dolphin/Languages/po/ja.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
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#
# Translators:
# Danbsky, 2011
# DanbSky <danbsky@live.jp>, 2015-2018
# Denton Poss <dentonposs@gmail.com>, 2016
# EmpyreusX <xiejunmingsa@gmail.com>, 2019
# Katabi, 2015
# Lioncash <mathew1800@gmail.com>, 2014
# Lioncash <mathew1800@gmail.com>, 2014
# DanbSky <danbsky@live.jp>, 2013-2015
# SquidSky <hspwinx86@gmail.com>, 2019
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msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2019-04-15 18:56+0200\n"
"PO-Revision-Date: 2019-04-15 16:56+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Japanese (http://www.transifex.com/delroth/dolphin-emu/"
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"language/ja/)\n"
"Language: ja\n"
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"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
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#: Source/Core/DiscIO/VolumeVerifier.cpp:892
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:897
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1064
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"注意このNANDの修復には、このNANDに含まれている不完全なタイトル及び、それに"
"紐づくセーブデータの削除が必要になります。このまま続行すると、以下のタイトル"
"が消滅します\n"
"\n"
"%1\n"
"(これらのタイトルを起動することで問題が解決する場合もあります)"
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:99
msgid " (Disc %1)"
msgstr "(ディスク %1)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57
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msgid "! NOT"
msgstr "! (...で無い)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:43
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#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
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msgstr ""
"メモリーカードファイル \"%s\" は存在しません。\n"
" 容量16MBで新たに作成しますか ?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:191
#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" のスクラビングに失敗しました。おそらく壊れています。"
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#: Source/Core/DiscIO/CompressedBlob.cpp:164
#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" は圧縮済みです!これ以上圧縮することはできません。"
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#: Source/Core/Core/Boot/Boot.cpp:192
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#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" は無効なファイル、またはゲームキューブWii のISOではありません"
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:187
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:193
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:69
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:330
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "%1 (%2)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (コピー)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (ディスク番号 %2, リビジョン %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr "%1 (リビジョン %3)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO バイト\n"
"%2 メモリバイト\n"
"%3 フレーム"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:222
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "空きブロック %1 ; 空きエントリ %2"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
msgid "%1 Graphics Configuration"
msgstr "%1 グラフィック設定"
#: Source/Core/DolphinQt/CheatsManager.cpp:513
msgid "%1 Match(es)"
msgstr "%1 件ヒットしました"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:127
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:186
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320
msgid "%1 doesn't support this feature."
msgstr "%1 はこの機能をサポートしていません"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 フレーム\n"
"%2 オブジェクト\n"
"現在のフレーム: %3"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1010
msgid "%1 is now golfing"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:207
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:264
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:257
msgid "%1 session found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:257
msgid "%1 sessions found"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163
msgid "%1% (Normal Speed)"
msgstr "%1% (標準)"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DiscIO/CompressedBlob.cpp:243
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#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "処理中... %i (全%iブロック中) 圧縮比:%i%%"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54
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#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"このセーブファイルは以前ロードされた以下のセーブファイルと同じ内部ファイル名"
"だったため、ロードされませんでした\n"
"%s"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
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msgstr ""
"%s\n"
"このデータは不正なGCIファイルだったためロードされませんでした。\n"
"ファイルサイズ (0x%<PRIx64>) とヘッダに記録されたサイズ (0x%x) が一致しませ"
"ん。"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67
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#, c-format
msgid ""
"%s\n"
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"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
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msgstr ""
"%s\n"
"このデータは不正なGCIファイルだったためロードされませんでした。\n"
"要求されているブロック数:%u"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
"memory card"
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msgstr ""
"%s\n"
"仮想メモリーカードの空きブロックが足りなかったため、このファイルは読み込まれ"
"ませんでした。"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96
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#, c-format
msgid ""
"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"メモリーカードの空きスペースが 10%% 以下だったため、このファイルは読み込まれ"
"ませんでした。\n"
"合計ブロック数: %d; 空きブロック数: %d"
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#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:304
#, c-format
msgid "%s (Masterpiece)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:326
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#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
"%s IPL が %s フォルダ内で見つかりました. ディスクが認識されない可能性がありま"
"す。"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:72
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカードファイルサイズです (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:88
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
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msgstr ""
"%s メモリーカードの読み込みに失敗\n"
" 不正なカード容量です (0x%x バイト)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:65
#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
"%s をメモリーカードファイルとして読み込めませんでした\n"
"このファイルのサイズは小さすぎます。正しいファイルではありません (0x%x バイ"
"ト)"
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#: Source/Core/Core/NetPlayServer.cpp:1107
#, c-format
msgid "%s failed to synchronize codes."
msgstr "%sはコードの同期に失敗しました。"
#: Source/Core/Core/NetPlayServer.cpp:1064
#, c-format
msgid "%s failed to synchronize."
msgstr "%sは同期に失敗しました。"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219
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#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
"%s はフォルダではありません。*.original ファイルの移動に失敗しました\n"
"書き込み権限を確認するか、ファイルをDolphinの外部へ移動させて下さい"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210
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#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%sはディレクトリではありませんでした。*.originalに移動しました。"
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#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55
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msgid "&& AND"
msgstr "&& (...と...)"
#: Source/Core/DolphinQt/MenuBar.cpp:558
msgid "&About"
msgstr "Dolphinについて(&A)"
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#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248
msgid "&Add Memory Breakpoint"
msgstr "&Add Memory Breakpoint"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:68
msgid "&Add New Code..."
msgstr "コードを追加...(&A)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247
msgid "&Add function"
msgstr "&Add function"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "追加...(&A)"
#: Source/Core/DolphinQt/MenuBar.cpp:487
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msgid "&Audio Settings"
msgstr "サウンド設定(&A)"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183
msgid "&Auto Update:"
msgstr "自動更新(&A)"
#: Source/Core/DolphinQt/MenuBar.cpp:502
msgid "&Automatic Start"
msgstr "&Automatic Start"
#: Source/Core/DolphinQt/MenuBar.cpp:177
msgid "&Boot from DVD Backup"
msgstr "DVDバックアップから起動(&B)"
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#: Source/Core/DolphinQt/MenuBar.cpp:442
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msgid "&Breakpoints"
msgstr "&Breakpoints"
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#: Source/Core/DolphinQt/GCMemcardManager.cpp:80
msgid "&Browse..."
msgstr "開く...(&B)"
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "キャンセル(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:215
msgid "&Cheats Manager"
msgstr "チートマネージャ(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:551
msgid "&Check for Updates..."
msgstr "Dolphinのアップデート(&C)"
#: Source/Core/DolphinQt/MenuBar.cpp:886
msgid "&Clear Symbols"
msgstr "&Clear Symbols"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "クローン(&C)..."
#: Source/Core/DolphinQt/MenuBar.cpp:415
msgid "&Code"
msgstr "&Code"
#: Source/Core/DolphinQt/MenuBar.cpp:489
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msgid "&Controller Settings"
msgstr "コントローラ設定(&C)"
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#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226
msgid "&Copy address"
msgstr "&Copy address"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:68
msgid "&Delete"
msgstr "削除(&D)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247
msgid "&Delete Watch"
msgstr "&Delete Watch"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:69
msgid "&Edit Code..."
msgstr "コードを編集...(&E)"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "編集...(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:197
msgid "&Eject Disc"
msgstr "ディスクの取り出し(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:296
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msgid "&Emulation"
msgstr "エミュレーション(&E)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:69
msgid "&Export..."
msgstr "エクスポート(&E)"
#: Source/Core/DolphinQt/MenuBar.cpp:190
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msgid "&File"
msgstr "ファイル(&F)"
#: Source/Core/DolphinQt/MenuBar.cpp:509
msgid "&Font..."
msgstr "&Font..."
#: Source/Core/DolphinQt/MenuBar.cpp:302
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msgid "&Frame Advance"
msgstr "Frame Advance(&F)"
#: Source/Core/DolphinQt/MenuBar.cpp:888
msgid "&Generate Symbols From"
msgstr "&Generate Symbols From"
#: Source/Core/DolphinQt/MenuBar.cpp:542
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msgid "&GitHub Repository"
msgstr "GitHub リポジトリ(&G)"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:486
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msgid "&Graphics Settings"
msgstr "グラフィック設定(&G)"
#: Source/Core/DolphinQt/MenuBar.cpp:533
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msgid "&Help"
msgstr "ヘルプ(&H)"
#: Source/Core/DolphinQt/MenuBar.cpp:490
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msgid "&Hotkey Settings"
msgstr "ホットキーのカスタマイズ(&H)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:71
msgid "&Import..."
msgstr "インポート...(&I)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249
msgid "&Insert blr"
msgstr "&Insert blr"
#: Source/Core/DolphinQt/MenuBar.cpp:459
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msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr "UIの言語(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:316
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msgid "&Load State"
msgstr "ステートロード(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:894
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinQt/MenuBar.cpp:407
msgid "&Lock Widgets In Place"
msgstr "ツールバーの位置を固定(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:451
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msgid "&Memory"
msgstr "&Memory"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:211
msgid "&Memory Card Manager (GC)"
msgstr "GCメモリーカードマネージャ(&M)"
#: Source/Core/DolphinQt/MenuBar.cpp:674
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msgid "&Movie"
msgstr "記録(&M)"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:191
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msgid "&Open..."
msgstr "開く(&O)"
#: Source/Core/DolphinQt/MenuBar.cpp:483
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msgid "&Options"
msgstr "設定(&O)"
#: Source/Core/DolphinQt/MenuBar.cpp:914
msgid "&Patch HLE Functions"
msgstr "&Patch HLE Functions"
#: Source/Core/DolphinQt/MenuBar.cpp:298
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msgid "&Pause"
msgstr "一時停止(&P)"
#: Source/Core/DolphinQt/MenuBar.cpp:297
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msgid "&Play"
msgstr "開始(&P)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:297
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msgid "&Properties"
msgstr "プロパティ(&P)"
#: Source/Core/DolphinQt/MenuBar.cpp:689
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msgid "&Read-Only Mode"
msgstr "読み込み専用(&R)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:423
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msgid "&Registers"
msgstr "&Registers"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr "削除(&R)"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70
msgid "&Remove Code"
msgstr "コードを削除(&R)"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:238
msgid "&Rename symbol"
msgstr "&Rename symbol"
#: Source/Core/DolphinQt/MenuBar.cpp:300
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msgid "&Reset"
msgstr "リセット(&R)"
#: Source/Core/DolphinQt/MenuBar.cpp:217
msgid "&Resource Pack Manager"
msgstr "リソースパックマネージャー(&R)"
#: Source/Core/DolphinQt/MenuBar.cpp:895
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:168
msgid "&Speed Limit:"
msgstr "速度制限(&S)"
#: Source/Core/DolphinQt/MenuBar.cpp:299
2009-08-09 23:01:41 +02:00
msgid "&Stop"
msgstr "停止(&S)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr "テーマ(&T)"
#: Source/Core/DolphinQt/MenuBar.cpp:209
2009-08-09 23:01:41 +02:00
msgid "&Tools"
msgstr "ツール(&T)"
#: Source/Core/DolphinQt/MenuBar.cpp:381
2009-08-09 23:01:41 +02:00
msgid "&View"
msgstr "表示(&V)"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:434
2014-11-10 01:23:25 +01:00
msgid "&Watch"
msgstr "&Watch"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:535
2015-06-04 11:48:38 +02:00
msgid "&Website"
msgstr "公式ウェブサイト(&W)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:298
2009-08-09 23:01:41 +02:00
msgid "&Wiki"
msgstr "公式Wiki(英語)で動作状況を確認(&W)"
#: Source/Core/DolphinQt/MenuBar.cpp:1163
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' not found, no symbol names generated"
#: Source/Core/DolphinQt/MenuBar.cpp:1207
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' not found, scanning for common functions instead"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
msgid "(None)"
msgstr "なし"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:162
2009-08-09 23:01:41 +02:00
msgid "(off)"
2014-06-07 01:14:56 +02:00
msgstr "オフ"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56
2013-08-17 16:31:38 +02:00
msgid "+ ADD"
2013-09-21 18:24:33 +02:00
msgstr "+ (...に加えて)"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:83
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96
2014-11-10 01:23:25 +01:00
msgid "16-bit"
msgstr "16 ビット"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "16-bit Integer"
msgstr "16-bit 整数"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
2015-11-04 20:49:31 +01:00
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97
2014-11-10 01:23:25 +01:00
msgid "32-bit"
msgstr "32 ビット"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "32-bit Integer"
msgstr "32-bit 整数"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:293
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:354
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:295
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D深度"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
2015-11-04 20:49:31 +01:00
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
2015-11-04 20:49:31 +01:00
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
2015-11-04 20:49:31 +01:00
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
2015-11-04 20:49:31 +01:00
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
2015-11-04 20:49:31 +01:00
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95
2014-11-10 01:23:25 +01:00
msgid "8-bit"
msgstr "8 ビット"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "8-bit Integer"
msgstr "8-bit 整数"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
2015-11-04 20:49:31 +01:00
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105
2009-08-09 23:01:41 +02:00
msgid "<Nothing>"
2014-06-07 01:14:56 +02:00
msgstr "なし"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
2015-06-04 11:48:38 +02:00
msgid "<System Language>"
msgstr "<システムの言語>"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Updater.cpp:49
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>Dolphinの最新版が公開されています </h2>Dolphin %1 がダウンロード可能で"
"す。現在のバージョン ( %2 )<br> 更新を行いますか?<br><h4>更新履歴:</h4>"
#: Source/Core/DolphinQt/MainWindow.cpp:1270
#: Source/Core/DolphinQt/MainWindow.cpp:1340
msgid "A NetPlay Session is already in progress!"
msgstr "ネットプレイのセッションは既に進行中です!"
#: Source/Core/Core/WiiUtils.cpp:141
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"既にNANDにこのタイトルの別バージョンがインストール\n"
"されているようです\n"
"インストール済のバージョン: %u\n"
"WADファイルのバージョン %u\n"
"\n"
"このWADのバージョンで上書きしますか元に戻すことはできません"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:525
msgid "A disc is already about to be inserted."
msgstr "ディスクは既に挿入されています。"
#: Source/Core/DolphinQt/MainWindow.cpp:785
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"終了処理の実行中です。 この処理が完了する前にエミュレーションの強制終了をする"
"とデータが失われる場合があります。それでも強制終了しますか?"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:351
msgid "A sync can only be triggered when a Wii game is running."
msgstr "WiiリモコンとのSyncはWiiのゲームを実行中にのみ行なえます"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108
2009-08-09 23:01:41 +02:00
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
2015-06-10 09:28:33 +02:00
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"警告:\n"
"\n"
"すべてのプレイヤーは同じDolphinバージョンを使用する必要があります。\n"
"有効にした場合、SDカードがプレイヤーの間で同一である必要があります。\n"
"LEを使用する場合、DSP ROMはプレイヤー間で同一である必要があります。\n"
"ゲームが起動中にハングしている場合は、Dual Core Netplayがサポートされていない"
"可能性があります。デュアルコアを無効にしてください。\n"
"接続する場合、ホストは開かれたまたは転送されたUDPポートを持っている必要があり"
"ます。\n"
"\n"
"ネットプレイでのWiiリモートサポートは実験的な機能です。ご自身の責任で使用して"
"ください。\n"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/CheatsManager.cpp:116
msgid "AR Code"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
2009-08-09 23:01:41 +02:00
msgid "AR Codes"
msgstr "アクションリプレイコード"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
msgid "Abort"
msgstr "中断"
#: Source/Core/DolphinQt/AboutDialog.cpp:16
2009-08-09 23:01:41 +02:00
msgid "About Dolphin"
msgstr "Dolphinについて"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
msgid "Accuracy:"
msgstr "精度:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "Action"
#: Source/Core/Core/ARDecrypt.cpp:478
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
2014-02-01 12:29:37 +01:00
msgstr ""
"コード復号化エラー:\n"
"パリティチェックに失敗\n"
"\n"
"問題のあるコード:\n"
"%s"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:524
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Add Code (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:614
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Fill and Slide "
"(%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:402
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:462
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Action Replay エラー: 不正なサイズ (%08x : address = %08x) in Write To "
"Pointer (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:668
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay エラー: 不正な値 (%08x) in Memory Copy (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:539
2013-01-23 04:40:48 +01:00
#, c-format
2009-08-09 23:01:41 +02:00
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
2014-02-01 12:29:37 +01:00
msgstr ""
"エラー: マスターコード、または CCXXXXXX への書き込みは実装されていません "
"(%s)\n"
"マスターコードは必要ありません。使用しないでください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:248
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "エラー: 無効なコード ライン: %s"
#: Source/Core/Core/ActionReplay.cpp:779
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: 条件付きコード: 不正なサイズ %08x (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:747
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: 不正な種類の通常コード %08x (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:803
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: 通常コード %i: 不正なサブタイプ %08x (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/ActionReplay.cpp:705
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: 通常コード 0: 不正なサブタイプ %08x (%s)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Activate NetPlay Chat"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
msgid "Active"
msgstr "Active"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
2015-06-04 11:48:38 +02:00
msgid "Adapter Detected"
msgstr "タップが接続されています"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
2009-08-09 23:01:41 +02:00
msgid "Adapter:"
msgstr "ビデオカード:"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
2009-08-09 23:01:41 +02:00
msgid "Add"
msgstr "追加"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "USBデバイスを追加"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Add a Breakpoint"
msgstr "Add a Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Add a Memory Breakpoint"
msgstr "Add a Memory Breakpoint"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123
msgid "Add to &watch"
msgstr "Add to &watch"
#: Source/Core/DolphinQt/CheatsManager.cpp:189
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:121
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:148
2009-08-09 23:01:41 +02:00
msgid "Add..."
msgstr "追加"
#: Source/Core/DolphinQt/CheatsManager.cpp:504
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
#: Source/Core/DolphinQt/MenuBar.cpp:889
2015-11-04 20:49:31 +01:00
msgid "Address"
msgstr "アドレス"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:571
msgid "Address Out of Range"
msgstr "Address Out of Range"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "Address:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
" The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM. Lower accuracies cause in-game text to appear garbled in "
"certain games.\n"
"\n"
"If unsure, select the rightmost value."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"エミュレートされたCPUのクロックレートを調節できます。\n"
"\n"
"値を大きくすることで、不安定な速度で 動作するタイトルのフレームレートの安定が"
"期待できます。 逆に小さくすれば、ゲーム内部でフレームスキップが発生し パ"
"フォーマンスが改善するかもしれません。\n"
"\n"
"注意:\n"
"デフォルト(100%)以外の値では、 クラッシュやバグが発生する可能性があります。\n"
"あくまでも自己責任での使用を前提とし、 デフォルト以外の値で発生したバグについ"
"ては 報告しないでください。"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
2015-12-15 20:36:44 +01:00
msgid "Advance Game Port"
msgstr "アドバンスコネクタ"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50
2009-08-09 23:01:41 +02:00
msgid "Advanced"
msgstr "高度な設定"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:207
2009-08-09 23:01:41 +02:00
msgid "Advanced Settings"
msgstr "高度な設定"
#: Source/Core/UICommon/NetPlayIndex.cpp:252
msgid "Africa"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:653
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"dff *.m3u);;All Files (*)"
msgstr ""
"すべてのGC / Wiiファイル (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz "
"*.wad *.dff *.m3u);;すべてのファイル (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"m3u);;All Files (*)"
msgstr ""
"すべてのGC / Wiiファイル (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz "
"*.wad *.m3u);;すべてのファイル (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1160
#: Source/Core/DolphinQt/MainWindow.cpp:1167
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "全てのステートセーブファイル (*.sav *.s##);; 全てのファイル (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299
msgid "All devices"
msgstr "すべてのデバイス"
#: Source/Core/Core/NetPlayServer.cpp:1095
msgid "All players' codes synchronized."
msgstr "すべてのプレイヤーのコードが同期しました。"
#: Source/Core/Core/NetPlayServer.cpp:1051
msgid "All players' saves synchronized."
msgstr "すべてのプレイヤーのセーブが同期しました。"
#: Source/Core/DolphinQt/Main.cpp:193
msgid "Allow Usage Statistics Reporting"
msgstr "利用統計レポートを許可"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:193
msgid ""
"Allows manipulation of the in-game camera. Move the mouse while holding the "
"right button to pan or middle button to move.\n"
"\n"
"Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to "
"increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the "
"camera or SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked. "
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:107
msgid "Always Connected"
msgstr "常時接続状態として扱う"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175
msgid "Always Hide Mouse Cursor"
msgstr "常にマウスカーソルを隠す"
#: Source/Core/Common/Assert.h:60
2015-12-15 20:36:44 +01:00
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"エラーが発生しました\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"無視して続行しますか?"
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "挿入されたディスクが見つかりませんでした。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
2015-06-07 11:17:57 +02:00
msgid "Anaglyph"
msgstr "Anaglyph"
2015-06-07 11:17:57 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
msgid "Analyze"
2012-06-27 03:05:11 +02:00
msgstr "分析"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "角度"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
2009-08-09 23:01:41 +02:00
msgid "Anisotropic Filtering:"
msgstr "異方性フィルタリング:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
2009-08-09 23:01:41 +02:00
msgid "Anti-Aliasing:"
msgstr "アンチエイリアス:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:70
msgid "Any Region"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1345
msgid "Append signature to"
msgstr "署名を追加"
#: Source/Core/DolphinQt/MenuBar.cpp:907
msgid "Append to &Existing Signature File..."
msgstr "既存の署名ファイルに追加(&E)..."
#: Source/Core/DolphinQt/MenuBar.cpp:911
msgid "Appl&y Signature File..."
msgstr "署名ファイルを適用(&Y)..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303
msgid ""
"Applies a post-processing effect after rendering a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
2015-06-04 11:48:38 +02:00
msgid "Apploader Date:"
msgstr "Apploaderの日付"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62
msgid "Apply"
msgstr "適用"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:1368
msgid "Apply signature file"
msgstr "署名ファイルを適用"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrary Mipmap Detection"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:182
msgid "Are you sure that you want to delete '%1'?"
msgstr "次のプロファイルを削除しますか? '%1'"
#: Source/Core/DolphinQt/GameList/GameList.cpp:748
msgid "Are you sure you want to delete this file?"
msgstr "このタイトルの実体ファイルを削除しますか?"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:237
msgid "Are you sure you want to delete this pack?"
msgstr "このパックを削除しますか?"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:527
msgid "Are you sure you want to quit NetPlay?"
msgstr "ネットプレイを終了しますか?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
msgid "Are you sure?"
msgstr "本当によろしいですか?"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:106
2009-08-09 23:01:41 +02:00
msgid "Aspect Ratio:"
msgstr "アスペクト比:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:248
2015-11-04 20:49:31 +01:00
msgid "Assign Controller Ports"
msgstr "コントローラ割り当て設定"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "コントローラ割り当て設定"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
2009-08-09 23:01:41 +02:00
msgid "Audio"
msgstr "サウンド"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
2009-08-09 23:01:41 +02:00
msgid "Audio Backend:"
msgstr "出力API (Audio Backend)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
msgid "Audio Stretching Settings"
msgstr "タイムストレッチの設定"
#: Source/Core/DiscIO/Enums.cpp:33
2015-06-04 11:48:38 +02:00
msgid "Australia"
msgstr "オーストラリア"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Author"
msgstr "投稿者"
#: Source/Core/DolphinQt/AboutDialog.cpp:52
2015-06-04 11:48:38 +02:00
msgid "Authors"
msgstr "開発チーム"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Auto"
msgstr "自動"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
2009-08-09 23:01:41 +02:00
msgid "Auto (Multiple of 640x528)"
msgstr "自動 (ゲーム解像度の倍数)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:173
msgid "Auto Update Settings"
msgstr "Dolphinの自動更新に関する設定"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:423
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"内部解像度の設定「自動」は同期ズレの原因になるため、厳密な同期モードでは許可"
"されません\n"
"\n"
"自動以外の内部解像度に設定しなおしてください"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Auto-Adjust Window Size"
msgstr "ウィンドウサイズを自動調整"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Auto-Hide"
msgstr "自動隠す"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
2009-08-09 23:01:41 +02:00
msgid ""
"Automatically adjusts the window size to the internal resolution.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
"一つのボタン設定が完了したら、そのまま次のボタン設定に移るようにします。初め"
"てコントローラを登録する際に便利です。"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:429
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:564
2015-11-04 20:49:31 +01:00
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT incorrect. Dolphin will now exit"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474
msgid "BP register "
2014-06-07 01:14:56 +02:00
msgstr "BP register "
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:96
msgid "Backend Multi-threading"
msgstr "バックエンドのマルチスレッド"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:74
2009-08-09 23:01:41 +02:00
msgid "Backend Settings"
msgstr "出力設定"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
2009-08-09 23:01:41 +02:00
msgid "Backend:"
msgstr "ビデオAPI"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204
2009-08-09 23:01:41 +02:00
msgid "Background Input"
msgstr "バックグラウンド操作を許可"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
2009-08-09 23:01:41 +02:00
msgid "Backward"
msgstr "後方"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402
msgid "Bad address provided."
msgstr "Bad address provided."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426
msgid "Bad value provided."
msgstr "Bad value provided."
