dolphin/Languages/po/fr.po

6499 lines
190 KiB
Plaintext
Raw Normal View History

2009-08-09 23:01:41 +02:00
# Translation of dolphin-emu.pot to French
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2012-03-09 16:54-0600\n"
2011-10-28 23:42:40 +02:00
"PO-Revision-Date: 2011-10-28 23:40+0100\n"
2009-08-09 23:01:41 +02:00
"Last-Translator: Pascal\n"
"Language-Team: \n"
"Language: French\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "(trop nombreux pour être affichés)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr "Jeu :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! NOT"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" n'existe pas.\n"
" Voulez-vous créer une nouvelle carte mémoire de 16MB ?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" n'est pas un fichier GCM/ISO valide, ou n'est pas une ISO GC/Wii."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopie%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:617
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
2009-08-09 23:01:41 +02:00
#, c-format
msgid "%d Hz"
msgstr "%d Hz"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "%i connected"
msgstr "%i connectée(s)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s existe déjà. Voulez-vous le remplacer ?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s n'a pas pu être compressé. L'image est probablement corrompue."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"%s n'a pu être lu en tant que carte mémoire.\n"
" La taille du fichier de la carte n'est pas valide (0x%x octets)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"%s n'a pu être lu en tant que carte mémoire.\n"
" La taille de la carte n'est pas valide (0x%x octets)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s n'a pas pu être chargé en tant que carte mémoire.\n"
"Le fichier n'est pas assez grand pour être un fichier de carte mémoire "
"valide (0x%x octets)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "Impossible d'ouvrir %s"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
"%s a un hachage incorrect.\n"
"Voulez-vous arrêter maintenant pour corriger le problème ?\n"
"Si vous sélectionnez \"Non\", le son sera déterioré."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s est un fichier de 0 octet"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s est déjà compressé. Impossible de le compresser d'avantage."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s est un nom de fichier trop long, le maximum est de 45 caractères."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sSupprimer%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:774
2009-08-09 23:01:41 +02:00
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u blocs libres, %u entrées de rép. libres"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&A propos..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&Démarrer à partir du lecteur..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr "&Points d'arrêt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&Rechercher des ISOs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "Gestionnaire de &cheats"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "Paramètres &DSP (audio)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:946
2009-08-09 23:01:41 +02:00
msgid "&Delete ISO..."
msgstr "&Supprimer l'ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:963
2009-08-09 23:01:41 +02:00
msgid "&Delete selected ISOs..."
msgstr "&Supprimer les ISO sélectionnés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&Fichier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr "&Avancement d'image"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&Plein écran"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "Paramètres &Graphiques"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&Aide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr "Paramètres des &Raccouris clavier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "&Charger l'état"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "Gestionnaire de cartes &mémoires (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "&Mémoire"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "&Ouvrir..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&Options"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&Démarrer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:928
2009-08-09 23:01:41 +02:00
msgid "&Properties"
msgstr "&Propriétés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr "Mode &Lecture seule"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "Rafraîchir la &liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&Registres"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "&Son"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Outils"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr "&Vidéo"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "&Affichage"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "Paramètres de la &Wiimote"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:929
2009-08-09 23:01:41 +02:00
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "Inconnu"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
2009-08-09 23:01:41 +02:00
msgid "(off)"
msgstr "(aucun)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
2009-08-09 23:01:41 +02:00
msgid "3D Vision"
msgstr "3D Vision"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Insérer un nom ici>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
2009-08-09 23:01:41 +02:00
msgid "<No resolutions found>"
msgstr "<Aucune résolution trouvée>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
2009-08-09 23:01:41 +02:00
msgid "<Nothing>"
msgstr "<Rien>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
2009-08-09 23:01:41 +02:00
msgid "<Press Key>"
msgstr "<Appuyez sur une touche>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
2009-08-09 23:01:41 +02:00
msgid "<System>"
msgstr "<Système>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Une fenêtre Netplay est déjà ouverte !"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Il n'y a pas de jeu en cours d'émulation."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
"Aucun périphérique Bluetooth prise en charge n'a été détecté !\n"
"(Seule la pile Bluetooth de Microsoft est prise en charge)."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
2009-08-09 23:01:41 +02:00
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
2009-08-09 23:01:41 +02:00
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ATTENTION :\n"
"\n"
"NetPlay fonctionnera correctement uniquement avec ces paramètres :\n"
" - Dual Core désactivé\n"
" - Audio Throttle désactivé\n"
" - DSP-HLE avec \"Null Audio\" ou le DSL-LLE\n"
" - Spécifier manuellement le nombre de contôleurs qui seront utilisés dans "
"[Contrôleur standard]\n"
2009-08-09 23:01:41 +02:00
"\n"
"Tous les joueurs devraient essayer d'utiliser la même version de Dolphin et "
"les mêmes paramètres.\n"
"Désactiver toutes les cartes mémoires, ou sinon les envoyer à tous les "
"joueurs avant de démarrer.\n"
2009-08-09 23:01:41 +02:00
"La prise en charge de la Wiimote n'est pas encore implémentée.\n"
"\n"
"Vous devez indiquer le port TCP à l'hôte !!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
2009-08-09 23:01:41 +02:00
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
2009-08-09 23:01:41 +02:00
msgid "AR Codes"
msgstr "Codes AR"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "A propos de Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Accéleration"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Accuracy:"
msgstr "Précision :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
2009-08-09 23:01:41 +02:00
msgid "Accurate VBeam emulation"
msgstr "Emulation fidèle VBeam"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
2009-08-09 23:01:41 +02:00
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, check EFB to Texture instead."
2009-08-09 23:01:41 +02:00
msgstr ""
"Emule fidèlement les copies d'EFB.\n"
"Certains jeux requièrent ceci pour certains effets graphiques ou "
"fonctionnalités dans le jeu.\n"
2009-08-09 23:01:41 +02:00
"\n"
2011-10-28 23:42:40 +02:00
"Dans le doute, cochez plutôt EFB vers texture."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
2009-08-09 23:01:41 +02:00
msgid "Action"
msgstr "Action"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Erreur de décryption du Code Action Replay :\n"
"Echec de vérification de la parité\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le "
"code Ajout (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans le "
"code Remplir et déplacer (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans "
"l'écriture de la RAM et Remplir (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Erreur Action Replay : Taille non valide (%08x : adresse = %08x) dans Ecrire "
"vers Pointeur (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Erreur Action Replay : Valeur non valide (%08x) dans la Copie de mémoire (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
"Erreur Action Replay : Master Code et Write To CCXXXXXX non implémentés (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erreur Action Replay : code AR non valide à la ligne %s"
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay : Code Conditionnel : Taille non valide %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay : Type de Code Normal non valide %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay ; Code Normal %i : Sous-type non valide %08x (%s)"
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay : Code Normal 0 : Sous-type non valide %08x (%s)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
2009-08-09 23:01:41 +02:00
msgid "Adapter:"
msgstr "Carte :"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
2009-08-09 23:01:41 +02:00
msgid "Add"
msgstr "Ajouter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1235
2009-08-09 23:01:41 +02:00
msgid "Add ActionReplay Code"
msgstr "Ajouter un code ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1164
2009-08-09 23:01:41 +02:00
msgid "Add Patch"
msgstr "Ajouter un patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Ajouter un nouveau panneau"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:423
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:749
2009-08-09 23:01:41 +02:00
msgid "Add..."
msgstr "Ajouter..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
2009-08-09 23:01:41 +02:00
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Ajoute la valeur spécifiée au paramètre zFar.\n"
"Il y a 2 façons d'indiquer les valeurs en virgule flottante.\n"
"Exemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, "
"la valeur retenue sera \"0.0002\".\n"
2009-08-09 23:01:41 +02:00
"Valeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n"
"\n"
"NOTE: Consultez LogWindow/Console pour les valeurs acquises."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
2009-08-09 23:01:41 +02:00
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
"Ajoute la valeur spécifiée au paramètre zNear.\n"
"Il y a 2 façons d'indiquer les valeurs en virgule flottante.\n"
"Exemple : entrer \"'200\" ou \"0.0002\" directement produit le même effet, "
"la valeur retenue sera \"0.0002\".\n"
2009-08-09 23:01:41 +02:00
"Valeurs : (0->+/- Integer) ou (0->+/-FP[précision à 6 chiffres])\n"
"\n"
"NOTE: Consultez LogWindow/Console pour les valeurs acquises."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajuste le contrôle analogique de pression requise pour activer les boutons."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
2009-08-09 23:01:41 +02:00
msgid "Advanced"
msgstr "Avancé"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
2009-08-09 23:01:41 +02:00
msgid "Advanced Settings"
msgstr "Paramètres avancés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Tous les fichiers GC/Wii (elf, dol, gcm, iso, ciso, gcz, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:754
2009-08-09 23:01:41 +02:00
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Toutes les images GC/Wii (gcm, iso, ciso, gcz)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1245
2009-08-09 23:01:41 +02:00
msgid "All Gamecube GCM files (gcm)"
msgstr "Tous les fichiers GameCube GCM (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1472
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1486
2009-08-09 23:01:41 +02:00
msgid "All Save States (sav, s##)"
msgstr "Tous les états sauvegardés (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1243
2009-08-09 23:01:41 +02:00
msgid "All Wii ISO files (iso)"
msgstr "Tous les fichiers ISO Wii (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
2009-08-09 23:01:41 +02:00
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Tous les fichiers ISO compressés GC/Wii (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
2009-08-09 23:01:41 +02:00
msgid "All files (*.*)|*.*"
msgstr "Tous les fichiers (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
2009-08-09 23:01:41 +02:00
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Permet d'activer certaines options via les raccourcis clavier 3, 4, 5, 6 et "
"7 dans la fenêtre d'émulation.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
2011-10-28 23:42:40 +02:00
msgid "Alternate Wiimote Timing"
msgstr "Délai alternatif de communication avec la Wiimote"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
2009-08-09 23:01:41 +02:00
msgid "Anisotropic Filtering:"
msgstr "Filtrage anisotropique :"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
2009-08-09 23:01:41 +02:00
msgid "Anti-Aliasing:"
msgstr "Anti-Aliasing :"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "L'apploader n'a pas la bonne taille... est-ce vraiment un apploader ?"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr "L'apploader ne peut charger depuis ce fichier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
2009-08-09 23:01:41 +02:00
msgid "Apploader:"
msgstr "Apploader :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Appliquer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
2009-08-09 23:01:41 +02:00
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Appliquer un effet de post-processing après avoir fini le rendu d'une "
"image.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, sélectionnez (aucun)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
2009-08-09 23:01:41 +02:00
msgid "Arabic"
msgstr "Arabe"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Êtes-vous sûr de vouloir supprimer \"%s\" ?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1072
2009-08-09 23:01:41 +02:00
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Êtes-vous sûr de vouloir supprimer ces fichiers ?\n"
"Ils seront définitivement supprimés !"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1063
2009-08-09 23:01:41 +02:00
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Êtes-vous sûr de vouloir supprimer ce fichier ? Il sera supprimé "
"définitivement !"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
2009-08-09 23:01:41 +02:00
msgid "Aspect Ratio:"
msgstr "Format d'écran :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr "Au moins un panneau doit rester ouvert."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
2009-08-09 23:01:41 +02:00
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
2009-08-09 23:01:41 +02:00
msgid "Audio Backend:"
msgstr "Moteur audio :"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:41
2009-08-09 23:01:41 +02:00
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon : impossible d'ouvrir le périphérique AO.\n"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 23:01:41 +02:00
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 23:01:41 +02:00
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiple de 640x528)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
2009-08-09 23:01:41 +02:00
msgid "Auto (Window Size)"
msgstr "Auto (taille de la fenêtre)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
2009-08-09 23:01:41 +02:00
msgid "Auto adjust Window Size"
msgstr "Ajuster auto. la taille de la fenêtre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ajuste automatiquement la taille de la fenêtre à la résolution interne.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Génère automatiquement des mipmaps plutôt que de les décoder depuis la "
"mémoire.\n"
"Améliore un peu les performances mais peut provoquer des défauts mineurs de "
"texture.\n"
"\n"
"Dans le doute, cochez cette case."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Retour"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
2009-08-09 23:01:41 +02:00
msgid "Backend Settings"
msgstr "Paramètres de l'interface audio"
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
2009-08-09 23:01:41 +02:00
msgid "Backend:"
msgstr "Moteur :"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
2009-08-09 23:01:41 +02:00
msgid "Background Input"
msgstr "Entrée en arrière-plan"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "Arrière"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr "Mauvaise entête de fichier"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
2009-08-09 23:01:41 +02:00
msgid "Banner"
msgstr "Bannière"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
2009-08-09 23:01:41 +02:00
msgid "Banner Details"
msgstr "Détails de la bannière"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:502
2009-08-09 23:01:41 +02:00
msgid "Banner:"
msgstr "Bannière :"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Barre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
2009-08-09 23:01:41 +02:00
msgid "Basic"
msgstr "Paramètres de base"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
2009-08-09 23:01:41 +02:00
msgid "Basic Settings"
msgstr "Paramètres de base"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Basse"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
2009-08-09 23:01:41 +02:00
msgid "Block Allocation Table checksum failed"
msgstr ""
"Echec de la vérification de la somme de contrôle de la Table d'Allocation de "
"Blocs"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr "Blocs"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Bleu"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Bleu Gauche"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Bleu Droite"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
2009-08-09 23:01:41 +02:00
msgid "Bottom"
msgstr "Bas"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr "Contrôles liés : %lu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
2009-08-09 23:01:41 +02:00
msgid "Broken"
msgstr "Corrompu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "Parcourir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
2009-08-09 23:01:41 +02:00
msgid "Browse for a directory to add"
msgstr "Choisir un dossier à ajouter"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "Rechercher un dossier contenant des ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1138
2009-08-09 23:01:41 +02:00
msgid "Browse for output directory"
msgstr "Parcourir un dossier de destination"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Buffer :"
2011-12-18 20:40:09 +01:00
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
2009-08-09 23:01:41 +02:00
msgid "Buttons"
msgstr "Boutons"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
msgid "C Stick"
msgstr "Stick-C"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
2009-08-09 23:01:41 +02:00
msgid "C-Stick"
msgstr "Stick-C"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
2009-08-09 23:01:41 +02:00
msgid "CPU Emulator Engine"
msgstr "Moteur d'émulation du CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
2009-08-09 23:01:41 +02:00
msgid "Cache Display Lists"
msgstr "Cache des listes d'affichage"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
2009-08-09 23:01:41 +02:00
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Calcule la profondeur par pixel des valeurs des graphiques 3D plutôt que par "
"vertex.\n"
"Contrairement à l'éclairage par pixel (qui est une bonne amélioration), les "
"calculs de profondeur par pixel sont nécessaires pour émuler correctement un "
"petit nombre de jeux.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
2009-08-09 23:01:41 +02:00
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Calcule la lumière des graphiques 3D par pixel et non par vertex.\n"
"Diminue la vitesse d'émulation de quelques pourcents (en fonction de votre "
"GPU).\n"
"Cette amélioration est plutôt sûre, mais peut parfois provoquer quelques "
"pépins.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
2009-08-09 23:01:41 +02:00
msgid "Cancel"
msgstr "Annuler"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Impossible d'ouvrir %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
"Impossible de désenregistrer des évènements alors qu'il y en a en attente."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1018
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
"Impossible d'utiliser ce fichier comme carte mémoire.\n"
"%s\n"
"n'est pas un fichier de carte mémoire GameCube valide."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1041
2009-08-09 23:01:41 +02:00
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
"Impossible d'utiliser ce fichier comme carte mémoire.\n"
"Essayez-vous d'utiliser le même fichier sur les 2 slots ?"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
"Impossible de trouver la Wiimote par bd : %02x:%02x:%02x:%02x:%02x:%02x"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr "Impossible de trouver la Wiimote par le gestionnaire de connexion %02x"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
2009-08-09 23:01:41 +02:00
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
"Impossible de lire à partir de DVD_Plugin - DVD-Interface : Erreur fatale"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Verr Maj"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
2009-08-09 23:01:41 +02:00
msgid "Catalan"
msgstr "Catalan"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Centre"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Changer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "&Changer de disque..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
2009-08-09 23:01:41 +02:00
msgid "Change Disc"
msgstr "Changer de disque"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Changer de Jeu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
2009-08-09 23:01:41 +02:00
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Changer la langue de l'interface.\n"
"Demande un redémarrage"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr "Change le signe du paramètre zFar (après correction)"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr "Change le signe du paramètre zNear (après correction)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
2009-08-09 23:01:41 +02:00
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Changer ceci n'aura aucun effet durant l'émulation !"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Rechercher un cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Gestionnaire de Cheats"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
2009-08-09 23:01:41 +02:00
msgid "Chinese (Simplified)"
msgstr "Chinois (simplifié)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
2009-08-09 23:01:41 +02:00
msgid "Chinese (Traditional)"
msgstr "Chinois (traditionnel)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
2009-08-09 23:01:41 +02:00
msgid "Choose a DVD root directory:"
msgstr "Choisir un dossier racine pour le DVD :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
2009-08-09 23:01:41 +02:00
msgid "Choose a NAND root directory:"
msgstr "Choisir un dossier racine pour la NAND :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
2009-08-09 23:01:41 +02:00
msgid "Choose a default ISO:"
msgstr "Choisir un ISO par défaut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1167
2009-08-09 23:01:41 +02:00
msgid "Choose a directory to add"
msgstr "Choisir un dossier à ajouter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1005
2009-08-09 23:01:41 +02:00
msgid "Choose a file to open"
msgstr "Choisir un fichier à ouvrir"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Choisir une carte mémoire :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
2011-12-18 20:40:09 +01:00
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Choisir un fichier comme apploader : (uniquement pour les disques créés à "
"partir de dossiers)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:776
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:815
2009-08-09 23:01:41 +02:00
msgid "Choose the folder to extract to"
msgstr "Choisir le dossier de destination de l'extraction"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr "Stick circulaire"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Classique"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:159
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "Effacer"
#: Source/Core/Core/Src/CoreTiming.cpp:175
2009-08-09 23:01:41 +02:00
msgid "Clear failed."
