Commit Graph

344 Commits

Author SHA1 Message Date
Yuri Kunde Schlesner
4909a1486e Videocore: Simplify variables in vertex shader interpreter
Simplifies the code and gives a tiny speed-up.
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
877d2a0e48 Videocore: Replace std::stack in shader interpreter with static_vector
Shaves off 1/3rd of the vertex shader time in Fire Emblem
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
00529c71d4 Address error that remained in last merge 2015-07-25 16:54:51 -03:00
Yuri Kunde Schlesner
9a0f9f12cd Merge pull request #892 from zawata/another-warning-fixes
Yet More Warning Fixes
2015-07-25 12:50:32 -07:00
Tony Wasserka
1760eb5ca6 Merge pull request #980 from Subv/more_breakpoints
Qt/GPU Breakpoints: Added three more breakpoint types.
2015-07-24 01:58:11 +02:00
Subv
6c0ea5f5e8 Qt/GPU Breakpoints: Added three more breakpoint types:
* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
bunnei
cea45af64d Merge pull request #977 from yuriks/glenable-tex2d
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
Subv
7b4961e968 Rasterizer/GL: Set the border color when binding a texture. 2015-07-22 18:41:37 -05:00
Yuri Kunde Schlesner
e5c4fe0098 GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
bunnei
3a5352baf8 Merge pull request #968 from Subv/texture_filtering
GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
Subv
009e34f08a GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. 2015-07-21 16:26:09 -05:00
Tony Wasserka
aa6dfdb827 Merge pull request #929 from neobrain/geoshader_definitions
Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
bunnei
9a3b21bcf9 Merge pull request #944 from Subv/spam
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 22:40:57 -04:00
Yuri Kunde Schlesner
ae985bf500 Pica: Correct switched S/T texture wrapping registers
This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
Yuri Kunde Schlesner
5a75cf8fd2 Pica: Fix DP3 instruction, which wasn't assigning to the w component 2015-07-19 19:01:59 -03:00
Subv
a694caeee0 GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. 2015-07-19 14:09:23 -05:00
Subv
3600c32483 Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
zawata
6933a50aeb Vertex Shader : Undo casting 2015-07-19 04:12:42 -07:00
zawata
04756bdaf6 Video_Core : Type fixes 2015-07-19 04:12:40 -07:00
zawata
f7050021de Video_Core: Finally fix pesky warning 2015-07-19 04:08:44 -07:00
zawata
017437e8d7 Video_Core : Change Tabs to Spaces
This really should be universalized, I keep getting errors creating
commits because lines I've edited use tabs instead of spaces(and yes I
did read the contributing guide and i know they are supposed to be
spaces)
2015-07-19 03:59:50 -07:00
zawata
716120da3d Video_Core : Fix Conversion Warnings 2015-07-19 03:59:49 -07:00
Tony Wasserka
33568494af Pica/Shader: Add geometry shader definitions. 2015-07-15 17:31:57 +02:00
Tony Wasserka
0ea2319f3c Merge pull request #931 from neobrain/move_default_attr_handler
Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:22:50 +02:00
Tony Wasserka
aeec12dc33 Pica/CommandProcessor: Move default attribute setup to the proper position. 2015-07-15 17:56:38 +02:00
Tony Wasserka
d2c3ecc8d8 Pica/Clipper: Output proper number of triangles in debugging logs. 2015-07-15 18:01:43 +02:00
Lectem
d08e9b29e2 VideoCore: Implement the DOT3_RGB combiner 2015-07-14 02:16:10 -03:00
Tony Wasserka
5e79706db2 Pica: Implement stencil testing. 2015-07-13 23:54:39 +02:00
Tony Wasserka
0799b40caa Clean up command_processor.cpp. 2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52 Add CiTrace recording support.
This is exposed in the GUI as a new "CiTrace Recording" widget.

Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
ae7120f5d9 Merge pull request #907 from Lectem/clamp_to_border
Add GL_CLAMP_TO_BORDER support.
2015-07-12 03:19:46 +02:00
Lectem
58d1c6398e Added GL_CLAMP_TO_BORDER support 2015-07-09 22:23:26 +02:00
Emmanuel Gil Peyrot
4964a359e1 Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
f48b28ad27 Core, VideoCore: Replace or fix exit() calls. 2015-06-28 00:36:55 +01:00
Emmanuel Gil Peyrot
45c4781544 CitraQt: Cleanup includes. 2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
22ae87530b Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
596b7c4f63 Common: Cleanup key_map includes. 2015-06-28 00:36:54 +01:00
zawata
92bfec0566 VideoCore: Fix floating point warning 2015-06-26 21:38:04 -07:00
Emmanuel Gil Peyrot
94fc644430 VideoCore: Log the GL driver’s vendor and renderer. 2015-06-16 00:02:23 +01:00
Yuri Kunde Schlesner
9b7d85a4f5 video_core: add extra braces around initializer
Trivial change and fixes several warnings in the clang build.
2015-06-14 00:33:08 -03:00
tfarley
26bc816d7a Renderer formatting edits 2015-06-08 19:19:15 -04:00
tfarley
66b0d799ee Render-to-texture flush, interval math fix 2015-06-08 19:18:20 -04:00
tfarley
5025b35563 Liberal texture unbind (clout menu) 2015-06-08 19:18:19 -04:00
tfarley
fa2c92a3ac Depth format fix (crush3d intro/black screens) 2015-06-08 19:18:18 -04:00
tfarley
d42275f11c Implemented glColorMask 2015-06-08 19:18:17 -04:00
archshift
0414ad20cb Merge pull request #811 from archshift/commonify
Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
33b9abb91e Pica: Use zero for the SecondaryFragmentColor source.
- This is a workaround until we support fragment lighting.
2015-05-31 01:52:42 -04:00
bunnei
dcbc653b90 rasterizer: Remove unnecessary 'using' for BlendEquation. 2015-05-31 01:52:42 -04:00
bunnei
e6ace38815 Pica: Implement LogicOp function. 2015-05-31 01:52:41 -04:00
bunnei
3b5ff61201 rasterizer: Implement AddSigned combiner function for alpha channel. 2015-05-31 01:52:40 -04:00