#: Source/Core/DolphinQt/GameList/GameList.cpp:904
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:178
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
#: Source/Core/DolphinQt/MenuBar.cpp:585
2009-08-09 23:01:41 +02:00
msgid "Banner"
msgstr "バナー"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
2009-08-09 23:01:41 +02:00
msgid "Banner Details"
msgstr "バナーの詳細"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
2009-08-09 23:01:41 +02:00
msgid "Banner:"
msgstr "バナー表示"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
2009-08-09 23:01:41 +02:00
msgid "Bar"
msgstr "バー"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
2009-08-09 23:01:41 +02:00
msgid "Basic"
msgstr "基本設定"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:130
2009-08-09 23:01:41 +02:00
msgid "Basic Settings"
msgstr "基本設定"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39
2009-08-09 23:01:41 +02:00
msgid "Bass"
msgstr "バスドラ"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:191
2015-06-04 11:48:38 +02:00
msgid "Battery"
msgstr "バッテリー残量"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186
msgid "Beta (once a month)"
msgstr "ベータ版 (ひと月に一度)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
2009-08-09 23:01:41 +02:00
msgid "Blocks"
msgstr "ブロック数"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
2009-08-09 23:01:41 +02:00
msgid "Blue"
msgstr "青"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
2009-08-09 23:01:41 +02:00
msgid "Blue Left"
msgstr "青 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
2009-08-09 23:01:41 +02:00
msgid "Blue Right"
msgstr "青 - 右"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"Bluetoothパススルーは有効になっていますが、Dolphinはlibusbを含むことなくビル"
"ドされました。\n"
"パススルーの機能は使えません。"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
"Bluetoothパススルーは有効になっていますが、使用できるUSBデバイスが見つかりま"
"せん。\n"
"起動は中止されます。"
#: Source/Core/DolphinQt/MenuBar.cpp:495
msgid "Boot to Pause"
msgstr "Boot to Pause"
#: Source/Core/DolphinQt/MainWindow.cpp:1487
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND バックアップファイル (*.bin);;すべてのファイル (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1515
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii キー ファイル (*.bin);;すべてのファイル (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:103
2014-11-10 01:23:25 +01:00
msgid "Borderless Fullscreen"
msgstr "ボーダレス フルスクリーン"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:168
msgid "Both Block Allocation Table block checksums are invalid"
msgstr "両方のBlock Allocation Tableのブロックチェックサムが無効です"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:145
msgid "Both directory block checksums are invalid"
msgstr "両方のディレクトリのブロックチェックサムが無効です"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
2009-08-09 23:01:41 +02:00
msgid "Bottom"
msgstr "下"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/AboutDialog.cpp:28
msgid "Branch: "
msgstr "Branch: %s"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr "Break"
#: Source/Core/Core/HotkeyManager.cpp:286
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "Breakpoint"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:475
msgid "Breakpoint encountered! Step out aborted."
msgstr "Breakpoint encountered! Step out aborted."
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26
msgid "Breakpoints"
msgstr "Breakpoints"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107
2015-12-15 20:36:44 +01:00
msgid "Broadband Adapter"
msgstr "ブロードバンドアダプタ"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
msgid "Broadband Adapter MAC address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:244
msgid "Browse &NetPlay Sessions...."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:114
msgid "Buffer Size:"
msgstr "バッファサイズ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898
msgid "Buffer size changed to %1"
msgstr "バッファサイズが変更されました: %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:128
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:933
2009-08-09 23:01:41 +02:00
msgid "Buffer:"
msgstr "バッファ:"
#: Source/Core/Core/HW/GCPadEmu.cpp:92
msgid "Button"
msgstr "ボタン"
#: Source/Core/Core/HW/GCPadEmu.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:63
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:138
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:111
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
2009-08-09 23:01:41 +02:00
msgid "Buttons"
msgstr "ボタン"
#: Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
2009-08-09 23:01:41 +02:00
msgid "C Stick"
msgstr "Cスティック"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:906
msgid "C&reate Signature File..."
msgstr "署名ファイルの作成(&R)..."
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487
2014-06-07 01:14:56 +02:00
msgid "CP register "
msgstr "CP register "
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:213
msgid "CPU Emulation Engine"
msgstr "CPU Emulation Engine"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39
2015-06-04 11:48:38 +02:00
msgid "CPU Options"
msgstr "CPU設定"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:54
msgid "CRC32:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (低速)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:175
2015-06-04 11:48:38 +02:00
msgid ""
"Caches custom textures to system RAM on startup.\n"
2015-06-04 11:48:38 +02:00
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:65
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid "Calculate MD5 hash"
msgstr "MD5ハッシュ値を計算"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
2009-08-09 23:01:41 +02:00
msgid ""
2015-06-04 11:48:38 +02:00
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
"3Dオブジェクトに対し、ピクセル単位での光源処理を行います。\n"
"角ばったポリゴンの光がなめらかでやわらかいものになります。\n"
"この設定はまれに描画バグや速度低下を引き起こします。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:668
msgid "Calibrate"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:660
msgid "Calibration"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1764
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "Can't find Wii Remote by connection handle %02x"
#: Source/Core/DolphinQt/MainWindow.cpp:1263
#: Source/Core/DolphinQt/MainWindow.cpp:1333
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "ゲーム実行中はネットプレイセッションを開始できません!"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:98
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51
msgid "Cancel"
msgstr "キャンセル"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:694
msgid "Cancel Calibration"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"NANDへのインストールができなかったため、このWADファイルを起動できません"
#: Source/Core/Core/Boot/Boot.cpp:479
msgid "Cannot find the GC IPL."
msgstr "GC IPLが見つかりません"
#: Source/Core/Core/Boot/Boot.cpp:477
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "GC IPLが見つからないため、ゲームを開始できませんでした。"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:220
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
"このファイルはメモリーカードとして使用できません\n"
"%1\n"
"\n"
"これは不正なメモリーカードデータです"
#: Source/Core/DolphinQt/GameList/GameList.cpp:313
2014-11-10 01:23:25 +01:00
msgid "Change &Disc"
msgstr "ディスクの入れ替え(&D)"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:196
2009-08-09 23:01:41 +02:00
msgid "Change &Disc..."
msgstr "ディスクの入れ替え(&D)"
#: Source/Core/Core/HotkeyManager.cpp:25
2009-08-09 23:01:41 +02:00
msgid "Change Disc"
msgstr "ディスクの入れ替え"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141
msgid "Change Discs Automatically"
msgstr "自動的にディスクを交換"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468
msgid "Change instruction"
msgstr "Change instruction"
#: Source/Core/Core/Movie.cpp:1190
#, c-format
2014-11-10 01:23:25 +01:00
msgid "Change the disc to %s"
msgstr "次のディスクに変更:%s"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "変更されたチート内容は次回のゲーム開始時に反映されます"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:219
2009-08-09 23:01:41 +02:00
msgid "Chat"
2012-12-21 14:41:41 +01:00
msgstr "チャット欄"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24
msgid "Cheat Code Editor"
msgstr "チートコードエディタ"
#: Source/Core/DolphinQt/CheatsManager.cpp:130
2009-08-09 23:01:41 +02:00
msgid "Cheat Search"
msgstr "コードサーチ"
#: Source/Core/DolphinQt/CheatsManager.cpp:74
msgid "Cheats Manager"
msgstr "チートマネージャ"
#: Source/Core/DolphinQt/MenuBar.cpp:254
msgid "Check NAND..."
msgstr "NANDの整合性チェックを実行"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:129
msgid "Check for Game List Changes in the Background"
msgstr "ゲームリストの状態を監視"
#: Source/Core/DolphinQt/AboutDialog.cpp:33
2015-06-04 11:48:38 +02:00
msgid "Check for updates: "
msgstr "最新版の入手先:"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:773
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"ファイルを削除する権限があるかどうか、他で使用中でないかを確認してください。"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "China"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:202
2009-08-09 23:01:41 +02:00
msgid "Choose a file to open"
msgstr "メモリーカードを選択"
#: Source/Core/DolphinQt/MenuBar.cpp:1385
msgid "Choose priority input file"
msgstr "優先入力ファイルを選択"
#: Source/Core/DolphinQt/MenuBar.cpp:1391
msgid "Choose secondary input file"
msgstr "二次入力ファイルを選択"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160
2009-08-09 23:01:41 +02:00
msgid "Choose the folder to extract to"
2012-12-21 14:41:41 +01:00
msgstr "保存先のフォルダを選択してください"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
2009-08-09 23:01:41 +02:00
msgid "Classic"
msgstr "クラシックコントローラ"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:242
msgid "Classic Buttons"
msgstr "クラシックコントローラ ボタン"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:38
msgid "Classic Controller"
msgstr "クラシックコントローラ"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:108
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
2009-08-09 23:01:41 +02:00
msgid "Clear"
msgstr "全消去"
#: Source/Core/DolphinQt/MenuBar.cpp:774
msgid "Clear Cache"
msgstr "Clear Cache"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101
msgid "Clone and &Edit Code..."
msgstr "コピーして編集...(&E)"
#: Source/Core/DolphinQt/SearchBar.cpp:28
2009-08-09 23:01:41 +02:00
msgid "Close"
msgstr "閉じる"
#: Source/Core/DolphinQt/MenuBar.cpp:484
msgid "Co&nfiguration"
msgstr "Dolphinの設定(&N)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "Code"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102
2015-11-04 20:49:31 +01:00
msgid "Code:"
msgstr "コード:"
#: Source/Core/Core/NetPlayClient.cpp:1535
msgid "Codes received!"
msgstr "コードを受け取りました!"
#: Source/Core/DolphinQt/MenuBar.cpp:909
msgid "Combine &Two Signature Files..."
msgstr "2つの署名ファイルを結合(&T)..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
2009-08-09 23:01:41 +02:00
msgid "Comment"
msgstr "コメント"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123
msgid "Compile Shaders Before Starting"
msgstr "ゲーム開始前にシェーダをコンパイルする"
#: Source/Core/VideoCommon/ShaderCache.cpp:160
msgid "Compiling Shaders"
msgstr "シェーダーをコンパイル"
#: Source/Core/DolphinQt/GameList/GameList.cpp:311
2009-08-09 23:01:41 +02:00
msgid "Compress ISO..."
msgstr "このタイトルを圧縮"
#: Source/Core/DolphinQt/GameList/GameList.cpp:276
msgid "Compress Selected ISOs..."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:538
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "圧縮されたGC/Wii ISOファイル (gcz)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:501
2015-11-04 20:49:31 +01:00
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Wiiディスクイメージの圧縮はパディングデータを除去するため非可逆圧縮となりま"
"す。ゲームデータに変更はありません。続けますか?"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:569
#: Source/Core/DolphinQt/GameList/GameList.cpp:589
msgid "Compressing..."
msgstr "圧縮中..."
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr "Condition"
#: Source/Core/DolphinQt/ToolBar.cpp:124
2009-08-09 23:01:41 +02:00
msgid "Config"
msgstr "設定"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72
2009-08-09 23:01:41 +02:00
msgid "Configure"
msgstr "設定"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr "Dolphinの設定"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Input"
msgstr "入力設定"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Output"
msgstr "出力設定"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:181
#: Source/Core/DolphinQt/GameList/GameList.cpp:498
#: Source/Core/DolphinQt/GameList/GameList.cpp:558
#: Source/Core/DolphinQt/GameList/GameList.cpp:635
#: Source/Core/DolphinQt/GameList/GameList.cpp:747
#: Source/Core/DolphinQt/MainWindow.cpp:784
#: Source/Core/DolphinQt/MainWindow.cpp:1454
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Confirm"
msgstr "確認"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179
msgid "Confirm backend change"
msgstr "ビデオAPI変更の確認"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
2009-08-09 23:01:41 +02:00
msgid "Confirm on Stop"
msgstr "動作停止時に確認"
#: Source/Core/DolphinQt/MenuBar.cpp:1130
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:526
#: Source/Core/DolphinQt/ResourcePackManager.cpp:236
msgid "Confirmation"
msgstr "確認"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
2009-08-09 23:01:41 +02:00
msgid "Connect"
msgstr "ホストに接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:80 Source/Core/DolphinQt/MenuBar.cpp:290
2013-08-17 16:31:38 +02:00
msgid "Connect Balance Board"
2013-09-21 18:24:33 +02:00
msgstr "バランスWii ボードを接続"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:105
2009-08-09 23:01:41 +02:00
msgid "Connect USB Keyboard"
msgstr "USBキーボードの接続をエミュレート"
#: Source/Core/DolphinQt/MenuBar.cpp:282
msgid "Connect Wii Remote %1"
msgstr "%1 のWiiリモコンを接続"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Connect Wii Remote 1"
msgstr "1PのWiiリモコンを接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Connect Wii Remote 2"
msgstr "2PのWiiリモコンを接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Connect Wii Remote 3"
msgstr "3PのWiiリモコンを接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Connect Wii Remote 4"
msgstr "4PのWiiリモコンを接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:275
msgid "Connect Wii Remotes"
msgstr "Wiiリモコンの接続"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/WiiUpdate.cpp:139
msgid "Connect to the Internet and perform an online system update?"
msgstr "インターネットに接続してWiiのシステム更新を行いますか"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:185
msgid "Connection Type:"
msgstr "接続方式:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:727
#, c-format
msgid "Content %08x is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Continuous Scanning"
msgstr "接続状況を常に監視"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Control NetPlay Golf Mode"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:28
2015-11-04 20:49:31 +01:00
msgid "Control Stick"
msgstr "コントロールスティック"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/HotkeyManager.cpp:288
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "Controller Profile"
msgstr "入力設定"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65
msgid "Controller Settings"
msgstr "Dolphin コントローラ設定"
#: Source/Core/DolphinQt/ToolBar.cpp:126
2015-06-04 11:48:38 +02:00
msgid "Controllers"
msgstr "コントローラ"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
2015-06-04 11:48:38 +02:00
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"\n"
2015-06-04 11:48:38 +02:00
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285
msgid ""
"Controls the rendering resolution. A high resolution greatly improves visual "
"quality, but also greatly increases GPU load and can cause issues in certain "
"games. Generally speaking, the lower the internal resolution, the better "
"performance will be.\n"
"\n"
"If unsure, select Native."
msgstr ""
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330
2015-06-04 11:48:38 +02:00
msgid ""
"Controls the separation distance between the virtual cameras. \n"
"\n"
2015-06-04 11:48:38 +02:00
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"このオプションは必要に応じてデュアルコアの開閉を処理します。パフォーマンスは"
"向上しますが、問題が発生する可能性もあります。デフォルトは<b>True</b>です。"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"このオプションは必要に応じてメモリ管理ユニットMemory Management Unitの完"
"全または部分的にエミュレートして処理します。いくつかのゲームはそれを必要とし"
"ます。"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"このオプションは必要に応じて高レベルHigh-levelDSPまたは低レベルLow-"
"levelDSPエミュレーションを処理します。デフォルトはTrueです。"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:143
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Convergence:"
2016-01-12 20:56:43 +01:00
msgstr "収束点 (Convergence):"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:245
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:723
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:759
2015-06-04 11:48:38 +02:00
msgid "Copy"
msgstr "コピー"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228
msgid "Copy &function"
msgstr "Copy &function"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361
msgid "Copy Address"
msgstr "Copy Address"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363
msgid "Copy Hex"
msgstr "Copy Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230
msgid "Copy code &line"
msgstr "Copy code &line"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
2009-08-09 23:01:41 +02:00
msgid "Copy failed"
msgstr "コピーに失敗"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:144
msgid "Copy to A"
msgstr "Aにコピー"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:144
msgid "Copy to B"
msgstr "Bにコピー"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:85
2009-08-09 23:01:41 +02:00
msgid "Core"
msgstr "コア"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "Cost"
msgstr "Cost"
#: Source/Core/Core/NetPlayClient.cpp:156
#: Source/Core/Core/NetPlayClient.cpp:212
msgid "Could not communicate with host."
msgstr "ホストと通信できませんでした"
#: Source/Core/Core/NetPlayClient.cpp:128
msgid "Could not create client."
msgstr "クライアントを作成できませんでした"
#: Source/Core/Core/NetPlayClient.cpp:140
msgid "Could not create peer."
msgstr "ピアを作成できませんでした"
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"更新ファイルのダウンロードに失敗。インターネット接続設定を確認してから改めて"
"試してください"
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"更新情報のダウンロードに失敗。インターネット接続設定を確認してから改めて試し"
"てください"
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"更新ファイルのWiiシステムメモリへのインストールに失敗。ログで詳細を確認してく"
"ださい"
#: Source/Core/Core/IOS/ES/ES.cpp:259
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内に IOS %016<PRIx64> が見当たらなかったため、起動できませんでした。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/IOS/ES/ES.cpp:279
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内にWiiメニューが見当たらなかったため、起動できませんでした。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/IOS/ES/ES.cpp:284
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND内にタイトル %016<PRIx64> が見当たらなかったため、起動できませんでし"
"た。\n"
"これによりDolphinは停止すると思われます。"
#: Source/Core/Core/Boot/Boot.cpp:184
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
2014-02-01 12:29:37 +01:00
msgstr ""
"\"%s\" を読み込めませんでした。ディスクが入っていないか、GC/Wii のバックアッ"
"プディスクではありません。DolphinはオリジナルのGC/Wii のディスクは読み込めな"
"い点に注意してください"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/Boot/Boot.cpp:203
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Could not recognize file %s"
msgstr "ファイル %s を認識できませんでした"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168
#, c-format
2009-08-09 23:01:41 +02:00
msgid ""
"Could not write memory card file %s.\n"
"\n"
2014-02-01 12:29:37 +01:00
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
2014-02-01 12:29:37 +01:00
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"%s をメモリーカードへ書き込みすることができませんでした\n"
"\n"
"DolphinをCD/DVDから起動しているか、セーブファイルが読み取り専用になっていませ"
"んか?\n"
"\n"
"メモリーカードファイルをデフォルトの場所から移動した場合は、本体設定よりその"
"場所を再指定してください"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr "次のBluetoothパススルー用に libusbを初期化できませんでした%s"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:965
msgid "Couldn't look up central server"
msgstr "Couldn't look up central server"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
2009-08-09 23:01:41 +02:00
msgid "Country:"
msgstr "発売国"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:87
msgid "Creator:"
msgstr "制作者: "
2009-08-09 23:01:41 +02:00
#: Source/Core/Common/MsgHandler.cpp:68
2009-08-09 23:01:41 +02:00
msgid "Critical"
msgstr "致命的なエラー"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
2009-08-09 23:01:41 +02:00
msgid "Crop"
msgstr "クロッピング"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
2009-08-09 23:01:41 +02:00
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:179
2009-08-09 23:01:41 +02:00
msgid "Crossfade"
msgstr "クロスフェーダー"
#: Source/Core/DolphinQt/MenuBar.cpp:264
msgid "Current Region"
msgstr "現在の地域"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61
2014-11-10 01:23:25 +01:00
msgid "Custom"
msgstr "カスタム"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Custom RTC Options"
msgstr "リアルタイムクロック設定"
#: Source/Core/Core/HW/GCPadEmu.cpp:95
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:174
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
2009-08-09 23:01:41 +02:00
msgid "D-Pad"
msgstr "十字キー"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
2016-01-12 20:56:43 +01:00
msgid "DK Bongos"
msgstr "タルコンガ"
2016-01-12 20:56:43 +01:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:44
msgid "DSP Emulation Engine"
msgstr "DSPエミュレーション方式"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
msgid "DSP HLE Emulation (fast)"
msgstr "DSP HLE Emulation高速"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:50
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE Interpreter低速"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
2013-08-17 16:31:38 +02:00
msgid "Dance Mat"
2013-09-21 18:24:33 +02:00
msgstr "マットコントローラ"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
msgid "Data"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
msgid "Data Transfer"
msgstr "データ転送"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
msgid "Data Type"
msgstr "Data Type"
#: Source/Core/Core/NetPlayClient.cpp:1493
msgid "Data received!"
msgstr "データが受信されました!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:292
#: Source/Core/DolphinQt/GCMemcardManager.cpp:326
2009-08-09 23:01:41 +02:00
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro セーブファイル(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:32
2009-08-09 23:01:41 +02:00
msgid "Dead Zone"
2014-06-07 01:14:56 +02:00
msgstr "'遊び'の調整"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68
2014-11-10 01:23:25 +01:00
msgid "Debug Only"
msgstr "デバッグ用"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:348
2009-08-09 23:01:41 +02:00
msgid "Debugging"
msgstr "デバッグ用"
2009-08-09 23:01:41 +02:00
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:338
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131
2009-08-09 23:01:41 +02:00
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinQt/GameList/GameList.cpp:309
2009-08-09 23:01:41 +02:00
msgid "Decompress ISO..."
2012-12-21 14:41:41 +01:00
msgstr "ISOファイルへ復元"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:278
msgid "Decompress Selected ISOs..."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:569
#: Source/Core/DolphinQt/GameList/GameList.cpp:581
msgid "Decompressing..."
msgstr "復元中..."