msgstr "Echec de l'éffacement"
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Le client s'est déconnecté alors que le jeu est en cours !! NetPlay est "
"désactivé. Vous devez arrêter le jeu manuellement."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:571
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:588
2009-08-09 23:01:41 +02:00
msgid "Close"
msgstr "Fermer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr "Co&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Info du code"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Code :"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Commande"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr "Commentaire"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:500
2009-08-09 23:01:41 +02:00
msgid "Comment:"
msgstr "Commentaire :"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:953
2009-08-09 23:01:41 +02:00
msgid "Compress ISO..."
msgstr "Compresser l'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:965
2009-08-09 23:01:41 +02:00
msgid "Compress selected ISOs..."
msgstr "Compresser les ISO sélectionnés..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
2009-08-09 23:01:41 +02:00
msgid "Compressing ISO"
msgstr "Compression de l'ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr "Configurer le contrôle"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr "Configurer les manettes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr "Configurer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273
2009-08-09 23:01:41 +02:00
msgid "Confirm File Overwrite"
msgstr "Confirmer l'écrasement du fichier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
2009-08-09 23:01:41 +02:00
msgid "Confirm on Stop"
msgstr "Confirmer l'arrêt de l'émulation"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Connecter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
2009-08-09 23:01:41 +02:00
msgid "Connect USB Keyboard"
msgstr "Connecter le clavier USB"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr "Connecter la Wiimote %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
2009-08-09 23:01:41 +02:00
msgid "Connect Wiimote 1"
msgstr "Connecter la 1ère Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
2009-08-09 23:01:41 +02:00
msgid "Connect Wiimote 2"
msgstr "Connecter la 2è Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
2009-08-09 23:01:41 +02:00
msgid "Connect Wiimote 3"
msgstr "Connecter la 3è Wiimote"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
2009-08-09 23:01:41 +02:00
msgid "Connect Wiimote 4"
msgstr "Connecter la 4è Wiimote"
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/Main.cpp:597
2009-08-09 23:01:41 +02:00
msgid "Connecting..."
msgstr "Connexion..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Console"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Contrôle"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Convertir en GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr "Echec de la copie"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copier vers la carte mémoire %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
2009-08-09 23:01:41 +02:00
msgid "Core"
msgstr "Core"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr "Impossible de créer %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr "Impossible d'initialiser le moteur %s."
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
"Impossible de lire \"%s\". Il n'y a pas de disque dans le lecteur, ou ce "
"n'est pas un backup GC/Wii. Veuillez noter que les disques originaux de "
"GameCube et Wii ne peuvent pas être plus par la plupart des lecteurs DVD sur "
"PC."
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Impossible de reconnaître le fichier ISO %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:588
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Could not save %s"
msgstr "Impossible de sauvegarder %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
"Impossible de définir les manettes. Le joueur a quitté le jeu ou le jeu est "
"en cours d'exécution !\n"
"(le paramétrage des manettes pendant l'émulation du jeu n'est pas encore "
"pris en charge)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
2009-08-09 23:01:41 +02:00
msgstr ""
"Impossible d'écrire le fichier de carte mémoire %s.\n"
"\n"
"Exécutez-vous Dolpin à partir d'un CD/DVD, ou le fichier de sauvegarde est "
"peut-être protégé contré l'écriture ?"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1067
2009-08-09 23:01:41 +02:00
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Impossible de trouver la commande d'ouverture pour l'extension 'ini' !"
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Impossible d'initialiser les composants de base.\n"
"Vérifiez votre configuration."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr "Nombre :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
2009-08-09 23:01:41 +02:00
msgid "Country:"
msgstr "Pays :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Créer un code AR"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr "Créer une nouvelle perspective"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
2009-08-09 23:01:41 +02:00
msgid "Created by KDE-Look.org"
msgstr "Créé par KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
2011-12-18 20:40:09 +01:00
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Créé par Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
2009-08-09 23:01:41 +02:00
msgid "Created by VistaIcons.com"
msgstr "Créé par VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
2009-08-09 23:01:41 +02:00
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Créé par black_rider et publié sur ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:28
2009-08-09 23:01:41 +02:00
msgid "Creator: "
msgstr "Créateur :"
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr "Critique"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:557
2009-08-09 23:01:41 +02:00
msgid "Crop"
msgstr "Couper"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
2009-08-09 23:01:41 +02:00
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Couper l'image de 4/3 vers 5/4, ou de 16/9è vers 16/10è.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr "Crossfade"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr "Le dossier actuel a été changé de %s en %s après wxFileSelector !"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
2009-08-09 23:01:41 +02:00
msgid "Custom Projection Hack"
msgstr "Hack de projection personnalisé"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr "Paramètres du hack de projection personnalisé"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
2009-08-09 23:01:41 +02:00
msgid "Customize some Orthographic Projection parameters."
msgstr "Personnalise certains paramètres de projection orthographique."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
2009-08-09 23:01:41 +02:00
msgid "Czech"
msgstr "Tchèque"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
2009-08-09 23:01:41 +02:00
msgid "D-Pad"
msgstr "Pad numérique"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
2009-08-09 23:01:41 +02:00
msgid "DSP Emulator Engine"
msgstr "Moteur d'émulation du DSP (Audio)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:327
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
2009-08-09 23:01:41 +02:00
msgid "DSP HLE emulation (fast)"
msgstr "Emulation du DSP en HLE (rapide)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253
2009-08-09 23:01:41 +02:00
msgid "DSP LLE interpreter (slow)"
msgstr "Interpréteur du DSP en LLE (lent)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
2009-08-09 23:01:41 +02:00
msgid "DSP LLE on Thread"
msgstr "DSP LLE sur thread"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
2009-08-09 23:01:41 +02:00
msgid "DSP LLE recompiler"
msgstr "Recompilateur du DSP en LLE"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr "Paramètres DSP (audio)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
2009-08-09 23:01:41 +02:00
msgid "DVD Root:"
msgstr "Racine du DVD :"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:238
msgid "DVDLowRead - Fatal Error: failed to read from volume"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:332
msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr "Taille des données"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
2009-08-09 23:01:41 +02:00
msgid "Date:"
msgstr "Date :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Fichiers Datel MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Zone morte"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Débug"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
2009-08-09 23:01:41 +02:00
msgid "Debugging"
msgstr "Débug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Décimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:951
2009-08-09 23:01:41 +02:00
msgid "Decompress ISO..."
msgstr "Décompresser l'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
2009-08-09 23:01:41 +02:00
msgid "Decompress selected ISOs..."
msgstr "Décompresser les ISO sélectionnés..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1144
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
2009-08-09 23:01:41 +02:00
msgid "Decompressing ISO"
msgstr "Décompression de l'ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr "Par défaut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:773
2009-08-09 23:01:41 +02:00
msgid "Default ISO:"
msgstr "ISO par défaut :"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
2009-08-09 23:01:41 +02:00
msgid "Default font"
msgstr "Police par défaut"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
2009-08-09 23:01:41 +02:00
msgid "Delete"
msgstr "Supprimer"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
2009-08-09 23:01:41 +02:00
msgid "Delete Save"
msgstr "Supprimer la sauvegarde"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Supprimer le fichier '%s' ?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:681
2009-08-09 23:01:41 +02:00
msgid "Description"
msgstr "Description"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Détecter"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:232
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:327
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
"Détecté que le DVD a essayé de lire plus de données que ce que peut contenir "
"le buffer de sortie."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Appareil"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
2009-08-09 23:01:41 +02:00
msgid "Device Settings"
msgstr "Paramètres de la console virtuelle"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr "Appel"
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
2009-08-09 23:01:41 +02:00
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
2009-08-09 23:01:41 +02:00
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
2009-08-09 23:01:41 +02:00
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"La vérification de la somme de contrôle du dossier a échoué\n"
" et la vérification de la somme de contrôle du dossier de sauvegarde a échoué"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:479
2009-08-09 23:01:41 +02:00
msgid "Disable"
msgstr "Désactiver"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
2009-08-09 23:01:41 +02:00
msgid "Disable Fog"
msgstr "Désactiver la fumée"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
2009-08-09 23:01:41 +02:00
msgid "Disable Lighting"
msgstr "Désactiver l'éclairage"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
2009-08-09 23:01:41 +02:00
msgid "Disable Per-Pixel Depth"
msgstr "Désactiver la profondeur / pixel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
2009-08-09 23:01:41 +02:00
msgid "Disable Textures"
msgstr "Désactiver les textures"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
2009-08-09 23:01:41 +02:00
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Désactive l'émulation des XFB.\n"
"Accélère beaucoup l'émulation mais provoque de gros pépins dans les nombreux "
"jeux s'appuyant dessus (particulièrement les applications homebrew).\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
2009-08-09 23:01:41 +02:00
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Désactive l'émulation de copies d'EFB.\n"
"Elles sont souvent utilisées pour du post-processing ou des effets de rendu "
"sur texture, donc cocher cette case va beaucoup accélérer l'émulation mais "
"aussi provoquer des pépins.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
2009-08-09 23:01:41 +02:00
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Désactive l'application de textures.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:562
2009-08-09 23:01:41 +02:00
msgid "Disc"
msgstr "Disque"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Erreur de lecture du disque"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
2009-08-09 23:01:41 +02:00
msgid "Display"
msgstr "Vidéo"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
2009-08-09 23:01:41 +02:00
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Affiche les entrées lues par l'émulateur.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Diviser"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1065
2009-08-09 23:01:41 +02:00
msgid "Do you want to stop the current emulation?"
msgstr "Voulez-vous arrêter l'émulation en cours ?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:932
2009-08-09 23:01:41 +02:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Configuration des graphismes %s pour Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "Site &web de Dolphin"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Configuration de Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuration de la Wiimote pour Dolphin"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1217
msgid "Dolphin GCPad Configuration"
msgstr "Configuration de la manette GC pour Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:748
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1157
2009-08-09 23:01:41 +02:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Films TAS Dolphin (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr "Configuration de la Wiimote pour Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr "Dolphin dans &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
2011-12-18 20:40:09 +01:00
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin n'a pas trouvé d'ISO GC/Wii. Double-cliquez ici pour chercher des "
"fichiers..."
2009-08-09 23:01:41 +02:00
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin est paramétré pour cacher tous les jeux. Double-cliquez ici pour "
"afficher tous les jeux..."
