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# translation of dolphin-emu.pot to french
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# Vinet Sebastien <vinet.sebastien@live.fr>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu 2.0\n"
"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-06 14:53+0100\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
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"Language-Team: \n"
"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: \n"
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"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
"X-Poedit-Basepath: .\n"
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"X-Poedit-SearchPath-0: C:\\Users\\PERSONAL\\Desktop\\DolphinEmu\\Source\\Core\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
msgid " (too many to display)"
msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
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msgid " Game : "
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:109
msgid " Graphics Configuration"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1251
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
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msgid ""
" already exists.\n"
"Do you wish to replace it?"
msgstr ""
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
msgid "! NOT"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%1$sCopy%1$s"
msgstr ""
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
msgid "%d Free Blocks; %d Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sSupprimer%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
#, c-format
msgid "%sExport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sImport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
msgid "&& AND"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
msgid "&About..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
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msgstr "Lancer à partir du lecteur"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "Explorer les ISOs"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
msgid "&DSP Settings"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
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msgid "&Delete ISO..."
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
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msgid "&Delete selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
msgid "&Emulation"
msgstr "&Emulation"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Fichier"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
msgid "&Frame Stepping"
msgstr "Image par image"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
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msgid "&Fullscreen"
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msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Gamecube Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Graphics Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "&Help"
msgstr "&Aide"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "&JIT"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
msgid "&Load State"
msgstr "&Lancer Etat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Memcard Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
msgid "&Memory"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
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msgid "&Open..."
msgstr "&Ouvrir..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Options"
msgstr "&Options"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Pause"
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msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
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msgid "&Play"
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msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966
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msgid "&Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
msgid "&Refresh List"
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msgstr "Rafraîchir la liste"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
msgid "&Registers"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "&Sound"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Stop"
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msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Outils"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Video"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
msgid "&View"
msgstr "&Affichage"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&Wiimote Settings"
msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436
msgid "(off)"
msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219
msgid "3D Vision (Requires Fullscreen)"
msgstr ""
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
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msgid "<No resolutions found>"
msgstr ""
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "<Press Key>"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
msgid ""
"ALERT:\n"
"\n"
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"NetPlay will currently only work properly when using the following settings:\n"
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" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to [Standard Controller]\n"
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"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "AR Codes"
msgstr ""
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:292
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msgid "Accurate Texture Cache"
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msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Action"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:146
msgid "Adapter:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
msgid "Add"
msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
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msgid "Add ActionReplay Code"
msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
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msgid "Add Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
msgid "Add new pane"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
msgid "Add..."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
msgid "Address :"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342
msgid "Advanced"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
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msgid "Advanced Settings"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:694
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1289
msgid "All Gamecube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1245
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1259
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1307
msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
msgid "All files (*.*)|*.*"
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msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in Super Mario Galaxy) as well as for certain visual effects (e.g. Monster Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance if the game uses this functionality heavily."
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msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Alternate RFI"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:186
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:191
msgid "Anti-Aliasing:"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
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msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
msgid "Apply"
msgstr "Appliquer"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1109
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msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1100
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msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165
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msgid "Aspect Ratio:"
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msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
msgid "At least one pane must remain open."
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
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msgid "Auto"
msgstr ""
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:162
msgid "Auto [recommended]"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
msgid "Back"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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msgid "Banner"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
msgid "Banner Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
msgid "Banner:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:126
msgid "Basic"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403
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msgid "Basic Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Bleach Versus Crusade"
msgstr ""
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
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msgid "Blocks"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
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msgid "Bottom"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
msgid "Broken"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
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msgid "Browse"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
msgid "Browse for a directory to add"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
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msgid "Browse for an ISO directory..."
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
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msgid "Browse for output directory"
msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
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msgid "Buffer:"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
msgid "Buttons"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
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msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
msgid ""
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"Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\n"
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"This is the more accurate behavior but reduces performance."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Annuler"
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
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msgid "Change"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
msgid "Change &Disc..."
msgstr "Changer disque"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
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msgid "Change Game"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:370
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msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
msgid "Chat"
msgstr ""
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#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
msgid "Cheat Search"
msgstr "Rechercher un cheat"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
msgid "Cheats Manager"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
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msgid "Choose a DVD root directory:"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
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msgid "Choose a default ISO:"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1087
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msgid "Choose a directory to add"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:936
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msgid "Choose a file to open"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
msgid "Choose a memory card:"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
msgid "Choose file to use as apploader: (applies to discs constructed from directories only)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
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msgid "Choose the folder to extract to"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
msgid "Clear"
msgstr ""
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#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459
msgid "Close"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
msgid "Code Info"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
msgid "Code: "
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
msgid "Command"
msgstr ""
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
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msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "Comment:"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
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msgid "Compress ISO..."
