Append" have been replaced by more versions of MakeVec, which now also supports building new vectors from vectors.
- Vector library now follows C++ type promotion rules (hence, the result of Vec2<u8> with another Vec2<u8> is now a Vec2<int>).
2014-08-25 22:03:18 +02:00