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
2009-08-09 23:01:41 +02:00
msgid "Down"
msgstr "Bas"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:55
2009-08-09 23:01:41 +02:00
msgid "Download Codes (WiiRD Database)"
msgstr "Télécharger des codes (base de données WiiRD)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:298
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu codes ont été téléchargés. (%lu ajoutés)"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr "Percussions"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
2009-08-09 23:01:41 +02:00
msgid "Dummy"
msgstr "Factice"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
2009-08-09 23:01:41 +02:00
msgid "Dump Audio"
msgstr "Enregistrer le son"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
2009-08-09 23:01:41 +02:00
msgid "Dump EFB Target"
msgstr "Copier l'EFB cible"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
2009-08-09 23:01:41 +02:00
msgid "Dump Frames"
msgstr "Copier les images"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:538
2009-08-09 23:01:41 +02:00
msgid "Dump Textures"
msgstr "Copier les textures"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
2009-08-09 23:01:41 +02:00
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Copier toutes les images rendues (calculées) dans un fichier AVI dans User/"
"Dump/Frames/\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
2009-08-09 23:01:41 +02:00
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Copier les textures du jeu vers User/Dump/Textures/<id du jeu>/\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
2009-08-09 23:01:41 +02:00
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Copie le contenu des copies de l'EFB vers to User/Dump/Textures/\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:493
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
2009-08-09 23:01:41 +02:00
msgid "Dutch"
msgstr "Néerlandais"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr "&Quitter"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
2009-08-09 23:01:41 +02:00
msgid "EFB Copies"
msgstr "Copies de l'EFB"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERREUR : cette version de Dolphin requiert un pilote TAP-Win32 qui ait au "
"moins la version %d.%d -- Si vous avez récemment mis à niveau votre "
"distribution de Dolphin, un redémarrage est probablement nécessaire pour que "
"Windows charge le nouveau pilote."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:170
2009-08-09 23:01:41 +02:00
msgid "EUROPE"
msgstr "Europe"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr "Premières mises à jour de mémoire"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr "Editer"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Editer le code ActionReplay"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
2009-08-09 23:01:41 +02:00
msgid "Edit Config"
msgstr "Editer la configuration"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Editer le patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr "Modifier la perspective actuelle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:422
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:444
2009-08-09 23:01:41 +02:00
msgid "Edit..."
msgstr "Editer..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr "Effets"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
2009-08-09 23:01:41 +02:00
msgid "Embedded Frame Buffer"
msgstr "Buffer d'image embarqué"
#: Source/Core/Core/Src/Core.cpp:174
2009-08-09 23:01:41 +02:00
msgid "Emu Thread already running"
msgstr "Thread d'émulation déjà en cours d'exécution"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
2009-08-09 23:01:41 +02:00
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emule précisément les XFB.\n"
"Ralentit beaucoup l'émulation et empêche le rendu en haute résolution, mais "
"est nécessaire pour émuler certains jeux correctement.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, sélectionnez plutôt Virtuel."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
2009-08-09 23:01:41 +02:00
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Emule les XFB en utilisant les objets de texture du GPU.\n"
"Corrige beaucoup de jeux qui ne fonctionnent pas sans émulation de XFB, sans "
"être aussi lent qu'une réelle émulation de l'XFB. Cependant, cela peut ne "
"pas fonctionner pour beaucoup d'autres jeux (particulièrement les "
"applications homebrew).\n"
2009-08-09 23:01:41 +02:00
"Dans le doute, sélectionnez cette case."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr "Wiimote émulée"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
2009-08-09 23:01:41 +02:00
msgid "Emulation State: "
msgstr "Etat de l'émulation :"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Activer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
2009-08-09 23:01:41 +02:00
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
2009-08-09 23:01:41 +02:00
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active les effets 3D via la stéréoscopie en utilisant la technologie nVidia "
"3D Vision, si elle est prise en charge par votre GPU.\n"
2009-08-09 23:01:41 +02:00
"Peut provoquer des pépins.\n"
"Ne fonctionne qu'en plein écran.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr "Activer la journalisation AR"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
2009-08-09 23:01:41 +02:00
msgid "Enable BAT"
msgstr "Activer BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:326
2009-08-09 23:01:41 +02:00
msgid "Enable Block Merging"
msgstr "Activer l'assemblage de blocs"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
2011-12-18 20:40:09 +01:00
msgid "Enable Bounding Box Calculation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Enable Cache"
msgstr "Activer le cache"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
2009-08-09 23:01:41 +02:00
msgid "Enable Cheats"
msgstr "Activer les Cheats"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
2009-08-09 23:01:41 +02:00
msgid "Enable DTK Music"
msgstr "Activer la musique DTK"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
2009-08-09 23:01:41 +02:00
msgid "Enable Dual Core"
msgstr "Activer le Dual Core"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
2009-08-09 23:01:41 +02:00
msgid "Enable Dual Core (speedup)"
msgstr "Activer le Dual Core (plus rapide)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
2009-08-09 23:01:41 +02:00
msgid "Enable Hotkeys"
msgstr "Activer les touches de raccourci"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
2009-08-09 23:01:41 +02:00
msgid "Enable Idle Skipping"
msgstr "Activer le saut d'inactivité"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
2009-08-09 23:01:41 +02:00
msgid "Enable Idle Skipping (speedup)"
msgstr "Activer le saut d'inactivité (plus rapide)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
2009-08-09 23:01:41 +02:00
msgid "Enable MMU"
msgstr "Activer le MMU"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:330
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
2009-08-09 23:01:41 +02:00
msgid "Enable Progressive Scan"
msgstr "Activer le Progressive Scan"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
2009-08-09 23:01:41 +02:00
msgid "Enable Screen Saver"
msgstr "Activer l'économiseur d'écran"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
2009-08-09 23:01:41 +02:00
msgid "Enable WideScreen"
msgstr "Activer l'écran large (16/9è)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:523
2009-08-09 23:01:41 +02:00
msgid "Enable Wireframe"
msgstr "Activer le rendu en fil de fer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Active le filtrage anisotropique.\n"
"Améliore la qualité visuelle des textures qui ont des angles de vue "
"obliques.\n"
2009-08-09 23:01:41 +02:00
"Peut provoquer des soucis pour un petit nombre de jeux.\n"
"\n"
"Dans le doute, sélectionnez 1x."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Activer l'accès disque rapide. Requis pour certains jeux. (MARCHE = Rapide, "
"ARRÊT = Compatible)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
2009-08-09 23:01:41 +02:00
msgid "Enable pages"
msgstr "Activer les appels"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sélectionnez ceci si vous souhaitez que le rendu se fasse sur l'intégralité "
"de l'écran.\n"
2009-08-09 23:01:41 +02:00
"Si cette case est décochée, une fenêtre de rendu sera créée.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cochez cette case si vous souhaitez que la fenêtre principale de Dolphin "
"soit utilisée pour le rendu, plutôt qu'une fenêtre séparée.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
2011-12-18 20:40:09 +01:00
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Activer ceci pour accélérer La légende de Zelda : Twilight Princess. "
"Désactiver pour TOUS les autres jeux."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Activer la traduction de bloc d'adresse (BAT), une fonctionnalité de l'unité "
"de gesiton de mémoire. Fidèle au matériel de la console, mais lent à émuler. "
"(ON = Compatible, OFF = Rapide)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
2009-08-09 23:01:41 +02:00
msgid "Enables Custom Projection Hack"
msgstr "Active un hack de projection personnalisé"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active le scan progressif, s'il est pris en charge par le logiciel émulé.\n"
"La plupart des jeux n'en tiennent pas compte.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Activer le Memory Management Unit (unité de gestion de la mémoire), requis "
"pour certains jeux. (ON = Compatible, OFF = Vitesse)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
2009-08-09 23:01:41 +02:00
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Encoder les images enregistrées en utilisant le codec FFV1.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Fin"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
2009-08-09 23:01:41 +02:00
msgid "English"
msgstr "Anglais"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
2009-08-09 23:01:41 +02:00
msgid "Enhancements"
msgstr "Améliorations"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr "Entrer un nom pour la nouvelle perspective :"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr "Entrée %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr "Entrée 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr "Egal"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
msgid "Error"
msgstr "Erreur"
#: Source/Core/DolphinWX/Src/Main.cpp:346
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Erreur lors du chargement de la langue sélectionnée. Retour à la langue par "
"défaut du système."
2009-08-09 23:01:41 +02:00
#: Source/Core/Common/Src/ChunkFile.h:194
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:281
2009-08-09 23:01:41 +02:00
#, c-format
2011-12-18 20:40:09 +01:00
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Erreur : essai d'accès aux polices %s mais elles ne sont pas chargées. Les "
"jeux peuvent ne pas afficher les polices correctement, ou planter."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Echap"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr "Euphorie"
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
"Erreur d'exception : accès à un espace en-dessous de la mémoire. %08llx%08llx"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Exécuter"
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr "Quitter Dolphin avec l'émulateur"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr "Echec de l'exportation"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:651
2009-08-09 23:01:41 +02:00
msgid "Export File"
msgstr "Exporter un fichier"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
2009-08-09 23:01:41 +02:00
msgid "Export Recording"
msgstr "Exporter l'enregistrement..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr "Exporter l'enregistrement..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
2009-08-09 23:01:41 +02:00
msgid "Export Save"
msgstr "Exporter une sauvegarde"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:935
2009-08-09 23:01:41 +02:00
msgid "Export Wii save (Experimental)"
msgstr "Exporter une sauvegarde Wii (expérimental)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
2009-08-09 23:01:41 +02:00
msgid "Export all saves"
msgstr "Exporter toutes les sauvegardes"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr "L'exportation a échoué. Essayer de nouveau ?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr "Exporter l'enregistrement sous..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Extension"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
2009-08-09 23:01:41 +02:00
msgid "External Frame Buffer"
msgstr "Buffer d'image externe"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr "Paramètres supplémentaires"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr "Paramètre supplémentaire utile dans ''Metroid: Other M'' uniquement."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:633
2009-08-09 23:01:41 +02:00
msgid "Extract All Files..."
msgstr "Extraire tous les fichiers..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:635
2009-08-09 23:01:41 +02:00
msgid "Extract Apploader..."
msgstr "Extraire l'Apploader..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:636
2009-08-09 23:01:41 +02:00
msgid "Extract DOL..."
msgstr "Extraire le DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:629
2009-08-09 23:01:41 +02:00
msgid "Extract Directory..."
msgstr "Extraire un dossier..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:631
2009-08-09 23:01:41 +02:00
msgid "Extract File..."
msgstr "Extraire un fichier..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
2009-08-09 23:01:41 +02:00
msgid "Extract Partition..."
msgstr "Extraire une partition..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:736
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Extracting %s"
msgstr "Extraction de %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
2009-08-09 23:01:41 +02:00
msgid "Extracting All Files"
msgstr "Extraction de tous les fichiers"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:720
2009-08-09 23:01:41 +02:00
msgid "Extracting Directory"
msgstr "Extraction du dossier"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:722
2009-08-09 23:01:41 +02:00
msgid "Extracting..."
msgstr "Extraction..."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr "Octet FIFO"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr "Lecteur FIFO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:173
2009-08-09 23:01:41 +02:00
msgid "FRANCE"
msgstr "France"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
2009-08-09 23:01:41 +02:00
msgid "FST Size:"
msgstr "Taille FST :"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr "Connexion impossible !"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr "Ecoute impossible !"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:308
2009-08-09 23:01:41 +02:00
msgid "Failed to download codes."
msgstr "Impossible de télécharger les codes."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:836
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Failed to extract to %s!"
msgstr "Impossible d'extraire vers %s !"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
"Impossible de lire la ROM du DSP : \t%s\n"
"\n"
"Ce fichier est requis pour utliliser le DSP LLE.\n"
"Il n'est pas fourni avec Dolphin pour des raisons de copyright.\n"
"Utilisez DSPSpy pour extraire le fichier de votre console.\n"
"\n"
"Vous pouvez utiliser le moteur DSP HLE à la place, celui-ci ne requiert pas "
"d'extration de ROM.\n"
2009-08-09 23:01:41 +02:00
"(Sélectionnez-le depuis l'onglet \"Audio\" dans la fenêtre de configuration.)"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr "Impossible de charger bthprops.cpl"
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr "Impossible de charger hid.dll"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr "Impossible de lire banner.bin"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Impossible de lire correctement la sauvegarde de la table d'allocation des "
"blocs\n"
2009-08-09 23:01:41 +02:00
"(0x8000-0x9FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Impossible de lire correctement la table d'allocation des blocs\n"
"(0x6000-0x7FFF)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr "Impossible de lire les données du fichier %d"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Impossible de lire correctement la sauvegarde des dossiers\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Impossible de lire le dossier correctement\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Impossible de lire l'entête correctement\n"
"(0x0000-0x1FFF)"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
"Impossible de lire les données de sauvegarde\n"
"(0xA000-)\n"
"La Carte mémoire est peut-être tronquée"
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr "Impossible de lire l'ID unique depuis l'image du disque"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Impossible d'écrire BT.DINF vers SYSCONF"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr "Impossible d'écrire bkhdr"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr "Impossible d'écrire l'entête de %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr "Impossible d'écire l'entête du fichier %d"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Farsi"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Fast"
msgstr "Rapide"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:494
msgid "Fast Mipmaps"
msgstr "Mipmaps rapides"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
2009-08-09 23:01:41 +02:00
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Version rapide de la MMU. Ne fonctionne pas avec tous les jeux."
#: Source/Core/Core/Src/Movie.cpp:844
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr "Lecteur FIFO"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr "Infos du fichier"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:305
2009-08-09 23:01:41 +02:00
msgid "File contained no codes."
msgstr "Le fichier ne contient pas de code."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Fichier converti en .gci"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Le fichier n'a pu être ouvert\n"
"ou n'a pas d'extension valide"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Le fichier a l'extension \"%s\"\n"
"Les extensions valides sont (.raw/.gcp)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr "Le fichier n'est pas reconnu comme une carte mémoire"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr "Fichier non compressé"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:168
2009-08-09 23:01:41 +02:00
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr "FileIO : mode d'ouverture inconnu : 0x%02x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
2009-08-09 23:01:41 +02:00
msgid "Filesystem"
msgstr "Système de fichiers"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1060
2009-08-09 23:01:41 +02:00
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Type de fichier 'ini' est inconnu ! Ne sera pas ouvert !"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr "Premier bloc"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
2009-08-09 23:01:41 +02:00
msgid "Fix Checksums"
msgstr "Corriger les sommes de contôle"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 23:01:41 +02:00
msgid "Force 16:9"
msgstr "Forcer 16/9è"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 23:01:41 +02:00
msgid "Force 4:3"
msgstr "Forcer 4/3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
2009-08-09 23:01:41 +02:00
msgid "Force Console as NTSC-J"
msgstr "Forcer la console comme NTSC-J"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
2009-08-09 23:01:41 +02:00
msgid "Force Texture Filtering"
msgstr "Forcer le filtrage de texture"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
2009-08-09 23:01:41 +02:00
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Force le filtrage de texture, même si le jeu l'a explicitement désactivé.\n"
"Améliore légèrement la qualité des textures, mais peut provoquer des pépins "
"dans certains jeux.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Force le jeu à sortir des graphiques pour les écrans larges (16/9è, "
"16/10è).\n"
2009-08-09 23:01:41 +02:00
"Provoque des pépins graphiques dans certains jeux.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:490
2009-08-09 23:01:41 +02:00
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
2009-08-09 23:01:41 +02:00
msgstr ""
"Force le mode NTSC-J pour utiliser la police de la ROM japonaise.\n"
"Si cette case est décochée, Dolphin sera par défaut en NTSC-U et activera "
"automatiquement cette option lorsque des jeux japonais seront lancés."
