2013-04-18 05:09:55 +02:00
|
|
|
// Copyright 2013 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2
|
|
|
|
// Refer to the license.txt file included.
|
2008-12-08 05:46:09 +01:00
|
|
|
|
2009-07-26 11:52:35 +02:00
|
|
|
#ifndef GCOGL_PIXELSHADER_H
|
|
|
|
#define GCOGL_PIXELSHADER_H
|
2008-12-08 05:46:09 +01:00
|
|
|
|
2010-06-14 16:36:01 +02:00
|
|
|
#include "VideoCommon.h"
|
2012-08-07 01:02:04 +02:00
|
|
|
#include "ShaderGenCommon.h"
|
2013-01-28 22:51:15 +01:00
|
|
|
#include "BPMemory.h"
|
2013-09-04 21:47:21 +02:00
|
|
|
#include "LightingShaderGen.h"
|
2008-12-08 05:46:09 +01:00
|
|
|
|
2009-07-26 11:52:35 +02:00
|
|
|
#define I_COLORS "color"
|
|
|
|
#define I_KCOLORS "k"
|
|
|
|
#define I_ALPHA "alphaRef"
|
|
|
|
#define I_TEXDIMS "texdim"
|
|
|
|
#define I_ZBIAS "czbias"
|
2008-12-08 05:46:09 +01:00
|
|
|
#define I_INDTEXSCALE "cindscale"
|
2009-07-26 11:52:35 +02:00
|
|
|
#define I_INDTEXMTX "cindmtx"
|
|
|
|
#define I_FOG "cfog"
|
2013-03-20 02:51:12 +01:00
|
|
|
#define I_PLIGHTS "cPLights"
|
|
|
|
#define I_PMATERIALS "cPmtrl"
|
2010-09-23 04:17:48 +02:00
|
|
|
|
2013-10-08 14:34:42 +02:00
|
|
|
// TODO: get rid of them as they aren't used
|
2011-01-07 20:23:57 +01:00
|
|
|
#define C_COLORMATRIX 0 // 0
|
|
|
|
#define C_COLORS 0 // 0
|
|
|
|
#define C_KCOLORS (C_COLORS + 4) // 4
|
|
|
|
#define C_ALPHA (C_KCOLORS + 4) // 8
|
|
|
|
#define C_TEXDIMS (C_ALPHA + 1) // 9
|
2012-03-24 04:47:28 +01:00
|
|
|
#define C_ZBIAS (C_TEXDIMS + 8) //17
|
|
|
|
#define C_INDTEXSCALE (C_ZBIAS + 2) //19
|
|
|
|
#define C_INDTEXMTX (C_INDTEXSCALE + 2) //21
|
|
|
|
#define C_FOG (C_INDTEXMTX + 6) //27
|
|
|
|
|
|
|
|
#define C_PLIGHTS (C_FOG + 3)
|
|
|
|
#define C_PMATERIALS (C_PLIGHTS + 40)
|
|
|
|
#define C_PENVCONST_END (C_PMATERIALS + 4)
|
2008-12-26 11:43:18 +01:00
|
|
|
|
2012-08-10 18:57:37 +02:00
|
|
|
// Different ways to achieve rendering with destination alpha
|
|
|
|
enum DSTALPHA_MODE
|
2010-10-21 07:22:18 +02:00
|
|
|
{
|
2012-08-10 18:57:37 +02:00
|
|
|
DSTALPHA_NONE, // Render normally, without destination alpha
|
|
|
|
DSTALPHA_ALPHA_PASS, // Render normally first, then render again for alpha
|
|
|
|
DSTALPHA_DUAL_SOURCE_BLEND // Use dual-source blending
|
2010-10-21 07:22:18 +02:00
|
|
|
};
|
|
|
|
|
2013-06-28 17:43:53 +02:00
|
|
|
#pragma pack(1)
|
2012-08-07 01:02:04 +02:00
|
|
|
struct pixel_shader_uid_data
|
|
|
|
{
|
2013-06-17 13:17:25 +02:00
|
|
|
// TODO: Optimize field order for easy access!