#: Source/Core/Core/HotkeyManager.cpp:131
2015-06-04 11:48:38 +02:00
msgid "Decrease Convergence"
msgstr "収束距離 減少"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:129
2015-06-04 11:48:38 +02:00
msgid "Decrease Depth"
msgstr "深度 減少"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:41
2016-01-12 20:56:43 +01:00
msgid "Decrease Emulation Speed"
msgstr "エミュレーション速度 減少"
2013-08-17 16:31:38 +02:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:112
2015-06-04 11:48:38 +02:00
msgid "Decrease IR"
msgstr "内部解像度 縮小"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:109
2009-08-09 23:01:41 +02:00
msgid "Default"
msgstr "既定"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:173
msgid "Default Config (Read Only)"
msgstr "デフォルト設定(読み取り専用)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:297
msgid "Default Device"
msgstr "既定のデバイス"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Default Font"
msgstr "既定のフォント"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:165
2009-08-09 23:01:41 +02:00
msgid "Default ISO:"
msgstr "デフォルトISO"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114
msgid "Defer EFB Cache Invalidation"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
msgid "Defer EFB Copies to RAM"
msgstr "EFBコピーをRAMに保留"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:209
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. May improve performance in some games which rely on CPU EFB "
"Access at the cost of stability.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:88
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109
2009-08-09 23:01:41 +02:00
msgid "Delete"
msgstr "削除"
#: Source/Core/DolphinQt/GameList/GameList.cpp:371
msgid "Delete File..."
msgstr "このタイトルの実体を削除"
#: Source/Core/DolphinQt/GameList/GameList.cpp:288
msgid "Delete Selected Files..."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:113
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "既存ファイル '%s' を削除しますか?"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
msgid "Depth Percentage:"
msgstr "深度 比率変更:"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
2015-06-04 11:48:38 +02:00
msgid "Depth:"
msgstr "深度 (Depth):"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41
#: Source/Core/DolphinQt/GameList/GameList.cpp:906
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:180
#: Source/Core/DolphinQt/MenuBar.cpp:587
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
2009-08-09 23:01:41 +02:00
msgid "Description"
msgstr "説明"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:109
2015-06-04 11:48:38 +02:00
msgid "Description:"
msgstr "説明"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53
2009-08-09 23:01:41 +02:00
msgid "Detect"
msgstr "検出"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:116
msgid "Deterministic dual core:"
msgstr "Deterministic dual core: "
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186
msgid "Dev (multiple times a day)"
msgstr "開発者向け (起動する度に確認)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68
2009-08-09 23:01:41 +02:00
msgid "Device"
msgstr "デバイス"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
msgid "Device PID (e.g., 0305)"
msgstr "デバイス PID (例0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:76
2009-08-09 23:01:41 +02:00
msgid "Device Settings"
msgstr "デバイス設定"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
msgid "Device VID (e.g., 057e)"
msgstr "デバイス PID (例057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:101
msgid "Device:"
msgstr "デバイス:"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
2015-06-04 11:48:38 +02:00
msgid "Dims the screen after five minutes of inactivity."
msgstr "5分間操作がない状態が続くと、画面を暗くするようにします"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:182
msgid "Direct Connection"
msgstr "直接接続 (Direct)"
2015-06-04 11:48:38 +02:00
#: Source/Core/VideoBackends/D3D/main.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:101
2015-06-04 11:48:38 +02:00
msgid "Disable Bounding Box"
msgstr "Disable Bounding Box"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Disable Copy Filter"
msgstr "Disable Copy Filter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73
msgid "Disable EFB VRAM Copies"
msgstr "Disable EFB VRAM Copies"
#: Source/Core/Core/HotkeyManager.cpp:43
2016-02-24 20:49:19 +01:00
msgid "Disable Emulation Speed Limit"
msgstr "エミュレーション速度 無効化"
2016-02-24 20:49:19 +01:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
2009-08-09 23:01:41 +02:00
msgid "Disable Fog"
2014-06-07 01:14:56 +02:00
msgstr "Disable Fog"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:766
msgid "Disable JIT Cache"
msgstr "Disable JIT Cache"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:246
2009-08-09 23:01:41 +02:00
msgid ""
"Disables bounding box emulation.\n"
"\n"
"This may improve GPU performance significantly, but some games will break.\n"
2009-08-09 23:01:41 +02:00
"\n"
2015-06-04 11:48:38 +02:00
"If unsure, leave this checked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:181
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"EFBのVRAMコピーを無効にして、RAMへのラウンドトリップを強制します。すべての"
"アップスケーリングを禁止します。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". \n"
"\n"
"Disabling the filter has no effect on performance, but may result in a "
"sharper image. Causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93
2009-08-09 23:01:41 +02:00
msgid "Disc"
2012-12-21 14:41:41 +01:00
msgstr "ディスク"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/DriveBlob.cpp:146
2009-08-09 23:01:41 +02:00
msgid "Disc Read Error"
msgstr "ディスク読み取りエラー"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:230
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
msgid "Distance"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33
msgid "Distance of travel from neutral position."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:195
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "Dolphinの開発者への情報提供にご協力いただけますか"
#: Source/Core/DolphinQt/MainWindow.cpp:1455
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "\"%1\"をゲームパスのリストに追加しますか?"
#: Source/Core/DolphinQt/MenuBar.cpp:1131
msgid "Do you want to clear the list of symbol names?"
msgstr "Do you want to clear the list of symbol names?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:385
msgid "Do you want to delete the %1 selected save files?"
msgstr "選択した%1個の保存ファイルを削除しますか"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:384
msgid "Do you want to delete the selected save file?"
msgstr "選択したセーブファイルを削除しますか?"
#: Source/Core/DolphinQt/MainWindow.cpp:788
2009-08-09 23:01:41 +02:00
msgid "Do you want to stop the current emulation?"
msgstr "動作中のゲームを停止しますか?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:79
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II decoder"
#: Source/Core/DolphinQt/AboutDialog.cpp:24
#: Source/Core/DolphinQt/MainWindow.cpp:1693
2009-08-09 23:01:41 +02:00
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO ログファイル (*.dff)"
#: Source/Core/DolphinQt/MenuBar.cpp:1237
#: Source/Core/DolphinQt/MenuBar.cpp:1253
#: Source/Core/DolphinQt/MenuBar.cpp:1271
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinQt/MainWindow.cpp:1536
#: Source/Core/DolphinQt/MainWindow.cpp:1607
2015-06-04 11:48:38 +02:00
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS ムービー (*.dtm)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:195
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"ゲームリストは空です。この文章をダブルクリックして GC/Wii の ディスクイメー"
"ジ もしくは WAD ファイルのあるフォルダを選択してください。"
#: Source/Core/DolphinQt/GameList/GameList.cpp:598
msgid "Dolphin failed to complete the requested action."
msgstr "要求された操作を完了することができませんでした。"
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:40
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "Dolphin is a free and open-source GameCube and Wii emulator."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:970
msgid "Dolphin is too old for traversal server"
msgstr "Dolphinのバージョンが古すぎます"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:855
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:849
msgid "Dolphin is unable to verify unlicensed discs."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr "チートは現在、無効化されています"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
msgid "Don't Update"
msgstr "自動更新しない"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
2015-12-15 20:36:44 +01:00
msgid "Done compressing disc image."
msgstr "ディスクイメージの圧縮に成功しました"
2015-12-15 20:36:44 +01:00
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139
msgid "Double"
msgstr "Double"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 23:01:41 +02:00
msgid "Down"
2012-12-21 14:41:41 +01:00
msgstr "下"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71
msgid "Download Codes"
msgstr "Webからコードを入手"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73
msgid "Download Codes from the WiiRD Database"
msgstr "Webからコードを入手 (WiiRD Database)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "グリッド表示でパッケージ画像を使用 ( GameTDB.comより取得 )"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:285
msgid "Download complete"
msgstr "ダウンロード完了"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:286
msgid "Downloaded %1 codes. (added %2)"
msgstr "%1 個のコードが見つかりました。( 新規追加: %2 個 )"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83
2014-11-10 01:23:25 +01:00
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:67
2009-08-09 23:01:41 +02:00
msgid "Drums"
msgstr "ドラムコントローラ"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr "デュアルコア"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
2009-08-09 23:01:41 +02:00
msgid "Dummy"
msgstr "ダミーデバイス"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:736
2009-08-09 23:01:41 +02:00
msgid "Dump Audio"
msgstr "サウンドのダンプを行う(WAV形式)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
2009-08-09 23:01:41 +02:00
msgid "Dump EFB Target"
msgstr "EFBターゲットをダンプ"
#: Source/Core/DolphinQt/MenuBar.cpp:730
2009-08-09 23:01:41 +02:00
msgid "Dump Frames"
msgstr "フレームのダンプを行う(AVI形式)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62
2014-11-10 01:23:25 +01:00
msgid "Dump Objects"
msgstr "Dump Objects"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Settings/PathPane.cpp:182
msgid "Dump Path:"
msgstr "ダンプ先"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70
2014-11-10 01:23:25 +01:00
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"以下のTEV Stagesを吸い出します。 \n"
"User/Dump/Objects/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
2014-11-10 01:23:25 +01:00
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"以下のテクスチャフェッチを吸い出します。 \n"
"User/Dump/Objects/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61
2014-11-10 01:23:25 +01:00
msgid "Dump Textures"
msgstr "テクスチャのダンプを行う"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161
2009-08-09 23:01:41 +02:00
msgid ""
2015-06-04 11:48:38 +02:00
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
"以下のフォルダにテクスチャをダンプします。 \n"
"User/Dump/Textures/<ゲームID>/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
2009-08-09 23:01:41 +02:00
msgid ""
"Dump objects to User/Dump/Objects/.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
"以下のオブジェクトを吸い出します。 \n"
"User/Dump/Objects/\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:169
msgid ""
"Dumps decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
2009-08-09 23:01:41 +02:00
msgid "Dutch"
msgstr "オランダ語"
#: Source/Core/DolphinQt/MenuBar.cpp:203
2009-08-09 23:01:41 +02:00
msgid "E&xit"
msgstr "終了"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
2012-12-21 14:41:41 +01:00
#, c-format
2009-08-09 23:01:41 +02:00
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
2009-08-09 23:01:41 +02:00
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
2014-02-01 12:29:37 +01:00
msgstr ""
"エラー:少なくとも %d.%d 以上のバージョンのTAP-Win32ドライバが必要です。最近"
"Dolphinのバージョンを更新した場合は、ドライバを認識させるためにWindowsの再起"
"動が必要になるかもしれません。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113
2009-08-09 23:01:41 +02:00
msgid "Early Memory Updates"
msgstr "Early Memory Updates"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "East Asia"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:198
msgid "Editor"
msgstr "エディタ"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
2009-08-09 23:01:41 +02:00
msgid "Effect"
msgstr "エフェクト"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "EiB"
msgstr "EiB"
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Eject Disc"
msgstr "ディスクの取り出し"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
2015-06-04 11:48:38 +02:00
msgid "Embedded Frame Buffer (EFB)"
msgstr "Embedded Frame Buffer (内蔵フレームバッファ)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/State.cpp:444
2015-12-15 20:36:44 +01:00
msgid "Empty"
msgstr "空き"
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/Core.cpp:199
2009-08-09 23:01:41 +02:00
msgid "Emu Thread already running"
msgstr "エミュレーションスレッドはすでに稼働中です"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "WiiのBluetoothアダプタをエミュレート"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
msgid "Emulated Wii Remote"
msgstr "Wiiリモコンをエミュレート"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:281
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27
msgid "Emulation Speed"
msgstr "エミュレーション速度"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53
msgid "Enable API Validation Layers"
msgstr "Enable API Validation Layers"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:111
msgid "Enable Audio Stretching"
msgstr "タイムストレッチを有効にする (Audio Stretching)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:138
2009-08-09 23:01:41 +02:00
msgid "Enable Cheats"
msgstr "チートコードを有効化"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73
msgid "Enable Custom RTC"
msgstr "Custom RTC を使用する"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
2009-08-09 23:01:41 +02:00
msgid "Enable Dual Core"
msgstr "デュアルコア動作を行う"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135
2009-08-09 23:01:41 +02:00
msgid "Enable Dual Core (speedup)"
msgstr "デュアルコア動作を行う (速度向上)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
msgid "Enable Emulated CPU Clock Override"
msgstr "CPU Clock Override を使用する"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
2014-11-10 01:23:25 +01:00
msgid "Enable FPRF"
msgstr "Enable FPRF"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
2009-08-09 23:01:41 +02:00
msgid "Enable MMU"
2014-06-07 01:14:56 +02:00
msgstr "Enable MMU"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
2009-08-09 23:01:41 +02:00
msgid "Enable Progressive Scan"
msgstr "プログレッシブ表示を有効化"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
msgid "Enable Rumble"
msgstr "振動を有効にする"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:103
2009-08-09 23:01:41 +02:00
msgid "Enable Screen Saver"
msgstr "スクリーンセーバーを有効化"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Enable Speaker Data"
msgstr "Wiiリモコンのスピーカーを有効化"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:198
2016-06-19 04:25:32 +02:00
msgid "Enable Usage Statistics Reporting"
msgstr "統計レポートの収集に協力する"
2016-06-19 04:25:32 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48
2009-08-09 23:01:41 +02:00
msgid "Enable Wireframe"
msgstr "ワイヤーフレームを有効化"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107
2009-08-09 23:01:41 +02:00
msgid ""
2015-06-04 11:48:38 +02:00
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
2014-02-01 12:29:37 +01:00
msgstr ""
"ディスクの読み取り速度を向上させます\n"
"タイトルによってはクラッシュその他の問題を引き起こす可能性があります\n"
" [有効=ロード時間短縮/無効=互換性重視]"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:92
2014-11-10 01:23:25 +01:00
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
2014-02-01 12:29:37 +01:00
msgstr ""
"Dolby Pro Logic II を使用した5.1サラウンドのエミュレーションを行います。特定"
"のAPIでのみ有効"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
2014-11-10 01:23:25 +01:00
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
"性重視/無効=速度向上]"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.\n"
"\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\n"
"\n"
"May have false positives that result in blurry textures at increased "
"internal resolution, such as in games that use very low resolution mipmaps. "
"Disabling this can also reduce stutter in games that frequently load new "
"textures. This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:204
msgid ""
"Enables multi-threaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"サポートされている場合は、バックエンドでマルチスレッドのコマンド送信を有効に"
"します。このオプションを有効にすると、3つ以上のCPUコアを持つシステムのパ"
"フォーマンスが向上する可能性があります。\n"
"\n"
"よく分からなければ、チェックを外さないでください。"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:201
2009-08-09 23:01:41 +02:00
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:120
msgid "Enables stretching of the audio to match emulation speed."
msgstr "有効にすると音声をエミュレーション速度に合わせて伸長させます"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:237
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"テクスチャのデコード処理にCPUではなくGPUを使用します。 搭載しているCPUの性能"
"が十分でないPC環境や、いくつかの場面で パフォーマンスの改善が見込めます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101
2009-08-09 23:01:41 +02:00
msgid ""
2014-02-01 12:29:37 +01:00
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"メモリ管理機構を有効にします。いくつかのタイトルで必要です [有効=互換性重視"
"/無効=速度向上]"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:166
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ビデオバックエンドによって行われたAPI呼び出しの検証を有効にします。このオプ"
"ションはグラフィカルな問題のデバッグに役立ちます。\n"
"\n"
"よく分からなければ、チェックを入れないでください。"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:190
2009-08-09 23:01:41 +02:00
msgid ""
"Encodes frame dumps using the FFV1 codec.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/NetPlayServer.cpp:108
2015-06-04 11:48:38 +02:00
msgid "Enet Didn't Initialize"
msgstr "Enet Didn't Initialize"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:113
2009-08-09 23:01:41 +02:00
msgid "English"
msgstr "英語"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112
2009-08-09 23:01:41 +02:00
msgid "Enhancements"
msgstr "画質向上の設定"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60
msgid "Enter USB device ID"
msgstr "デバイスハードウェアIDを入力"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
msgid "Enter new Broadband Adapter MAC address:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:279
msgid "Enter password"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1171
msgid "Enter the RSO module address:"
msgstr "Enter the RSO module address:"
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Equals to"
msgstr "に一致する"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:172
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:402
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:426
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:459
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:466
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/Main.cpp:168 Source/Core/DolphinQt/MainWindow.cpp:242
#: Source/Core/DolphinQt/MainWindow.cpp:249
#: Source/Core/DolphinQt/MainWindow.cpp:931
#: Source/Core/DolphinQt/MainWindow.cpp:1262
#: Source/Core/DolphinQt/MainWindow.cpp:1269
#: Source/Core/DolphinQt/MainWindow.cpp:1332
#: Source/Core/DolphinQt/MainWindow.cpp:1339
#: Source/Core/DolphinQt/MainWindow.cpp:1433
#: Source/Core/DolphinQt/MenuBar.cpp:1095
#: Source/Core/DolphinQt/MenuBar.cpp:1162
#: Source/Core/DolphinQt/MenuBar.cpp:1177
#: Source/Core/DolphinQt/MenuBar.cpp:1189
#: Source/Core/DolphinQt/MenuBar.cpp:1290
#: Source/Core/DolphinQt/MenuBar.cpp:1299
#: Source/Core/DolphinQt/MenuBar.cpp:1311
#: Source/Core/DolphinQt/MenuBar.cpp:1332
#: Source/Core/DolphinQt/MenuBar.cpp:1357
#: Source/Core/DolphinQt/MenuBar.cpp:1410
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:293
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:728
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:321
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
#: Source/Core/DolphinQt/RenderWidget.cpp:115
#: Source/Core/DolphinQt/ResourcePackManager.cpp:200
#: Source/Core/DolphinQt/ResourcePackManager.cpp:221
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:240
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
#: Source/Core/DolphinQt/Translation.cpp:305
msgid "Error"
msgstr "エラー"
#: Source/Core/DolphinQt/Translation.cpp:306
2009-08-09 23:01:41 +02:00
msgid "Error loading selected language. Falling back to system default."
2014-02-01 12:29:37 +01:00
msgstr ""
"選択した言語の読み込みに失敗しました。<システムの言語>に設定を戻します"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:200
msgid "Error obtaining session list: %1"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:243
msgid "Error occured while loading some texture packs"
msgstr "テクスチャパックの読み込み中にエラーが発生しました"
#: Source/Core/Core/NetPlayClient.cpp:1522
msgid "Error processing codes."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1494
msgid "Error processing data."
msgstr "データ処理中にエラーが発生しました"
#: Source/Core/Core/NetPlayServer.cpp:1769
#, c-format
msgid "Error reading file: %s"
msgstr "ファイルを読み取り中にエラーが発生しました:%s"
#: Source/Core/Core/NetPlayServer.cpp:1236
msgid "Error synchronizing cheat codes!"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1223
msgid "Error synchronizing save data!"
msgstr "セーブデータの同期中にエラーが発生しました。"
#: Source/Core/Core/NetPlayClient.cpp:1585
#, c-format
msgid "Error writing file: %s"
msgstr "ファイル書き込み中にエラーが発生しました:%s"
2014-06-07 01:14:56 +02:00
#: Source/Core/Common/ChunkFile.h:239
2011-12-18 20:40:09 +01:00
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
2011-12-18 20:40:09 +01:00
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:332
2009-08-09 23:01:41 +02:00
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"エラー: Shift-JISフォントにアクセスを試みましたが読み込めませんでした。ゲー"
"ムはフォントを正しく表示できないか、クラッシュするでしょう"
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:327
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
2014-02-01 12:29:37 +01:00
msgstr ""
"エラー: Windows-1252フォントにアクセスを試みましたが読み込めませんでした。"
"ゲームはフォントを正しく表示できないか、クラッシュするでしょう"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:823
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:835
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:63
2009-08-09 23:01:41 +02:00
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:266
#: Source/Core/UICommon/NetPlayIndex.cpp:250
2015-06-04 11:48:38 +02:00
msgid "Europe"
msgstr "ヨーロッパ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:33
2013-08-17 16:31:38 +02:00
msgid "Exit"
msgstr "Dolphinを終了"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
msgid "Experimental"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:70
msgid "Export &All..."
msgstr "すべて抽出(&A)"
#: Source/Core/DolphinQt/MenuBar.cpp:227
msgid "Export All Wii Saves"
2013-09-21 18:24:33 +02:00
msgstr "全てのWiiセーブデータをエクスポート"
#: Source/Core/Core/HotkeyManager.cpp:52
2009-08-09 23:01:41 +02:00
msgid "Export Recording"
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinQt/MenuBar.cpp:682
2009-08-09 23:01:41 +02:00
msgid "Export Recording..."
msgstr "録画ファイルのエクスポート"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:287
#: Source/Core/DolphinQt/GCMemcardManager.cpp:324
msgid "Export Save File"
msgstr "セーブファイルをエクスポート"
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
msgid "Export Wii Save (Experimental)"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:284
msgid "Export Wii Saves (Experimental)"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:1019
#, c-format
msgid "Exported %n save(s)"
msgstr "%nつのファイルをエクスポートしました"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:160
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:337
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46
2009-08-09 23:01:41 +02:00
msgid "Extension"
msgstr "拡張コントローラ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:550
msgid "External"
msgstr "外部"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
2015-06-04 11:48:38 +02:00
msgid "External Frame Buffer (XFB)"
msgstr "External Frame Buffer (外部フレームバッファ)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:255
msgid "Extract Certificates from NAND"
msgstr "証明書ファイルをNANDから取り出す"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212
msgid "Extract Entire Disc..."
msgstr "ディスク全体を抽出"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236
msgid "Extract Entire Partition..."
msgstr "パーティション全体を抽出"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
2009-08-09 23:01:41 +02:00
msgid "Extract File..."
msgstr "このファイルを抽出"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185
msgid "Extract Files..."
msgstr "このファイルを抽出"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195
msgid "Extract System Data..."
msgstr "システムデータの抽出"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting All Files..."
msgstr "全てのファイルを抽出"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting Directory..."
msgstr "このフォルダを抽出"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt/MenuBar.cpp:245
2009-08-09 23:01:41 +02:00
msgid "FIFO Player"
msgstr "FIFO プレーヤー"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:399
msgid "Failed to add this session to the NetPlay index: %1"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1358
msgid "Failed to append to signature file '%1'"
msgstr "署名ファイル'%1'に追加できませんでした"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:591
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:955
msgid "Failed to connect to server: %1"
msgstr "サーバー%1に接続できませんでした"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
msgid "Failed to copy file"
msgstr "ファイルのコピーに失敗しました"
#: Source/Core/VideoBackends/D3D/main.cpp:101
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:118
msgid "Failed to create D3D swap chain"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:79
msgid "Failed to create DXGI factory"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:828
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
"NetPlayメモリカードの削除に失敗しました。書き込み権限を確認してください。"
#: Source/Core/DolphinQt/GameList/GameList.cpp:772
msgid "Failed to delete the selected file."
msgstr "選択したファイルの削除に失敗しました"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:585
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr "Failed to detach kernel driver for BT passthrough: %s"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:258
2009-08-09 23:01:41 +02:00
msgid "Failed to download codes."