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
2009-08-09 23:01:41 +02:00
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formater comme ASCII (NTSC\\PAL)?\n"
"Choisir Non pour sjis (NTSC-J)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr "Avant"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr "Image"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr "Image "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
2009-08-09 23:01:41 +02:00
msgid "Frame Advance"
msgstr "Avancement d'image"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
2009-08-09 23:01:41 +02:00
msgid "Frame Dumps use FFV1"
msgstr "L'enregistrement d'images utilise FFV1"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr "Plage d'images :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr "Saut d'&image :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
2009-08-09 23:01:41 +02:00
msgid "Framelimit:"
msgstr "Image/s max :"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr "Images à enregistrer :"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
2009-08-09 23:01:41 +02:00
msgid "Free Look"
msgstr "Vue libre"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
2009-08-09 23:01:41 +02:00
msgid "French"
msgstr "Français"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr "Plein écran"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
2009-08-09 23:01:41 +02:00
msgid "Fullscreen resolution:"
msgstr "Résolution en Plein écran :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr "Fichier GCI (*.gci)"
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Configuration de la journalisation"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr "Manette GC"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
2009-08-09 23:01:41 +02:00
msgid "Game ID:"
msgstr "ID du jeu :"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "Le jeu est déjà en cours d'émulation !"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "Le jeu n'est pas en cours d'émulation !"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Jeu non trouvé !!"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:404
2009-08-09 23:01:41 +02:00
msgid "Game-Specific Settings"
msgstr "Paramètres spécifiques au jeu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
2009-08-09 23:01:41 +02:00
msgid "GameConfig"
msgstr "Config du Jeu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
2009-08-09 23:01:41 +02:00
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr "Paramètres de la &manette GameCube"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1009
2009-08-09 23:01:41 +02:00
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "Carte mémoires de GameCube (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr "Paramètres de la manette GameCube"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
2009-08-09 23:01:41 +02:00
msgid "Gecko Codes"
msgstr "Codes Gecko"
#: Source/Core/Core/Src/GeckoCode.cpp:222
#, fuzzy, c-format
2009-08-09 23:01:41 +02:00
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported. Try using the "
"native code handler by placing the codehandler.bin file into the Sys "
"directory and restarting Dolphin.)"
2009-08-09 23:01:41 +02:00
msgstr ""
"Echec de l'exécution dy GeckoCode (CT%i CST%i) (%s)\n"
"(ou c'est un mauvais code, ou il n'est pas encore pris en charge.)"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
2009-08-09 23:01:41 +02:00
msgid "General"
msgstr "Général"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
msgid "General Settings"
msgstr "Paramètres généraux"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:489
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
2009-08-09 23:01:41 +02:00
msgid "German"
msgstr "Allemand"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
"GetARCode : l'index est plus grand que la taille de la liste de codes %lu"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "Graphismes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "Paramètres graphiques"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr "Plus grand que"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
2009-08-09 23:01:41 +02:00
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
2009-08-09 23:01:41 +02:00
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
msgstr ""
2011-12-18 20:40:09 +01:00
"Améliore significativement la qualité des textures générées en utilisant les "
"effets de rendu vers texture.\n"
"Le fait d'augmenter la résolution interne améliore l'impact de cette "
"option.\n"
"Baisse légèrement les performances et peut provoquer quelques pépins (mais "
"peu probable).\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
2009-08-09 23:01:41 +02:00
msgid "Greek"
msgstr "Grèque"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Vert"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr "Vert Gauche"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr "Vert Droite"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Guitare"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr "Appel de HCI_CMD_INQUIRY, veuillez nous le signaler !"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
2009-08-09 23:01:41 +02:00
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
2009-08-09 23:01:41 +02:00
msgid "Header checksum failed"
msgstr "Echec de la vérification de la somme de contrôle de l'entête"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
2009-08-09 23:01:41 +02:00
msgid "Hebrew"
msgstr "Hébreu"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr "Hauteur"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Aide"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
"Bonjour,\n"
"\n"
"Dolphin requiert que votre processeur prenne en charge les instructions "
"SSE2.\n"
"Malheureusement, votre processeur ne les a pas, et donc Dolphin ne "
"s'exécutera pas.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Sayonara !\n"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr "Cacher"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
2009-08-09 23:01:41 +02:00
msgid "Hide Mouse Cursor"
msgstr "Masquer le curseur de la souris"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Masquer le curseur de la souris s'il est au-dessus de la fenêtre "
"d'émulation.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Hôte"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Configuration des raccourcis clavier"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
2009-08-09 23:01:41 +02:00
msgid "Hotkeys"
msgstr "Raccourcis clavier"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
2009-08-09 23:01:41 +02:00
msgid "Hungarian"
msgstr "Hongrois"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr "Wiimote hybride"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:526
2009-08-09 23:01:41 +02:00
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS : Impossible d'obtenir des données à partir d'un ticket "
"inconnu : %08x/%08x"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:793
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
2009-08-09 23:01:41 +02:00
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
"IOCTL_ES_LAUNCH : Le jeu a essayé de recharger ios ou un titre qui n'est pas "
"disponible dans votre copie de la NAND\n"
2009-08-09 23:01:41 +02:00
"ID du titre : %016llx.\n"
" Dolphin va probablement figer maintenant"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:307
2009-08-09 23:01:41 +02:00
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr "IOCTL_ES_READCONTENT - mauvaise destination"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686
2009-08-09 23:01:41 +02:00
msgid "IPL Settings"
msgstr "Paramètres IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "Pointeur IR"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr "Sensibilité de l'IR"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:521
2009-08-09 23:01:41 +02:00
msgid "ISO Details"
msgstr "Détails de l'ISO"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:768
2009-08-09 23:01:41 +02:00
msgid "ISO Directories"
msgstr "Dossiers des ISO"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:176
2009-08-09 23:01:41 +02:00
msgid "ITALY"
msgstr "Italie"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr "Icône"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
2011-12-18 20:40:09 +01:00
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Si les FPS ne sont pas corrects, cette option peut résoudre le souci. (ON = "
"Compatible, OFF = Vitesse)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:487
#, fuzzy
2011-12-18 20:40:09 +01:00
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50). Use "
"Audio to throttle using the DSP (might fix audio clicks but can also cause "
"constant noise depending on the game)."
2011-12-18 20:40:09 +01:00
msgstr ""
"Si vous définissez le limitateur de vitesse (Image /s max) à une valeur plus "
"élevée que la vitesse du jeu (NTSC:60, PAL:50), vous devez aussi désactiver "
"le contrôle audio dans le DSP pour que cela fonctionne."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
2009-08-09 23:01:41 +02:00
msgid "Ignore Format Changes"
msgstr "Ignorer les changements de formats"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
2009-08-09 23:01:41 +02:00
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignore tous les changements du format d'EFB.\n"
"Améliore les performances dans la plupart des jeux sans effet négatif. "
"Provoque des défauts graphiques dans un petit nombre de jeux.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, cochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
2009-08-09 23:01:41 +02:00
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignore les requêtes de lecture ou d'écriture vers l'EFB du CPU.\n"
"Améliore les performances dans certains jeux, mais peut désactiver certaines "
"fonctionnalités de gameplay ou effets graphiques.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
2009-08-09 23:01:41 +02:00
msgid "Import Save"
msgstr "Importer une sauvegarde"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr "L'importation a échoué. Essayer de nouveau ?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
"Le fichier importé a l'extension GSC\n"
"mais n'a pas une entête valide"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr "Le fichier importé a une longueur non valide"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
"Le fichier importé a l'extension SAV\n"
"mais n'a pas une entête valide"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
2009-08-09 23:01:41 +02:00
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Améliore les performances mais peut causer de petits pépins dans les jeux "
"s'appuyant sur une émulation de brouillard/fumée correcte.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
2009-08-09 23:01:41 +02:00
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Améliore les performances, mais peut faire disparaître l'éclairage dans la "
"plupart des jeux.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
2009-08-09 23:01:41 +02:00
msgid "In Game"
msgstr "Dans le jeu"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr "Dans le jeu"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
2009-08-09 23:01:41 +02:00
msgid "Info"
msgstr "Info"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Information"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr "Entrée"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Insérer"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Indiquer un code crypté ou décrypté ici..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
2009-08-09 23:01:41 +02:00
msgid "Insert SD Card"
msgstr "Insérer une carte SD"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Indiquer un nom ici..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
msgid "Install WAD"
msgstr "Installer un WAD"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
2009-08-09 23:01:41 +02:00
msgid "Install to Wii Menu"
msgstr "Installer dans le menu Wii"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
"InstallExceptionHandler a été appelé, mais cette plateforme ne le prend pas "
"encore en charge."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1376
2009-08-09 23:01:41 +02:00
msgid "Installing WAD..."
msgstr "Installation du WAD..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
2009-08-09 23:01:41 +02:00
msgid "Interface"
msgstr "Interface"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:591
2009-08-09 23:01:41 +02:00
msgid "Interface Settings"
msgstr "Paramètres de l'interface"
#: Source/Core/Core/Src/State.cpp:242
2009-08-09 23:01:41 +02:00
msgid "Internal LZO Error - compression failed"
msgstr "Erreur interne LZO - échec de la compression"
#: Source/Core/Core/Src/State.cpp:338
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Erreur interne LZO - échec de la décompression (%d) (%li, %li) \n"
"Essayez de charger à nouveau l'état"
#: Source/Core/Core/Src/State.cpp:461
2009-08-09 23:01:41 +02:00
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erreur interne LZO - échec de lzo_init()"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
2009-08-09 23:01:41 +02:00
msgid "Internal Resolution:"
msgstr "Résolution interne :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
2009-08-09 23:01:41 +02:00
msgid "Interpreter (VERY slow)"
msgstr "Interpréteur (TRES lent)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
2009-08-09 23:01:41 +02:00
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr "Taille invalide (%x) ou mot Magique (%x)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr "Valeur non valide !"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr "bar.map ou entrée dir non valide"
#: Source/Core/Core/Src/CoreTiming.cpp:537
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Invalid event type %i"
msgstr "Type d'évènement non valide : %i"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr "Fichier non valide"
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
"Le fichier opening.bnr n'est pas valide dans ce GCM :\n"
"%s\n"
"Vous devriez copier à nouveau ce jeu."
#: Source/Core/Core/Src/Movie.cpp:540
2009-08-09 23:01:41 +02:00
msgid "Invalid recording file"
msgstr "Fichier d'enregitrement non valide"
#: Source/Core/Core/Src/Core.cpp:491
2009-08-09 23:01:41 +02:00
msgid "Invalid state"
msgstr "Etat non valide"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
2009-08-09 23:01:41 +02:00
msgid "Italian"
msgstr "Italien"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
2009-08-09 23:01:41 +02:00
msgid "JAPAN"
msgstr "Japon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
2009-08-09 23:01:41 +02:00
msgid "JIT Recompiler (recommended)"
msgstr "Recompilateur JIT (recommandé) "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
2009-08-09 23:01:41 +02:00
msgid "JITIL experimental recompiler"
msgstr "Recompilateur expérimental JIT"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
2009-08-09 23:01:41 +02:00
msgid "Japanese"
msgstr "Japonais"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
2009-08-09 23:01:41 +02:00
msgid "KOREA"
msgstr "Corée"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
2009-08-09 23:01:41 +02:00
msgid "Key"
msgstr "Touche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
2009-08-09 23:01:41 +02:00
msgid "Korean"
msgstr "Coréen"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
2009-08-09 23:01:41 +02:00
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "Bouton L"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
2009-08-09 23:01:41 +02:00
msgid "L-Analog"
msgstr "L Analog."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
2009-08-09 23:01:41 +02:00
msgid "Language:"
msgstr "Langue :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr "Dernier état écrasé"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr "Dernier état sauvegardé"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
2009-08-09 23:01:41 +02:00
msgid "Left"
msgstr "Gauche"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr "Stick Gauche"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
2009-08-09 23:01:41 +02:00
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
"Clic gauche pour détecter le raccourci clavier.\n"
"Touche Espace pour effacer."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clic gauche pour détecter l'entrée.\n"
"Clic du milieu pour effacer.\n"
"Clic droit pour plus d'options."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clic gauche/droit pour plus d'options.\n"
"Clic sur molette pour effacer."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr "Plus petit que"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
2009-08-09 23:01:41 +02:00
msgid "Limit by FPS"
msgstr "Nb de FPS comme limite"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Charger"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539
2009-08-09 23:01:41 +02:00
msgid "Load Custom Textures"
msgstr "Charger textures personnalisées"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 1"
msgstr "Charger l'état du Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 2"
msgstr "Charger l'état du Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 3"
msgstr "Charger l'état du Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 4"
msgstr "Charger l'état du Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 5"
msgstr "Charger l'état du Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 6"
msgstr "Charger l'état du Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 7"
msgstr "Charger l'état du Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 8"
msgstr "Charger l'état du Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "Charger un état..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415
msgid "Load Wii System Menu"
msgstr "Charger le Menu Système Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1410
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Charger le Menu Système Wii %d%c"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
2009-08-09 23:01:41 +02:00
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Charger les textures depuis User/Load/Textures/<id du jeu>/\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
"Charger les valeurs de pré-réglage à partir de la palette de hack "
"disponibles."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Charge le fichier spécifié (DOL, ELF, GCM, ISO, WAD)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr "Local"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
2009-08-09 23:01:41 +02:00
msgid "Lock Threads to Cores"
msgstr "Verrouiller les threads aux coeurs"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Journal"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr "Configuration de la journalisation"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:98
2009-08-09 23:01:41 +02:00
msgid "Log Types"
msgstr "Types de journaux"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83
2009-08-09 23:01:41 +02:00
msgid "Logger Outputs"
msgstr "Sorties des journalisations"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
2009-08-09 23:01:41 +02:00
msgid "Logging"
msgstr "Journalisation"
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr "Connexion au serveur perdue !"
