citra-nightly/src/citra/citra.cpp
MerryMage ba2a54a9dd Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2

FindSDL2: Do not CACHE SDL2_* variables if library is not found

EmuWindow_SDL2: Set minimal client area at initialisation time

EmuWindow_SDL2: Corrections

EmuWindow_SDL2: Fix no decorations on startup on OS X

cmake: windows_copy_files
2016-03-02 14:09:02 +00:00

104 lines
2.5 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <thread>
#include <iostream>
// This needs to be included before getopt.h because the latter #defines symbols used by it
#include "common/microprofile.h"
#ifdef _MSC_VER
#include <getopt.h>
#else
#include <unistd.h>
#include <getopt.h>
#endif
#include "common/logging/log.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "core/settings.h"
#include "core/system.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "citra/config.h"
#include "citra/emu_window/emu_window_sdl2.h"
#include "video_core/video_core.h"
static void PrintHelp()
{
std::cout << "Usage: citra <filename>" << std::endl;
}
/// Application entry point
int main(int argc, char **argv) {
int option_index = 0;
std::string boot_filename;
static struct option long_options[] = {
{ "help", no_argument, 0, 'h' },
{ 0, 0, 0, 0 }
};
while (optind < argc) {
char arg = getopt_long(argc, argv, ":h", long_options, &option_index);
if (arg != -1) {
switch (arg) {
case 'h':
PrintHelp();
return 0;
}
} else {
boot_filename = argv[optind];
optind++;
}
}
Log::Filter log_filter(Log::Level::Debug);
Log::SetFilter(&log_filter);
MicroProfileOnThreadCreate("EmuThread");
if (boot_filename.empty()) {
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
return -1;
}
Config config;
log_filter.ParseFilterString(Settings::values.log_filter);
GDBStub::ToggleServer(Settings::values.use_gdbstub);
GDBStub::SetServerPort(static_cast<u32>(Settings::values.gdbstub_port));
EmuWindow_SDL2* emu_window = new EmuWindow_SDL2;
VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer;
VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit;
System::Init(emu_window);
Loader::ResultStatus load_result = Loader::LoadFile(boot_filename);
if (Loader::ResultStatus::Success != load_result) {
LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
return -1;
}
while (emu_window->IsOpen()) {
Core::RunLoop();
}
System::Shutdown();
delete emu_window;
MicroProfileShutdown();
return 0;
}