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
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msgid "Compress selected ISOs..."
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
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msgid "Compressing ISO"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
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msgid "Config"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
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msgid "Config..."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31
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msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr ""
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
2011-01-05 05:35:46 +01:00
msgid "Configure Pads"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
2011-01-05 05:35:46 +01:00
msgid "Configure..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1224
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1317
2011-01-05 05:35:46 +01:00
msgid "Confirm File Overwrite"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:461
2011-01-05 05:35:46 +01:00
msgid "Confirm On Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
msgid "Connect"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
2011-01-05 05:35:46 +01:00
msgid "Connect USB Keyboard"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
#, c-format
2011-01-06 14:57:46 +01:00
msgid "Connect Wiimote %i"
2011-01-05 18:56:08 +01:00
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
msgid "Connect Wiimote 4"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:825
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
2011-01-05 05:35:46 +01:00
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:9
msgid "Connected to . Wiimotes"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/Main.cpp:643
msgid "Connecting..."
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
msgid "Console"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
msgid "Control"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
msgid "Convert to GCI"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:257
msgid "Copy"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
2011-01-05 18:56:08 +01:00
#, c-format
msgid "Copy to Memcard %c"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid "Core"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
#, c-format
msgid "Could not create %s"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
2011-01-06 14:57:46 +01:00
msgid "Count:"
2011-01-05 18:56:08 +01:00
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
msgid "Country:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
msgid "Create AR Code"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
msgid "Create new perspective"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
2011-01-05 05:35:46 +01:00
msgid "Created by KDE-Look.org"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
msgid "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
2011-01-05 05:35:46 +01:00
msgid "Created by VistaIcons.com"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367
2011-01-05 05:35:46 +01:00
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
msgid "Creator: "
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:424
msgid "Crop"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "DList Cache"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:734
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
2011-01-05 05:35:46 +01:00
msgid "DSP"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
2011-01-05 05:35:46 +01:00
msgid "DSP settings"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:417
2011-01-05 05:35:46 +01:00
msgid "DSPLLE on thread"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:696
2011-01-05 05:35:46 +01:00
msgid "DVD Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Date:"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
msgid "Debug"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
2011-01-05 05:35:46 +01:00
msgid "Decompress ISO..."
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1003
2011-01-05 05:35:46 +01:00
msgid "Decompress selected ISOs..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
2011-01-05 05:35:46 +01:00
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
msgid "Default"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692
2011-01-05 05:35:46 +01:00
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Supprimer"
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
2011-01-05 05:35:46 +01:00
msgid "Delete Save"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Detect"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
msgid "Device"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:519
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
2011-01-05 05:35:46 +01:00
msgid "Device Settings"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
msgid "Disable Dest. Alpha Pass"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
msgid "Disable Fog"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
msgid "Disable Lighting"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
msgid "Disable Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
2011-01-06 14:57:46 +01:00
msgid "Disable fog. Improves performance but causes glitches in games which rely on proper fog emulation."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
2011-01-06 14:57:46 +01:00
msgid "Disable lighting. Improves performance but causes lighting to disappear in games which use it."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
msgid "Disc"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:825
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1216
2011-01-05 05:35:46 +01:00
msgid "Disconnected"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:395
2011-01-05 05:35:46 +01:00
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Distance Alpha Pass"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
2011-01-05 05:35:46 +01:00
msgid "Do you want to stop the current emulation?"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
2011-01-05 05:35:46 +01:00
msgid "Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "Dolphin &Web Site"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
msgid "Dolphin Configuration"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:67
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
msgid "Dolphin at &Google Code"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
2011-01-06 14:57:46 +01:00
msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."
2011-01-05 18:56:08 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
2011-01-06 14:57:46 +01:00
msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..."