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr "Emulation audio en bas niveau (LLE) ou en haut niveau (HLE)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "Bouton M"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
"MD5 non concordant\n"
" %016llx%016llx != %016llx%016llx"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
2009-08-09 23:01:41 +02:00
msgid "MMU Speed Hack"
msgstr "Hack de vitesse pour le MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Fichiers MadCatz Gameshark (*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
2009-08-09 23:01:41 +02:00
msgid "Main Stick"
msgstr "Stick principal"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
2009-08-09 23:01:41 +02:00
msgid "Maker ID:"
msgstr "ID concepteur :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:498
2009-08-09 23:01:41 +02:00
msgid "Maker:"
msgstr "Concepteur :"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr "La carte mémoire contient déjà une sauvegarde pour ce titre"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr "Carte mémoire déjà chargée"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr "Octet mémoire"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
2009-08-09 23:01:41 +02:00
msgid "Memory Card"
msgstr "Carte mémoire"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Gestionnaire de cartes mémoires | ATTENTION : Faites des sauvegardes avant "
"utilisation, devrait être OK mais corruption possible de données !"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Le nom de fichier de la Carte mémoire dans le slot %c n'est pas correct\n"
"Région non spécifiée\n"
"\n"
"Le chemin du Slot %c a été changé pour\n"
"%s\n"
"Voulez-vous copier l'ancien fichier vers ce nouvel endroit ?\n"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
2009-08-09 23:01:41 +02:00
msgid "Memorycard filesize does not match the header size"
msgstr ""
"La taille du fichier de la carte mémoire ne correspond pas à la taille de "
"l'entête."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
2009-08-09 23:01:41 +02:00
msgid "Mic"
msgstr "Micro"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
2009-08-09 23:01:41 +02:00
msgid "Misc"
msgstr "Divers"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
2009-08-09 23:01:41 +02:00
msgid "Misc Settings"
msgstr "Paramètres divers"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr "Modif."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
2009-08-09 23:01:41 +02:00
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifie les textures pour afficher le format dans lequel elles sont "
"encodées. Il faudra redémarrer l'émulation dans la plupart des cas pour que "
"cela prenne effet.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:130
2009-08-09 23:01:41 +02:00
msgid "Monospaced font"
msgstr "Police mono-espacée."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
2009-08-09 23:01:41 +02:00
msgid "Motor"
msgstr "Vibreur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:664
2009-08-09 23:01:41 +02:00
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Placez le curseur de la souris sur une option pour afficher sa description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multiplier"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
"Supprime le son du haut-parleur de la Wiimote. Corrige les déconnexions "
"aléatoires sur les Wiimotes physiques. N'affecte pas les Wiimotes émulées."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Ajout"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Début"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Décimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Supprimer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Diviser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Bas"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Entrée"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Egal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Début"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insérer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Gauche"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multiplier"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page bas"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Haut"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Droite"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Séparateur"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Espace"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Soustraire"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tabulation"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Haut"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr "Nom :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:26
2009-08-09 23:01:41 +02:00
msgid "Name: "
msgstr "Nom :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Fichiers natifs GCI (*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr "Nouvelle recherche"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
2009-08-09 23:01:41 +02:00
msgid "Next Page"
msgstr "Page suivante"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr "Recherche suivante"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Pseudo :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:200
2009-08-09 23:01:41 +02:00
msgid "No Country (SDK)"
msgstr "Pas de pays (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
2009-08-09 23:01:41 +02:00
msgid "No ISOs or WADS found"
msgstr "Aucun ISO ou WAD trouvé"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr "Aucune bannière trouvée pour le titre %s"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr "Pas d'attachement"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr "Aucun fichier chargé"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr "Aucune entrée de dossier d'index libre"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr "Aucun fichier enregistré"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr "Aucun dossier de sauvegarde trouvé pour le titre %s"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr "Aucune"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
2009-08-09 23:01:41 +02:00
msgid "Norwegian Bokmaal"
msgstr "Norvégien Bokmål"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr "Différent"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865
2009-08-09 23:01:41 +02:00
msgid "Not Set"
msgstr "Non défini"
#: Source/Core/DolphinWX/Src/Main.cpp:596
2009-08-09 23:01:41 +02:00
msgid "Not connected"
msgstr "Non connectée"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
2009-08-09 23:01:41 +02:00
msgid "Notes"
msgstr "Notes"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:27
2009-08-09 23:01:41 +02:00
msgid "Notes: "
msgstr "Notes :"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Note"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Verr. Num"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr "Nombre de codes :"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
2009-08-09 23:01:41 +02:00
msgid "Nunchuk"
msgstr "Nunchuck"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Accéleration du Nunchuck"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr "Objet"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr "Plage d'objets :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
2009-08-09 23:01:41 +02:00
msgid "Off"
msgstr "Arrêt"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr "%d blocs disponibles seulement"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
2009-08-09 23:01:41 +02:00
msgid "Open"
msgstr "Ouvrir"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:937
2009-08-09 23:01:41 +02:00
msgid "Open &containing folder"
msgstr "Ouvrir l'emplacement du fichier"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
2009-08-09 23:01:41 +02:00
msgid "Open Wii &save folder"
msgstr "Ouvrir le dossier de &sauvegarde Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "Ouvrir un fichier..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL : impossible de créer le contexte pour le matériel %s"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : impossible de trouver des périphériques audio"
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL : impossible d'ouvrir le périphérique %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
2009-08-09 23:01:41 +02:00
msgid "OpenCL Texture Decoder"
msgstr "Décodeur de texture OpenCL"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
2009-08-09 23:01:41 +02:00
msgid "OpenMP Texture Decoder"
msgstr "Décodeur de texture OpenMP"
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr "Ouvrir le débuggueur"
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr "Ouvrir le journaliseur"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
2009-08-09 23:01:41 +02:00
msgid "Options"
msgstr "Options"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Orange"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
"L'ordre des fichiers dans le Dossier de fichiers ne correspond pas à l'ordre "
"des blocs\n"
2009-08-09 23:01:41 +02:00
"Faites un clic droit et exportez toutes les sauvegardes,\n"
"et importez les sauvegardes vers une nouvelle carte mémoire\n"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
2009-08-09 23:01:41 +02:00
msgid "Other"
msgstr "Autres"
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
"Autre client déconnecté pendant que le jeu est en cours d'exécution !! "
"NetPlay est désactivé. Vous devez arrêter le jeu manuellement."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr "Sortie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr "Jouer l'enregistrement..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr "Manette"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr "Manette "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr "Manettes"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Défil Bas"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Défil Haut"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr "Jumeler"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraphe"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr "Paramètres"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:227
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Partition %i"
msgstr "Partition %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
2009-08-09 23:01:41 +02:00
msgid "Patches"
msgstr "Patchs"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
2009-08-09 23:01:41 +02:00
msgid "Paths"
msgstr "Chemins"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1618
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1619
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
2009-08-09 23:01:41 +02:00
msgid "Per-Pixel Lighting"
msgstr "Eclairage par pixel"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:357
2009-08-09 23:01:41 +02:00
msgid "Perfect"
msgstr "Parfait"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr "Perspective %d"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1627
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1628
2009-08-09 23:01:41 +02:00
msgid "Play"
msgstr "Démarrer"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
2009-08-09 23:01:41 +02:00
msgid "Play Recording"
msgstr "Jouer l'enregistrement..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
2009-08-09 23:01:41 +02:00
msgid "Play/Pause"
msgstr "Démarrer/Arrêter"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
2009-08-09 23:01:41 +02:00
msgid "Playable"
msgstr "Jouable"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr "Options de lecture"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Joueurs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1066
2009-08-09 23:01:41 +02:00
msgid "Please confirm..."
msgstr "Veuillez confirmer..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr "Merci de créer une perspective avant de sauvegarder"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Plus-Moins"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
2009-08-09 23:01:41 +02:00
msgid "Polish"
msgstr "Polonais"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
2009-08-09 23:01:41 +02:00
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671
2009-08-09 23:01:41 +02:00
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
2009-08-09 23:01:41 +02:00
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
2009-08-09 23:01:41 +02:00
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
2009-08-09 23:01:41 +02:00
msgid "Portuguese"
msgstr "Portugais"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
2009-08-09 23:01:41 +02:00
msgid "Portuguese (Brazilian)"
msgstr "Portugais (brésilien)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
2009-08-09 23:01:41 +02:00
msgid "Post-Processing Effect:"
msgstr "Effet de Post-processing :"
#: Source/Core/Core/Src/Movie.cpp:759
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:853
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:830
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr "Pré-réglages :"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Page préc."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
2009-08-09 23:01:41 +02:00
msgid "Previous Page"
msgstr "Page précédente"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr "Valeur précédente"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Imprimer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr "Propriétés"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr "Vider le cache"
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Question"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Quitter"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
2009-08-09 23:01:41 +02:00
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "Bouton R"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
2009-08-09 23:01:41 +02:00
msgid "R-Analog"
msgstr "R Analog."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
2009-08-09 23:01:41 +02:00
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
2009-08-09 23:01:41 +02:00
msgid "RUSSIA"
msgstr "Russie"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr "Etendue"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
2009-08-09 23:01:41 +02:00
msgid "Read-only mode"
msgstr "Mode Lecture seule"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
2009-08-09 23:01:41 +02:00
msgid "Real"
msgstr "Réel"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr "Wiimote physique"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
msgid "Real Wiimotes"
msgstr "Wiimote physique"
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr "Confirmation de reconnexion de la Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr "Reconnecter la Wiimote lors du chargement d'un état"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr "Enregistrer"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr "Infos sur l'enregistrement"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr "Options d'enregistrement"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Rouge"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Rouge Gauche"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr "Rouge Droite"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
"Réduit la quantité d'aliasing causée par des graphiques 3D rasterisés.\n"
"Ceci permet d'avoir une image moins carrée, avec moins d'effets d'escalier.\n"
"Impacte négativement les performances de l'émulation et peut provoquer des "
"pépins.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, sélectionnez Aucune."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
2009-08-09 23:01:41 +02:00
msgid "Refresh"
msgstr "Rafraîchir"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
2009-08-09 23:01:41 +02:00
msgid "Refresh List"
msgstr "Rafraîchir la liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr "Rafraîchir la liste des jeux"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:424
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:446
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
2009-08-09 23:01:41 +02:00
msgid "Remove"
msgstr "Retirer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
2009-08-09 23:01:41 +02:00
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Fait un rendu de la scène en fil de fer.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
2009-08-09 23:01:41 +02:00
msgid "Render to Main Window"
msgstr "Rendu dans la fenêtre principale"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
2009-08-09 23:01:41 +02:00
msgid "Reset"
msgstr "Reset"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Résultats"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Entrée"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
2009-08-09 23:01:41 +02:00
msgid "Right"
msgstr "Droite"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr "Stick Droit"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
2009-08-09 23:01:41 +02:00
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
2009-08-09 23:01:41 +02:00
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Exécuter DSP LLE sur un thread dédié (non recommandé)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
2009-08-09 23:01:41 +02:00
msgid "Russian"
msgstr "Russe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr "Sau&vegarder l'état"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:469
msgid "Safe"
msgstr "Sûr "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
2009-08-09 23:01:41 +02:00
msgid "Sample Rate:"
msgstr "Echantillonnage :"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
2009-08-09 23:01:41 +02:00
msgid "Save"
msgstr "Sauver"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Enregistrer GCI sous..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 1"
msgstr "Sauvegarder l'état vers le Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 2"
msgstr "Sauvegarder l'état vers le Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 3"
msgstr "Sauvegarder l'état vers le Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 4"
msgstr "Sauvegarder l'état vers le Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 5"
msgstr "Sauvegarder l'état vers le Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 6"
msgstr "Sauvegarder l'état vers le Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 7"
msgstr "Sauvegarder l'état vers le Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 8"
msgstr "Sauvegarder l'état vers le Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "Enregistrer l'état"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:611
2009-08-09 23:01:41 +02:00
msgid "Save as..."
msgstr "Enregistrer sous..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259
2009-08-09 23:01:41 +02:00
msgid "Save compressed GCM/ISO"
msgstr "Sauver le fichier compressé GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr "Sauvegarder la perspective actuelle"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
2009-08-09 23:01:41 +02:00
msgid "Save decompressed GCM/ISO"
msgstr "Sauvegarder le fichier GCM/ISO décompressé"
#: Source/Core/Core/Src/Movie.cpp:623
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
"Le film de sauvegarde d'état %s est corrompu, arrêt de l'enregistrement du "
"film..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr "Copie à l'échelle de l'EFB"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:630
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Scanning %s"
msgstr "Analyse de %s"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:611
2009-08-09 23:01:41 +02:00
msgid "Scanning for ISOs"
msgstr "Recherche d'ISO"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:612
2009-08-09 23:01:41 +02:00
msgid "Scanning..."
msgstr "Recherche..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr "Capt écran"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Arrêt défil."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Fitre de recherche"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
2009-08-09 23:01:41 +02:00
msgid "Search Subfolders"
msgstr "Chercher dans sous-dossiers"
#: Source/Core/Common/Src/SysConf.h:103 Source/Core/Common/Src/SysConf.h:126
#: Source/Core/Common/Src/SysConf.h:146 Source/Core/Common/Src/SysConf.h:167
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "La section %s n'a pas été trouvée dans SYSCONF"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
2009-08-09 23:01:41 +02:00
msgid "Select"
msgstr "Select"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:746
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1155
msgid "Select The Recording File"
msgstr "Sélectionner le fichier d'enregistrement"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
2009-08-09 23:01:41 +02:00
msgid "Select a Wii WAD file to install"
msgstr "Sélectionner un fichier WAD de Wii à installer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Sélectionne la carte graphique à utiliser.\n"
"\n"
"Dans le doute, sélectionnez la première."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Sélectionner un fichier de sauvegarde à importer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr "Sélectionner les fenêtres flottantes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "Sélectionner le fichier à charger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1321
msgid "Select the save file"
msgstr "Sélectionner le fichier à enregistrer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1470
msgid "Select the state to load"
msgstr "Sélectionner l'état à charger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1484
2009-08-09 23:01:41 +02:00
msgid "Select the state to save"
msgstr "Sélectionner l'état à enregistrer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Sélectionner le format d'écran lors du rendu :\n"
"Auto : Utiliser le format d'écran natif\n"
"Forcer 16/9è : Dimensionner l'image pour un format d'écran 16/9è.\n"
"Forcer 4/3 : Dimensionner l'image pour un format d'écran de "
"4/3.\n"
2009-08-09 23:01:41 +02:00
"Etirer à la fenêtre : Adapter l'image à la fenêtre.\n"
"\n"
"Dans le doute, choisissez Auto."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:131
2009-08-09 23:01:41 +02:00
msgid "Selected font"
msgstr "Police sélectionnée"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
"Sélectionne la résolution d'affichage utilisée en mode Plein écran.\n"
"Elle devrait toujours être supérieure ou égale à la résolution interne. "
"L'impact sur les performances est négligeable.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, utilisez la résolution de votre Bureau.\n"
"Si vous ne savez toujours pas, sélectionnez la plus haute résolution "
"affichée."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
2009-08-09 23:01:41 +02:00
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
"Sélectionne l'API graphique à utiliser.\n"
"Direct3D 9 est généralement le plus rapide. OpenGL est cependant le plus "
"précis. Direct3D 11 est quelque part entre les deux.\n"
2009-08-09 23:01:41 +02:00
"Les moteurs Direct3D ne sont disponibles que pour Windows.\n"
"\n"
"Dans le doute, sélectionnez Direct3D 9."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Envoyer"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr "Position de la Sensor Bar :"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Séparateur"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
2009-08-09 23:01:41 +02:00
msgid "Serbian"
msgstr "Serbe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
2011-12-18 20:40:09 +01:00
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
"Port série 1 - C'est le port que les périphériques tels que l'adaptateur "
"ethernet utilisent"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr "Paramétrer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
2009-08-09 23:01:41 +02:00
msgid "Set as &default ISO"
msgstr "Définir comme l'ISO par &défaut"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Set as default Memcard %c"
msgstr "Définir comme carte mémoire par défaut : %c"
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
"SetARCode_IsActive : L'index est plus grand que la taille de la liste des "
"codes AR %lu"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
2009-08-09 23:01:41 +02:00
msgid "Settings..."
msgstr "Configurer..."
