dolphin/Source/Core/Common/FileSearch.cpp

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// Copyright 2008 Dolphin Emulator Project
2015-05-18 01:08:10 +02:00
// Licensed under GPLv2+
// Refer to the license.txt file included.
#if !__clang__ && __GNUC__ == 4 && __GNUC_MINOR__ < 9
#error <regex> is broken in GCC < 4.9; please upgrade
#endif
#include <algorithm>
#include <functional>
#include <regex>
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
static std::vector<std::string> FileSearchWithTest(const std::vector<std::string>& directories, bool recursive, std::function<bool(const File::FSTEntry &)> callback)
{
std::vector<std::string> result;
for (const std::string& directory : directories)
{
File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
std::function<void(File::FSTEntry&)> DoEntry;
DoEntry = [&](File::FSTEntry& entry) {
if (callback(entry))
result.push_back(entry.physicalName);
for (auto& child : entry.children)
DoEntry(child);
};
for (auto& child : top.children)
DoEntry(child);
}
// remove duplicates
std::sort(result.begin(), result.end());
result.erase(std::unique(result.begin(), result.end()), result.end());
return result;
}
std::vector<std::string> DoFileSearch(const std::vector<std::string>& globs, const std::vector<std::string>& directories, bool recursive)
{
std::string regex_str = "^(";
for (const auto& str : globs)
{
if (regex_str.size() != 2)
regex_str += "|";
// convert glob to regex
regex_str += std::regex_replace(std::regex_replace(str, std::regex("\\."), "\\."), std::regex("\\*"), ".*");
}
regex_str += ")$";
std::regex regex(regex_str, std::regex_constants::icase);
return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
return std::regex_match(entry.virtualName, regex);
});
}
// Result includes the passed directories themselves as well as their subdirectories.
std::vector<std::string> FindSubdirectories(const std::vector<std::string>& directories, bool recursive)
{
return FileSearchWithTest(directories, true, [&](const File::FSTEntry& entry) {
return entry.isDirectory;
});
}