2012-06-27 03:05:11 +02:00
msgstr "コードの取得に失敗しました"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:460
msgid "Failed to dump %1: Can't open file"
msgstr "Failed to dump %1: Can't open file"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:467
msgid "Failed to dump %1: Failed to write to file"
msgstr "Failed to dump %1: Failed to write to file"
#: Source/Core/DolphinQt/GameList/GameList.cpp:453
msgid "Failed to export the following save files:"
msgstr "次の保存ファイルをエクスポートできませんでした:"
#: Source/Core/DolphinQt/MenuBar.cpp:1095
msgid "Failed to extract certificates from NAND"
msgstr "証明書ファイルの取り出しに失敗"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
msgid "Failed to extract file."
msgstr "ファイルの抽出に失敗しました。"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
msgid "Failed to extract system data."
msgstr "システムデータの抽出に失敗しました。"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:615
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
2015-11-04 20:49:31 +01:00
"Failed to find new filename.\n"
"%s\n"
2014-11-10 01:23:25 +01:00
" will be overwritten"
2014-02-01 12:29:37 +01:00
msgstr ""
"新しいファイル名が見つかりませんでした。\n"
"%s\n"
"は上書きされます。"
2009-08-09 23:01:41 +02:00
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:53
msgid "Failed to find one or more D3D symbols"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:335
msgid "Failed to import \"%1\"."
msgstr "\"%1\"をインポートできませんでした。"
#: Source/Core/DolphinQt/MenuBar.cpp:1006
msgid "Failed to import save files."
msgstr "セーブファイルのインポートに失敗しました。"
#: Source/Core/DolphinQt/MainWindow.cpp:931
msgid "Failed to init core"
msgstr "コアを初期化できませんでした"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:136
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:201
msgid "Failed to install pack: %1"
msgstr "パック%1をインストールできませんでした"
#: Source/Core/DolphinQt/GameList/GameList.cpp:622
#: Source/Core/DolphinQt/MenuBar.cpp:981
msgid "Failed to install this title to the NAND."
msgstr "タイトルのインストールに失敗"
#: Source/Core/DolphinQt/MainWindow.cpp:1366
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"ポート%1で待ち受けできませんでした。別のNetPlayサーバーインスタンスが実行され"
"ていますか?"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:42
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"%sを読み込めませんでした。Windows 7を使用している場合は、KB4019990アップデー"
"トパッケージをインストールしてみてください。"
#: Source/Core/DolphinQt/MenuBar.cpp:1189
msgid "Failed to load RSO module at %1"
msgstr "Failed to load RSO module at %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:65
msgid "Failed to load d3d11.dll"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:36
msgid "Failed to load dxgi.dll"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1299
msgid "Failed to load map file '%1'"
msgstr "マップファイル'%1'を読み込めませんでした"
#: Source/Core/Core/Boot/Boot.cpp:420
msgid "Failed to load the executable to memory."
msgstr "実行ファイルをメモリに読み込めませんでした。"
#: Source/Core/DolphinQt/MainWindow.cpp:1433
#: Source/Core/DolphinQt/RenderWidget.cpp:115
msgid "Failed to open '%1'"
msgstr "'%1' のオープンに失敗しました"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr "Failed to open Bluetooth device: %s"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1735
#, c-format
msgid "Failed to open file \"%s\"."
msgstr "ファイル\"%s\"を開けませんでした。"
#: Source/Core/Core/NetPlayClient.cpp:1555
#, c-format
msgid "Failed to open file \"%s\". Verify your write permissions."
msgstr "ファイル\"%s\"を開けませんでした。書き込み権限を確認してください。"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1364
msgid "Failed to open server"
msgstr "サーバーを開けませんでした"
#: Source/Core/DiscIO/CompressedBlob.cpp:170
#: Source/Core/DiscIO/CompressedBlob.cpp:357
#, c-format
2015-06-04 11:48:38 +02:00
msgid "Failed to open the input file \"%s\"."
msgstr "次のファイルの読み込みに失敗 \"%s\"。"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#: Source/Core/DiscIO/CompressedBlob.cpp:364
2015-06-04 11:48:38 +02:00
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"出力したファイル \"%s\" を開けませんでした\n"
"出力先が書き込み可能なメディアか、また書き込み権限があるかどうかを確認してく"
"ださい"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/Movie.cpp:949
#, c-format
msgid "Failed to read %s"
2013-09-21 18:24:33 +02:00
msgstr "Failed to read %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:120
msgid ""
"Failed to read 1st block allocation table block correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"1番目のブロック割当テーブルブロックを正しく読み込みに失敗しました\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:108
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read 1st directory block correctly\n"
"(0x2000-0x3FFF)"
2014-02-01 12:29:37 +01:00
msgstr ""
"1番目のディレクトリブロックを正しく読み込みに失敗しました\n"
"(0x2000-0x3FFF)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:126
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read 2nd block allocation table block correctly\n"
"(0x8000-0x9FFF)"
2014-02-01 12:29:37 +01:00
msgstr ""
"2番目のブロック割当テーブルブロックを正しく読み込みに失敗しました\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:114
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read 2nd directory block correctly\n"
2009-08-09 23:01:41 +02:00
"(0x4000-0x5FFF)"
2014-02-01 12:29:37 +01:00
msgstr ""
"2番目のディレクトリブロックを正しく読み込みに失敗しました\n"
"(0x4000-0x5FFF)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:199
#, c-format
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
2014-02-01 12:29:37 +01:00
msgstr ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:713
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Failed to read data from GCI file %s"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
2009-08-09 23:01:41 +02:00
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/VolumeGC.cpp:68
2009-08-09 23:01:41 +02:00
msgid "Failed to read unique ID from disc image"
2012-12-21 14:41:41 +01:00
msgstr "Failed to read unique ID from disc image"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:405
msgid "Failed to remove file"
msgstr "ファイルの削除に失敗しました"
#: Source/Core/DolphinQt/GameList/GameList.cpp:650
msgid "Failed to remove this title from the NAND."
msgstr "タイトルの消去に失敗"
#: Source/Core/Core/NetPlayClient.cpp:853
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
"NetPlay GCIフォルダをリセットに失敗しました。書き込み権限を確認してください。"
#: Source/Core/Core/NetPlayClient.cpp:883
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
"NetPlay NANDフォルダをリセットに失敗しました。書き込み権限を確認してくださ"
"い。"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid "Failed to save FIFO log."
msgstr "FIFOログをセーブでに失敗しました。"
#: Source/Core/DolphinQt/MenuBar.cpp:1291
msgid "Failed to save code map to path '%1'"
msgstr "コードマップをパス'%1'にセーブに失敗しました"
#: Source/Core/DolphinQt/MenuBar.cpp:1332
msgid "Failed to save signature file '%1'"
msgstr "署名ファイル '1'をセーブに失敗しました"
#: Source/Core/DolphinQt/MenuBar.cpp:1312
msgid "Failed to save symbol map to path '%1'"
msgstr "シンボルマップをパス'%1'にセーブに失敗しました"
#: Source/Core/DolphinQt/MenuBar.cpp:1411
msgid "Failed to save to signature file '%1'"
msgstr "署名ファイル'%1'にセーブに失敗しました"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:222
msgid "Failed to uninstall pack: %1"
msgstr "パック%1をアンインストール署名に失敗しました"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82
2009-08-09 23:01:41 +02:00
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:967
msgid "Failed to write Wii save."
msgstr "Wiiセーブデータの書き込みに失敗しました。"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr "設定ファイルの書き込みに失敗しました。"
#: Source/Core/DiscIO/CompressedBlob.cpp:301
#: Source/Core/DiscIO/CompressedBlob.cpp:395
2015-06-04 11:48:38 +02:00
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"次のファイルの保存に失敗 \"%s\"\n"
"保存先のディスクに十分な空き容量があるか確認してください"
#: Source/Core/DolphinQt/GameList/GameList.cpp:620
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
#: Source/Core/DolphinQt/GameList/GameList.cpp:771
#: Source/Core/DolphinQt/MenuBar.cpp:981
msgid "Failure"
msgstr "失敗"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
msgid "Fast"
msgstr "Fast"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
msgid "Fast Depth Calculation"
msgstr "Fast Depth Calculation"
#: Source/Core/Core/Movie.cpp:1222
#, c-format
msgid ""
2014-02-01 12:29:37 +01:00
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"致命的なdesyncが発生したため再生を中止します。 (Error in PlayWiimote: %u != "
"%u, byte %u.)%s"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71
2009-08-09 23:01:41 +02:00
msgid "File Info"
msgstr "ファイル情報"
#: Source/Core/DolphinQt/GameList/GameList.cpp:908
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:184
#: Source/Core/DolphinQt/MenuBar.cpp:589
2015-12-15 20:36:44 +01:00
msgid "File Name"
msgstr "ファイル名"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:911
#: Source/Core/DolphinQt/MenuBar.cpp:592
2014-11-10 01:23:25 +01:00
msgid "File Size"
msgstr "ファイルサイズ"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:264
2009-08-09 23:01:41 +02:00
msgid "File contained no codes."
msgstr "コードを含まないファイルです"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:58
#, c-format
2009-08-09 23:01:41 +02:00
msgid ""
2015-11-04 20:49:31 +01:00
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
2014-02-01 12:29:37 +01:00
msgstr ""
"このファイルの拡張子は \"%s\" です\n"
"有効な拡張子は .raw/.gcp です"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/CompressedBlob.cpp:348
2009-08-09 23:01:41 +02:00
msgid "File not compressed"
msgstr "圧縮されていないファイル"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:340
#: Source/Core/DolphinQt/GCMemcardManager.cpp:368
#: Source/Core/DolphinQt/GCMemcardManager.cpp:411
#: Source/Core/DolphinQt/GCMemcardManager.cpp:428
2015-06-04 23:33:13 +02:00
msgid "File write failed"
msgstr "ファイルの書込に失敗"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:83
msgid "File:"
msgstr "ファイル"
#: Source/Core/DiscIO/CompressedBlob.cpp:203
2015-12-15 20:36:44 +01:00
msgid "Files opened, ready to compress."
msgstr "圧縮処理の待機中です..."
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/Boot/Boot.cpp:101
#, c-format
msgid ""
"Files specified in the M3U file \"%s\" were not found:\n"
"%s"
msgstr ""
"M3Uファイル\"%s\"に指定されたファイルが見つかりませんでした\n"
"%s"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
2009-08-09 23:01:41 +02:00
msgid "Filesystem"
msgstr "構造"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96
msgid "Filter Symbols"
msgstr "Filter Symbols"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Filters"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344
2015-06-04 11:48:38 +02:00
msgid ""
"Filters all textures, including any that the game explicitly set as "
2015-06-04 11:48:38 +02:00
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102
msgid "Find &Next"
msgstr "Find &Next"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103
msgid "Find &Previous"
msgstr "Find &Previous"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:681
msgid "Finish Calibration"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:107
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"更新の最終処理中...\n"
"しばらくお待ちください"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
2009-08-09 23:01:41 +02:00
msgid "First Block"
msgstr "ブロック開始位置"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:72
2009-08-09 23:01:41 +02:00
msgid "Fix Checksums"
msgstr "チェックサムを修正"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
msgid "Flags"
msgstr "Flags"
#. i18n: A floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137
msgid "Float"
msgstr "Float"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222
msgid "Follow &branch"
msgstr "Follow &branch"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:661
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Force 16:9"
2012-12-21 14:41:41 +01:00
msgstr "強制的に 16:9 にする"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81
msgid "Force 24-Bit Color"
msgstr "強制24bitカラー化"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Force 4:3"
2012-12-21 14:41:41 +01:00
msgstr "強制的に 4:3 にする"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:128
msgid "Force Listen Port:"
msgstr "接続待ちポートを次の番号で固定:"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
2009-08-09 23:01:41 +02:00
msgid "Force Texture Filtering"
msgstr "Force Texture Filtering"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
2015-06-04 11:48:38 +02:00
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n"
"\n"
2015-06-04 11:48:38 +02:00
"Rarely produces good results and often partially breaks graphics and game "
"UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
2015-06-04 11:48:38 +02:00
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding. Has no impact on performance "
"and causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:46
2009-08-09 23:01:41 +02:00
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
2014-02-01 12:29:37 +01:00
msgstr ""
"Shift JIS (日本用) コードでフォーマットしますか?\n"
"「いいえ」ならWindows-1252 (海外用) コードでフォーマットされます"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
2009-08-09 23:01:41 +02:00
msgid "Forward"
msgstr "前方"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
2013-08-17 16:31:38 +02:00
msgid "Forward port (UPnP)"
2013-09-21 18:24:33 +02:00
msgstr "ポート開放を自動で設定 (UPnP)"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380
msgid "Found %1 results for \"%2\""
msgstr "\"%2\"の検索結果が%1件見つかりました"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
msgid "Frame %1"
msgstr "フレーム%1"
#: Source/Core/Core/HotkeyManager.cpp:45 Source/Core/Core/HotkeyManager.cpp:282
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
2009-08-09 23:01:41 +02:00
msgid "Frame Advance"
2014-06-07 01:14:56 +02:00
msgstr "Frame Advance"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:46
2015-11-04 20:49:31 +01:00
msgid "Frame Advance Decrease Speed"
msgstr "Frame Advance速度 減少"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/HotkeyManager.cpp:47
2015-11-04 20:49:31 +01:00
msgid "Frame Advance Increase Speed"
msgstr "Frame Advance速度 増加"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/HotkeyManager.cpp:48
2015-11-04 20:49:31 +01:00
msgid "Frame Advance Reset Speed"
msgstr "Frame Advance速度 リセット"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
msgid "Frame Dumps Use FFV1"
msgstr "フレームダンプにFFV1を使用"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
2009-08-09 23:01:41 +02:00
msgid "Frame Range"
msgstr "フレームの範囲"
#: Source/Core/VideoCommon/RenderBase.cpp:1621
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "フレームダンプイメージ '%s' は既に存在しています。上書きしますか?"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr "記録するフレーム数"
#: Source/Core/DiscIO/Enums.cpp:36
2015-06-04 11:48:38 +02:00
msgid "France"
msgstr "フランス"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
2009-08-09 23:01:41 +02:00
msgid "Free Look"
msgstr "フリールック"
#: Source/Core/Core/HotkeyManager.cpp:291
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22
msgid "Freelook"
msgstr "フリールック"
#: Source/Core/Core/HotkeyManager.cpp:114
2015-06-04 11:48:38 +02:00
msgid "Freelook Decrease Speed"
msgstr "フリールック速度 増加"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:115
2015-06-04 11:48:38 +02:00
msgid "Freelook Increase Speed"
msgstr "フリールック速度 減少"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:118
2015-06-04 11:48:38 +02:00
msgid "Freelook Move Down"
msgstr "フリールック 下へ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:119
2015-06-04 11:48:38 +02:00
msgid "Freelook Move Left"
msgstr "フリールック 左へ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:120
2015-06-04 11:48:38 +02:00
msgid "Freelook Move Right"
msgstr "フリールック 右へ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:117
2015-06-04 11:48:38 +02:00
msgid "Freelook Move Up"
msgstr "フリールック 上へ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:123
2015-06-04 11:48:38 +02:00
msgid "Freelook Reset"
msgstr "フリールック リセット"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:116
2015-06-04 11:48:38 +02:00
msgid "Freelook Reset Speed"
msgstr "フリールック速度 リセット"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:121
2015-06-04 11:48:38 +02:00
msgid "Freelook Zoom In"
msgstr "フリールック ズームイン"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:122
2015-06-04 11:48:38 +02:00
msgid "Freelook Zoom Out"
msgstr "フリールック ズームアウト"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
2009-08-09 23:01:41 +02:00
msgid "French"
msgstr "フランス語"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
msgid "Frequency"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135
2009-08-09 23:01:41 +02:00
msgid "Frets"
msgstr "フレットボタン"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
2009-08-09 23:01:41 +02:00
msgid "From"
msgstr "開始"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr "開始"
#: Source/Core/DolphinQt/ToolBar.cpp:119
2009-08-09 23:01:41 +02:00
msgid "FullScr"
msgstr "全画面"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
msgid "Function"
msgstr "Function"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123
msgid "Function callers"
msgstr "Function callers"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115
msgid "Function calls"
msgstr "Function calls"
#: Source/Core/DolphinQt/MenuBar.cpp:1321
#: Source/Core/DolphinQt/MenuBar.cpp:1345
#: Source/Core/DolphinQt/MenuBar.cpp:1368
#: Source/Core/DolphinQt/MenuBar.cpp:1386
#: Source/Core/DolphinQt/MenuBar.cpp:1392
#: Source/Core/DolphinQt/MenuBar.cpp:1398
msgid "Function signature file (*.dsy)"
msgstr "関数署名ファイル (*.dsy)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
2015-06-04 11:48:38 +02:00
msgid "GBA"
msgstr "GBA"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr "GCポート %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
2014-11-10 01:23:25 +01:00
msgid "GCI Folder"
msgstr "GCI フォルダ"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392
2014-11-10 01:23:25 +01:00
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
2014-11-10 01:23:25 +01:00
#: Source/Core/VideoCommon/CommandProcessor.cpp:530
2015-12-15 20:36:44 +01:00
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"次のいずれかの理由でエラーが発生しました。\n"
"* GPUの同期に失敗。デュアルコアを無効で解消されるかもしれません。\n"
"* 誤ったメモリ処理によりコマンドストリームが破損された。\n"
"* 本当に未知のOpcodeに遭遇した。この理由は疑わしいです\n"
"* 他のバグ\n"
"\n"
"Video Backendログにエラー内容を送ります。\n"
"このエラーによりDolphinは停止すると思われます。"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68
msgid "GPU Texture Decoding"
msgstr "GPU Texture Decoding"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:216
msgid "Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:182
2015-06-04 11:48:38 +02:00
msgid "Game Boy Advance Carts (*.gba)"
msgstr "ゲームボーイアドバンスROMファイル (*.gba)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr "ゲーム設定"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:100
msgid "Game Folders"
msgstr "ゲームファイルのあるフォルダ"
#: Source/Core/DolphinQt/GameList/GameList.cpp:909
#: Source/Core/DolphinQt/MenuBar.cpp:590
2014-06-07 01:14:56 +02:00
msgid "Game ID"
msgstr "ゲームID"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:104
2009-08-09 23:01:41 +02:00
msgid "Game ID:"
msgstr "ゲームID"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656
msgid "Game Status"
msgstr "状態"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:826
msgid "Game changed to \"%1\""
msgstr "次のゲームに変更 \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1449
2009-08-09 23:01:41 +02:00
msgid "Game is already running!"
msgstr "すでに起動しています!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:462
2014-11-10 01:23:25 +01:00
#, c-format
2015-11-04 20:49:31 +01:00
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 01:23:25 +01:00
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:147
2009-08-09 23:01:41 +02:00
msgid "Game-Specific Settings"
msgstr "固有設定"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "ゲームキューブ"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
2016-01-12 20:56:43 +01:00
msgid "GameCube Adapter for Wii U"
msgstr "Wii U GCコントローラ接続タップ"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "Wii U GCコントローラー接続タップ - ポート %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:321
msgid "GameCube Controller"
msgstr "ゲームキューブ コントローラ"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320
msgid "GameCube Controller at Port %1"
msgstr "ゲームキューブ コントローラ設定 - ポート %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78
2015-06-04 11:48:38 +02:00
msgid "GameCube Controllers"
msgstr "ゲームキューブ デバイス設定"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:312
msgid "GameCube Keyboard"
msgstr "ゲームキューブ キーボード"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:313
msgid "GameCube Keyboard at Port %1"
msgstr "ゲームキューブ キーボード設定 - ポート %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:53
msgid "GameCube Memory Card Manager"
msgstr "ゲームキューブ メモリーカードマネージャ"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:262
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:178
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "ゲームキューブ メモリーカードファイル (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325
msgid "GameCube Microphone Slot %1"
msgstr "ゲームキューブ マイク スロット %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "GameCube TAS Input %1"
msgstr "TAS Input ゲームキューブ コントローラ %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:117
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Gecko Codes"
msgstr "Geckoコード"
#: Source/Core/Core/HotkeyManager.cpp:279
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
2009-08-09 23:01:41 +02:00
msgid "General"
msgstr "一般"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:334
msgid "General and Options"
msgstr "一般設定"
#: Source/Core/DolphinQt/CheatsManager.cpp:177
msgid "Generate Action Replay Code"
msgstr "Action Replayコードを生成"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:199
2016-06-19 04:25:32 +02:00
msgid "Generate a New Statistics Identity"
msgstr "新しい統計IDを作成する"
2016-06-19 04:25:32 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:237
msgid "Generated by search (Address %1)"
msgstr "検索により生成(アドレス %1"
#: Source/Core/DolphinQt/MenuBar.cpp:1156
msgid "Generated symbol names from '%1'"
msgstr "Generated symbol names from '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
2009-08-09 23:01:41 +02:00
msgid "German"
msgstr "ドイツ語"
#: Source/Core/DiscIO/Enums.cpp:39
2015-06-04 11:48:38 +02:00
msgid "Germany"
msgstr "ドイツ"
2015-06-04 11:48:38 +02:00
#: Source/Core/UICommon/UICommon.cpp:429
msgid "GiB"
msgstr "GiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152
msgid "Golf Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:352
#: Source/Core/DolphinQt/ToolBar.cpp:125
2009-08-09 23:01:41 +02:00
msgid "Graphics"
msgstr "ビデオ"
#: Source/Core/Core/HotkeyManager.cpp:289
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24
msgid "Graphics Toggles"
msgstr "グラフィック設定 切替"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:306
2009-08-09 23:01:41 +02:00
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects. Slightly increases GPU load and causes relatively few graphical "
"issues. Raising the internal resolution will improve the effect of this "
"setting.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
2009-08-09 23:01:41 +02:00
msgid "Green"
msgstr "緑"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
2009-08-09 23:01:41 +02:00
msgid "Green Left"
msgstr "緑 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
2009-08-09 23:01:41 +02:00
msgid "Green Right"
msgstr "緑 - 右"
#: Source/Core/DolphinQt/MenuBar.cpp:566
msgid "Grid View"
msgstr "グリッド表示"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
2009-08-09 23:01:41 +02:00
msgid "Guitar"
msgstr "ギターコントローラ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
2009-08-09 23:01:41 +02:00
msgid "Hacks"
msgstr "高速化(Hacks)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:136
2009-08-09 23:01:41 +02:00
msgid "Header checksum failed"
2012-12-21 14:41:41 +01:00
msgstr "Header checksum failed"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt/CheatsManager.cpp:339
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
msgid "Hexadecimal"
msgstr "Hexadecimal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
2009-08-09 23:01:41 +02:00
msgid "Hide"
msgstr "隠す"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:86
msgid "Hide Incompatible Sessions"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136
msgid "High"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
2009-08-09 23:01:41 +02:00
msgid "Host"
msgstr "ホストになる"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:296
msgid "Host Code:"
msgstr "ホストコード:"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:150
msgid "Host Input Authority"
msgstr "ホスト入力権限"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "Host Size"
msgstr "Host Size"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority disabled"
msgstr "ホスト入力権限が無効"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority enabled"
msgstr "ホスト入力権限が有効"
#: Source/Core/DolphinQt/GameList/GameList.cpp:402
msgid "Host with NetPlay"
msgstr "ネットプレイを開始(ホスト)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:357
msgid "Hotkey Settings"
msgstr "ホットキーのカスタマイズ"
#: Source/Core/Core/HotkeyManager.cpp:195
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:208
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
2009-08-09 23:01:41 +02:00
msgid "Hotkeys"
msgstr "ホットキー"
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:135
msgid "Hz"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:176
2014-06-07 01:14:56 +02:00
msgid "ID"
msgstr "ID"
2014-06-07 01:14:56 +02:00
#: Source/Core/Core/IOS/Network/SSL.cpp:127
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: SSLサービスの動作に必要なファイル (%s) が正しくありません。 https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ でWiiのネットワーク設定手順を"
"確認できます。"
#: Source/Core/Core/IOS/Network/SSL.cpp:112
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: SSLサービスの動作に必要なファイル (%s) を読みこめませんでした。 https://"
"dolphin-emu.org/docs/guides/wii-network-guide/ でWiiのネットワーク設定手順を"
"確認できます。"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:296
msgid "IP Address:"
msgstr "IPアドレス:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:53
2009-08-09 23:01:41 +02:00
msgid "IPL Settings"
msgstr "IPL設定"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:148
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
2009-08-09 23:01:41 +02:00
msgid "IR"
msgstr "ポインタ"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
2009-08-09 23:01:41 +02:00
msgid "IR Sensitivity:"
msgstr "Wiiリモコンの感度"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:43
2009-08-09 23:01:41 +02:00
msgid "ISO Details"
msgstr "ゲームの詳細"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
2009-08-09 23:01:41 +02:00
msgid "Icon"
msgstr "アイコン"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:332
msgid "Identity Generation"
msgstr "IDの作成"
2016-06-19 04:25:32 +02:00
#: Source/Core/DolphinQt/Main.cpp:197
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"統計レポートの収集を許可した場合、Dolphinでどのくらいパフォーマンスが出ている"
"か、どんな機能を使っているかといったことや、あなたがどのようなOSやハードウェ"
"アを使っているかといったデータを収集し、Dolphinの開発チームに送信するようにし"
"ます。\n"
"\n"
"個人に関する情報が収集されることはありません。収集したデータは人々がどのよう"
"にDolphinを使っているかを調べ、開発の優先順位を決めたり、稀な環境で発生するバ"
"グの特定に役立てたりします。\n"
"また、この許可はいつでもDolphinの設定から取り消すことが可能です"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
msgid "Ignore"
msgstr "無視"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
2009-08-09 23:01:41 +02:00
msgid "Ignore Format Changes"
msgstr "Ignore Format Changes"
#: Source/Core/DolphinQt/Main.cpp:47
msgid "Ignore for this session"
msgstr "このセッションでは無視"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:206
2009-08-09 23:01:41 +02:00
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
2014-02-01 12:29:37 +01:00
"Improves performance in many games without any negative effect. Causes "
2015-06-04 11:48:38 +02:00
"graphical defects in a small number of other games.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this checked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201
2009-08-09 23:01:41 +02:00
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
"Improves performance in some games, but will disable all EFB-based graphical "
"effects or gameplay-related features.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
msgid "Immediately Present XFB"
msgstr "Immediately Present XFB"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:216
2014-11-10 01:23:25 +01:00
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance.\n"
"\n"
2015-06-04 11:48:38 +02:00
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
2014-11-10 01:23:25 +01:00
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:252
msgid "Import BootMii NAND Backup..."