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
2009-08-09 23:01:41 +02:00
msgid "SetupWiiMem: Cant find setting file"
msgstr "SetupWiiMem: Impossible de trouver le fichier des paramètres"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Secouement"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
2009-08-09 23:01:41 +02:00
msgid "Short Name:"
msgstr "Nom court :"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
msgid "Shoulder Buttons"
msgstr "Boutons latéraux"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr "Afficher la &Console"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr "Afficher le &journal"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr "Afficher la barre d'&état"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr "Afficher la barre d'&outils"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr "Afficher les lecteurs"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:524
2009-08-09 23:01:41 +02:00
msgid "Show EFB Copy Regions"
msgstr "Afficher les régions copiées d'EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
2009-08-09 23:01:41 +02:00
msgid "Show FPS"
msgstr "Afficher les FPS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr "Afficher France"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr "Afficher GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:556
2009-08-09 23:01:41 +02:00
msgid "Show Input Display"
msgstr "Afficher le graphisme en entrée"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr "Afficher Italie"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr "Afficher Japon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr "Afficher Corée"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:487
2009-08-09 23:01:41 +02:00
msgid "Show Language:"
msgstr "Afficher la langue :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr "Afficher la config. de journalisation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr "Afficher PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr "Afficher les plateformes"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr "Afficher les régions"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
2009-08-09 23:01:41 +02:00
msgid "Show Statistics"
msgstr "Afficher les statistiques"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr "Afficher Taïwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr "Afficher USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr "Afficher WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr "Afficher Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
2009-08-09 23:01:41 +02:00
msgid "Show a confirmation box before stopping a game."
msgstr "Demande confirmation avant d'arrêter le jeu."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
2009-08-09 23:01:41 +02:00
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
2009-08-09 23:01:41 +02:00
msgstr ""
"Affiche un message lorsqu'une erreur sérieuse potentielle est arrivée.\n"
"Le désactiver évitera les messages embêtants et les messages non-fatals, "
"mais cela peut aussi signifier que Dolphin plante soudainement sans aucune "
"explication."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:824
2009-08-09 23:01:41 +02:00
msgid "Show first block"
msgstr "Afficher le premier bloc"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:823
2009-08-09 23:01:41 +02:00
msgid "Show save blocks"
msgstr "Afficher les blocs de sauvegarde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821
2009-08-09 23:01:41 +02:00
msgid "Show save comment"
msgstr "Afficher le commentaire de sauvegarde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:822
2009-08-09 23:01:41 +02:00
msgid "Show save icon"
msgstr "Afficher l'icône de la sauvegarde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
2009-08-09 23:01:41 +02:00
msgid "Show save title"
msgstr "Afficher le titre de sauvegarde"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
2009-08-09 23:01:41 +02:00
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Affiche le nombre d'images rendues par seconde, afin de mesurer la vitesse "
"d'émulation.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr "Affiche ce message d'aide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr "Afficher les inconnus"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
2009-08-09 23:01:41 +02:00
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Affiche diverses statistiques.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Wiimote à l'horizontale"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
2009-08-09 23:01:41 +02:00
msgid "Simplified Chinese"
msgstr "Chinois simplifié"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
2009-08-09 23:01:41 +02:00
msgid "Size"
msgstr "Taille"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
2009-08-09 23:01:41 +02:00
msgid "Skip BIOS"
msgstr "Ne pas exécuter le BIOS"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
2009-08-09 23:01:41 +02:00
msgid "Skip Dest. Alpha Pass"
msgstr "Ignorer Passe Alpha de dest."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
2009-08-09 23:01:41 +02:00
msgid "Skip EFB Access from CPU"
msgstr "Ignorer l'accès à l'EFB depuis le CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Saute la passe alpha de destination, utilisée dans beaucoup de jeux pour "
"divers effets graphiques.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Accélère légèrement les copies d'EFB vers la RAM en sacrifiant la précision "
"de l'émulation.\n"
"Améliore parfois la qualité visuelle.\n"
"Si vous rencontrez des problèmes, essayez d'augmenter la précision du cache "
"ou désactivez cette option.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
2009-08-09 23:01:41 +02:00
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:658
2009-08-09 23:01:41 +02:00
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Capture"
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr "Rendu logiciel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
2009-08-09 23:01:41 +02:00
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Le rendu logiciel est le plus lent de tous les moteurs, et n'utilise pas "
"l'accélération de votre carte graphique.\n"
2009-08-09 23:01:41 +02:00
"Il n'est utile qu'à des fins de débogage.\n"
"Êtes-vous certain d'activer le rendu logiciel ? Dans le doute, choisissez "
"'Non'."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:621
2009-08-09 23:01:41 +02:00
msgid "Sound Settings"
msgstr "Paramètres audio"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Le moteur audio %s n'est pas valide"
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr "Echec de la création du buffer audio : %s"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Espace"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
2009-08-09 23:01:41 +02:00
msgid "Spanish"
msgstr "Espagnol"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr "Volume du haut-parleur :"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
2009-08-09 23:01:41 +02:00
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, select 640x528."
msgstr ""
"Spécifie la résolution de rendu. Une haute résolution améliore beaucoup la "
"qualité visuelle mais impacte beaucoup les performances et peut provoquer "
"quelques pépins dans certains jeux.\n"
"\"Multiple de 640x528\" est un peu plus lent que \"Taille de la fenêtre\" "
"mais provoque moins de problèmes. En général, plus la résolution interne est "
"petite, meilleures seront les performances.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, sélectionnez 640x528."
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr "Sélectionner une interface pour les graphismes"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
2009-08-09 23:01:41 +02:00
msgid "Speed up Disc Transfer Rate"
msgstr "Accélerer le taux de transfert du disque"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr "Stick carré"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
2009-08-09 23:01:41 +02:00
msgid "Standard Controller"
msgstr "Contrôleur standard"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "Démarrer &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "Commencer l'enregistrement"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
2009-08-09 23:01:41 +02:00
msgid "Start Recording"
msgstr "Commencer l'enregistrement"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
2009-08-09 23:01:41 +02:00
msgid "State"
msgstr "Etat"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
2009-08-09 23:01:41 +02:00
msgid "State Saves"
msgstr "Etats"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Arrêter"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Enregistre les copies d'EFB dans les objets de texture du GPU.\n"
"Ce n'est pas précis, mais fonctionne suffisamment bien pour la plupart des "
"jeux et améliore sensiblement la vitesse comparé à l'EFB vers la RAM.\n"
"\n"
"Dans le doute, sélectionnez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
2009-08-09 23:01:41 +02:00
msgid "Stretch to Window"
msgstr "Etirer à la fenêtre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr "Gratter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Soustraire"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr "Fichier exporté avec succès vers %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr "Fichiers de sauvegarde importés avec succès"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr "Balancement"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
2009-08-09 23:01:41 +02:00
msgid "System Language:"
msgstr "Langue du système :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
2009-08-09 23:01:41 +02:00
msgid "TAIWAN"
msgstr "Taïwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
2009-08-09 23:01:41 +02:00
msgid "TAS Input"
msgstr "Entrée TAS"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr "Séparateur par tabulation"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr "Table Gauche"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr "Table Droite"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
2009-08-09 23:01:41 +02:00
msgid "Take Screenshot"
msgstr "Capture d'écran"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
2011-12-18 20:40:09 +01:00
msgid "TaruKonga (Bongos)"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
msgid "Texture"
msgstr "Texture"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Texture Cache"
msgstr "Cache de texture"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
2009-08-09 23:01:41 +02:00
msgid "Texture Format Overlay"
msgstr "Infos de format de texture"
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr "Le WAD a été installé avec succès"
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr "L'adresse n'est pas valide"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr "La somme de contrôle a été corrigée avec succès"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1173
2009-08-09 23:01:41 +02:00
msgid "The chosen directory is already in the list"
msgstr "Le dossier sélectionné est déjà dans la liste"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1206
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1272
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Le fichier %s existe déjà.\n"
"Voulez-vous le remplacer ?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Le fichier %s n'a pas pu être ouvert pour l'écriture. Vérifiez qu'il n'a pas "
"été ouvert par un autre programme."
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Le fichier %s a déjà été ouvert, son entête n'a pas pu être écrite."
#: Source/Core/Core/Src/Boot/Boot.cpp:316
2009-08-09 23:01:41 +02:00
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr "Le fichier que vous avez spécifié (%s) n'existe pas"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr "Le nom ne peut être vide"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr "Le nom ne peut contenir le caractère ','"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Le code AR décrypté ne contient aucune ligne."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
#, fuzzy
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Plus vous allez vers Sûr, moins l'émulateur manquera les mises à jour de "
"texture depuis la RAM.\n"
"\n"
"Dans le doute, utilisez la deuxième position depuis la droite."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
"La sauvegarde que vous essayez de copier a une taille de fichier non valide"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"La langue sélectionnée n'est pas prise en charge par votre système. Retour à "
"la langue par défaut du système."
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Les versions NetPlay du serveur et du client sont incompatibles !"
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr "Le serveur est plein !"
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr "Le serveur a répondu que le jeu est déjà en cours d'exécution !"
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr "Le serveur a envoyé un message d'erreur inconnu !"
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Le fichier spécifié \"%s\" n'existe pas"
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr "La valeur n'est pas valide"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
2009-08-09 23:01:41 +02:00
msgid "Theme"
msgstr "Thème"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr "La sélection du thème a rencontré un problème"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:470
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Il doit y avoir un ticket pour 00000001/00000002. Votre copie de la NAND est "
"probablement incomplète."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
2009-08-09 23:01:41 +02:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Ces paramètres écrasent ceux de Dolphin.\n"
"Indéterminé signifie que les paramètres de Dolphin sont appliqués."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Ce simulateur d'Action Replay ne prend pas en charge les codes qui modifient "
"l'Action Replay lui-même."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
2009-08-09 23:01:41 +02:00
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Ceci peut ralentir le Menu Wii et quelques jeux."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
2009-08-09 23:01:41 +02:00
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Cette fonctionnalité vous permet de vous amuser avec la caméra du jeu.\n"
"Faites un clic droit et déplacez la souris pour changer l'orientation de la "
"caméra. Appuyez sur SHIFT et sur W, A, S ou D pour modifier pas à pas la "
"distance de la caméra (SHIFT et 0 déplace la caméra plus vite, SHIFT et 9 "
"la déplace plus lentement). Appuyez sur SHIFT et R pour réinitiliser la "
"position de la caméra.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
2009-08-09 23:01:41 +02:00
msgid "This is used to play music tracks, like BGM."
msgstr "Ceci est utilisé pour lire les pistes de musique, comme les BGM."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
2009-08-09 23:01:41 +02:00
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
2009-08-09 23:01:41 +02:00
msgstr ""
"Ceci sépare les threads du processeur et de l'affichage, pour qu'ils "
"puissent être exécutés sur des coeurs séparés.\n"
"Cela a pour conséquence d'accélérer considérablement l'émulation sur les PC "
"qui plus d'un coeur, mais peut occasionnellement causer des petits pépins ou "
"des plantages."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
2009-08-09 23:01:41 +02:00
msgid "This will let you Manually Edit the INI config file"
msgstr ""
"Ceci vous permettra de modifier manuellement le fichier de configuration INI"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr "Seuil"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
2009-08-09 23:01:41 +02:00
msgid "Title"
msgstr "Titre"
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr "A"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:74
2009-08-09 23:01:41 +02:00
msgid "Toggle All Log Types"
msgstr "Activer tous les types de journaux"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
2009-08-09 23:01:41 +02:00
msgid "Toggle Fullscreen"
msgstr "Activer le plein écran"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
2009-08-09 23:01:41 +02:00
msgid "Top"
msgstr "Haut"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
2009-08-09 23:01:41 +02:00
msgid "Traditional Chinese"
msgstr "Chinois traditionnel"
#: Source/Core/Core/Src/Boot/Boot.cpp:410
2009-08-09 23:01:41 +02:00
msgid "Tried to load an unknown file type."
msgstr "Echec de chargement d'un type de fichier inconnu."
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
2009-08-09 23:01:41 +02:00
msgid "Triggers"
msgstr "Déclencheurs"
#: Source/Core/Common/Src/SysConf.h:91 Source/Core/Common/Src/SysConf.h:114
2009-08-09 23:01:41 +02:00
msgid "Trying to read from invalid SYSCONF"
msgstr "Essai de lecture d'un fichier SYSCONF non valide"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Essai de lecture à partir d'un SYSCONF non valide\n"
"Les IDs BT de la Wiimote ne sont pas disponibles"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
2009-08-09 23:01:41 +02:00
msgid "Turkish"
msgstr "Turque"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr "Tourne-disque"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr "Port UDP :"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
2009-08-09 23:01:41 +02:00
msgid "UDP Wiimote"
msgstr "Wiimote UDP :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:203
2009-08-09 23:01:41 +02:00
msgid "UNKNOWN"
msgstr "Inconnu"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
2009-08-09 23:01:41 +02:00
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Impossible de créer un patch à partir des valeurs données.\n"
"L'entrée n'a pas été modifiée."
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
2009-08-09 23:01:41 +02:00
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Impossible d'analyser la ligne %lu du code AR entré comme un code crypté ou "
"décrypté valide. Veuillez vérifier que vous l'avez correctement tapé.\n"
2009-08-09 23:01:41 +02:00
"Voulez-vous ignorer cette ligne et continuer l'analyse ?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr "%i non défini"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr "&Annuler le lancement d'état"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Inconnu"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Commande DVD inconnue %08x - erreur fatale"
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Type d'entrée %i inconnue dans SYSCONF (%s@%x) !"
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Reception d'un message inconnu avec l'ID : %d"
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Message inconnu avec l'ID %d reçue du lecteur %d. Banissement du lecteur !"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
2009-08-09 23:01:41 +02:00
msgid "Up"
msgstr "Haut"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Mettre à jour"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Wiimote debout"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:715
2009-08-09 23:01:41 +02:00
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Utiliser le mode EuRGB60 (PAL60)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
2009-08-09 23:01:41 +02:00
msgid "Use Fullscreen"
msgstr "&Plein écran"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr "Utiliser Hexa"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
2009-08-09 23:01:41 +02:00
msgid "Use Panic Handlers"
msgstr "Utiliser les gestionnaires de panique"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
2009-08-09 23:01:41 +02:00
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Utilise plusieurs threads pour décoder les textures.\n"
"Peut accélérer l'émulation, particulièrement avec des processeurs qui ont "
"plus de 2 coeurs.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
2009-08-09 23:01:41 +02:00
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"En cas d'échec de compilation de shader, un message est habituellement "
"affiché.\n"
"Cependant, certains préfèrent ne pas afficher ce message pour ne pas "
"interrompre le jeu en cochant cette case.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
2009-08-09 23:01:41 +02:00
msgid "Utility"
msgstr "Utilitaires"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
2009-08-09 23:01:41 +02:00
msgid "V-Sync"
msgstr "Synchro verticale"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr "Valeur"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr "Valeur :"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr "Valeur"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbosité"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
2009-08-09 23:01:41 +02:00
msgid "Video"
msgstr "Vidéo"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480
2009-08-09 23:01:41 +02:00
msgid "Virtual"
msgstr "Virtuel"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627
2009-08-09 23:01:41 +02:00
msgid "Volume"
msgstr "Volume"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:498
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:527
2009-08-09 23:01:41 +02:00
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Echec de l'installation du WAD : erreur lors de la création de %s"
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:547
#, fuzzy
msgid "WAD installation failed: error creating ticket"
msgstr "Echec de l'installation du WAD : erreur lors de la création de %s"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Attendre les blancs verticaux pour réduire les déchirements d'image.\n"
"Baisse les performaces si la vitesse d'émulation est inférieure à 100%.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
2009-08-09 23:01:41 +02:00
msgid "Warning"
msgstr "Attention"
#: Source/Core/Core/Src/Boot/Boot.cpp:275
2009-08-09 23:01:41 +02:00
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Attention : démarrage du DOL dans un mauvais mode de console !"