2011-01-05 18:56:08 +01:00
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
msgid "Dump Frames"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:410
msgid "Dump Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
2011-01-06 14:57:46 +01:00
msgid "E&xit"
msgstr "Quitter"
2011-01-05 05:35:46 +01:00
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:226
msgid "EFB"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
msgid "EFB Copy Regions"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
msgid "EFB Scaled Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
msgid "EUROPE"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
2011-01-05 05:35:46 +01:00
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
2011-01-05 05:35:46 +01:00
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
msgid "Edit..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
msgid "Emulate format changes"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
msgid ""
"Emulate frame buffer copies directly to textures.\n"
2011-01-06 14:57:46 +01:00
"This is not so accurate, but it's good enough for the way many games use framebuffer copies."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
msgid "Emulation State: "
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:444
2011-01-05 05:35:46 +01:00
msgid "Emulator Display Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid "Enable BAT"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246
msgid "Enable CPU Access"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
2011-01-05 05:35:46 +01:00
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Enable Copy to EFB"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
msgid "Enable Display List Caching"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
msgid "Enable Dual Core"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
2011-01-05 05:35:46 +01:00
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
msgid "Enable EFB To Texture"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
msgid "Enable Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Idle Skipping"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
2011-01-05 05:35:46 +01:00
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable MMU"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
msgid "Enable OpenCL"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:456
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
msgid "Enable Progressive Scan"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:642
2011-01-05 05:35:46 +01:00
msgid "Enable Screen Saver (burn-in reduction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:352
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266
msgid "Enable cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
2011-01-06 14:57:46 +01:00
msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
2011-01-05 05:35:46 +01:00
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
2011-01-06 14:57:46 +01:00
msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
2011-01-06 14:57:46 +01:00
msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
2011-01-06 14:57:46 +01:00
"Games often need this for post-processing or other things, but if you can live without it, you can sometimes get a big speedup."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
msgid ""
2011-01-06 14:57:46 +01:00
"Enables reinterpreting the data inside the EFB when the pixel format changes.\n"
"Some games depend on this function for certain effects, so enable it if you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this option range from none to critical."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
2011-01-06 14:57:46 +01:00
msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
msgid "End"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:235
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "English"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:181
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
msgid "Enter a name for the new perspective:"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
msgid "Equal"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
2011-01-05 05:35:46 +01:00
msgid "Error"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:158
msgid "Exit Dolphin with emulator"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
msgid "Export Recording..."
msgstr "Exporter l'enregistrement"
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
2011-01-05 05:35:46 +01:00
msgid "Export Save"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
2011-01-05 05:35:46 +01:00
msgid "Export Wii save (Experimental)"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
2011-01-05 05:35:46 +01:00
msgid "Export all saves"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "Export save as..."
msgstr "Exporter l'enregistrement"
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
msgid "Extract Partition..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
2011-01-05 18:56:08 +01:00
#, c-format
msgid "Extracting %s"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
2011-01-05 05:35:46 +01:00
msgid "Extracting All Files"
msgstr ""
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
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msgid "Extracting Directory"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
2011-01-05 05:35:46 +01:00
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "FST Size:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311
msgid "Fast"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
msgid ""
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"Faster variants look at fewer pixels and thus have more potential for errors.\n"
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"Slower variants look at more pixels and thus are safer."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
msgid "Filesystem"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
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msgid "First Block"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
2011-01-05 05:35:46 +01:00
msgid "Fix Checksums"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
msgid "Force 16:9"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
msgid "Force 4:3"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
msgid "Force Bi/Trilinear Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Force Filtering"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
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"Improves texture quality (especially when using a high internal resolution) but causes glitches in some games."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
msgid "Fractional"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
msgid "Frame S&kipping"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
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msgid "Framelimit :"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
msgid "Free Look"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
msgid "French"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
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msgid "FullScr"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:445
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msgid "Fullscreen Display Resolution:"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
msgid ""
"Fully emulate embedded frame buffer copies.\n"
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"This is more accurate than EFB Copy to Texture, and some games need this to work properly, but it can also be very slow."