msgstr "BootMii NAND バックアップをインポート"
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "Import Wii Save..."
msgstr "Wii セーブデータのインポート"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:335
msgid "Import failed"
2013-09-21 18:24:33 +02:00
msgstr "インポートに失敗"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MainWindow.cpp:1496
msgid "Importing NAND backup"
msgstr "NAND バックアップをインポート"
#: Source/Core/DolphinQt/MainWindow.cpp:1507
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"NAND バックアップをインポート中...\n"
"経過時間: %1s"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
msgid "In-Game"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:216
msgid "In-Game?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:132
2015-06-04 11:48:38 +02:00
msgid "Increase Convergence"
msgstr "収束距離 増加"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:130
2015-06-04 11:48:38 +02:00
msgid "Increase Depth"
msgstr "深度 増加"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:42
2016-01-12 20:56:43 +01:00
msgid "Increase Emulation Speed"
msgstr "エミュレーション速度 増加"
2013-08-17 16:31:38 +02:00
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:110
2015-06-04 11:48:38 +02:00
msgid "Increase IR"
msgstr "内部解像度 拡大"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
2009-08-09 23:01:41 +02:00
msgid "Info"
msgstr "情報"
#: Source/Core/Common/MsgHandler.cpp:65
#: Source/Core/DolphinQt/GameList/GameList.cpp:739
#: Source/Core/DolphinQt/MenuBar.cpp:1155
#: Source/Core/DolphinQt/MenuBar.cpp:1217
2009-08-09 23:01:41 +02:00
msgid "Information"
msgstr "情報"
#: Source/Core/DolphinQt/MenuBar.cpp:1171
#: Source/Core/DolphinQt/MenuBar.cpp:1318
#: Source/Core/DolphinQt/MenuBar.cpp:1342
2009-08-09 23:01:41 +02:00
msgid "Input"
msgstr "入力"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
msgid "Input strength required for activation."
msgstr ""
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36
msgid "Input strength to ignore."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:250
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
2009-08-09 23:01:41 +02:00
msgid "Insert SD Card"
msgstr "SDカードの挿入をエミュレート"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
#: Source/Core/DolphinQt/ResourcePackManager.cpp:316
msgid "Install"
msgstr "インストール"
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Install Update"
msgstr "自動更新"
#: Source/Core/DolphinQt/MenuBar.cpp:231
msgid "Install WAD..."
msgstr "WiiメニューにWADファイルを追加"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:333
msgid "Install to the NAND"
msgstr "NANDへインストール"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "Instruction Breakpoint"
#: Source/Core/DolphinQt/MenuBar.cpp:1436
msgid "Instruction:"
msgstr "Instruction:"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:123
msgid "Intensity"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
2009-08-09 23:01:41 +02:00
msgid "Interface"
msgstr "表示"
#: Source/Core/Core/NetPlayServer.cpp:1776
#: Source/Core/Core/NetPlayServer.cpp:1831 Source/Core/Core/State.cpp:363
2009-08-09 23:01:41 +02:00
msgid "Internal LZO Error - compression failed"
2014-06-07 01:14:56 +02:00
msgstr "Internal LZO Error - compression failed"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/NetPlayClient.cpp:1579
#: Source/Core/Core/NetPlayClient.cpp:1621
msgid "Internal LZO Error - decompression failed"
msgstr "Internal LZO Error - compression failed"
#: Source/Core/Core/State.cpp:495
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
2014-02-01 12:29:37 +01:00
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"もう一度ステートロードを試してみてください"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/State.cpp:600
2009-08-09 23:01:41 +02:00
msgid "Internal LZO Error - lzo_init() failed"
2014-06-07 01:14:56 +02:00
msgstr "Internal LZO Error - lzo_init() failed"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:290
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28
msgid "Internal Resolution"
msgstr "内部解像度"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Internal Resolution Frame Dumps"
msgstr "Internal Resolution Frame Dumps"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
2009-08-09 23:01:41 +02:00
msgid "Internal Resolution:"
msgstr "内部解像度の変更:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46
2015-11-04 20:49:31 +01:00
msgid "Interpreter (slowest)"
msgstr "Interpreter (非常に低速)"
#: Source/Core/DolphinQt/MenuBar.cpp:747
msgid "Interpreter Core"
msgstr "Interpreter Core"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid "Invalid Mixed Code"
msgstr "無効な混合コード"
#: Source/Core/DolphinQt/MainWindow.cpp:250
msgid "Invalid Pack %1 provided: %2"
msgstr "無効なパック%1が提供されました%2"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr "無効なプレイヤーID"
#: Source/Core/DolphinQt/MenuBar.cpp:1177
msgid "Invalid RSO module address: %1"
msgstr "Invalid RSO module address: %1"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:294
msgid "Invalid callstack"
msgstr "Invalid callstack"
#: Source/Core/Core/NetPlayClient.cpp:1734
2015-06-04 11:48:38 +02:00
msgid "Invalid host"
msgstr "このホストコードは無効です"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142
msgid "Invalid input for the field \"%1\""
msgstr "Invalid input for the field \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309
msgid "Invalid input provided"
msgstr "Invalid input provided"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:293
msgid "Invalid password provided."
msgstr ""
#: Source/Core/Core/Movie.cpp:892
2009-08-09 23:01:41 +02:00
msgid "Invalid recording file"
msgstr "不正な録画ファイル"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311
msgid "Invalid search parameters (no object selected)"
2013-01-23 04:40:48 +01:00
msgstr "エラー:オブジェクトを選択してください"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335
msgid "Invalid search string (couldn't convert to number)"
msgstr "無効な検索文字列。 数値に検索文字列を変換できませんでした。"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318
msgid "Invalid search string (only even string lengths supported)"
msgstr "無効な検索文字列。偶数の長さの検索文字列のみがサポートされています。"
#: Source/Core/DolphinQt/Main.cpp:168
msgid "Invalid title ID."
msgstr "無効なタイトルID"
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
2009-08-09 23:01:41 +02:00
msgid "Italian"
msgstr "イタリア語"
#: Source/Core/DiscIO/Enums.cpp:42
2015-06-04 11:48:38 +02:00
msgid "Italy"
msgstr "イタリア"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
2014-11-10 01:23:25 +01:00
msgid "Iterative Input"
msgstr "ボタン設定を続けて行う"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:745
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49
2015-11-04 20:49:31 +01:00
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (実験的)"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:758
msgid "JIT Block Linking Off"
msgstr "JIT Block Linking Off"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr "JIT Blocks"
#: Source/Core/DolphinQt/MenuBar.cpp:873
msgid "JIT Branch Off"
msgstr "JIT Branch Off"
#: Source/Core/DolphinQt/MenuBar.cpp:841
msgid "JIT FloatingPoint Off"
msgstr "JIT FloatingPoint Off"
#: Source/Core/DolphinQt/MenuBar.cpp:849
msgid "JIT Integer Off"
msgstr "JIT Integer Off"
#: Source/Core/DolphinQt/MenuBar.cpp:825
msgid "JIT LoadStore Floating Off"
msgstr "JIT LoadStore Floating Off"
#: Source/Core/DolphinQt/MenuBar.cpp:793
msgid "JIT LoadStore Off"
msgstr "JIT LoadStore Off"
#: Source/Core/DolphinQt/MenuBar.cpp:833
msgid "JIT LoadStore Paired Off"
msgstr "JIT LoadStore Paired Off"
#: Source/Core/DolphinQt/MenuBar.cpp:809
msgid "JIT LoadStore lXz Off"
msgstr "JIT LoadStore lXz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:801
msgid "JIT LoadStore lbzx Off"
msgstr "JIT LoadStore lbzx Off"
#: Source/Core/DolphinQt/MenuBar.cpp:817
msgid "JIT LoadStore lwz Off"
msgstr "JIT LoadStore lwz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:785
msgid "JIT Off (JIT Core)"
msgstr "JIT Off (JIT Core)"
#: Source/Core/DolphinQt/MenuBar.cpp:857
msgid "JIT Paired Off"
msgstr "JIT Paired Off"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (推奨)"
#: Source/Core/DolphinQt/MenuBar.cpp:865
msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:268
2015-06-04 11:48:38 +02:00
msgid "Japan"
msgstr "日本"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
2015-06-04 11:48:38 +02:00
msgid "Japanese"
msgstr "日本語"
#. i18n: "Jerk" as it relates to physics. The time derivative of acceleration.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:38
msgid "Jerk"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
2014-11-10 01:23:25 +01:00
msgid "Keep Window on Top"
msgstr "最前面に表示"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
2015-06-04 11:48:38 +02:00
msgid "Keyboard"
msgstr "キーボード"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
2015-06-04 11:48:38 +02:00
msgid "Keys"
msgstr "キー"
2015-06-04 11:48:38 +02:00
#: Source/Core/UICommon/UICommon.cpp:429
msgid "KiB"
msgstr "KiB"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:247
2014-11-10 01:23:25 +01:00
msgid "Kick Player"
msgstr "選択したプレイヤーをキック"
2014-11-10 01:23:25 +01:00
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:270
2015-06-04 11:48:38 +02:00
msgid "Korea"
msgstr "韓国"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
2009-08-09 23:01:41 +02:00
msgid "Korean"
msgstr "韓国語"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
2009-08-09 23:01:41 +02:00
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
2009-08-09 23:01:41 +02:00
msgid "L-Analog"
2012-12-21 14:41:41 +01:00
msgstr "L (アナログ)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
msgid "Label"
msgstr "Label"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:83
msgid "Latency:"
msgstr "レイテンシ:"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 23:01:41 +02:00
msgid "Left"
2012-12-21 14:41:41 +01:00
msgstr "左"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86
2009-08-09 23:01:41 +02:00
msgid "Left Stick"
msgstr "Lスティック"
2009-08-09 23:01:41 +02:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170
msgid "Left Table"
msgstr "左テーブル"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:18
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"左クリックしてIR値を設定してください。\n"
"右クリックしてIR値を再センタリングしてください。"
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:19
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"左クリックしてスティック値を設定してください。\n"
"右クリックしてスティック値を再センタリングしてください。"
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:57
2009-08-09 23:01:41 +02:00
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
2014-02-01 12:29:37 +01:00
msgstr ""
"左クリックで入力待ち\n"
"中クリックで消去\n"
"右クリックで詳細設定に入ります"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "Less or equal to"
msgstr "次の値以下"
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Less than"
msgstr "次の値より小さい"
#: Source/Core/DolphinQt/AboutDialog.cpp:51
2015-06-04 11:48:38 +02:00
msgid "License"
msgstr "ライセンス"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:130
msgid "Limit Chunked Upload Speed:"
msgstr "チャンクアップロード速度制限:"
#: Source/Core/DolphinQt/MenuBar.cpp:596
msgid "List Columns"
msgstr "ゲームリストカラムの表示"
#: Source/Core/DolphinQt/MenuBar.cpp:563
msgid "List View"
msgstr "リスト表示"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:86
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
2009-08-09 23:01:41 +02:00
msgid "Load"
msgstr "読込"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:899
msgid "Load &Bad Map File..."
msgstr "不正なマップファイルをロード(&B)..."
#: Source/Core/DolphinQt/MenuBar.cpp:898
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66
2009-08-09 23:01:41 +02:00
msgid "Load Custom Textures"
msgstr "カスタムテクスチャを読み込む"
#: Source/Core/DolphinQt/MenuBar.cpp:234
msgid "Load GameCube Main Menu"
msgstr "ゲームキューブ メインメニューを起動"
#: Source/Core/Core/HotkeyManager.cpp:299
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr "以前のステートをロード"
#: Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/Core/HotkeyManager.cpp:296
2013-08-17 16:31:38 +02:00
msgid "Load State"
2013-09-21 18:24:33 +02:00
msgstr "ステートロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:169
2013-08-17 16:31:38 +02:00
msgid "Load State Last 1"
msgstr "1個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:178
2015-11-04 20:49:31 +01:00
msgid "Load State Last 10"
msgstr "10個前のステートをロード"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/HotkeyManager.cpp:170
2013-08-17 16:31:38 +02:00
msgid "Load State Last 2"
msgstr "2個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:171
2013-08-17 16:31:38 +02:00
msgid "Load State Last 3"
msgstr "3個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:172
2013-08-17 16:31:38 +02:00
msgid "Load State Last 4"
msgstr "4個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:173
2013-08-17 16:31:38 +02:00
msgid "Load State Last 5"
msgstr "5個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:174
2013-08-17 16:31:38 +02:00
msgid "Load State Last 6"
msgstr "6個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:175
2013-08-17 16:31:38 +02:00
msgid "Load State Last 7"
msgstr "7個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:176
2013-08-17 16:31:38 +02:00
msgid "Load State Last 8"
msgstr "8個前のステートをロード"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:177
2015-11-04 20:49:31 +01:00
msgid "Load State Last 9"
msgstr "9個前のステートをロード"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/HotkeyManager.cpp:134
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 1"
msgstr "ステートロード - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:143
2013-08-17 16:31:38 +02:00
msgid "Load State Slot 10"
2013-09-21 18:24:33 +02:00
msgstr "ステートロード - スロット 10"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:135
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 2"
msgstr "ステートロード - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:136
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 3"
msgstr "ステートロード - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:137
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 4"
msgstr "ステートロード - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:138
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 5"
msgstr "ステートロード - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:139
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 6"
msgstr "ステートロード - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:140
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 7"
msgstr "ステートロード - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:141
2009-08-09 23:01:41 +02:00
msgid "Load State Slot 8"
msgstr "ステートロード - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:142
2013-08-17 16:31:38 +02:00
msgid "Load State Slot 9"
2013-09-21 18:24:33 +02:00
msgstr "ステートロード - スロット 9"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:317
msgid "Load State from File"
msgstr "ファイルからロード"
#: Source/Core/DolphinQt/MenuBar.cpp:318
msgid "Load State from Selected Slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinQt/MenuBar.cpp:319
msgid "Load State from Slot"
msgstr "次のスロットからロード"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:136
msgid "Load Wii Save"
msgstr "Wiiのセーブデータを読込む"
#: Source/Core/DolphinQt/MenuBar.cpp:939
msgid "Load Wii System Menu %1"
msgstr "Wiiメニューを起動 %1"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load from Selected Slot"
msgstr "選択したスロットから読込"
#: Source/Core/DolphinQt/MenuBar.cpp:373
msgid "Load from Slot %1 - %2"
msgstr "スロット %1 - %2"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:1236
#: Source/Core/DolphinQt/MenuBar.cpp:1252
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr "読込"
#: Source/Core/DolphinQt/MenuBar.cpp:1218
msgid "Loaded symbols from '%1'"
msgstr "Loaded symbols from '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:172
msgid ""
"Loads custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:555
msgid "Local"
msgstr "IPアドレスと使用ポート番号"
#: Source/Core/DolphinQt/CheatsManager.cpp:505
msgid "Lock"
msgstr "ロック"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:35
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
2009-08-09 23:01:41 +02:00
msgid "Log"
msgstr "ログ"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
2009-08-09 23:01:41 +02:00
msgid "Log Configuration"
msgstr "ログの設定"
#: Source/Core/DolphinQt/MenuBar.cpp:779
msgid "Log JIT Instruction Coverage"
msgstr "Log JIT Instruction Coverage"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
2014-11-10 01:23:25 +01:00
msgid "Log Render Time to File"
msgstr "レンダリング時間を記録"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Log Types"
msgstr "表示するログ情報"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "ログ出力先"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:948
msgid "Lost connection to NetPlay server..."
msgstr "NetPlayサーバーへの接続が失われました"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:130
msgid "Low"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr "MD5チェックサム"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:55
msgid "MD5:"
msgstr ""
2014-06-07 01:14:56 +02:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:291
#: Source/Core/DolphinQt/GCMemcardManager.cpp:325
2009-08-09 23:01:41 +02:00
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark セーブファイル(*.gcs)"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25
2009-08-09 23:01:41 +02:00
msgid "Main Stick"
msgstr "コントロールスティック"
#: Source/Core/DolphinQt/GameList/GameList.cpp:907
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:182
#: Source/Core/DolphinQt/MenuBar.cpp:588
2015-06-04 11:48:38 +02:00
msgid "Maker"
msgstr "メーカー"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:108
2009-08-09 23:01:41 +02:00
msgid "Maker:"
msgstr "メーカー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320
msgid ""
2014-02-01 12:29:37 +01:00
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656
msgid "Mapping"
msgstr "コントローラ割当位置"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:591
msgid "Match Found"
msgstr "Match Found"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:933
msgid "Max Buffer:"
msgstr "最大バッファ:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
msgid "Max buffer size changed to %1"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
msgid "Maximum change in acceleration."
msgstr ""
#. i18n: Refers to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
2015-06-04 11:48:38 +02:00
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
"有効にしているとWiiメニューやいくつかのタイトルで動作速度が低下する場合があり"
"ます"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:133
msgid "Medium"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34
msgid "Memory"
msgstr "Memory"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "Memory Breakpoint"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
2009-08-09 23:01:41 +02:00
msgid "Memory Card"
msgstr "メモリーカード"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
2014-02-01 12:29:37 +01:00
msgstr ""
"スロット%c 内のメモリーカードのファイル名に問題があります\n"
"リージョンが規定されていません\n"
"\n"
"スロット%c の場所が以下に変更されました\n"
"%s\n"
"この場所に古いファイルをコピーしますか?\n"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:459
#: Source/Core/DolphinQt/CheatsManager.cpp:481
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:557
msgid "Memory Not Ready"
msgstr "Memory Not Ready"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132
msgid "Memory breakpoint options"
msgstr "Memory breakpoint options"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:102
2015-11-04 20:49:31 +01:00
msgid "Memory card file size does not match the header size"
msgstr "メモリカードのファイルサイズが、ヘッダのサイズに一致していません"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236
2014-11-10 01:23:25 +01:00
#, c-format
2015-11-04 20:49:31 +01:00
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208
2014-11-10 01:23:25 +01:00
#, c-format
2015-11-04 20:49:31 +01:00
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220
2014-11-10 01:23:25 +01:00
#, c-format
2015-11-04 20:49:31 +01:00
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write called with invalid destination address (0x%x)"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MainWindow.cpp:1478
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"現在選択中のNANDに新しいNANDを統合すると、既存のチャンネルとセーブデータは上"
"書きされます。\n"
"この作業は元に戻すことができないため、両方のNANDを事前にバックアップしておく"
"ことをオススメします\n"
"\n"
"続行しますか?"
#: Source/Core/UICommon/UICommon.cpp:429
msgid "MiB"
msgstr "MiB"
#: Source/Core/Core/HW/GCPadEmu.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:96
2015-12-15 20:36:44 +01:00
msgid "Microphone"
msgstr "マイク"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
2009-08-09 23:01:41 +02:00
msgid "Misc"
msgstr "その他"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:98
2009-08-09 23:01:41 +02:00
msgid "Misc Settings"
msgstr "その他の設定"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
2009-08-09 23:01:41 +02:00
msgid "Modifier"
msgstr "感度変更"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163
2009-08-09 23:01:41 +02:00
msgid ""
"Modifies textures to show the format they're encoded in. May require an "
"emulation reset to apply.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:132
2015-06-04 11:48:38 +02:00
msgid "Monoscopic Shadows"
msgstr "Monoscopic Shadows"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Monospaced Font"
msgstr "等幅フォント"
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "More or equal to"
msgstr "次の値以上"
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "More than"
msgstr "次の値より大きい"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:336
msgid "Motion Controls and IR"
msgstr "モーションとポインタ動作"
#: Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:171
2009-08-09 23:01:41 +02:00
msgid "Motor"
msgstr "モーター"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145
2009-08-09 23:01:41 +02:00
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "設定項目にマウスカーソルを合わせると、ここに説明が表示されます。"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:283
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "記録"
#: Source/Core/DolphinQt/MenuBar.cpp:1028
#: Source/Core/DolphinQt/MenuBar.cpp:1072
#: Source/Core/DolphinQt/MenuBar.cpp:1077
#: Source/Core/DolphinQt/MenuBar.cpp:1081
msgid "NAND Check"
msgstr "NAND 整合性チェック"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
2014-06-07 01:14:56 +02:00
"情報: ストリームサイズとデータの長さが一致しません\n"
"\n"
#: Source/Core/DolphinQt/MenuBar.cpp:236
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:230
msgid "NVIDIA 3D Vision"
msgstr "NVIDIA 3D Vision"
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:215
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:153
#: Source/Core/DolphinQt/ResourcePackManager.cpp:89
msgid "Name"
msgstr "名前"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1031
msgid "Name for a new tag:"
msgstr "新しいタグに名前を付ける:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1041
msgid "Name of the tag to remove:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
msgid "Name of your session shown in the server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:82
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102
2009-08-09 23:01:41 +02:00
msgid "Name:"
msgstr "名前"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
2015-11-04 20:49:31 +01:00
msgid "Native (640x528)"
msgstr "Native (640x528)"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:290
#: Source/Core/DolphinQt/GCMemcardManager.cpp:325
msgid "Native GCI File (*.gci)"
msgstr "ネイティブ GCI ファイル(*.gci)"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67
msgid "NetPlay"
msgstr "ネットプレイ"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33
msgid "NetPlay Session Browser"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:30
msgid "NetPlay Setup"
msgstr "ネットプレイ《セットアップ》"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/Enums.cpp:48
2015-06-04 11:48:38 +02:00
msgid "Netherlands"
msgstr "オランダ"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/NetPlayClient.cpp:2428
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Netplay has desynced in NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1951
2015-06-04 23:33:13 +02:00
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "ネットプレイはdesyncしました。これを回復する方法はありません。"
2015-06-04 23:33:13 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147
msgid "Network"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:69
msgid "Never Auto-Update"
msgstr "自動更新を止める"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
msgid "New"
msgstr "New"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "New Breakpoint"
#: Source/Core/DolphinQt/CheatsManager.cpp:312
msgid "New Search"
msgstr "新しい検索"
#: Source/Core/DolphinQt/GameList/GameList.cpp:397
msgid "New Tag..."
msgstr "新しいタグ"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:333
2016-06-19 04:25:32 +02:00
msgid "New identity generated."
msgstr "新しいIDが作成されました。"
2016-06-19 04:25:32 +02:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468
msgid "New instruction:"
msgstr "New instruction:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1031
msgid "New tag"
msgstr "新しいタグ"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Next Game Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Next Game Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Next Game Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Next Game Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
msgid "Next Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Next Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Next Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Next Profile for Wii Remote 3"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Next Profile for Wii Remote 4"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:313
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Nickname:"
msgstr "ニックネーム:"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:236
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:237
msgid "No"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
msgid "No Adapter Detected"
msgstr "タップは未接続です"
#: Source/Core/Core/ConfigManager.h:43
msgid "No Audio Output"
msgstr "出力しない"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:602
msgid "No Match"
msgstr "No Match"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:535
msgid "No Value Given"
msgstr "No Value Given"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495
msgid "No description available"
2012-06-27 03:05:11 +02:00
msgstr "説明なし"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:87
msgid "No extension selected."
msgstr "拡張コントローラが選択されていません"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293
msgid "No file loaded / recorded."
msgstr "読み込み/記録ファイルなし"
#: Source/Core/DolphinQt/MenuBar.cpp:1028
msgid "No issues have been detected."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:107
#, c-format
msgid "No paths found in the M3U file \"%s\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:872
msgid "No problems were found."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:866
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:72
#, c-format
msgid "No profiles found for game setting '%s'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130
msgid "No recording loaded."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:739
msgid "No save data found."
msgstr ""
#: Source/Core/Core/State.cpp:689
2015-06-04 23:33:13 +02:00
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"undo.dtm ファイルが見つかりません。desync を防止するためステートロードの取消"
"を中止します"
2015-06-04 23:33:13 +02:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:408
msgid "No value provided."
msgstr "No value provided."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:211
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
2009-08-09 23:01:41 +02:00
msgid "None"
msgstr "なし"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "North America"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:675
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97
2009-08-09 23:01:41 +02:00
msgid "Not Set"
msgstr "未定義"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:415
msgid "Not all players have the game. Do you really want to start?"
msgstr "このタイトルを持っていないプレイヤーがいます。続けますか?"
