From ba72208cd4905410eab8b996da0fa05fd05c72ff Mon Sep 17 00:00:00 2001
From: Yuri Kunde Schlesner <yuriks@yuriks.net>
Date: Mon, 22 Dec 2014 04:32:03 -0200
Subject: [PATCH] Kernel: Move Thread's definition to the header file

---
 src/core/hle/kernel/kernel.cpp |  3 +-
 src/core/hle/kernel/thread.cpp | 60 +++++-----------------------------
 src/core/hle/kernel/thread.h   | 57 ++++++++++++++++++++++++++++++++
 3 files changed, 67 insertions(+), 53 deletions(-)

diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 1537702cf..5dfc41bab 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -81,8 +81,7 @@ bool HandleTable::IsValid(Handle handle) const {
 
 Object* HandleTable::GetGeneric(Handle handle) const {
     if (handle == CurrentThread) {
-        // TODO(yuriks) Directly return the pointer once this is possible.
-        handle = GetCurrentThreadHandle();
+        return GetCurrentThread();
     } else if (handle == CurrentProcess) {
         LOG_ERROR(Kernel, "Current process (%08X) pseudo-handle not supported", CurrentProcess);
         return nullptr;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 3e9ea464d..ef63c5f41 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -22,60 +22,18 @@
 
 namespace Kernel {
 
-class Thread : public Kernel::Object {
-public:
-
-    std::string GetName() const override { return name; }
-    std::string GetTypeName() const override { return "Thread"; }
-
-    static const HandleType HANDLE_TYPE = HandleType::Thread;
-    HandleType GetHandleType() const override { return HANDLE_TYPE; }
-
-    inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
-    inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
-    inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
-    inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
-    inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
-    inline bool IsIdle() const { return idle; }
-
-    ResultVal<bool> WaitSynchronization() override {
-        const bool wait = status != THREADSTATUS_DORMANT;
-        if (wait) {
-            Handle thread = GetCurrentThreadHandle();
-            if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
-                waiting_threads.push_back(thread);
-            }
-            WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
+ResultVal<bool> Thread::WaitSynchronization() {
+    const bool wait = status != THREADSTATUS_DORMANT;
+    if (wait) {
+        Handle thread = GetCurrentThreadHandle();
+        if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) {
+            waiting_threads.push_back(thread);
         }
-
-        return MakeResult<bool>(wait);
+        WaitCurrentThread(WAITTYPE_THREADEND, this->GetHandle());
     }
 
-    Core::ThreadContext context;
-
-    u32 thread_id;
-
-    u32 status;
-    u32 entry_point;
-    u32 stack_top;
-    u32 stack_size;
-
-    s32 initial_priority;
-    s32 current_priority;
-
-    s32 processor_id;
-
-    WaitType wait_type;
-    Handle wait_handle;
-    VAddr wait_address;
-
-    std::vector<Handle> waiting_threads;
-
-    std::string name;
-
-    /// Whether this thread is intended to never actually be executed, i.e. always idle
-    bool idle = false;
-};
+    return MakeResult<bool>(wait);
+}
 
 // Lists all thread ids that aren't deleted/etc.
 static std::vector<Handle> thread_queue;
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 58bd85ac6..51290975e 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -4,8 +4,12 @@
 
 #pragma once
 
+#include <string>
+#include <vector>
+
 #include "common/common_types.h"
 
+#include "core/core.h"
 #include "core/mem_map.h"
 
 #include "core/hle/kernel/kernel.h"
@@ -48,6 +52,56 @@ enum WaitType {
 
 namespace Kernel {
 
+class Thread : public Kernel::Object {
+public:
+    std::string GetName() const override { return name; }
+    std::string GetTypeName() const override { return "Thread"; }
+
+    static const HandleType HANDLE_TYPE = HandleType::Thread;
+    HandleType GetHandleType() const override { return HANDLE_TYPE; }
+
+    inline bool IsRunning() const { return (status & THREADSTATUS_RUNNING) != 0; }
+    inline bool IsStopped() const { return (status & THREADSTATUS_DORMANT) != 0; }
+    inline bool IsReady() const { return (status & THREADSTATUS_READY) != 0; }
+    inline bool IsWaiting() const { return (status & THREADSTATUS_WAIT) != 0; }
+    inline bool IsSuspended() const { return (status & THREADSTATUS_SUSPEND) != 0; }
+    inline bool IsIdle() const { return idle; }
+
+    ResultVal<bool> WaitSynchronization() override;
+
+    Core::ThreadContext context;
+
+    u32 thread_id;
+
+    u32 status;
+    u32 entry_point;
+    u32 stack_top;
+    u32 stack_size;
+
+    s32 initial_priority;
+    s32 current_priority;
+
+    s32 processor_id;
+
+    WaitType wait_type;
+    Handle wait_handle;
+    VAddr wait_address;
+
+    std::vector<Handle> waiting_threads;
+
+    std::string name;
+
+    /// Whether this thread is intended to never actually be executed, i.e. always idle
+    bool idle = false;
+
+private:
+    // TODO(yuriks) Temporary until the creation logic can be moved into a static function
+    friend Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
+            s32 processor_id, u32 stack_top, int stack_size);
+
+    Thread() = default;
+};
+
 /// Creates a new thread - wrapper for external user
 Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s32 processor_id,
     u32 stack_top, int stack_size=Kernel::DEFAULT_STACK_SIZE);
@@ -78,6 +132,9 @@ Handle ArbitrateHighestPriorityThread(u32 arbiter, u32 address);
 /// Arbitrate all threads currently waiting...
 void ArbitrateAllThreads(u32 arbiter, u32 address);
 
+/// Gets the current thread
+Thread* GetCurrentThread();
+
 /// Gets the current thread handle
 Handle GetCurrentThreadHandle();