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
msgid "GCI File(*.gci)"
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msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
msgid "GCPad"
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msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
msgid "Game ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
msgid "GameConfig"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396
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msgid "Gamecube"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:940
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
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msgid "Gamecube Memory Cards (*.raw,*.gcp)"
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msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
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msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
msgid "Gecko Codes"
msgstr "Codes Gecko"
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:394
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:121
msgid "General"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
msgid "German"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
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msgid "Graphics"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
2011-01-05 05:35:46 +01:00
msgid "Graphics settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
msgid "Greater Than"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
msgid "Help"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
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msgid "Hide Mouse Cursor"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
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msgid ""
"Hide the cursor when it is over the rendering window\n"
" and the rendering window has focus."
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
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msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
msgid "Hybrid Wiimote"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
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msgid "IPL Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
2011-01-05 05:35:46 +01:00
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
msgid "ISO Details"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
2011-01-05 05:35:46 +01:00
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
msgid "ITALY"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
2011-01-05 05:35:46 +01:00
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
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msgid "If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game."
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
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msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
"you also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
2011-01-05 05:35:46 +01:00
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
msgid "In Game"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
2011-01-05 05:35:46 +01:00
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
2011-01-05 05:35:46 +01:00
msgid "Info"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:361
msgid "Information"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:27
msgid "Input Source"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
2011-01-05 05:35:46 +01:00
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Install Wii Menu"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992
2011-01-05 05:35:46 +01:00
msgid "Install to Wii Menu"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1141
2011-01-05 05:35:46 +01:00
msgid "Installing WAD to Wii Menu..."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233
msgid "Integral [recommended]"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:460
2011-01-05 05:35:46 +01:00
msgid "Interface Settings"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
2011-01-05 05:35:46 +01:00
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
msgid "Intro"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
msgid "Italian"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
msgid "JAPAN"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
2011-01-05 05:35:46 +01:00
msgid "JIT Recompiler (recommended)"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
2011-01-05 05:35:46 +01:00
msgid "JITIL experimental recompiler"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:259
2011-01-05 05:35:46 +01:00
msgid "Japanese"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "KOREA"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
msgid ""
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"Keeps track of textures based on looking at the actual pixels in the texture.\n"
2011-01-05 05:35:46 +01:00
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Key"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
2011-01-05 05:35:46 +01:00
msgid "Korean"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
2011-01-05 05:35:46 +01:00
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
2011-01-06 14:57:46 +01:00
msgid "Last Overwritten State"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
2011-01-06 14:57:46 +01:00
msgid "Last Saved State"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
msgid "Left"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
msgid "Load"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
msgid "Load Hi-Res Textures"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211
msgid "Load Native Mipmaps"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
msgid "Load Script..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Load State..."
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
msgid ""
"Loads native mipmaps instead of generating them.\n"
2011-01-06 14:57:46 +01:00
"Loading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though)."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:154
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
2011-01-05 05:35:46 +01:00
msgid "Local"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
2011-01-05 05:35:46 +01:00
msgid "Lock threads to cores"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.h:57
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/Frame.cpp:419
2011-01-05 05:35:46 +01:00
msgid "Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
msgid "Lua Script Console"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid "MMU Speed Hack"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
msgid "Maker:"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
2011-01-06 14:57:46 +01:00
msgid "Memory Card"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
msgid "Metroid Other M"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:419
msgid "Misc"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:641
2011-01-05 05:35:46 +01:00
msgid "Misc Settings"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
msgid "Monospaced font"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
2011-01-05 05:35:46 +01:00
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
msgid "Name: "
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
msgid "Native GCI files(*.gci)"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
msgid "New &Lua Console"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
2011-01-05 05:35:46 +01:00
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
msgid "No Country (SDK)"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
2011-01-05 05:35:46 +01:00
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19
2011-01-05 05:35:46 +01:00
msgid "None"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:306
msgid "Normal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Not Equal"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
2011-01-05 05:35:46 +01:00
msgid "Not Set"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/Main.cpp:642
msgid "Not connected"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
msgid "Notice"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
2011-01-05 18:56:08 +01:00
msgid "Off"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
2011-01-05 05:35:46 +01:00
msgid "Open"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:974
2011-01-05 05:35:46 +01:00
msgid "Open &containing folder"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:971
2011-01-05 05:35:46 +01:00
msgid "Open Wii &save folder"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
2011-01-05 05:35:46 +01:00
msgid "Open file..."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:148
msgid "Opens the debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:151
msgid "Opens the logger"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
msgid "Options"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
msgid "P&lay Recording..."