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Not equals to"
msgstr "次の値に一致しない"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92
msgid "Notes:"
msgstr "補足: "
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
2009-08-09 23:01:41 +02:00
msgid "Notice"
msgstr "注意"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/VideoBackend.h:21
msgid "Null"
msgstr "ビデオ出力なしNull"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:137
msgid "Number of shakes per second."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:98
2009-08-09 23:01:41 +02:00
msgid "Nunchuk"
msgstr "ヌンチャク"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82
msgid "Nunchuk Stick"
msgstr "ヌンチャクスティック"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:674
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151
msgid "Object %1"
msgstr "Object %1"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81
2009-08-09 23:01:41 +02:00
msgid "Object Range"
msgstr "オブジェクトの範囲"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Oceania"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:340
msgid "Octal"
msgstr "8進"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
2009-08-09 23:01:41 +02:00
msgid "Off"
msgstr "オフ"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112
2009-08-09 23:01:41 +02:00
msgid "Offset:"
msgstr "オフセット値:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:538
msgid "Online &Documentation"
2013-09-21 18:24:33 +02:00
msgstr "オンラインガイドを表示(&D)"
#: Source/Core/DolphinQt/MenuBar.cpp:1342
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1318
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:111
2009-08-09 23:01:41 +02:00
msgid "Open"
msgstr "開く"
#: Source/Core/DolphinQt/GameList/GameList.cpp:370
msgid "Open &Containing Folder"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
msgid "Open Directory..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr "FIFOログファイルを選択"
#: Source/Core/DolphinQt/GameList/GameList.cpp:366
msgid "Open GameCube &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:359
msgid "Open Wii &Save Folder"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:117
2009-08-09 23:01:41 +02:00
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: can't create context for device %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
2009-08-09 23:01:41 +02:00
msgid "OpenAL: can't find sound devices"
2012-12-21 14:41:41 +01:00
msgstr "OpenAL: can't find sound devices"
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/OpenALStream.cpp:109
2009-08-09 23:01:41 +02:00
#, c-format
msgid "OpenAL: can't open device %s"
2012-12-21 14:41:41 +01:00
msgstr "OpenAL: can't open device %s"
2009-08-09 23:01:41 +02:00
#: Source/Core/VideoBackends/OGL/main.cpp:72
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:70
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81
#: Source/Core/Core/HW/GCPadEmu.cpp:103
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:182
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66
2009-08-09 23:01:41 +02:00
msgid "Options"
msgstr "設定"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
2009-08-09 23:01:41 +02:00
msgid "Orange"
msgstr "オレンジ"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:94
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:155
2009-08-09 23:01:41 +02:00
msgid "Other"
msgstr "その他"
#: Source/Core/Core/HotkeyManager.cpp:300
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr "その他"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:356
msgid "Other State Management"
msgstr "その他ステート関係"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:171
msgid "Other game"
msgstr "他のタイトル"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52
2014-11-10 01:23:25 +01:00
msgid "Overlay Information"
msgstr "Overlay Information"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58
2015-11-04 20:49:31 +01:00
msgid "Override Language on NTSC Games"
msgstr "Override Language on NTSC Games"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:678
2014-11-10 01:23:25 +01:00
msgid "P&lay Input Recording..."
msgstr "録画ファイルを再生(&L)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:241
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG画像ファイル (*.png);; すべてのファイル (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "PPC Size"
msgstr "PPC Size"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:248
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GCPad.cpp:18
2009-08-09 23:01:41 +02:00
msgid "Pad"
msgstr "パッド"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
2009-08-09 23:01:41 +02:00
msgid "Pads"
msgstr "パッド"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104
msgid "Partition %1"
msgstr "パーティション %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147
msgid "Passthrough a Bluetooth adapter"
msgstr "PC上のBluetoothアダプタでパススルー"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155
msgid "Password"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154
msgid "Password for joining your game (leave empty for none)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:215
msgid "Password?"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr "パッチエディタ"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr "パッチ名を入力..."
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
2009-08-09 23:01:41 +02:00
msgid "Patches"
msgstr "パッチ"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
2009-08-09 23:01:41 +02:00
msgid "Paths"
msgstr "フォルダ"
#: Source/Core/DolphinQt/ToolBar.cpp:154
2009-08-09 23:01:41 +02:00
msgid "Pause"
msgstr "一時停止"
#: Source/Core/DolphinQt/MenuBar.cpp:698
2014-11-10 01:23:25 +01:00
msgid "Pause at End of Movie"
msgstr "再生終了時に一時停止"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
msgid "Pause on Focus Loss"
msgstr "フォーカスが外れたら一時停止"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
2009-08-09 23:01:41 +02:00
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Lighting"
#: Source/Core/DolphinQt/MenuBar.cpp:262
msgid "Perform Online System Update"
msgstr "Wii システムアップデート"
#: Source/Core/DolphinQt/GameList/GameList.cpp:324
msgid "Perform System Update"
msgstr "Wii システムアップデート"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "PiB"
msgstr "PiB"
#: Source/Core/DolphinQt/MenuBar.cpp:1122
msgid "Pick a debug font"
msgstr "Pick a debug font"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656
msgid "Ping"
msgstr "Ping"
#: Source/Core/DolphinQt/GameList/GameList.cpp:903
#: Source/Core/DolphinQt/MenuBar.cpp:584
2014-06-07 01:14:56 +02:00
msgid "Platform"
msgstr "機種"
2014-06-07 01:14:56 +02:00
#: Source/Core/DolphinQt/ToolBar.cpp:116 Source/Core/DolphinQt/ToolBar.cpp:161
2009-08-09 23:01:41 +02:00
msgid "Play"
msgstr "開始"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
2009-08-09 23:01:41 +02:00
msgid "Play Recording"
msgstr "録画ファイルを再生"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
2009-08-09 23:01:41 +02:00
msgid "Playback Options"
msgstr "再生に関する設定"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656
msgid "Player"
msgstr "プレイヤー名"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:216
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:242
2009-08-09 23:01:41 +02:00
msgid "Players"
msgstr "プレイヤー一覧"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52
msgid "Port %1"
msgstr "ポート %1"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:96
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126
msgid "Port:"
msgstr "ポート:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:941
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
2009-08-09 23:01:41 +02:00
msgid "Post-Processing Effect:"
msgstr "ポストプロセス:"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post-Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
2015-06-04 11:48:38 +02:00
msgid "Prefetch Custom Textures"
msgstr "カスタムテクスチャの事前読込"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/Movie.cpp:1130
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
2011-12-18 20:40:09 +01:00
#: Source/Core/Core/Movie.cpp:1236
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
2011-12-18 20:40:09 +01:00
#: Source/Core/Core/Movie.cpp:1211
2011-12-18 20:40:09 +01:00
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
2011-12-18 20:40:09 +01:00
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"更新の準備中...\n"
"しばらくお待ちください"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr "プリセット"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Press Sync Button"
msgstr "Syncボタン 押下"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects. Not recommended, only use if the other "
"options give poor results."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Previous Game Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Previous Game Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Previous Game Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Previous Game Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
msgid "Previous Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Previous Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Previous Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Previous Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Previous Profile for Wii Remote 4"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Private"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
msgid "Private and Public"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:43
msgid "Problem"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:885
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:876
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:880
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84
2009-08-09 23:01:41 +02:00
msgid "Profile"
msgstr "プロファイル"
#: Source/Core/Core/HotkeyManager.cpp:285
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25
msgid "Program Counter"
msgstr "Program Counter"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:290
#: Source/Core/DolphinQt/GameList/GameList.cpp:574
msgid "Progress"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92
msgid "Public"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:475
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:321
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "User/GC/{region} フォルダに ROM ファイルを置いてください"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/NetPlayClient.cpp:1273
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1271
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt/GCMemcardManager.cpp:387
#: Source/Core/DolphinQt/MainWindow.cpp:1477
2009-08-09 23:01:41 +02:00
msgid "Question"
msgstr "確認"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129
2009-08-09 23:01:41 +02:00
msgid "Quit"
msgstr "終了"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
2009-08-09 23:01:41 +02:00
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
2009-08-09 23:01:41 +02:00
msgid "R-Analog"
2012-12-21 14:41:41 +01:00
msgstr "R (アナログ)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:891
msgid "RSO Modules"
msgstr "RSO Modules"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
2009-08-09 23:01:41 +02:00
msgid "Range"
2012-12-21 14:41:41 +01:00
msgstr "範囲/強さ"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:252
msgid "Re&place instruction"
msgstr "Re&place instruction"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr "Read"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
msgid "Read and write"
msgstr "Read and write"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
msgid "Read only"
msgstr "Read only"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr "Read or Write"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Read-Only Mode"
msgstr "読み込み専用"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
2013-08-17 16:31:38 +02:00
msgid "Real Balance Board"
2013-09-21 18:24:33 +02:00
msgstr "実機バランスWii ボードを接続"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
msgid "Real Wii Remote"
msgstr "実機Wiiリモコンを接続"
2009-08-09 23:01:41 +02:00
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr "リセット"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
2009-08-09 23:01:41 +02:00
msgid "Record"
msgstr "録画"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:156
msgid "Record Inputs"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134
msgid "Recording"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
2009-08-09 23:01:41 +02:00
msgid "Recording Options"
msgstr "録画設定"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
2009-08-09 23:01:41 +02:00
msgid "Red"
msgstr "赤"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
2009-08-09 23:01:41 +02:00
msgid "Red Left"
msgstr "赤 - 左"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
2009-08-09 23:01:41 +02:00
msgid "Red Right"
msgstr "赤 - 右"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
msgid "Reduce Polling Rate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291
2009-08-09 23:01:41 +02:00
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.\n"
"\n"
"SSAA is significantly more demanding than MSAA, but provides top quality "
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, select None."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/CheatsManager.cpp:314
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:82
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:70
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:83
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/ToolBar.cpp:112
2009-08-09 23:01:41 +02:00
msgid "Refresh"
msgstr "再更新"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr "ゲームリストを再更新"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:181
msgid "Refreshing..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:910
#: Source/Core/DolphinQt/MenuBar.cpp:591
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:215
2014-06-07 01:14:56 +02:00
msgid "Region"
msgstr "リージョン"
2014-06-07 01:14:56 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:100
msgid "Region:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "Registers"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
msgid "Relative Input"
msgstr "相対的な操作"
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Remind Me Later"
msgstr "また今度"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:122
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
2009-08-09 23:01:41 +02:00
msgid "Remove"
msgstr "削除"
#: Source/Core/DolphinQt/GameList/GameList.cpp:398
msgid "Remove Tag..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:405
msgid "Remove failed"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:165
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1041
msgid "Remove tag"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:418
msgid "Rename symbol"
msgstr "Rename symbol"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93
2009-08-09 23:01:41 +02:00
msgid "Render to Main Window"
msgstr "メインウィンドウ部分に描画"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41
2014-11-10 01:23:25 +01:00
msgid "Rendering"
msgstr "Rendering"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159
msgid ""
"Renders the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372
2014-11-10 01:23:25 +01:00
#, c-format
2015-11-04 20:49:31 +01:00
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt/CheatsManager.cpp:315
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:669
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:107
2009-08-09 23:01:41 +02:00
msgid "Reset"
msgstr "初期化"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:369
msgid "Reset Traversal Server"
msgstr "中継サーバーをリセット"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:370
msgid "Reset Traversal Server to %1:%2"
msgstr "中継サーバーを次にリセットしました:%1:%2"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:87
2015-06-04 11:48:38 +02:00
msgid "Reset Traversal Settings"
msgstr "中継サーバーをリセット"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
msgid "Reset all saved Wii Remote pairings"
msgstr "全てのペアリングを初期化する"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273
msgid "Restart Required"
msgstr "再起動が必要"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:254
msgid "Restore instruction"
msgstr "Restore instruction"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:729
2015-06-04 11:48:38 +02:00
msgid "Retry"
msgstr "再試行"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:656
msgid "Revision"
msgstr "使用バージョンとOS"
#: Source/Core/DolphinQt/AboutDialog.cpp:30
msgid "Revision: "
msgstr "リビジョン"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
2009-08-09 23:01:41 +02:00
msgid "Right"
2012-12-21 14:41:41 +01:00
msgstr "右"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
2009-08-09 23:01:41 +02:00
msgid "Right Stick"
msgstr "Rスティック"
2009-08-09 23:01:41 +02:00
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175
msgid "Right Table"
msgstr "右テーブル"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:549
msgid "Room ID"
msgstr "ルームID"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:50
msgid "Rotation applied at extremities of swing."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:249
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
"Fixes graphical problems in some games at higher internal resolutions. This "
"setting has no effect when native internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:169
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:61
2009-08-09 23:01:41 +02:00
msgid "Rumble"
msgstr "振動"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245
msgid "Run &To Here"
msgstr "Run &To Here"
#: Source/Core/DiscIO/Enums.cpp:51
2015-06-04 11:48:38 +02:00
msgid "Russia"
msgstr "ロシア"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172
msgid "SD Card"
msgstr "SDカード"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:79
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SDカードファイル (*.raw);; すべてのファイル (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:190
msgid "SD Card Path:"
msgstr "SDカード"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:56
msgid "SHA-1:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:118
msgid "SP1:"
msgstr "シリアルポート1"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:903
msgid "Sa&ve Code"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:332
2009-08-09 23:01:41 +02:00
msgid "Sa&ve State"
msgstr "ステートセーブ(&V)"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
msgid "Safe"
msgstr "Safe"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
2009-08-09 23:01:41 +02:00
msgid "Save"
msgstr "保存"
#: Source/Core/DolphinQt/GameList/GameList.cpp:452
#: Source/Core/DolphinQt/GameList/GameList.cpp:457
#: Source/Core/DolphinQt/MenuBar.cpp:1018
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:997 Source/Core/DolphinQt/MenuBar.cpp:1004
#: Source/Core/DolphinQt/MenuBar.cpp:1006
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:180
2013-08-17 16:31:38 +02:00
msgid "Save Oldest State"
2013-09-21 18:24:33 +02:00
msgstr "最古のステートに上書き保存"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:183
#: Source/Core/Core/HotkeyManager.cpp:297
2013-08-17 16:31:38 +02:00
msgid "Save State"
2013-09-21 18:24:33 +02:00
msgstr "ステートセーブ"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:146
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 1"
msgstr "ステートセーブ - スロット 1"
#: Source/Core/Core/HotkeyManager.cpp:155
2013-08-17 16:31:38 +02:00
msgid "Save State Slot 10"
2013-09-21 18:24:33 +02:00
msgstr "ステートセーブ - スロット 10"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:147
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 2"
msgstr "ステートセーブ - スロット 2"
#: Source/Core/Core/HotkeyManager.cpp:148
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 3"
msgstr "ステートセーブ - スロット 3"
#: Source/Core/Core/HotkeyManager.cpp:149
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 4"
msgstr "ステートセーブ - スロット 4"
#: Source/Core/Core/HotkeyManager.cpp:150
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 5"
msgstr "ステートセーブ - スロット 5"
#: Source/Core/Core/HotkeyManager.cpp:151
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 6"
msgstr "ステートセーブ - スロット 6"
#: Source/Core/Core/HotkeyManager.cpp:152
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 7"
msgstr "ステートセーブ - スロット 7"
#: Source/Core/Core/HotkeyManager.cpp:153
2009-08-09 23:01:41 +02:00
msgid "Save State Slot 8"
msgstr "ステートセーブ - スロット 8"
#: Source/Core/Core/HotkeyManager.cpp:154
2013-08-17 16:31:38 +02:00
msgid "Save State Slot 9"
2013-09-21 18:24:33 +02:00
msgstr "ステートセーブ - スロット 9"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:333
msgid "Save State to File"
msgstr "ファイルとして保存"
#: Source/Core/DolphinQt/MenuBar.cpp:335
msgid "Save State to Oldest Slot"
msgstr "最古のステートに上書き保存"
#: Source/Core/DolphinQt/MenuBar.cpp:334
msgid "Save State to Selected Slot"
msgstr "選択したスロットに保存"
#: Source/Core/DolphinQt/MenuBar.cpp:336
msgid "Save State to Slot"
msgstr "次のスロットに保存"
#: Source/Core/DolphinQt/MenuBar.cpp:900
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:355
msgid "Save and Load State"
msgstr "ステートセーブ/ロード"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:134
2009-08-09 23:01:41 +02:00
msgid "Save as..."
msgstr "ファイルとして保存"
#: Source/Core/DolphinQt/MenuBar.cpp:1397
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:998
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:1269
msgid "Save map file"
msgstr "Save map file"
#: Source/Core/DolphinQt/MenuBar.cpp:1321
msgid "Save signature file"
msgstr "Save signature file"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Save to Selected Slot"
msgstr "選択したスロットに保存"
#: Source/Core/DolphinQt/MenuBar.cpp:374
msgid "Save to Slot %1 - %2"
msgstr "スロット %1 - %2"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr "保存"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "ペアリングの初期化はWiiのゲームを実行中にのみ行なえます"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
2015-06-04 11:48:38 +02:00
msgstr ""
#: Source/Core/Core/Movie.cpp:958
2012-06-27 03:05:11 +02:00
#, c-format
2009-08-09 23:01:41 +02:00
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s の破損を確認しました。録画を中止しています..."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
msgid "Scaled EFB Copy"
msgstr "Scaled EFB Copy"
#: Source/Core/DolphinQt/ToolBar.cpp:120
2009-08-09 23:01:41 +02:00
msgid "ScrShot"
msgstr "画面撮影"
2009-08-09 23:01:41 +02:00
#: Source/Core/VideoCommon/ImageWrite.cpp:54
2015-06-04 23:33:13 +02:00
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
"スクリーンショットに失敗:ファイル \"%s\" を開けませんでした (error %d)"
2015-06-04 23:33:13 +02:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
#: Source/Core/DolphinQt/MenuBar.cpp:477
msgid "Search"
msgstr "検索"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89
msgid "Search Address"
msgstr "Search Address"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75
msgid "Search Current Object"
msgstr "現在のオブジェクトを検索"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:126
2009-08-09 23:01:41 +02:00
msgid "Search Subfolders"
msgstr "サブフォルダも検索"
#: Source/Core/DolphinQt/MenuBar.cpp:781
msgid "Search for an Instruction"
msgstr "Search for an Instruction"
#: Source/Core/DolphinQt/SearchBar.cpp:30
msgid "Search games..."
msgstr "ゲームタイトルを検索"
#: Source/Core/DolphinQt/MenuBar.cpp:1436
msgid "Search instruction"
msgstr "Search instruction"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52
2014-11-10 01:23:25 +01:00
msgid "Select"
msgstr "選択"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:435
#: Source/Core/DolphinQt/MenuBar.cpp:1012
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:375
msgid "Select Slot %1 - %2"
msgstr "スロット %1 - %2"
#: Source/Core/Core/HotkeyManager.cpp:298
msgid "Select State"
msgstr "スロットの選択"
#: Source/Core/DolphinQt/MenuBar.cpp:349
2015-12-15 20:36:44 +01:00
msgid "Select State Slot"
msgstr "スロットの選択"
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/HotkeyManager.cpp:158
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 1"
msgstr "ステートスロット 1"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:167
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 10"
msgstr "ステートスロット 10"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:159
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 2"
msgstr "ステートスロット 2"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:160
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 3"
msgstr "ステートスロット 3"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:161
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 4"
msgstr "ステートスロット 4"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:162
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 5"
msgstr "ステートスロット 5"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:163
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 6"
msgstr "ステートスロット 6"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HotkeyManager.cpp:164
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 7"
msgstr "ステートスロット 7"
#: Source/Core/Core/HotkeyManager.cpp:165
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 8"
msgstr "ステートスロット 8"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:166
2014-11-10 01:23:25 +01:00
msgid "Select State Slot 9"
msgstr "ステートスロット 9"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr "Wii NANDルート"
#: Source/Core/DolphinQt/GameList/GameList.cpp:203
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr "フォルダを選択"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:145
#: Source/Core/DolphinQt/MainWindow.cpp:651
#: Source/Core/DolphinQt/MainWindow.cpp:1159
#: Source/Core/DolphinQt/MainWindow.cpp:1166
msgid "Select a File"
msgstr "ファイルを選択"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr "ディスクチャンネルに表示するタイトルを選択"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select a SD Card Image"
msgstr "SDカードファイルを選択"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr "タイトルを選択"
#: Source/Core/DolphinQt/MenuBar.cpp:967
msgid "Select a title to install to NAND"
msgstr "NANDにインストールするタイトルを選択"
#: Source/Core/DolphinQt/MainWindow.cpp:1535
#: Source/Core/DolphinQt/MainWindow.cpp:1606
msgid "Select the Recording File"
msgstr "録画ファイルを選択"
#: Source/Core/DolphinQt/MainWindow.cpp:1513
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1486
#: Source/Core/DolphinQt/MenuBar.cpp:987
2009-08-09 23:01:41 +02:00
msgid "Select the save file"
msgstr "セーブファイルを選択"
#: Source/Core/DolphinQt/GameList/GameList.cpp:531
msgid "Select where you want to save the compressed image"
msgstr "圧縮するタイトルの保存先を選択"
#: Source/Core/DolphinQt/GameList/GameList.cpp:520
msgid "Select where you want to save the compressed images"
msgstr "圧縮された画像を保存する場所を選択してください"
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
msgid "Select where you want to save the decompressed image"
msgstr "復元するタイトルの保存先を選択"
#: Source/Core/DolphinQt/GameList/GameList.cpp:519
msgid "Select where you want to save the decompressed images"
msgstr "解凍された画像を保存する場所を選択してください"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:124
msgid "Selected Font"
msgstr "選択したフォント"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218
msgid "Selected controller profile does not exist"
2013-01-23 04:40:48 +01:00
msgstr "選択されたプロファイルは存在しません"
#: Source/Core/Core/NetPlayServer.cpp:1392
#: Source/Core/Core/NetPlayServer.cpp:1595
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:431
msgid "Selected game doesn't exist in game list!"
msgstr "選択されたゲームはゲームリストにありません!"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227
2015-06-04 11:48:38 +02:00
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, select the first one."
