4e9f305ed2
- Various other cleanups.
163 lines
4.8 KiB
C++
163 lines
4.8 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <algorithm>
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#include <functional>
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#include <vector>
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#include "common/log.h"
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#include "core/hle/service/gsp.h"
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#include "pica.h"
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class GraphicsDebugger
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{
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public:
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// A few utility structs used to expose data
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// A vector of commands represented by their raw byte sequence
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struct PicaCommand : public std::vector<u32>
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{
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const Pica::CommandHeader& GetHeader() const
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{
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const u32& val = at(1);
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return *(Pica::CommandHeader*)&val;
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}
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};
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typedef std::vector<PicaCommand> PicaCommandList;
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// Base class for all objects which need to be notified about GPU events
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class DebuggerObserver
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{
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public:
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DebuggerObserver() : observed(nullptr) { }
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virtual ~DebuggerObserver()
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{
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if (observed)
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observed->UnregisterObserver(this);
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}
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/**
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* Called when a GX command has been processed and is ready for being
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* read via GraphicsDebugger::ReadGXCommandHistory.
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* @param total_command_count Total number of commands in the GX history
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* @note All methods in this class are called from the GSP thread
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*/
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virtual void GXCommandProcessed(int total_command_count)
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{
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const GSP_GPU::Command& cmd = observed->ReadGXCommandHistory(total_command_count-1);
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ERROR_LOG(GSP, "Received command: id=%x", (int)cmd.id.Value());
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}
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/**
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* @param lst command list which triggered this call
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* @param is_new true if the command list was called for the first time
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* @todo figure out how to make sure called functions don't keep references around beyond their life time
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*/
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virtual void OnCommandListCalled(const PicaCommandList& lst, bool is_new)
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{
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ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
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}
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protected:
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const GraphicsDebugger* GetDebugger() const
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{
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return observed;
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}
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private:
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GraphicsDebugger* observed;
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bool in_destruction;
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friend class GraphicsDebugger;
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};
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void GXCommandProcessed(u8* command_data)
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{
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if (observers.empty())
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return;
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gx_command_history.push_back(GSP_GPU::Command());
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GSP_GPU::Command& cmd = gx_command_history[gx_command_history.size()-1];
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memcpy(&cmd, command_data, sizeof(GSP_GPU::Command));
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ForEachObserver([this](DebuggerObserver* observer) {
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observer->GXCommandProcessed(this->gx_command_history.size());
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} );
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}
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void CommandListCalled(u32 address, u32* command_list, u32 size_in_words)
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{
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if (observers.empty())
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return;
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PicaCommandList cmdlist;
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for (u32* parse_pointer = command_list; parse_pointer < command_list + size_in_words;)
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{
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const Pica::CommandHeader header = static_cast<Pica::CommandHeader>(parse_pointer[1]);
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cmdlist.push_back(PicaCommand());
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auto& cmd = cmdlist.back();
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size_t size = 2 + header.extra_data_length;
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size = (size + 1) / 2 * 2; // align to 8 bytes
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cmd.reserve(size);
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std::copy(parse_pointer, parse_pointer + size, std::back_inserter(cmd));
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parse_pointer += size;
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}
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auto obj = std::pair<u32,PicaCommandList>(address, cmdlist);
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auto it = std::find(command_lists.begin(), command_lists.end(), obj);
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bool is_new = (it == command_lists.end());
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if (is_new)
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command_lists.push_back(obj);
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ForEachObserver([&](DebuggerObserver* observer) {
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observer->OnCommandListCalled(obj.second, is_new);
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} );
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}
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const GSP_GPU::Command& ReadGXCommandHistory(int index) const
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{
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// TODO: Is this thread-safe?
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return gx_command_history[index];
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}
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const std::vector<std::pair<u32,PicaCommandList>>& GetCommandLists() const
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{
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return command_lists;
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}
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void RegisterObserver(DebuggerObserver* observer)
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{
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// TODO: Check for duplicates
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observers.push_back(observer);
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observer->observed = this;
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}
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void UnregisterObserver(DebuggerObserver* observer)
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{
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std::remove(observers.begin(), observers.end(), observer);
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observer->observed = nullptr;
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}
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private:
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void ForEachObserver(std::function<void (DebuggerObserver*)> func)
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{
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std::for_each(observers.begin(),observers.end(), func);
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}
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std::vector<DebuggerObserver*> observers;
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std::vector<GSP_GPU::Command> gx_command_history;
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// vector of pairs of command lists and their storage address
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std::vector<std::pair<u32,PicaCommandList>> command_lists;
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};
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