..
debug_utils
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
renderer_opengl
OpenGL: Take cached viewport sub-rect into account for scissor
2016-09-29 20:55:24 -07:00
shader
VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo
2016-09-29 21:11:36 -07:00
clipper.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
clipper.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
CMakeLists.txt
Remove TGA dumper
2016-04-30 09:43:59 +02:00
command_processor.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
command_processor.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
gpu_debugger.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica_state.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica_types.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
pica.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
pica.h
Manually tweak source formatting and then re-run clang-format
2016-09-18 21:14:25 -07:00
primitive_assembly.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
primitive_assembly.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
rasterizer_interface.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
rasterizer.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
rasterizer.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
renderer_base.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
renderer_base.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
swrasterizer.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
swrasterizer.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
utils.h
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
vertex_loader.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
vertex_loader.h
Remove empty newlines in #include blocks.
2016-09-21 11:15:47 +09:00
video_core.cpp
Use negative priorities to avoid special-casing the self-include
2016-09-21 00:15:56 -07:00
video_core.h
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00