2015-06-04 11:48:38 +02:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324
2015-06-04 11:48:38 +02:00
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present.\n"
"\n"
2015-06-04 11:48:38 +02:00
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when the monitor supports 3D display resolutions.\n"
"\n"
2015-06-04 11:48:38 +02:00
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Selects what aspect ratio to use when rendering:\n"
"\n"
"Auto: Uses the native aspect ratio\n"
"Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimics a standard 4:3 analog TV.\n"
"Stretch to Window: Stretches the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222
2009-08-09 23:01:41 +02:00
msgid ""
"Selects what graphics API to use internally.\n"
"\n"
2015-06-04 11:48:38 +02:00
"The software renderer is extremely slow and only useful for debugging, so "
"any of the other backends are recommended.\n"
2009-08-09 23:01:41 +02:00
"\n"
2015-06-04 11:48:38 +02:00
"If unsure, select OpenGL."
2014-02-01 12:29:37 +01:00
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151
msgid ""
"Selects what graphics API to use internally.\n"
2015-06-04 11:48:38 +02:00
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
2015-06-04 11:48:38 +02:00
"If unsure, select OpenGL."
2014-02-01 12:29:37 +01:00
msgstr ""
"描画に使用するグラフィックスAPIを選択します。\n"
"【Software Renderer】はデバック用途としてのみ有用なものです。\n"
"理由もなく選択することは避けましょう。\n"
"【Direct3D】と【OpenGL】のどちらが良いかはタイトルによって 異なります。両方試"
"して上手く動作する方を選びましょう。\n"
"\n"
"よく分からなければ、【OpenGL】を選択してください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"either OpenGL, Direct3D, or Vulkan are recommended. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:222
2009-08-09 23:01:41 +02:00
msgid "Send"
msgstr "送信"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
2009-08-09 23:01:41 +02:00
msgid "Sensor Bar Position:"
msgstr "センサーバーの位置"
#: Source/Core/Core/NetPlayClient.cpp:1731
2015-06-04 11:48:38 +02:00
msgid "Server rejected traversal attempt"
msgstr "サーバーが中継処理を拒否しました"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87
msgid "Set &Value"
msgstr "Set &Value"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Set PC"
msgstr "Set PC"
#: Source/Core/DolphinQt/GameList/GameList.cpp:305
msgid "Set as &Default ISO"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GCMemcardManager.cpp:260
msgid "Set memory card file for Slot A"
msgstr "スロットAに読み込むメモリーカードファイルを選択"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:260
msgid "Set memory card file for Slot B"
msgstr "スロットBに読み込むメモリーカードファイルを選択"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242
msgid "Set symbol &end address"
msgstr "Set symbol &end address"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:240
msgid "Set symbol &size"
msgstr "Set symbol &size"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:441
msgid "Set symbol end address"
msgstr "Set symbol end address"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:419
msgid "Set symbol size (%1):"
msgstr "Set symbol size (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid ""
2015-06-04 11:48:38 +02:00
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"PALのタイトル動作時に、Wiiの画面モードを 50Hz (576i) ではなく 60Hz (480i) に"
"変更します\n"
"すべてのタイトルで上手く動作するとは限りません"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
2015-06-04 11:48:38 +02:00
msgid "Sets the Wii system language."
msgstr "Wiiのシステム言語を変更できます"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:87
2015-06-04 11:48:38 +02:00
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
2014-02-01 12:29:37 +01:00
msgstr ""
"レイテンシを調整します (単位:ms)。高くすることで音の問題を軽減できます。特定"
"のAPIでのみ有効"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr "設定"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286
2015-11-04 20:49:31 +01:00
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:43
msgid "Severity"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107
msgid "Shader Compilation"
msgstr "シェーダコンパイルの設定"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:157
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:114
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27
2009-08-09 23:01:41 +02:00
msgid "Shake"
msgstr "シェイク"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:382
2009-08-09 23:01:41 +02:00
msgid "Show &Log"
msgstr "ログを表示(&L)"
#: Source/Core/DolphinQt/MenuBar.cpp:395
2009-08-09 23:01:41 +02:00
msgid "Show &Toolbar"
msgstr "ツールバー(&T)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Show Active Title in Window Title"
msgstr "タイトルバーに起動中のゲーム名を表示"
#: Source/Core/DolphinQt/MenuBar.cpp:643
2015-06-04 11:48:38 +02:00
msgid "Show Australia"
msgstr "オーストラリア"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145
msgid "Show Current Game on Discord"
msgstr "Discordにプレイ中のゲームを表示"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
msgid "Show Debugging UI"
msgstr "デバッグモード"
#: Source/Core/DolphinQt/MenuBar.cpp:618
2015-12-15 20:36:44 +01:00
msgid "Show ELF/DOL"
msgstr "ELF/DOL"
2015-11-04 20:49:31 +01:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
2009-08-09 23:01:41 +02:00
msgid "Show FPS"
msgstr "FPSを表示"
#: Source/Core/DolphinQt/MenuBar.cpp:710
2014-11-10 01:23:25 +01:00
msgid "Show Frame Counter"
msgstr "フレームカウンタを表示"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/MenuBar.cpp:644
2009-08-09 23:01:41 +02:00
msgid "Show France"
msgstr "フランス"
#: Source/Core/DolphinQt/MenuBar.cpp:616
2009-08-09 23:01:41 +02:00
msgid "Show GameCube"
msgstr "ゲームキューブ"
#: Source/Core/DolphinQt/MenuBar.cpp:645
2015-06-04 11:48:38 +02:00
msgid "Show Germany"
msgstr "ドイツ"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158
msgid "Show Golf Mode Overlay"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:716
2009-08-09 23:01:41 +02:00
msgid "Show Input Display"
msgstr "入力された操作を表示"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:646
2009-08-09 23:01:41 +02:00
msgid "Show Italy"
msgstr "イタリア"
#: Source/Core/DolphinQt/MenuBar.cpp:640
2009-08-09 23:01:41 +02:00
msgid "Show JAP"
msgstr "日本"
#: Source/Core/DolphinQt/MenuBar.cpp:647
2009-08-09 23:01:41 +02:00
msgid "Show Korea"
msgstr "韓国"
#: Source/Core/DolphinQt/MenuBar.cpp:704
2014-11-10 01:23:25 +01:00
msgid "Show Lag Counter"
msgstr "ラグカウンタを表示"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
2009-08-09 23:01:41 +02:00
msgid "Show Language:"
msgstr "次の言語で表示"
#: Source/Core/DolphinQt/MenuBar.cpp:388
2009-08-09 23:01:41 +02:00
msgid "Show Log &Configuration"
msgstr "ログの設定を表示(&C)"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Show NetPlay Messages"
msgstr "ネットプレイOSD表示"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
msgid "Show NetPlay Ping"
msgstr "ネットプレイPing表示"
#: Source/Core/DolphinQt/MenuBar.cpp:648
2015-06-04 11:48:38 +02:00
msgid "Show Netherlands"
msgstr "オランダ"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Show On-Screen Display Messages"
msgstr "オンスクリーンメッセージを表示"
#: Source/Core/DolphinQt/MenuBar.cpp:641
2009-08-09 23:01:41 +02:00
msgid "Show PAL"
msgstr "PAL規格"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:107
msgid "Show PC"
msgstr "Show PC"
#: Source/Core/DolphinQt/MenuBar.cpp:621
2009-08-09 23:01:41 +02:00
msgid "Show Platforms"
msgstr "特定機種のソフトだけを表示"
#: Source/Core/DolphinQt/MenuBar.cpp:656
2009-08-09 23:01:41 +02:00
msgid "Show Regions"
msgstr "特定リージョンのソフトだけを表示"
#: Source/Core/DolphinQt/MenuBar.cpp:649
2015-06-04 11:48:38 +02:00
msgid "Show Russia"
msgstr "ロシア"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:650
2015-06-04 11:48:38 +02:00
msgid "Show Spain"
msgstr "スペイン"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55
2009-08-09 23:01:41 +02:00
msgid "Show Statistics"
msgstr "統計情報を表示"
#: Source/Core/DolphinQt/MenuBar.cpp:722
msgid "Show System Clock"
msgstr "システム時間を表示"
#: Source/Core/DolphinQt/MenuBar.cpp:651
2009-08-09 23:01:41 +02:00
msgid "Show Taiwan"
msgstr "台湾"
#: Source/Core/DolphinQt/MenuBar.cpp:642
2009-08-09 23:01:41 +02:00
msgid "Show USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinQt/MenuBar.cpp:653
2015-06-04 11:48:38 +02:00
msgid "Show Unknown"
msgstr "不明"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:617
2015-12-15 20:36:44 +01:00
msgid "Show WAD"
msgstr "WAD(Wiiウェア/VC/Wiiチャンネル)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:615
2009-08-09 23:01:41 +02:00
msgid "Show Wii"
msgstr "Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:652
2015-06-04 11:48:38 +02:00
msgid "Show World"
msgstr "地域なし"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:233
msgid "Show in &memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370
msgid "Show in code"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Show in server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
2009-08-09 23:01:41 +02:00
msgid ""
"Show various rendering statistics.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
"画面上に様々な統計情報を表示します。\n"
2014-02-01 12:29:37 +01:00
"\n"
"よく分からなければ、チェックを入れないでください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing "
"NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250
msgid ""
"Shows the players' maximum ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161
2009-08-09 23:01:41 +02:00
msgid ""
"Shows various rendering statistics.\n"
2009-08-09 23:01:41 +02:00
"\n"
"If unsure, leave this unchecked."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
2015-06-07 11:17:57 +02:00
msgid "Side-by-Side"
msgstr "Side-by-Side"
2015-06-07 11:17:57 +02:00
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
msgid "Sideways Hold"
msgstr "押下時のみ横持ち"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
msgid "Sideways Toggle"
msgstr "横持ち 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:204
msgid "Sideways Wii Remote"
msgstr "横持ち(Sideways)で使用"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:890
msgid "Signature Database"
msgstr "Signature Database"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
msgid "Signed Integer"
msgstr "Signed Integer"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
2009-08-09 23:01:41 +02:00
msgid "Simplified Chinese"
msgstr "簡体字中国語"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
2016-01-12 20:56:43 +01:00
msgid "Simulate DK Bongos"
msgstr "タルコンガのシミュレート"
2016-01-12 20:56:43 +01:00
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:186
2009-08-09 23:01:41 +02:00
msgid "Size"
msgstr "サイズ"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:121
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"ストレッチに使用するバッファサイズをミリ秒単位で変更できます。小さくしすぎる"
"と音割れの原因になります。"
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:105
msgid "Skip"
msgstr "Skip"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
2009-08-09 23:01:41 +02:00
msgid "Skip EFB Access from CPU"
msgstr "Skip EFB Access from CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:57
msgid "Skip Main Menu"
msgstr "メインメニューをスキップ"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:144
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:78
2009-08-09 23:01:41 +02:00
msgid "Slot A"
msgstr "スロットA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:112
msgid "Slot A:"
msgstr "スロットA"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:78
2009-08-09 23:01:41 +02:00
msgid "Slot B"
msgstr "スロットB"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115
msgid "Slot B:"
msgstr "スロットB"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"いくつかの値は不正です。\n"
"強調された値を修正してください。"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
2015-06-04 11:48:38 +02:00
msgid "Spain"
msgstr "スペイン"
2015-06-04 11:48:38 +02:00
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
2009-08-09 23:01:41 +02:00
msgid "Spanish"
msgstr "スペイン語"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:185
2014-11-10 01:23:25 +01:00
msgid "Speaker Pan"
msgstr "スピーカー パン調整"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
2009-08-09 23:01:41 +02:00
msgid "Speaker Volume:"
msgstr "リモコンスピーカー音量"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
2009-08-09 23:01:41 +02:00
msgid "Speed up Disc Transfer Rate"
msgstr "Speed up Disc Transfer Rate"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:185
msgid "Stable (once a year)"
msgstr "安定版 (年に一度のみ)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
2009-08-09 23:01:41 +02:00
msgid "Standard Controller"
msgstr "標準コントローラ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:126
2009-08-09 23:01:41 +02:00
msgid "Start"
msgstr "スタート"
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Start &NetPlay..."
msgstr "ネットプレイを開始(&N)"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/MenuBar.cpp:676
2014-11-10 01:23:25 +01:00
msgid "Start Re&cording Input"
msgstr "操作の記録を開始(&C)"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:50
2009-08-09 23:01:41 +02:00
msgid "Start Recording"
msgstr "操作の記録を開始"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:857
msgid "Started game"
msgstr "ゲームを開始"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Steering Wheel"
2013-01-23 04:40:48 +01:00
msgstr "SPEED FORCE"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:98
msgid "Step"
msgstr "Step"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Step Into"
msgstr "Step Into"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:63 Source/Core/DolphinQt/ToolBar.cpp:104
msgid "Step Out"
msgstr "Step Out"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:60 Source/Core/DolphinQt/ToolBar.cpp:101
msgid "Step Over"
msgstr "Step Over"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:479
msgid "Step out successful!"
msgstr "Step out successful!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:477
msgid "Step out timed out!"
msgstr "Step out timed out!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:404
msgid "Step over in progress..."
msgstr "Step over in progress..."
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:389
msgid "Step successful!"
msgstr "Step successful!"
#: Source/Core/Core/HotkeyManager.cpp:284
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22
msgid "Stepping"
msgstr "Stepping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
2015-06-04 11:48:38 +02:00
msgid "Stereoscopic 3D Mode:"
msgstr "表示方式"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:120
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108
2015-06-04 11:48:38 +02:00
msgid "Stereoscopy"
msgstr "立体視"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:100
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155
2009-08-09 23:01:41 +02:00
msgid "Stick"
msgstr "スティック"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt/ToolBar.cpp:118
2009-08-09 23:01:41 +02:00
msgid "Stop"
msgstr "停止"
#: Source/Core/DolphinQt/MenuBar.cpp:679
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:349
msgid "Stopped game"
msgstr "ゲームを終了"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
2015-06-04 11:48:38 +02:00
msgid "Store EFB Copies to Texture Only"
msgstr "Store EFB Copies to Texture Only"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
msgid "Store XFB Copies to Texture Only"
msgstr "Store XFB Copies to Texture Only"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210
2015-11-04 20:49:31 +01:00
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
2015-11-04 20:49:31 +01:00
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:225
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Stretch to Window"
msgstr "ウィンドウに合わせる"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid "Strict Settings Sync"
msgstr ""
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133
msgid "String"
msgstr "String"
#: Source/Core/DolphinQt/CheatsManager.cpp:554
#: Source/Core/DolphinQt/CheatsManager.cpp:608
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:133
2009-08-09 23:01:41 +02:00
msgid "Strum"
msgstr "ストラム"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:198
#: Source/Core/DolphinQt/GameList/GameList.cpp:603
#: Source/Core/DolphinQt/GameList/GameList.cpp:620
#: Source/Core/DolphinQt/GameList/GameList.cpp:648
#: Source/Core/DolphinQt/GCMemcardManager.cpp:311
#: Source/Core/DolphinQt/GCMemcardManager.cpp:415
#: Source/Core/DolphinQt/MenuBar.cpp:976 Source/Core/DolphinQt/MenuBar.cpp:1090
msgid "Success"
msgstr "完了"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:398
msgid "Successfully added to the NetPlay index"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:606
#, c-format
msgid "Successfully compressed %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:605
#, c-format
msgid "Successfully decompressed %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:199
msgid "Successfully deleted '%1'."
msgstr " '%1' の削除に成功しました"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:415
msgid "Successfully deleted files."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:457
msgid "Successfully exported save files"
msgstr "セーブファイルのエクスポートに成功しました"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:310
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:309
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1091
msgid "Successfully extracted certificates from NAND"
msgstr "証明書ファイルの取り出しに成功しました"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
msgid "Successfully extracted file."
msgstr "ファイルの取り出しに成功しました"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
msgid "Successfully extracted system data."
msgstr "システムデータの取り出しに成功しました"
#: Source/Core/DolphinQt/MenuBar.cpp:1004
msgid "Successfully imported save files."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/GameList/GameList.cpp:621
#: Source/Core/DolphinQt/MenuBar.cpp:977
msgid "Successfully installed this title to the NAND."
msgstr "タイトルのインストールに成功しました"
#: Source/Core/DolphinQt/GameList/GameList.cpp:649
msgid "Successfully removed this title from the NAND."
msgstr "タイトルの消去に成功しました"
#: Source/Core/DolphinQt/AboutDialog.cpp:53
2015-06-04 11:48:38 +02:00
msgid "Support"
msgstr "サポート"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
2015-06-04 11:48:38 +02:00
msgid "Swap Eyes"
msgstr "視点を入れ替える"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337
2015-06-04 11:48:38 +02:00
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n"
2015-06-04 11:48:38 +02:00
"\n"
"If unsure, leave this unchecked."
msgstr ""
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:151
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33
2009-08-09 23:01:41 +02:00
msgid "Swing"
msgstr "動き"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:143
msgid "Switch to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:143
msgid "Switch to B"
msgstr ""
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Symbol"
msgstr "Symbol"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:442
msgid "Symbol (%1) end address:"
msgstr "Symbol (%1) end address:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:383
msgid "Symbol name:"
msgstr "Symbol name:"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107
#: Source/Core/DolphinQt/MenuBar.cpp:884
msgid "Symbols"
msgstr "Symbols"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148
msgid "Sync"
msgstr "Sync"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid "Sync AR/Gecko Codes"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142
msgid "Sync All Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
msgid "Sync Saves"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
msgid "Sync real Wii Remotes and pair them"
msgstr "実機Wiiリモコンとのペアリングを行う"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"CPUGPUスレッドを同期させることでデュアルコア動作時のフリーズを抑制します "
"[有効=互換性重視/無効=速度向上]"
#: Source/Core/Core/NetPlayClient.cpp:1091
msgid "Synchronizing AR codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1022
msgid "Synchronizing Gecko codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:810
msgid "Synchronizing save data..."
msgstr ""
2014-06-07 01:14:56 +02:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
2009-08-09 23:01:41 +02:00
msgid "System Language:"
msgstr "システムの言語:"
#: Source/Core/DolphinQt/MenuBar.cpp:694
2009-08-09 23:01:41 +02:00
msgid "TAS Input"
2014-06-07 01:14:56 +02:00
msgstr "TAS Input"
2009-08-09 23:01:41 +02:00
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:346
msgid "TAS Tools"
msgstr "TAS関係"
#: Source/Core/DolphinQt/GameList/GameList.cpp:377
#: Source/Core/DolphinQt/GameList/GameList.cpp:912
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:188
#: Source/Core/DolphinQt/MenuBar.cpp:593
msgid "Tags"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
2015-06-04 11:48:38 +02:00
msgid "Taiwan"
msgstr "台湾"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:304
2009-08-09 23:01:41 +02:00
msgid "Take Screenshot"
2012-12-21 14:41:41 +01:00
msgstr "画面撮影"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Test"
msgstr "テスト"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
msgid "Texture Cache"
msgstr "Texture Cache"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
2009-08-09 23:01:41 +02:00
msgid "Texture Format Overlay"
msgstr "テクスチャフォーマット情報表示"
#: Source/Core/DiscIO/VolumeVerifier.cpp:237
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:228
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:189
#, c-format
msgid "The %s partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:184
#, c-format
msgid "The %s partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:195
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:319
#, c-format
msgid "The IPL file is not a known good dump. (CRC32: %x)"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:136
msgid "The Masterpiece partitions are missing."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1082
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NANDを修復できませんでした。現在のデータをバックアップして、NANDのダンプから"
"やり直すことをオススメします"
#: Source/Core/DolphinQt/MenuBar.cpp:1077
msgid "The NAND has been repaired."
msgstr "NANDの修復に成功しました"
#: Source/Core/Core/ActionReplay.cpp:251
2009-08-09 23:01:41 +02:00
msgid "The address is invalid"
msgstr "無効なアドレスです"
#: Source/Core/DiscIO/VolumeVerifier.cpp:119
msgid "The channel partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:114
msgid "The data partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:152
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."
msgstr ""
#: Source/Core/Core/Movie.cpp:371
2015-06-07 11:17:57 +02:00
#, c-format
2015-06-04 23:33:13 +02:00
msgid ""
2015-06-07 11:17:57 +02:00
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
2015-06-04 23:33:13 +02:00
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:347
2015-12-15 20:36:44 +01:00
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
2015-12-15 20:36:44 +01:00
#: Source/Core/DiscIO/CompressedBlob.cpp:118
2015-06-04 23:33:13 +02:00
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
" \"%s\" このディスクイメージは壊れています\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
2015-06-04 23:33:13 +02:00
#: Source/Core/DiscIO/CompressedBlob.cpp:109
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:495
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1032
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"エミュレート中のNANDが破損しています。システムのタイトル、Wiiメニューやショッ"
"プチャンネルが正しく動作しないかもしれません\n"
"\n"
"NANDの修復を試みますか"
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148
msgid "The entered PID is invalid."
msgstr "入力されたデバイス PIDは無効です。"
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136
msgid "The entered VID is invalid."
msgstr "入力されたデバイス VIDは無効です。"
#: Source/Core/DolphinQt/GameList/GameList.cpp:559
2009-08-09 23:01:41 +02:00
msgid ""
"The file %1 already exists.\n"
2009-08-09 23:01:41 +02:00
"Do you wish to replace it?"
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/WaveFile.cpp:56
2009-08-09 23:01:41 +02:00
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
2014-02-01 12:29:37 +01:00
msgstr ""
"ファイル %s に書き込むことができませんでした。他のプログラムによって使用され"
"ていないか確認してください。"
2009-08-09 23:01:41 +02:00
#: Source/Core/AudioCommon/WaveFile.cpp:48
2009-08-09 23:01:41 +02:00
#, c-format
msgid "The file %s was already open, the file header will not be written."
2014-02-01 12:29:37 +01:00
msgstr ""
"ファイル %s は既に開かれているため、ファイルヘッダーは書き込まれません。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:86
msgid "The filesystem is invalid or could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:403
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:530
#, c-format
msgid "The game ID is %s but should be %s."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:538
msgid "The game ID is inconsistent."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:547
msgid "The game ID is unusually short."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:254
msgid "The game is currently running."
msgstr "このゲームは現在実行中です。"
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156
msgid "The hashes do not match!"
msgstr "ハッシュは一致しませんでした"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152
msgid "The hashes match!"
msgstr "全てのハッシュが一致!"
#: Source/Core/Core/NetPlayClient.cpp:164
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:124
msgid "The install partition is missing."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173
msgid "The profile '%1' does not exist"
msgstr "選択されたプロファイル '%1' は存在しません"
#: Source/Core/Core/Movie.cpp:230
2014-11-10 01:23:25 +01:00
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "録画したタイトル (%s) と起動されたタイトル (%s) が同一ではありません"
2014-11-10 01:23:25 +01:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:556
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282
2009-08-09 23:01:41 +02:00
msgid "The resulting decrypted AR code doesn't contain any lines."
2013-09-21 18:24:33 +02:00
msgstr "復号化しましたが、このコードにはひとつも行が含まれていません。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:241
msgid "The same file can't be used in both slots."
msgstr "同じファイルを両方のスロットで使うことはできません"
#: Source/Core/Core/PowerPC/JitInterface.cpp:72
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:251
msgid "The server and client's NetPlay versions are incompatible."
