Yuri Kunde Schlesner
4909a1486e
Videocore: Simplify variables in vertex shader interpreter
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Simplifies the code and gives a tiny speed-up.
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
877d2a0e48
Videocore: Replace std::stack in shader interpreter with static_vector
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Shaves off 1/3rd of the vertex shader time in Fire Emblem
2015-07-26 08:49:35 -03:00
Yuri Kunde Schlesner
00529c71d4
Address error that remained in last merge
2015-07-25 16:54:51 -03:00
Yuri Kunde Schlesner
9a0f9f12cd
Merge pull request #892 from zawata/another-warning-fixes
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Yet More Warning Fixes
2015-07-25 12:50:32 -07:00
Tony Wasserka
1760eb5ca6
Merge pull request #980 from Subv/more_breakpoints
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Qt/GPU Breakpoints: Added three more breakpoint types.
2015-07-24 01:58:11 +02:00
Subv
6c0ea5f5e8
Qt/GPU Breakpoints: Added three more breakpoint types:
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* IncomingDisplayTransfer: Triggered just before a display transfer is performed.
* GSPCommandProcessed: Triggered right after a GSP command is processed.
* BufferSwapped: Triggered when the frames flip
2015-07-23 11:47:34 -05:00
bunnei
cea45af64d
Merge pull request #977 from yuriks/glenable-tex2d
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GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
2015-07-23 10:07:35 -04:00
Subv
7b4961e968
Rasterizer/GL: Set the border color when binding a texture.
2015-07-22 18:41:37 -05:00
Yuri Kunde Schlesner
e5c4fe0098
GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls
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In OpenGL 3, texturing is always enabled, and this call is invalid.
While it produced no effect in the rest of the execution, it wouldn't
have the intended effect of disabling texturing for that unit. Instead
bind a null texture to the unit.
2015-07-22 01:22:09 -03:00
bunnei
3a5352baf8
Merge pull request #968 from Subv/texture_filtering
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GPU: Added registers for min and mag texture filters
2015-07-21 18:27:50 -04:00
Subv
009e34f08a
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
2015-07-21 16:26:09 -05:00
Tony Wasserka
aa6dfdb827
Merge pull request #929 from neobrain/geoshader_definitions
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Pica/Shader: Add geometry shader definitions.
2015-07-21 15:24:48 +02:00
bunnei
9a3b21bcf9
Merge pull request #944 from Subv/spam
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GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 22:40:57 -04:00
Yuri Kunde Schlesner
ae985bf500
Pica: Correct switched S/T texture wrapping registers
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This was found and hwtested by Lectem
2015-07-19 19:27:23 -03:00
Yuri Kunde Schlesner
5a75cf8fd2
Pica: Fix DP3 instruction, which wasn't assigning to the w component
2015-07-19 19:01:59 -03:00
Subv
a694caeee0
GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist.
2015-07-19 14:09:23 -05:00
Subv
3600c32483
Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
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Also added its name to the texture viewer widget
2015-07-19 13:15:23 -05:00
zawata
6933a50aeb
Vertex Shader : Undo casting
2015-07-19 04:12:42 -07:00
zawata
04756bdaf6
Video_Core : Type fixes
2015-07-19 04:12:40 -07:00
zawata
f7050021de
Video_Core: Finally fix pesky warning
2015-07-19 04:08:44 -07:00
zawata
017437e8d7
Video_Core : Change Tabs to Spaces
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This really should be universalized, I keep getting errors creating
commits because lines I've edited use tabs instead of spaces(and yes I
did read the contributing guide and i know they are supposed to be
spaces)
2015-07-19 03:59:50 -07:00
zawata
716120da3d
Video_Core : Fix Conversion Warnings
2015-07-19 03:59:49 -07:00
Tony Wasserka
33568494af
Pica/Shader: Add geometry shader definitions.
2015-07-15 17:31:57 +02:00
Tony Wasserka
0ea2319f3c
Merge pull request #931 from neobrain/move_default_attr_handler
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Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:22:50 +02:00
Tony Wasserka
aeec12dc33
Pica/CommandProcessor: Move default attribute setup to the proper position.
2015-07-15 17:56:38 +02:00
Tony Wasserka
d2c3ecc8d8
Pica/Clipper: Output proper number of triangles in debugging logs.
2015-07-15 18:01:43 +02:00
Lectem
d08e9b29e2
VideoCore: Implement the DOT3_RGB combiner
2015-07-14 02:16:10 -03:00
Tony Wasserka
5e79706db2
Pica: Implement stencil testing.
2015-07-13 23:54:39 +02:00
Tony Wasserka
0799b40caa
Clean up command_processor.cpp.
2015-07-13 22:27:21 +02:00
Tony Wasserka
902fa4da52
Add CiTrace recording support.
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This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
ae7120f5d9
Merge pull request #907 from Lectem/clamp_to_border
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Add GL_CLAMP_TO_BORDER support.
2015-07-12 03:19:46 +02:00
Lectem
58d1c6398e
Added GL_CLAMP_TO_BORDER support
2015-07-09 22:23:26 +02:00
Emmanuel Gil Peyrot
4964a359e1
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
f48b28ad27
Core, VideoCore: Replace or fix exit() calls.
2015-06-28 00:36:55 +01:00
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
22ae87530b
Common: Cleanup emu_window includes.
2015-06-28 00:36:54 +01:00
Emmanuel Gil Peyrot
596b7c4f63
Common: Cleanup key_map includes.
2015-06-28 00:36:54 +01:00
zawata
92bfec0566
VideoCore: Fix floating point warning
2015-06-26 21:38:04 -07:00
Emmanuel Gil Peyrot
94fc644430
VideoCore: Log the GL driver’s vendor and renderer.
2015-06-16 00:02:23 +01:00
Yuri Kunde Schlesner
9b7d85a4f5
video_core: add extra braces around initializer
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Trivial change and fixes several warnings in the clang build.
2015-06-14 00:33:08 -03:00
tfarley
26bc816d7a
Renderer formatting edits
2015-06-08 19:19:15 -04:00
tfarley
66b0d799ee
Render-to-texture flush, interval math fix
2015-06-08 19:18:20 -04:00
tfarley
5025b35563
Liberal texture unbind (clout menu)
2015-06-08 19:18:19 -04:00
tfarley
fa2c92a3ac
Depth format fix (crush3d intro/black screens)
2015-06-08 19:18:18 -04:00
tfarley
d42275f11c
Implemented glColorMask
2015-06-08 19:18:17 -04:00
archshift
0414ad20cb
Merge pull request #811 from archshift/commonify
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Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
33b9abb91e
Pica: Use zero for the SecondaryFragmentColor source.
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- This is a workaround until we support fragment lighting.
2015-05-31 01:52:42 -04:00
bunnei
dcbc653b90
rasterizer: Remove unnecessary 'using' for BlendEquation.
2015-05-31 01:52:42 -04:00
bunnei
e6ace38815
Pica: Implement LogicOp function.
2015-05-31 01:52:41 -04:00
bunnei
3b5ff61201
rasterizer: Implement AddSigned combiner function for alpha channel.
2015-05-31 01:52:40 -04:00