msgstr "Jouer l'enregistrement"
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
2011-01-05 05:35:46 +01:00
msgid "Pad "
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
msgid "Pair Up"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
#, c-format
msgid "Partition %i"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "Patches"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398
2011-01-05 05:35:46 +01:00
msgid "Paths"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1388
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1389
2011-01-05 05:35:46 +01:00
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
msgid "Perfect"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
#, c-format
msgid "Perspective %d"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
msgid "Pixel Depth"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
msgid "Pixel Lighting"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1398
2011-01-05 05:35:46 +01:00
msgid "Play"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Playable"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
2011-01-05 05:35:46 +01:00
msgid "Players"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
2011-01-05 05:35:46 +01:00
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
msgid "Please create a perspective before saving"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399
2011-01-05 05:35:46 +01:00
msgid "Plugins"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
msgid "Port :"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:432
msgid "Post-Processing Shader:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
msgid "Prev Page"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
2011-01-05 05:35:46 +01:00
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
msgid "Previous Value"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
msgid "Print"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
msgid "Profile"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Projection Hack for: "
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
msgid "Projection Stats"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Purge Cache"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
2011-01-05 05:35:46 +01:00
msgid "Quit"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264
msgid "RAM"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
msgid "RUSSIA"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
msgid "Range"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:42
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:175
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
2011-01-06 14:57:46 +01:00
"This makes the rendered picture look less blocky but also heavily decreases performance."
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39
msgid "Refresh"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
2011-01-05 05:35:46 +01:00
msgid "Refresh game list"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
2011-01-05 05:35:46 +01:00
msgid "Remove"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
2011-01-05 05:35:46 +01:00
msgid "Render to Main Window"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:356
2011-01-05 05:35:46 +01:00
msgid "Render to main window."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:347
msgid "Rendering"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
2011-01-05 05:35:46 +01:00
msgid "Required for using the Japanese ROM font."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
msgid "Reset"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
msgid "Results"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
msgid "Return"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
msgid "Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
msgid "Run"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348
2011-01-05 05:35:46 +01:00
msgid "Run DSPLLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
msgid "Running script...\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
msgid "Sa&ve State"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:300
msgid "Safe"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
msgid "Save"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
msgid "Save GCI as..."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Save State..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
msgid "Save as..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1303
2011-01-05 05:35:46 +01:00
msgid "Save compressed GCM/ISO"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
2011-01-05 05:35:46 +01:00
msgid "Save current perspective"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
2011-01-05 05:35:46 +01:00
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:239
msgid "Scale:"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
2011-01-05 05:35:46 +01:00
msgid "Scanning for ISOs"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
2011-01-05 05:35:46 +01:00
msgid "Scanning..."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
2011-01-05 05:35:46 +01:00
msgid "ScrShot"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Search Filter"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
2011-01-05 05:35:46 +01:00
msgid "Search Subfolders"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
msgid "Select"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
2011-01-05 05:35:46 +01:00
msgid "Select The Recording File"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
2011-01-05 05:35:46 +01:00
msgid "Select a save file to import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
msgid "Select floating windows"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:351
2011-01-05 05:35:46 +01:00
msgid "Select resolution for fullscreen mode"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
msgid "Select the System Menu wad extracted from the update partition of a disc"
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
2011-01-05 05:35:46 +01:00
msgid "Select the file to load"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
2011-01-05 05:35:46 +01:00
msgid "Select the save file"
msgstr ""
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
msgid "Select the script to load"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1243
2011-01-05 05:35:46 +01:00
msgid "Select the state to load"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1257
2011-01-05 05:35:46 +01:00
msgid "Select the state to save"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
msgid "Selected font"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
2011-01-05 05:35:46 +01:00
msgid "Send"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
2011-01-05 05:35:46 +01:00
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:374
msgid "Serial Port 1 - This is the port which devices such as the net adapter use"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
msgid "Set"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
2011-01-05 05:35:46 +01:00
msgid "Set Console as NTSC-J"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975
2011-01-05 05:35:46 +01:00
msgid "Set as &default ISO"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
2011-01-05 18:56:08 +01:00
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Logwindow"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Drives"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:366
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Regions"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
msgid "Show Shader Errors"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
msgid "Show Wii"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
2011-01-05 05:35:46 +01:00
msgid "Show a confirmation box before stopping a game."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
2011-01-05 05:35:46 +01:00
msgid ""
"Show a message box when a potentially serious error has occured.\n"
2011-01-06 14:57:46 +01:00
"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\n"
2011-01-05 05:35:46 +01:00
"suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
2011-01-05 05:35:46 +01:00
msgid "Show save banner"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
2011-01-05 05:35:46 +01:00
msgid "Show save blocks"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
2011-01-05 05:35:46 +01:00
msgid "Show save comment"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
2011-01-05 05:35:46 +01:00
msgid "Show save icon"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
2011-01-05 05:35:46 +01:00
msgid "Show save title"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
msgid "Show the number of frames rendered per second."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Show this help message"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show unknown"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:260
2011-01-05 05:35:46 +01:00
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
msgid "Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Skies of Arcadia"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