#: Source/Core/Core/Src/Boot/Boot.cpp:325
2009-08-09 23:01:41 +02:00
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Attention : démarrage de l'ELF dans un mauvais mode de console !"
#: Source/Core/Core/Src/Boot/Boot.cpp:220
2009-08-09 23:01:41 +02:00
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Attention : démarrage d\" l'ISO dans un mauvais mode de console !"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Attention ! Il est conseillé de sauvegarder tous les fichiers dans le "
"dossier :\n"
2009-08-09 23:01:41 +02:00
"%s\n"
"Voulez-vous continuer ?"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Attention : ceci va écraser toutes les sauvegardes existantes dans ce "
"dossier :\n"
2009-08-09 23:01:41 +02:00
"%s\n"
"et vont avoir le même nom que le fichier sur votre carte mémoire\n"
"Continuer ?"
#: Source/Core/Core/Src/Movie.cpp:667
2011-12-18 20:40:09 +01:00
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:684
2011-12-18 20:40:09 +01:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:693
2011-12-18 20:40:09 +01:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fichier non ouvert."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
2009-08-09 23:01:41 +02:00
msgid "Widescreen Hack"
msgstr "Hack écran large (16/9è)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr "Largeur"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
2009-08-09 23:01:41 +02:00
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:376
2009-08-09 23:01:41 +02:00
msgid "Wii Console"
msgstr "Console Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
2009-08-09 23:01:41 +02:00
msgid "Wii NAND Root:"
msgstr "Racine de la NAND (Wii) :"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr "Importer une sauvegarde Wii"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1323
2009-08-09 23:01:41 +02:00
msgid "Wii save files (*.bin)|*.bin"
msgstr "Fichiers de sauvegarde Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD : impossible de lire le fichier"
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
2009-08-09 23:01:41 +02:00
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"La Wiimote %i a été déconnectée par le système.\n"
"Peut-être que ce jeu ne prend pas en charge plusieurs Wiimotes,\n"
"ou bien c'est dû à un temps d'attente trop long, ou encore autre chose.\n"
"Voulez-vous la reconnecter tout de suite ?"
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinWX/Src/Main.cpp:598
2009-08-09 23:01:41 +02:00
msgid "Wiimote Connected"
msgstr "Wiimote connectée"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr "Vibreur de la Wiimote"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr "Paramètres de la Wiimote"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Gauche"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Menu"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Droit"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:146
2009-08-09 23:01:41 +02:00
msgid "Word Wrap"
msgstr "Casse"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1377
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1145
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1278
2009-08-09 23:01:41 +02:00
msgid "Working..."
msgstr "Travail..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Ecrire dans la console"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:69
#, fuzzy
msgid "Write to Debugger"
msgstr "Ecrire dans le fichier"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Ecrire dans le fichier"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr "Ecrire dans la fenêtre"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr "Echec de XAudio2 CreateSourceVoice : %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr "Echec de l'initialisation de XAudio2 : %#X"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr "Echec de la création de la voix principale dans XAudio2 : %#X"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Jaune"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
"Vous utilisez des ROM de DSP gratuits créés par l'équipe de Dolphin.\n"
"Seuls les jeux basés sur les ucodes de Zelda fonctionneront correctement "
"avec ces ROM.\n"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr "Vous ne pouvez pas fermer des panneaux contenant des appels."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr "Vous devez choisir un jeu !!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr "Vous devez entrer un nom !"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Vous devez entrer une valeur décimale, hexadécimale ou octale valide."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr "Vous devez entrer un profil de nom valide."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:880
2009-08-09 23:01:41 +02:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Vous devez redémarrer Dolphin pour que ce changement prenne effet."
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Votre fichier GCM/ISO ne semble pas valide (pays non valide).\n"
"Voulez-vous continuer en tant que région PAL ?"
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
"Votre fichier SYSCONF n'a pas la bonne taille.\n"
"Il devrait être de 0x%04x (au lieu de 0x%04llx).\n"
"Voulez-vous en générer un nouveau ?"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
2009-08-09 23:01:41 +02:00
msgid "ZTP hack"
msgstr "ZTP hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr "Code Zero 3 non pris en charge"
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr "Zero code inconnu pour Dolphin : %08x"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ attente ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
2009-08-09 23:01:41 +02:00
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[NON FONCTIONNEL]\n"
"Mettre en surbrillance les régions dont l'EFB a été copié.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr "[Personnalisé]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
2009-08-09 23:01:41 +02:00
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTAL]\n"
"Tente d'accélérer l'émulation en déportant le décodage de texture vers le "
"GPU en utilisant le framework OpenCL.\n"
"Cependant, il est actuellement connu pour provoquer des défauts de textures "
"dans divers jeux. De plus, il est généralement plus lent qu'un classique "
"décodage par le CPU.\n"
2009-08-09 23:01:41 +02:00
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
2009-08-09 23:01:41 +02:00
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[EXPERIMENTAL]\n"
"Accélère légèrement l'émulation en mettant en cache les listes d'affichage.\n"
"Peut provoquer des pépins.\n"
"\n"
"Dans le doute, décochez cette case."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ ADD"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
2009-08-09 23:01:41 +02:00
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr "impossible de lire l'entête bk"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr "Impossible de lire les données du fichier %s"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr "Impossible de lire l'entête"
#: Source/Core/Core/Src/HW/Memmap.cpp:495
2009-08-09 23:01:41 +02:00
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr "iCacheJIT : Lecture de l'Opcode depuis %x. Merci de nous le signaler."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
"Ceci n'est pas une sauvegarde Wii, ou erreur de lecture de la taille de "
"l'entête du fichier %x"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr "s"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:446
2009-08-09 23:01:41 +02:00
#, c-format
msgid "unknown cmd 0x%08x"
msgstr "Commande inconnue 0x%08x"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1070
2009-08-09 23:01:41 +02:00
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute a retourné -1 sur l'exécution de l'application !"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr "Correction zFar :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr "Correction zNear :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| OR"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "Image par image"
#~ msgid "(Default)"
#~ msgstr "(Par défaut)"
#~ msgid "32,000 Hz"
#~ msgstr "32 000 Hz"
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
#~ msgstr ""
#~ "Les plateformes 32-bit ne prennent pas encore en charge le fastmem. "
#~ "Signalez ce bug."
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vision (Plein écran uniquement)"
#~ msgid "48,000 Hz"
#~ msgstr "48 000 Hz"
#~ msgid "< as Default Profile >"
#~ msgstr "< identique au profil Par défaut >"
#~ msgid "ALSA"
#~ msgstr "ALSA"
#~ msgid "AOSound"
#~ msgstr "AOSound"
#~ msgid "Accurate Texture Cache"
#~ msgstr "Cache de texture précis"
#~ msgid "Adjust window size"
#~ msgstr "Ajuster la taille de la fenêtre"
#~ msgid ""
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
#~ "Hunter Tri),\n"
#~ "but enabling this option can also have a huge negative impact on "
#~ "performance if the game uses this functionality heavily."
#~ msgstr ""
#~ "Permet au processeur de lire ou écrire vers l'EFB (buffer de rendu).\n"
#~ "Ceci est requis pour certaines fonctionnalités ou jouabilité (par ex., le "
#~ "pointeur dans Super Mario Galaxy), ainsi que pour certains effets visuels "
#~ "(par ex. Monster Hunter Tri),\n"
#~ "mais activer cette option peut aussi avoir un gros impact négatif sur la "
#~ "performace si le jeu utilise beaucoup cette fonctionnalité."
#~ msgid "Alternate RFI"
#~ msgstr "RFI alternatif"
#~ msgid "Auto [recommended]"
#~ msgstr "Auto [recommandé]"
#~ msgid ""
#~ "Auto size the window to match the game's output resolution adjusted by "
#~ "the EFB scale.\n"
#~ "It is best to set the aspect ratio to stretch when using this."
#~ msgstr ""
#~ "Ajuste la fenêtre pour correspondre à la résolution du jeu mise à "
#~ "l'échelle de l'EFB.\n"
#~ "Il est préférable de régler le format d'écran sur Etirer lorsque vous "
#~ "utilisez cette fonction."
#~ msgid "Bad gameini filename"
#~ msgstr "Mauvais nom de fichier INI de jeu"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid ""
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
#~ "vertex.\n"
#~ "This is the more accurate behavior but reduces performance."
#~ msgstr ""
#~ "Calculer la lumière dans les graphiques en 3D en se basant sur chaque "
#~ "pixel plutôt que par vertex.\n"
#~ "Ceci est plus fidèle mais réduit les performances."
#~ msgid "Can't find plugin %s"
#~ msgstr "Impossible de trouver le plug-in %s"
#~ msgid "Can't init DSP Plugin"
#~ msgstr "Impossible d'initialiser le plugin DSP (audio)"
#~ msgid "Can't init Video Plugin"
#~ msgstr "Impossible d'initialiser le plug-in graphique"
#~ msgid "Can't open %s, it has a missing function"
#~ msgstr "Impossible d'ouvrir %s, une fonction manque"
#~ msgid "Cannot record movies in read-only mode."
#~ msgstr "Impossible d'enregistrer des films en mode Lecture seule."
2009-08-09 23:01:41 +02:00
#~ msgid "Config..."
#~ msgstr "Configurer..."
#~ msgid "Configuration profile"
#~ msgstr "Profil de configuration"
#~ msgid "Configuration profile:"
#~ msgstr "Profil de configuration :"
#~ msgid "Connected"
#~ msgstr "Connectée"
#~ msgid "Connected to %i Wiimotes"
#~ msgstr "Connecté à %i Wiimotes"
#~ msgid "Copy"
#~ msgstr "Copier"
#~ msgid "CoreAudio"
#~ msgstr "CoreAudio"
#~ msgid "Could not copy %s to %s"
#~ msgstr "Impossible de copier %s vers %s"
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Impossible de charger les infos du plugin %s"
#~ msgid "DList Cache"
#~ msgstr "Cache DList"
#~ msgid "DSound"
#~ msgstr "DSound"
#~ msgid "Danish"
#~ msgstr "Danois"
#~ msgid "Disable Wiimote Speaker"
#~ msgstr "Désactiver le haut-parleur de la Wiimote."
2009-08-09 23:01:41 +02:00
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Désactiver le texturage.\n"
#~ "Utile uniquement à des fins de débuguage."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Désactiver la passe alpha paramétrée.\n"
#~ "Supprime certains effets mais peut améliorer les performances."
#~ msgid "Distance Alpha Pass"
#~ msgstr "Passe Alpha de distance"
#~ msgid "Dolphin DSP-HLE Plugin"
#~ msgstr "Plug-in DSP-HLE pour Dolphin"
#~ msgid "Dolphin DSP-HLE Plugin Settings"
#~ msgstr "Paramètres plug-in Dolphin DSP-HLE"
#~ msgid "Dolphin DSP-LLE Plugin"
#~ msgstr "Plug-in DSP-LLE pour Dolphin"
#~ msgid "Dolphin DSP-LLE Plugin Settings"
#~ msgstr "Paramètres plug-in Dolphin DSP-LLE"
#~ msgid "Dolphin Direct3D11"
#~ msgstr "Dolphin Direct3D11"
#~ msgid "Dolphin Direct3D9"
#~ msgstr "Dolphin Direct3D9"
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin OpenGL"
#~ msgid ""
#~ "Dolphin has not been configured with an install location,\n"
#~ "Keep Dolphin portable?"
#~ msgstr ""
#~ "Dolphin n'a pas été configuré avec un emplacement d'installation,\n"
#~ "garder Dolphin comme application portable ?"
#~ msgid "EFB"
#~ msgstr "EFB"
#~ msgid ""
#~ "Emulate frame buffer copies directly to textures.\n"
#~ "This is not so accurate, but it's good enough for the way many games use "
#~ "framebuffer copies."
#~ msgstr ""
#~ "Emule les copies de framebuffer directement vers les textures.\n"
#~ "Ce n'est pas fidèle, mais assez bon pour la plupart des jeux qui "
#~ "utilisent les copies de framebuffer."
#~ msgid "Emulator Display Settings"
#~ msgstr "Paramètres graphiques de l'émulateur"
#~ msgid "Enable Audio Throttle"
#~ msgstr "Activer le contrôle audio"
2009-08-09 23:01:41 +02:00
#~ msgid "Enable CPU Access"
#~ msgstr "Activer l'accès CPU"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Activer Copie vers EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Activer l'EFB vers Texture"
#~ msgid "Enable HLE Audio"
#~ msgstr "Activer l'audio HLE"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Activer le JIT Dynarec"
#~ msgid "Enable OpenCL"
#~ msgstr "Activer l'OpenCL"
#~ msgid "Enable Screen Saver (burn-in reduction)"
#~ msgstr "Activer l'économiseur d'écran"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Activer la recompilation dynamique du code DSP.\n"
#~ "Ce changement n'a aucun effet pendant que l'émulation est en cours !"
#~ msgid ""
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
#~ "them.\n"
#~ "Games often need this for post-processing or other things, but if you can "
#~ "live without it, you can sometimes get a big speedup."
#~ msgstr ""
#~ "Active l'émulation des copies des Embedded Frame Buffer, si le jeu les "
#~ "utilisent.\n"
#~ "Les jeux ont souvent besoin de post-processing ou autres choses, mais si "
#~ "vous pouvez vivre sans, vous pouvez parfois avoir de grosses "
#~ "accélerations."
#~ msgid ""
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
#~ "changes.\n"
#~ "Some games depend on this function for certain effects, so enable it if "
#~ "you're having glitches.\n"
#~ "Depending on how the game uses this function, the speed hits caused by "
#~ "this option range from none to critical."
