file_util: Remove unused paths.
This commit is contained in:
parent
198b6c9bdd
commit
707cc66362
@ -32,22 +32,10 @@
|
|||||||
|
|
||||||
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
|
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
|
||||||
#define CONFIG_DIR "config"
|
#define CONFIG_DIR "config"
|
||||||
#define GAMECONFIG_DIR "game_config"
|
|
||||||
#define MAPS_DIR "maps"
|
|
||||||
#define CACHE_DIR "cache"
|
#define CACHE_DIR "cache"
|
||||||
#define SDMC_DIR "sdmc"
|
#define SDMC_DIR "sdmc"
|
||||||
#define NAND_DIR "nand"
|
#define NAND_DIR "nand"
|
||||||
#define SYSDATA_DIR "sysdata"
|
#define SYSDATA_DIR "sysdata"
|
||||||
#define SHADERCACHE_DIR "shader_cache"
|
|
||||||
#define STATESAVES_DIR "state_saves"
|
|
||||||
#define SCREENSHOTS_DIR "screenShots"
|
|
||||||
#define DUMP_DIR "dump"
|
|
||||||
#define DUMP_TEXTURES_DIR "textures"
|
|
||||||
#define DUMP_FRAMES_DIR "frames"
|
|
||||||
#define DUMP_AUDIO_DIR "audio"
|
|
||||||
#define LOGS_DIR "logs"
|
|
||||||
#define SHADERS_DIR "shaders"
|
|
||||||
#define SYSCONF_DIR "sysconf"
|
|
||||||
|
|
||||||
// Filenames
|
// Filenames
|
||||||
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
|
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
|
||||||
@ -57,9 +45,3 @@
|
|||||||
|
|
||||||
// Sys files
|
// Sys files
|
||||||
#define SHARED_FONT "shared_font.bin"
|
#define SHARED_FONT "shared_font.bin"
|
||||||
|
|
||||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
|
|
||||||
#define MAIN_LOG "emu.log"
|
|
||||||
|
|
||||||
// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
|
|
||||||
#define SYSCONF "SYSCONF"
|
|
||||||
|
@ -697,6 +697,9 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
|
|||||||
|
|
||||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||||
|
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||||
|
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||||
|
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
|
||||||
#else
|
#else
|
||||||
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
|
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
|
||||||
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
||||||
@ -712,24 +715,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
|
|||||||
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
|
||||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
|
||||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||||
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
|
|
||||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
|
||||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
|
||||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
|
||||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
|
||||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
||||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
|
||||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
||||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
||||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!newPath.empty()) {
|
if (!newPath.empty()) {
|
||||||
@ -743,48 +730,15 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
|
|||||||
switch (DirIDX) {
|
switch (DirIDX) {
|
||||||
case D_ROOT_IDX:
|
case D_ROOT_IDX:
|
||||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
|
|
||||||
paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case D_USER_IDX:
|
case D_USER_IDX:
|
||||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||||
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
|
||||||
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
|
||||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||||
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
|
||||||
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
|
||||||
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
|
||||||
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
|
||||||
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
||||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
|
||||||
paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
|
|
||||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
|
||||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
||||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
||||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case D_CONFIG_IDX:
|
|
||||||
paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
|
|
||||||
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
||||||
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case D_DUMP_IDX:
|
|
||||||
paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
||||||
paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case D_LOGS_IDX:
|
|
||||||
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -21,31 +21,11 @@ enum {
|
|||||||
D_USER_IDX,
|
D_USER_IDX,
|
||||||
D_ROOT_IDX,
|
D_ROOT_IDX,
|
||||||
D_CONFIG_IDX,
|
D_CONFIG_IDX,
|
||||||
D_GAMECONFIG_IDX,
|
|
||||||
D_MAPS_IDX,
|
|
||||||
D_CACHE_IDX,
|
D_CACHE_IDX,
|
||||||
D_SHADERCACHE_IDX,
|
|
||||||
D_SHADERS_IDX,
|
|
||||||
D_STATESAVES_IDX,
|
|
||||||
D_SCREENSHOTS_IDX,
|
|
||||||
D_SDMC_IDX,
|
D_SDMC_IDX,
|
||||||
D_NAND_IDX,
|
D_NAND_IDX,
|
||||||
D_SYSDATA_IDX,
|
D_SYSDATA_IDX,
|
||||||
D_HIRESTEXTURES_IDX,
|
|
||||||
D_DUMP_IDX,
|
|
||||||
D_DUMPFRAMES_IDX,
|
|
||||||
D_DUMPAUDIO_IDX,
|
|
||||||
D_DUMPTEXTURES_IDX,
|
|
||||||
D_DUMPDSP_IDX,
|
|
||||||
D_LOGS_IDX,
|
D_LOGS_IDX,
|
||||||
D_SYSCONF_IDX,
|
|
||||||
F_EMUCONFIG_IDX,
|
|
||||||
F_DEBUGGERCONFIG_IDX,
|
|
||||||
F_LOGGERCONFIG_IDX,
|
|
||||||
F_MAINLOG_IDX,
|
|
||||||
F_RAMDUMP_IDX,
|
|
||||||
F_ARAMDUMP_IDX,
|
|
||||||
F_SYSCONF_IDX,
|
|
||||||
NUM_PATH_INDICES
|
NUM_PATH_INDICES
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user