msgid "Skip GC BIOS"
2011-01-05 05:35:46 +01:00
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
msgid "Slot"
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
msgid "Sonic and the Black Knight"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
2011-01-06 14:57:46 +01:00
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
2011-01-05 05:35:46 +01:00
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Spanish"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
msgid ""
2011-01-06 14:57:46 +01:00
"Specifies the resolution used to render at. A high resolution will improve visual quality but is also quite heavy on performance and might cause glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native resolution. The quality scales with your display/window size, as does the performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of the native resolution. Should give a more accurate look but is usually slower.\n"
"The other options are fixed resolutions for choosing a visual quality independent of your display size."
2011-01-05 05:35:46 +01:00
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:161
msgid "Specify a video plugin"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:165
msgid "Specify an audio plugin"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid "Speed up Disc Transfer Rate"
msgstr ""
2011-01-05 18:56:08 +01:00
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
2011-01-05 05:35:46 +01:00
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
msgid "Start"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "Start &NetPlay"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
msgid "Start Re&cording"
msgstr "Commencer l'enregistrement"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453
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msgid "Start Renderer in Fullscreen"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354
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msgid "Start the rendering window in fullscreen mode."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "State"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
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msgid "Stop"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
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msgid "Stretch to Window"
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msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:515
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
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msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
msgid "TAIWAN"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
msgid "Tab split"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Test"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262
msgid "Texture"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
msgid "Texture Format"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1093
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msgid "The chosen directory is already in the list"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
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msgid "The file "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
msgid "The name can not contain the character ','"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
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msgid "Theme"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
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msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
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msgid ""
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"This splits the Video and CPU threads, so they can be run on separate cores.\n"
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"Causes major speed improvements on PCs with more than one core,\n"
"but can also cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
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msgid "Title"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
msgid "Toggle all"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
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msgid "Top"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:261
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msgid "Traditional Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
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#, fuzzy
msgid "Undo Load State"
msgstr "&Lancer Etat"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
msgid "Unknown"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
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msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:410
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msgid "Use FPS For Limiting"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
msgid "Use Hex"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:462
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msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Use XFB"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
msgid ""
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"Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause glitches in some games."
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msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405
msgid "Utility"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
msgid "Value: "
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Video"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381
msgid "Virtual"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:659
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
msgid "Warning"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105
msgid ""
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"When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't change.\n"
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"This results in a nice speedup, but possibly causes glitches.\n"
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"If you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safier the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)"
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msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174
msgid "Widescreen Hack"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397
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msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
msgid "Wii Save Import"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
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msgid "Wii save files (*.bin)|*.bin"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
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msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
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#: Source/Core/DolphinWX/Src/Main.cpp:644
msgid "Wiimote Connected"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
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msgid "Wiimote Motor"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:633
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msgid "Wiimote Settings"
msgstr ""
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
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msgid "Wiimote settings"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:357
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msgid "Will enable progressive scan option if supported by software."
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447
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msgid "Window Size:"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:353
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msgid "Window height for windowed mode"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:352
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msgid "Window width for windowed mode"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr ""
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
msgid "Word Wrap"
msgstr ""
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1189
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
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msgid "Working..."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
msgid "Write to Window ->"
msgstr ""
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:376
msgid "XFB"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "ZTP hack"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
msgid "Zelda Twilight Princess Bloom hack"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
msgid "[ waiting ]"
msgstr ""
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
msgid "^ ADD"
msgstr ""
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:700
msgid "apploader (.img)"
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msgstr ""
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
msgid "| OR"
msgstr ""
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