#~ msgstr ""
#~ "Active la réinterprétation des données dans l'EFB lorsque le format du "
#~ "pixel change.\n"
#~ "Certains jeux ont besoin de cette fonction pour certains effets, donc "
#~ "activez-la si vous avez des artéfacts.\n"
#~ "En fonction de la façon dont le jeu l'utilise, le ralentissement causé "
#~ "par cette option varie de nul à critique."
#~ msgid "Error allocating buffer"
#~ msgstr "Erreur d'allocation du buffer"
#~ msgid "Error loading %s: can't read info"
#~ msgstr "Erreur lors du chargement de %s : inpossible de lire l'info"
#~ msgid ""
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
#~ msgstr ""
#~ "Erreur lors du chargement du plug-in %s : impossible de trouver le "
#~ "fichier. Veuillez sélectionner à nouveau vos plug-ins."
#~ msgid "Error opening file %s for recording"
#~ msgstr "Erreur d'ouverture du fichier %s pour l'enregistrement"
#~ msgid ""
#~ "Failed to load DSP ROM:\n"
#~ "%s\n"
#~ "This file is required to use DSP LLE"
#~ msgstr ""
#~ "Impossible de lire la ROM DSP :\n"
#~ "%s\n"
#~ "Ce fichier est requis pour utiliser le DSP LLE"
#~ msgid "Failed to load DSP ROM: %s"
#~ msgstr "Impossible de charger la ROM DSP %s"
#~ msgid ""
#~ "Faster variants look at fewer pixels and thus have more potential for "
#~ "errors.\n"
#~ "Slower variants look at more pixels and thus are safer."
#~ msgstr ""
#~ "Des variables rapides observent moins de pixels et donc sont sujette à "
#~ "plus d'erreurs potentielles.\n"
#~ "Des variables plus lentes observent plus de pixels et sont donc plus "
#~ "sûres."
#~ msgid "Force Bi/Trilinear Filtering"
#~ msgstr "Forcer le filtrage Bi/Trilinéaire"
#~ msgid "Fractional"
#~ msgstr "Fractionnaire"
#~ msgid ""
#~ "Fully emulate embedded frame buffer copies.\n"
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
#~ "to work properly, but it can also be very slow."
#~ msgstr ""
#~ "Emule complètement les copies de Embedded Frame Buffer.\n"
#~ "Ceci est plus fidèle que la Copie vers texture de l'EFB, et certains jeux "
#~ "en ont besoin pour fonctionneer correctement, mais peut être aussi très "
#~ "lent."
#~ msgid "GFX Config"
#~ msgstr "Configurer..."
#~ msgid "Graphics Plugin"
#~ msgstr "Plug-in graphique"
#~ msgid "Hide Shader Errors"
#~ msgstr "Cacher les erreurs de Shaders"
#~ msgid ""
#~ "Hide the cursor when it is over the rendering window and the rendering "
#~ "window has focus."
#~ msgstr ""
#~ "Masque le curseur de la souris lorsqu'il est au-dessus de la fenêtre de "
#~ "rendu et que celle-ci a le focus."
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Si un jeu bloque, fonctionne seulement avec l'Interpreteur ou que Dolphin "
#~ "plante, cette option peut corriger le jeu."
#~ msgid "Input Source"
#~ msgstr "Source d'entrée"
#~ msgid "Install directory could not be saved"
#~ msgstr "Le dossier d'installation n'a pu être sauvegardé"
#~ msgid "Installing WAD to Wii Menu..."
#~ msgstr "Installation du WAD dans le Menu Wii..."
#~ msgid "Integral [recommended]"
#~ msgstr "Intégrale [recommandé]"
#~ msgid ""
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
#~ "Try verifying the state again"
#~ msgstr ""
#~ "Erreur interne LZO - échec de la décompression (%d) (%ld, %ld) \n"
#~ "Essayez de vérifier à nouveau l'état"
#~ msgid ""
#~ "Keeps track of textures based on looking at the actual pixels in the "
#~ "texture.\n"
#~ "Can cause slowdown, but some games need this option enabled to work "
#~ "properly."
#~ msgstr ""
#~ "Garde la trace des textures basées sur l'observation des pixels actuels "
#~ "dans la texture.\n"
#~ "Peut provoquer des ralentissements, mais certains jeux ont besoin de "
#~ "cette option pour fonctionner correctement."
#~ msgid "Load Script..."
#~ msgstr "Charger un script..."
#~ msgid ""
#~ "Loads native mipmaps instead of generating them.\n"
#~ "Loading native mipmaps is the more accurate behavior, but might also "
#~ "decrease performance (your mileage might vary though)."
#~ msgstr ""
#~ "Charger les mipmaps natifs au lieu de les générer.\n"
#~ "Charger les mipmaps natifs est plus fidèle, mais peut aussi réduire les "
#~ "performances (la distance peut varier cependant)."
#~ msgid "Lua Script Console"
#~ msgstr "Script de console Lua"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "Mixer: Unsupported sample rate."
#~ msgstr "Mixeur : échantillonnage non pris en charge"
#~ msgid ""
#~ "Modify textures to show the format they're using.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Modifier les textures pour afficher le format qu'elles utilisent.\n"
#~ "Utile uniquement à des fins de débuguage."
#~ msgid "New &Lua Console"
#~ msgstr "Nouvelle Console &Lua"
#~ msgid "No audio output"
#~ msgstr "Pas de sortie audio"
#~ msgid "Normal"
#~ msgstr "Normal"
#~ msgid "OK"
#~ msgstr "OK"
#~ msgid "OpenAL"
#~ msgstr "OpenAL"
#~ msgid "OpenGL"
#~ msgstr "OpenGL"
#~ msgid "Plugins"
#~ msgstr "Plugins"
#~ msgid ""
#~ "Portable Setting could not be saved\n"
#~ " Are you running Dolphin from read only media or from a directory that "
#~ "dolphin is not located in?"
#~ msgstr ""
#~ "Les paramètres Portable ne peuvent être sauvegardés\n"
#~ " Exécutez-vous Dolphin à partir d'un média en lecture seule ou d'un "
#~ "dossier d'où Dolphin n'est pas situé ?"
#~ msgid "Projection Stats"
#~ msgstr "Stats de projection"
#~ msgid "Pulse"
#~ msgstr "Pulse"
#~ msgid "ROM %s too short : %i/%i"
#~ msgstr "La ROM %s est trop courte : %i/%i"
#~ msgid "Relaunch Dolphin from the install directory and save from there"
#~ msgstr ""
#~ "Redémarrer Dolphin depuis le dossier d'installation et sauvegarder de là"
#~ msgid "Render to main window."
#~ msgstr "Rendu dans la fenêtre principale"
#~ msgid "Rendering"
#~ msgstr "Rendu"
#~ msgid "Required for using the Japanese ROM font."
#~ msgstr "Requis pour l'utilisation de la police japonaise."
#~ msgid "Run"
#~ msgstr "Exécuter"
#~ msgid "Running script...\n"
#~ msgstr "Exécution du script...\n"
#~ msgid "Scale:"
#~ msgstr "Echelle :"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Sélectionner une résolution pour le mode Plein écran"
#~ msgid ""
#~ "Select the System Menu wad extracted from the update partition of a disc"
#~ msgstr ""
#~ "Sélectionner le WAD de Menu système qui est extrait d'une partition de "
#~ "mise à jour d'un disque"
#~ msgid "Select the script to load"
#~ msgstr "Sélectionner le script à charger"
#~ msgid ""
#~ "Selects which game should be affected by the configuration changes done "
#~ "in this dialog.\n"
#~ "The (Default) profile affects the standard settings used for every game."
#~ msgstr ""
#~ "Sélectionne le jeu qui sera affecté par les changements de configuration "
#~ "dans cette fenêtre.\n"
#~ "Le profil (Par défaut) change les paramètres standards de tous les jeux."
#~ msgid "Set All to Default"
#~ msgstr "Tout remettre par défaut"
#~ msgid ""
#~ "Set install location to:\n"
#~ " %s ?"
#~ msgstr ""
#~ "Définir l'emplacement de l'installation dans :\n"
#~ " %s ?"
#~ msgid ""
#~ "Show projection statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Afficher les statistiques de projection.\n"
#~ "Utile uniquement à des fins de débuguage."
#~ msgid "Show save banner"
#~ msgstr "Afficher la bannière de sauvegarde"
#~ msgid "Show the number of frames rendered per second."
#~ msgstr "Afficher le nombre d'images rendues par seconde"
#~ msgid ""
#~ "Show various statistics.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Affiche diverses statistiques.\n"
#~ "Utile uniquement à des fins de débuguage."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Slot"
#~ msgstr "Slot"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid ""
#~ "Specifies the resolution used to render at. A high resolution will "
#~ "improve visual quality but is also quite heavy on performance and might "
#~ "cause glitches in certain games.\n"
#~ "Fractional: Uses your display resolution directly instead of the native "
#~ "resolution. The quality scales with your display/window size, as does the "
#~ "performance impact.\n"
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
#~ "of the native resolution. Should give a more accurate look but is usually "
#~ "slower.\n"
#~ "The other options are fixed resolutions for choosing a visual quality "
#~ "independent of your display size."
#~ msgstr ""
#~ "Spécifie la résolution de rendu. Une haute résolution va améliorer la "
#~ "qualité visuelle mais aussi provoquer une baisse de performances, et peut "
#~ "provoquer quelques pépins dans certains jeux.\n"
#~ "Fractionnaire : Utilise directement votre résolution d'affichage au lieu "
#~ "de la résolution d'origine. La qualité s'adapte à votre affichage ou "
#~ "taille de fenêtre, ce qui a autant d'impact sur la performance.\n"
#~ "Intégrale : Idem que Fractionnaire, mais arrondi à un entier multiple de "
#~ "la résolution d'origine. Ceci devrait donner un rendu plus fidèle mais "
#~ "est plus lent.\n"
#~ "Les autres options sont des résolutions fixes pour choisir une qualité "
#~ "visuelle indépendante de la taille de l'affichage."
#~ msgid "Specify an audio plugin"
#~ msgstr "Sélectionner un plugin sonore"
#~ msgid "Start Renderer in Fullscreen"
#~ msgstr "Démarrer le rendu en plein écran"
#~ msgid "Start the rendering window in fullscreen mode."
#~ msgstr "Démarrer la fenêtre de rendu en plein écran."
#~ msgid "The file "
#~ msgstr "Le fichier "
#~ msgid ""
#~ "This is used to control game speed by sound throttle.\n"
#~ "Disabling this could cause abnormal game speed, such as too fast.\n"
#~ "But sometimes enabling this could cause constant noise.\n"
#~ "\n"
#~ "Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
#~ msgstr ""
#~ "Ceci est utiliser pour contrôler la vitesse du jeu par la constance du "
#~ "son.\n"
#~ "Désactiver cette option peut causer une vitesse anormale du jeu, par "
#~ "exemple trop rapide.\n"
#~ "Mais il se peut parfois qu'activer cette option produise un bruit "
#~ "constant.\n"
#~ "\n"
#~ "Raccourci clavier <TAB> : Appuyer pour instantanément désactiver cette "
#~ "option."
2009-08-09 23:01:41 +02:00
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Ceci est habituellement utilisé pour lire la voix et les effets sonores."
#~ msgid "Trying to load unsupported type %d"
#~ msgstr "Essai de chargement d'un type non pri en charge %d"
#~ msgid "Type %d config not supported in plugin %s"
#~ msgstr ""
#~ "Le type de configuration %d n'est pas pris en charge dans le plug-in %s"
#~ msgid ""
#~ "Unknown pointer %#08x\n"
#~ "Continue?"
#~ msgstr ""
#~ "Pointeur inconnu %#08x\n"
#~ "Continuer ?"
2009-08-09 23:01:41 +02:00
#~ msgid "Use FPS For Limiting"
#~ msgstr "Utiliser les FPS pour limiter"
#~ msgid "Use XFB"
#~ msgstr "Utiliser XFB"
#~ msgid "Uses multiple threads to decode the textures in the game."
#~ msgstr "Utilise plusieurs threads pour décoder les textures pendant le jeu."
#~ msgid ""
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
#~ "them down to native resolution.\n"
#~ "Vastly improves visual quality in games which use EFB copies but might "
#~ "cause glitches in some games."
#~ msgstr ""
#~ "Utilise le buffer de rendu en haute résolution pour les copies d'EFB au "
#~ "lieu de les redimensionner à leur résolution native.\n"
#~ "Améliore beaucoup la qualité visuelle des jeux qui utilisent les copies "
#~ "d'EFB, mais peut causer quelques pépins dans certains jeux."
#~ msgid "Video Backend:"
#~ msgstr "Moteur graphique :"
#~ msgid ""
#~ "Wait for vertical blanks.\n"
#~ "Reduces tearing but might also decrease performance"
#~ msgstr ""
#~ "Attendre les blancs verticaux (ou synchro verticale).\n"
#~ "Réduit les sauts mais peut aussi baisser les performances"
#~ msgid ""
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
#~ "texture, which is a very time-consuming task.\n"
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
#~ "change.\n"
#~ "This results in a nice speedup, but possibly causes glitches.\n"
#~ "If you have any problems with this option enabled you should either try "
#~ "increasing the safety of the texture cache or disable this option.\n"
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
#~ msgstr ""
#~ "Lors de l'utilisation de l'EFB vers la RAM, nous avons souvent besoin de "
#~ "décoder les données de la RAM vers une texture VRAM, tâche qui demande du "
#~ "temps.\n"
#~ "Avec cette option activée, nous évitons de décoder une texture si elle "
#~ "n'a pas changé.\n"
#~ "Le résultat est une nette accéleration du jeu, mais peut provoquer "
#~ "quelques pépins.\n"
#~ "Si vous avez des problèmes avec cette option activée, vous devriez ou "
#~ "augmenter la sûreté du cache de texture ou désactiver cette option.\n"
#~ "(NOTE : Plus le cache de texture est sûr et moins il y aura "
#~ "d'accélereation ; un cache de texture fidèle paramétré sur \"sûr\" peut "
#~ "être plus lent !)"
#~ msgid "Wiimote %i %s"
#~ msgstr "Wiimote %i %s"
#~ msgid "Wiimote Settings"
#~ msgstr "Paramètres de la Wiimote"
#~ msgid "Will enable progressive scan option if supported by software."
#~ msgstr ""
#~ "Active le balayage progressif s'il est pris en charge par le logiciel."
#~ msgid "Window Size:"
#~ msgstr "Taille de la fenêtre :"
#~ msgid "Window height for windowed mode"
#~ msgstr "Hauteur de la fenêtre pour le mode fenêtré"
#~ msgid "Window width for windowed mode"
#~ msgstr "Largeur de la fenêtre pour le mode fenêtré"
#~ msgid "XFB"
#~ msgstr "XFB"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Hack pour Zelda Twilight Princess Bloom"
#~ msgid "please someone fill this tooltip i have no idea what to say :D"
#~ msgstr "Type d'émulation audio"