2014-02-01 12:29:37 +01:00
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/NetPlayClient.cpp:247
msgid "The server is full."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/NetPlayClient.cpp:257
msgid "The server sent an unknown error message."
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:136
2009-08-09 23:01:41 +02:00
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "指定されたファイル \"%s\" は存在しません"
#: Source/Core/DiscIO/VolumeVerifier.cpp:168
msgid "The type of a partition could not be read."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:268
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:111
msgid "The update partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:143
msgid "The update partition is not at its normal position."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:254
2009-08-09 23:01:41 +02:00
msgid "The value is invalid"
msgstr "無効な値です"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205
#, c-format
2014-11-10 01:23:25 +01:00
msgid ""
2015-11-04 20:49:31 +01:00
"There are too many GCI files in the folder\n"
"%s.\n"
2014-11-10 01:23:25 +01:00
"Only the first 127 will be available"
msgstr ""
"このフォルダには gci ファイルが多すぎます\n"
"%s\n"
"127個より多く保存することは出来ません"
2014-11-10 01:23:25 +01:00
#: Source/Core/DiscIO/VolumeVerifier.cpp:99
msgid "There are too many partitions in the first partition table."
msgstr ""
#: Source/Core/Core/State.cpp:694
2015-06-04 23:33:13 +02:00
msgid "There is nothing to undo!"
msgstr "取り消すものがありません!"
2015-06-04 23:33:13 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:152
2009-08-09 23:01:41 +02:00
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
2014-02-01 12:29:37 +01:00
msgstr ""
"ここで設定した項目は ''このタイトルに限り'' Dolphinの基本設定を上書きしま"
"す。\n"
"半チェックは基本設定のまま従うことを意味します。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:580
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
msgid "This USB device is already whitelisted."
msgstr "このデバイスは既に登録済みです。"
#: Source/Core/Core/WiiUtils.cpp:74
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
"このWADファイルは任天堂のライセンスを受けていません。続けてもよろしいですか"
#: Source/Core/Core/ConfigManager.cpp:918
msgid "This WAD is not bootable."
msgstr "このWADファイルは起動できません。"
#: Source/Core/Core/ConfigManager.cpp:913
msgid "This WAD is not valid."
msgstr "このWADは無効です。"
#: Source/Core/Core/ActionReplay.cpp:889
2009-08-09 23:01:41 +02:00
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
2014-02-01 12:29:37 +01:00
msgstr ""
"このアクションリプレイシミュレータは、アクションリプレイそのものを変更する"
"コードはサポートしていません。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:183
#: Source/Core/DolphinQt/GameList/GameList.cpp:749
msgid "This cannot be undone!"
msgstr "これは元に戻すことはできません!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:422
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:440
msgid "This disc image has an unusual size."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:433
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
"other people, you will likely experience desyncs if anyone is using a good "
"dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:624
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:386
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:383
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "このファイルはBootMii NANDバックアップではないようです"
#: Source/Core/DiscIO/VolumeVerifier.cpp:396
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:161
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"このタイトルでは bounding box という機能を使っていますが、お使いのビデオカー"
"ドもしくはドライバでは対応していないようです。そのためプレイ中にバグやフリー"
"ズと遭遇する可能性があります。"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:614
msgid "This non-Korean title is set to use the Korean common key."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:280
msgid "This session requires a password:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:43
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:935
msgid "This title cannot be booted."
msgstr "このタイトルは起動できません。"
#: Source/Core/DiscIO/VolumeVerifier.cpp:71
msgid "This title is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:588
msgid "This title is set to use an invalid IOS."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:604
msgid "This title is set to use an invalid common key."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
2015-06-04 23:33:13 +02:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
2015-06-04 23:33:13 +02:00
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
2015-06-04 23:33:13 +02:00
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"このタイトルは DSP HLE に対応していないようです。\n"
"HomeBrewの場合は DSP LLE を試してください。\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
2015-06-04 23:33:13 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
msgid ""
2015-06-04 11:48:38 +02:00
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に加算されます"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
2009-08-09 23:01:41 +02:00
msgid ""
2015-06-04 11:48:38 +02:00
"This value is multiplied with the depth set in the graphics configuration."
msgstr "ここで設定した値は、グラフィック設定でセットした収束距離に乗算されます"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:150
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
2009-08-09 23:01:41 +02:00
msgid "Threshold"
msgstr "しきい値"
#: Source/Core/UICommon/UICommon.cpp:430
msgid "TiB"
msgstr "TiB"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31
2009-08-09 23:01:41 +02:00
msgid "Tilt"
msgstr "傾き"
#: Source/Core/DolphinQt/GameList/GameList.cpp:905
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:174
#: Source/Core/DolphinQt/GCMemcardManager.cpp:160
#: Source/Core/DolphinQt/MenuBar.cpp:586
2009-08-09 23:01:41 +02:00
msgid "Title"
msgstr "タイトル"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
2009-08-09 23:01:41 +02:00
msgid "To"
msgstr "終了"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr "終了"
#: Source/Core/DolphinQt/MenuBar.cpp:301
msgid "Toggle &Fullscreen"
msgstr "全画面表示 切り替え(&F)"
#: Source/Core/Core/HotkeyManager.cpp:127
2015-12-15 20:36:44 +01:00
msgid "Toggle 3D Anaglyph"
msgstr "立体視 Anaglyph 切替"
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Toggle 3D Side-by-Side"
msgstr "立体視 Side-by-side 切替"
2015-12-15 20:36:44 +01:00
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Toggle 3D Top-Bottom"
msgstr "立体視 Top-bottom 切替"
#: Source/Core/Core/HotkeyManager.cpp:128
2015-12-15 20:36:44 +01:00
msgid "Toggle 3D Vision"
msgstr "立体視 3D Vision 切替"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
2009-08-09 23:01:41 +02:00
msgid "Toggle All Log Types"
msgstr "全てのログ情報を選択/解除"
#: Source/Core/Core/HotkeyManager.cpp:101
2013-08-17 16:31:38 +02:00
msgid "Toggle Aspect Ratio"
2013-09-21 18:24:33 +02:00
msgstr "アスペクト比 設定切替"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:71
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:374
msgid "Toggle Breakpoint"
msgstr "Toggle Breakpoint"
#: Source/Core/Core/HotkeyManager.cpp:100
2016-01-12 20:56:43 +01:00
msgid "Toggle Crop"
msgstr "クロッピング 切替"
2016-01-12 20:56:43 +01:00
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Custom Textures"
msgstr "カスタムテクスチャ 切替"
#: Source/Core/Core/HotkeyManager.cpp:102
2013-08-17 16:31:38 +02:00
msgid "Toggle EFB Copies"
2013-09-21 18:24:33 +02:00
msgstr "EFB Copies 設定切替"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:105
2013-08-17 16:31:38 +02:00
msgid "Toggle Fog"
2013-09-21 18:24:33 +02:00
msgstr "フォグ処理 設定切替"
2013-08-17 16:31:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:31
2009-08-09 23:01:41 +02:00
msgid "Toggle Fullscreen"
msgstr "フルスクリーン表示 切替"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:28
2015-06-04 11:48:38 +02:00
msgid "Toggle Pause"
msgstr "一時停止 切替"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Texture Dumping"
msgstr "Toggle Texture Dumping"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Toggle USB Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Toggle XFB Copies"
msgstr "EFB Copies 設定切替"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:509
msgid "Too many matches to display (%1)"
msgstr "該当数が多すぎます (%1)"
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "ツールバー"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
2009-08-09 23:01:41 +02:00
msgid "Top"
msgstr "上"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
2015-06-07 11:17:57 +02:00
msgid "Top-and-Bottom"
msgstr "Top-and-Bottom"
2015-06-07 11:17:57 +02:00
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
msgid "Total Pitch"
msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
msgid "Total Yaw"
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
msgid "Total rotation about the pitch axis."
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
msgid "Total rotation about the yaw axis."
msgstr ""
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:127
msgid "Total travel distance."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
2009-08-09 23:01:41 +02:00
msgid "Traditional Chinese"
msgstr "繁体字中国語"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:965
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:183
msgid "Traversal Server"
msgstr "中継サーバー (Traversal)"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/NetPlayClient.cpp:1728
2015-06-04 11:48:38 +02:00
msgid "Traversal server timed out connecting to the host"
msgstr "中継サーバーからホストへの接続がタイムアウト"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:77
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154
2009-08-09 23:01:41 +02:00
msgid "Triggers"
msgstr "トリガー"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:153
2009-08-09 23:01:41 +02:00
msgid "Turntable"
msgstr "ターンテーブル"
#: Source/Core/DolphinQt/CheatsManager.cpp:333
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
2009-08-09 23:01:41 +02:00
msgid "Type"
msgstr "形式"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "U&8"
msgstr "U&8"
#: Source/Core/DiscIO/Enums.cpp:30
2009-08-09 23:01:41 +02:00
msgid "USA"
msgstr "アメリカ合衆国"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
2015-12-15 20:36:44 +01:00
msgid "USB Gecko"
msgstr "USB Gecko"
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
"Ubershaders を使用しません。\n"
"シェーダ作成中にカクつきが発生しますが、高いGPU性能は要求されないため低スペッ"
"クPCにオススメです。\n"
"\n"
"よく分からなければ、これを選択してください。"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements. Only recommended for high-end "
"systems."
msgstr ""
"Ubershaders を常に使用します。\n"
"強力なGPUをお持ちであれば、カクつきとは無縁のゲームプレイが実現されます。ハイ"
"スペックPCにしかオススメできません。"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering. In "
"the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
"Ubershaders をカクつき防止のために使用します。\n"
"ただし、カクつきを引き起こさないと考えられる一部のシェーダに対しては使用しま"
"せん。最良のケースではパフォーマンスへの影響を最小限に抑えつつカクつきが解消"
"されるはずですが、実際の所はお使いのビデオドライバに依存します。"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"暗号化または復号化コードとして入力された内 %1 行目を解析できません。内容を確"
"認してください。\n"
"\n"
"この行を無視して解析を続けますか?"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "1%s に書き込むことができません"
#: Source/Core/DolphinQt/GameList/GameList.cpp:537
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "未圧縮のGC/Wii ISOファイル (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:181 Source/Core/DolphinQt/MenuBar.cpp:320
2009-08-09 23:01:41 +02:00
msgid "Undo Load State"
msgstr "直前のステートロードを取消"
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/HotkeyManager.cpp:182 Source/Core/DolphinQt/MenuBar.cpp:337
2013-08-17 16:31:38 +02:00
msgid "Undo Save State"
2013-09-21 18:24:33 +02:00
msgstr "直前のステートセーブの取消"
2013-08-17 16:31:38 +02:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290
msgid "Unexpected 0x80 call? Aborting..."
2012-12-21 14:41:41 +01:00
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/DolphinQt/ResourcePackManager.cpp:315
msgid "Uninstall"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:334
msgid "Uninstall from the NAND"
msgstr "NANDからアンインストール"
#: Source/Core/DolphinQt/GameList/GameList.cpp:636
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"セーブデータを残してNAND内からこのタイトルを削除します。よろしいですか"
#: Source/Core/DolphinQt/MenuBar.cpp:272
msgid "United States"
msgstr "米国"
#: Source/Core/Core/State.cpp:448 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:41
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:748
2009-08-09 23:01:41 +02:00
msgid "Unknown"
msgstr "フィルタ無し"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1118
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Core/NetPlayServer.cpp:1116
#, c-format
msgid ""
"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:979
#, c-format
msgid "Unknown SYNC_SAVE_DATA message received with id: %d"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1073
#, c-format
msgid ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1737
#, c-format
2015-06-04 11:48:38 +02:00
msgid "Unknown error %x"
msgstr "Unknown error %x"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/NetPlayClient.cpp:1192
2009-08-09 23:01:41 +02:00
#, c-format
msgid "Unknown message received with id : %d"
msgstr "次のIDから不明なメッセージを受信 : %d"
#: Source/Core/Core/NetPlayServer.cpp:1124
#, c-format
2009-08-09 23:01:41 +02:00
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:156
2016-01-12 20:56:43 +01:00
msgid "Unlimited"
msgstr "制限なし"
2016-01-12 20:56:43 +01:00
#: Source/Core/DiscIO/CompressedBlob.cpp:384
2015-12-15 20:36:44 +01:00
msgid "Unpacking"
msgstr "復元処理を行っています..."
2015-12-15 20:36:44 +01:00
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135
msgid "Unsigned Integer"
msgstr "Unsigned Integer"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
2009-08-09 23:01:41 +02:00
msgid "Up"
2012-12-21 14:41:41 +01:00
msgstr "上"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256
#: Source/Core/DolphinQt/MenuBar.cpp:524
2009-08-09 23:01:41 +02:00
msgid "Update"
msgstr "再取得"
#: Source/Core/DolphinQt/Updater.cpp:62
msgid "Update after closing Dolphin"
msgstr "Dolphin 終了後に更新する"
#: Source/Core/DolphinQt/Updater.cpp:45
msgid "Update available"
msgstr "自動更新"
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr "更新キャンセル"
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr "更新完了"
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "Update failed"
msgstr "更新失敗"
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
msgid "Updating"
msgstr "更新中"
#: Source/Core/DolphinQt/WiiUpdate.cpp:121
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"次のタイトルを更新中... %1\n"
"しばらくお待ちください"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215
msgid "Upright Hold"
msgstr "押下時のみ直立状態"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
msgid "Upright Toggle"
msgstr "直立状態 切替"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:201
msgid "Upright Wii Remote"
msgstr "直立状態(Upright)で使用"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193
2016-06-19 04:25:32 +02:00
msgid "Usage Statistics Reporting Settings"
msgstr "統計レポートの設定"
2016-06-19 04:25:32 +02:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
msgid "Use Built-In Database of Game Names"
msgstr "ゲーム名の表記に内蔵リストを使用"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
msgid "Use Custom User Style"
msgstr "カスタムテーマを使用 (Custom User Style)"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
2009-08-09 23:01:41 +02:00
msgid "Use Fullscreen"
msgstr "フルスクリーンで表示"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:102
2015-06-04 11:48:38 +02:00
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60 (EuRGB60) モードを使用"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
2009-08-09 23:01:41 +02:00
msgid "Use Panic Handlers"
msgstr "パニックハンドラを使用"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
2015-06-04 11:48:38 +02:00
msgid "Use a single depth buffer for both eyes. Needed for a few games."
2014-02-01 12:29:37 +01:00
msgstr ""
"両方の目に単一のデプスバッファを使用します。必要となるタイトルはわずかです。"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:180
msgid "User Config"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr "Dolphinの表示に関する設定"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133
msgid "User Style:"
msgstr "カスタムテーマ:"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:242
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
"Causes issues in a few games, but can result in a decent speed increase "
"depending on the game and/or GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229
msgid ""
"Uses the entire screen for rendering.\n"
"\n"
"If disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
2009-08-09 23:01:41 +02:00
msgid "Utility"
msgstr "ユーティリティ"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
2009-08-09 23:01:41 +02:00
msgid "V-Sync"
msgstr "垂直同期 (V-Sync)"
#: Source/Core/DolphinQt/CheatsManager.cpp:504
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90
2009-08-09 23:01:41 +02:00
msgid "Value"
msgstr "値"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114
2009-08-09 23:01:41 +02:00
msgid "Value:"
msgstr "値:"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
2009-08-09 23:01:41 +02:00
msgid "Verbosity"
msgstr "出力するログのレベル設定"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:58
msgid "Verify Integrity"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:98
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100
msgid "Verifying"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:217
#: Source/Core/DolphinQt/ResourcePackManager.cpp:89
msgid "Version"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
msgid "Vertex Rounding"
msgstr "Vertex Rounding"
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Vertical Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126
msgid "View &code"
msgstr "View &code"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125
msgid "View &memory"
msgstr "View &memory"
#: Source/Core/Core/HotkeyManager.cpp:280
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:58
2009-08-09 23:01:41 +02:00
msgid "Volume"
msgstr "音量"
#: Source/Core/Core/HotkeyManager.cpp:37
2015-06-04 11:48:38 +02:00
msgid "Volume Down"
msgstr "音量を下げる"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:39
2015-06-04 11:48:38 +02:00
msgid "Volume Toggle Mute"
msgstr "無音 切替"
2015-06-04 11:48:38 +02:00
#: Source/Core/Core/HotkeyManager.cpp:38
2015-06-04 11:48:38 +02:00
msgid "Volume Up"
msgstr "音量を上げる"
2015-06-04 11:48:38 +02:00
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "WAD files (*.wad)"
msgstr "WADファイル (*.wad)"
#: Source/Core/Core/WiiUtils.cpp:107
msgid "WAD installation failed: Could not finalise title import."
msgstr "WAD installation failed: Could not finalise title import."
#: Source/Core/Core/WiiUtils.cpp:97
2009-08-09 23:01:41 +02:00
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr "WAD installation failed: Could not import content %08x."
2009-08-09 23:01:41 +02:00
#: Source/Core/Core/WiiUtils.cpp:81
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr "WAD installation failed: The selected file is not a valid WAD."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates.\n"
"\n"
"Otherwise, if unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
msgid ""
"Waits for vertical blanks in order to prevent tearing. Decreases performance "
"if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:214
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM. Reduces the overhead of EFB RAM copies, "
"providing a performance boost in many games, at the risk of breaking those "
"which do not safely synchronize with the emulated GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:332
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:350
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/MenuBar.cpp:1206
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:414
2009-08-09 23:01:41 +02:00
msgid "Warning"
msgstr "警告"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:30
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:573
2015-11-04 20:49:31 +01:00
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
2015-11-04 20:49:31 +01:00
#: Source/Core/Core/Movie.cpp:1006
#, c-format
2011-12-18 20:40:09 +01:00
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
2011-12-18 20:40:09 +01:00
msgstr ""
#: Source/Core/Core/Movie.cpp:981
2014-11-10 01:23:25 +01:00
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1032
#, c-format
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msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
2011-12-18 20:40:09 +01:00
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1049
#, c-format
2011-12-18 20:40:09 +01:00
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
2014-02-01 12:29:37 +01:00
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
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"\n"
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"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
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"\n"
"On frame %td, the current movie presses:\n"
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"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
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"\n"
"On frame %td, the savestate's movie presses:\n"
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"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
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msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28
msgid "Watch"
msgstr "Watch"
#: Source/Core/AudioCommon/WaveFile.cpp:120
2009-08-09 23:01:41 +02:00
msgid "WaveFileWriter - file not open."
2012-12-21 14:41:41 +01:00
msgstr "WaveFileWriter - file not open."
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Website"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:142
2009-08-09 23:01:41 +02:00
msgid "Whammy"
msgstr "ワーミー"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Whitelisted USB Passthrough Devices"
msgstr "常にパススルーを行うUSBデバイスリスト"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
2009-08-09 23:01:41 +02:00
msgid "Widescreen Hack"
msgstr "疑似ワイドスクリーン化"
#: Source/Core/Core/HotkeyManager.cpp:287
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44
2009-08-09 23:01:41 +02:00
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:81
msgid "Wii Menu"
msgstr "Wiiメニュー"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:173
2009-08-09 23:01:41 +02:00
msgid "Wii NAND Root:"
msgstr "Wii NANDルート"
#: Source/Core/Core/HW/Wiimote.cpp:31
msgid "Wii Remote"
msgstr "Wiiリモコン"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:333
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "Wiiリモコン %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
msgid "Wii Remote Rumble"
msgstr "Wiiリモコンの振動を有効化"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
msgid "Wii Remote Settings"
msgstr "Wiiリモコンの設定"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144
msgid "Wii Remotes"
msgstr "Wiiリモコン"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:296
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS Input %1 - クラシックコントローラ"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:310
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS Input - Wiiリモコン %1"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:282
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS Input %1 - Wiiリモコン + ヌンチャク"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
msgid "Wii and Wii Remote"
msgstr "WiiとWiiリモコン"
#: Source/Core/DolphinQt/MenuBar.cpp:988
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "Wii セーブファイル (*.bin);;すべてのファイル (*)"
#: Source/Core/DiscIO/WiiWad.cpp:32
2009-08-09 23:01:41 +02:00
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: ファイルからの読み込みができませんでした"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/LogWidget.cpp:120
2009-08-09 23:01:41 +02:00
msgid "Word Wrap"
msgstr "ワードラップ"
#: Source/Core/DiscIO/Enums.cpp:60
2015-06-04 11:48:38 +02:00
msgid "World"
msgstr "地域なし"
2015-06-04 11:48:38 +02:00
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr "Write"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid "Write Save/SD Data"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
msgid "Write only"
msgstr "Write only"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
2009-08-09 23:01:41 +02:00
msgid "Write to Console"
msgstr "コンソールに出力"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
2009-08-09 23:01:41 +02:00
msgid "Write to File"
msgstr "ファイルに出力"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr "Write to Log"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr "Write to Log and Break"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
2009-08-09 23:01:41 +02:00
msgid "Write to Window"
msgstr "ウィンドウに出力"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:111
2014-11-10 01:23:25 +01:00
msgid "X"
msgstr "X"
2014-11-10 01:23:25 +01:00
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491
2014-06-07 01:14:56 +02:00
msgid "XF register "
msgstr "XF register "
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:113
2014-11-10 01:23:25 +01:00
msgid "Y"
msgstr "Y"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
2009-08-09 23:01:41 +02:00
msgid "Yellow"
msgstr "黄"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:236
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:237
msgid "Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:525
msgid "You are running the latest version available on this update track."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:216
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"Wiiショップチャンネルはあなたがお持ちの実機NANDを通してしか使用できません。\n"
"次のガイドを参照してNANDのダンプを行ってください\n"
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194
msgid "You have to enter a name."
msgstr "名前が入力されていません"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:327
msgid "You must provide a name for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
2009-08-09 23:01:41 +02:00
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "この変更を適用するにはDolphinを再起動してください"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:321
msgid "You must select a game to host!"
msgstr "ゲームが選ばれていません!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
2014-02-01 12:29:37 +01:00
msgstr ""
"ダンプしたDSP ROMのハッシュが不完全です\n"
"この問題を修正するために動作を停止しますか?\n"
"\"いいえ\"を選択した場合、歪んだ音のままゲームが始まるでしょう"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:141
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:115
2014-11-10 01:23:25 +01:00
msgid "Z"
msgstr "Z"
2014-11-10 01:23:25 +01:00
#: Source/Core/Core/ActionReplay.cpp:922
2009-08-09 23:01:41 +02:00
msgid "Zero 3 code not supported"
msgstr "03コードはサポートされていません"
#: Source/Core/Core/ActionReplay.cpp:942
#, c-format
2015-06-04 11:48:38 +02:00
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Zero code unknown to Dolphin: %08x"
2009-08-09 23:01:41 +02:00
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97
2015-06-04 11:48:38 +02:00
msgid "auto"
msgstr "自動 (auto)"
2015-06-04 11:48:38 +02:00
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:125
msgid "cm"
msgstr ""
#: Source/Core/VideoBackends/D3D12/DXContext.cpp:99
msgid "d3d12.dll could not be loaded."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:294
msgid "disconnected"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97
2015-06-04 11:48:38 +02:00
msgid "fake-completion"
msgstr "擬似シングルコア (fake-completion)"
2015-06-04 11:48:38 +02:00
#. i18n: The symbol/abbreviation for meters per second to the 3rd power.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:40
msgid "m/s³"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:97
2015-06-04 11:48:38 +02:00
msgid "none"
msgstr "なし"
2015-06-04 11:48:38 +02:00
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185
msgid "on"
msgstr "on"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82
msgid "or select a device"
msgstr "もしくは下の一覧から選択"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54
2009-08-09 23:01:41 +02:00
msgid "| OR"
msgstr "| (...もしくは)"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:65
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr ""