dolphin/Source/DSPSpy/dsp_interface.h

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <gccore.h>
// DSPCR bits
#define DSPCR_DSPRESET 0x0800 // Reset DSP
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#define DSPCR_ARDMA 0x0200 // ARAM DMA in progress, if set
#define DSPCR_DSPINTMSK 0x0100 // * interrupt mask (RW)
#define DSPCR_DSPINT 0x0080 // * interrupt active (RWC)
#define DSPCR_ARINTMSK 0x0040
#define DSPCR_ARINT 0x0020
#define DSPCR_AIINTMSK 0x0010
#define DSPCR_AIINT 0x0008
#define DSPCR_HALT 0x0004 // halt DSP
#define DSPCR_PIINT 0x0002 // assert DSP PI interrupt
#define DSPCR_RES 0x0001 // reset DSP
class IDSP {
public:
virtual ~IDSP() {}
virtual void Init() = 0;
virtual void Reset() = 0;
virtual u32 CheckMailTo() = 0;
virtual void SendMailTo(u32 mail) = 0;
// Yeah, yeah, having a method here makes this not a pure interface - but
// the implementation does nothing but calling the virtual methods above.
void SendTask(void *addr, u16 iram_addr, u16 len, u16 start);
};