Vitor K
6a9d36608f
Allow GetPhysicalRef to hold a past-the-end offset ( #6141 )
...
Games will sometimes use these when representing open right bounds
and so disallowing it caused regressions, with a notable example
being when MemoryFill is called to the end of vram, causing an
"invalid end address" error.
This had been noted on a comment in GetPhysicalRef prior to the
regression.
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