ba2a54a9dd
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
104 lines
2.5 KiB
C++
104 lines
2.5 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string>
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#include <thread>
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#include <iostream>
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// This needs to be included before getopt.h because the latter #defines symbols used by it
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#include "common/microprofile.h"
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#ifdef _MSC_VER
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#include <getopt.h>
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#else
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#include <unistd.h>
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#include <getopt.h>
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#endif
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#include "common/logging/log.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "core/settings.h"
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#include "core/system.h"
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#include "core/core.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "citra/config.h"
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#include "citra/emu_window/emu_window_sdl2.h"
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#include "video_core/video_core.h"
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static void PrintHelp()
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{
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std::cout << "Usage: citra <filename>" << std::endl;
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}
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/// Application entry point
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int main(int argc, char **argv) {
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int option_index = 0;
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std::string boot_filename;
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static struct option long_options[] = {
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{ "help", no_argument, 0, 'h' },
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{ 0, 0, 0, 0 }
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};
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while (optind < argc) {
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char arg = getopt_long(argc, argv, ":h", long_options, &option_index);
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if (arg != -1) {
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switch (arg) {
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case 'h':
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PrintHelp();
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return 0;
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}
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} else {
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boot_filename = argv[optind];
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optind++;
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}
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}
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Log::Filter log_filter(Log::Level::Debug);
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Log::SetFilter(&log_filter);
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MicroProfileOnThreadCreate("EmuThread");
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if (boot_filename.empty()) {
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LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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return -1;
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}
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Config config;
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log_filter.ParseFilterString(Settings::values.log_filter);
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GDBStub::ToggleServer(Settings::values.use_gdbstub);
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GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
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EmuWindow_SDL2* emu_window = new EmuWindow_SDL2;
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VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
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VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;
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System::Init(emu_window);
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Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
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if (Loader::ResultStatus::Success != load_result) {
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LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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return -1;
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}
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while (emu_window->IsOpen()) {
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Core::RunLoop();
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}
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System::Shutdown();
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delete emu_window;
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MicroProfileShutdown();
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return 0;
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}
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