|
|
|
|
|
2013-06-22 21:24:21 +02:00
|
|
|
u32 num_values; // TODO: Shouldn't be a u32
|
2013-06-28 17:43:53 +02:00
|
|
|
u32 NumValues() const { return num_values; }
|
2013-06-22 21:24:21 +02:00
|
|
|
|
2013-08-12 18:21:35 +02:00
|
|
|
u32 components : 23;
|
2013-05-01 11:39:30 +02:00
|
|
|
u32 dstAlphaMode : 2;
|
|
|
|
u32 Pretest : 2;
|
2013-08-12 18:21:35 +02:00
|
|
|
u32 nIndirectStagesUsed : 4;
|
|
|
|
u32 pad0 : 1;
|
2013-05-01 11:39:30 +02:00
|
|
|
|
|
|
|
u32 genMode_numtexgens : 4;
|
|
|
|
u32 genMode_numtevstages : 4;
|
|
|
|
u32 genMode_numindstages : 3;
|
2013-08-12 18:21:35 +02:00
|
|
|
u32 alpha_test_comp0 : 3;
|
|
|
|
u32 alpha_test_comp1 : 3;
|
|
|
|
u32 alpha_test_logic : 2;
|
|
|
|
u32 alpha_test_use_zcomploc_hack : 1;
|
|
|
|
u32 fog_proj : 1;
|
|
|
|
u32 fog_fsel : 3;
|
|
|
|
u32 fog_RangeBaseEnabled : 1;
|
|
|
|
u32 ztex_op : 2;
|
|
|
|
u32 fast_depth_calc : 1;
|
|
|
|
u32 per_pixel_depth : 1;
|
|
|
|
u32 forced_early_z : 1;
|
|
|
|
u32 early_ztest : 1;
|
|
|
|
u32 pad1 : 1;
|
2013-05-01 11:39:30 +02:00
|
|
|
|
|
|
|
u32 texMtxInfo_n_projection : 8; // 8x1 bit
|
|
|
|
u32 tevindref_bi0 : 3;
|
|
|
|
u32 tevindref_bc0 : 3;
|
|
|
|
u32 tevindref_bi1 : 3;
|
|
|
|
u32 tevindref_bc1 : 3;
|
|
|
|
u32 tevindref_bi2 : 3;
|
|
|
|
u32 tevindref_bc3 : 3;
|
|
|
|
u32 tevindref_bi4 : 3;
|
|
|
|
u32 tevindref_bc4 : 3;
|
2013-08-12 18:21:35 +02:00
|
|
|
|
2013-05-01 11:39:30 +02:00
|
|
|
inline void SetTevindrefValues(int index, u32 texcoord, u32 texmap)
|
2012-08-07 01:02:04 +02:00
|
|
|
{
|
2013-05-01 11:39:30 +02:00
|
|
|
if (index == 0) { tevindref_bc0 = texcoord; tevindref_bi0 = texmap; }
|
|
|
|
else if (index == 1) { tevindref_bc1 = texcoord; tevindref_bi1 = texmap; }
|
|
|
|
else if (index == 2) { tevindref_bc3 = texcoord; tevindref_bi2 = texmap; }
|
|
|
|
else if (index == 3) { tevindref_bc4 = texcoord; tevindref_bi4 = texmap; }
|
|
|
|
}
|
|
|
|
inline void SetTevindrefTexmap(int index, u32 texmap)
|
2012-08-07 01:02:04 +02:00
|
|
|
{
|
2013-05-01 11:39:30 +02:00
|
|
|
if (index == 0) { tevindref_bi0 = texmap; }
|
|
|
|
else if (index == 1) { tevindref_bi1 = texmap; }
|
|
|
|
else if (index == 2) { tevindref_bi2 = texmap; }
|
|
|
|
else if (index == 3) { tevindref_bi4 = texmap; }
|
|
|
|
}
|
|
|
|
|
2013-06-22 20:41:32 +02:00
|
|
|
struct {
|
2013-06-28 17:43:53 +02:00
|
|
|
// TODO: Can save a lot space by removing the padding bits
|
2013-06-22 20:41:32 +02:00
|
|
|
u32 cc : 24;
|
|
|
|
u32 ac : 24;
|
|
|
|
|
|
|
|
u32 tevorders_texmap : 3;
|
|
|
|
u32 tevorders_texcoord : 3;
|
|
|
|
u32 tevorders_enable : 1;
|
|
|
|
u32 tevorders_colorchan : 3;
|
|
|
|
u32 pad1 : 6;
|
|
|
|
|
2013-06-22 21:24:21 +02:00
|
|
|
// TODO: Clean up the swapXY mess
|
2013-06-22 20:41:32 +02:00
|
|
|
u32 hasindstage : 1;
|
|
|
|
u32 tevind : 21;
|
2013-06-22 21:24:21 +02:00
|
|
|
u32 tevksel_swap1a : 2;
|
|
|
|
u32 tevksel_swap2a : 2;
|
|
|
|
u32 tevksel_swap1b : 2;
|
|
|
|
u32 tevksel_swap2b : 2;
|
2013-06-22 20:41:32 +02:00
|
|
|
u32 pad2 : 2;
|
|
|
|
|
2013-06-22 21:24:21 +02:00
|
|
|
u32 tevksel_swap1c : 2;
|
|
|
|
u32 tevksel_swap2c : 2;
|
|
|
|
u32 tevksel_swap1d : 2;
|
|
|
|
u32 tevksel_swap2d : 2;
|
2013-06-22 20:41:32 +02:00
|
|
|
u32 tevksel_kc : 5;
|
|
|
|
u32 tevksel_ka : 5;
|
|
|
|
u32 pad3 : 14;
|
|
|
|
} stagehash[16];
|
2013-05-01 11:39:30 +02:00
|
|
|
|
2013-06-17 13:17:25 +02:00
|
|
|
// TODO: I think we're fine without an enablePixelLighting field, should probably double check, though..
|
2013-03-31 23:29:33 +02:00
|
|
|
LightingUidData lighting;
|
2012-08-07 01:02:04 +02:00
|
|
|
};
|
2013-06-28 17:43:53 +02:00
|
|
|
#pragma pack()
|
2012-08-07 01:02:04 +02:00
|
|
|
|
|
|
|
typedef ShaderUid<pixel_shader_uid_data> PixelShaderUid;
|
2013-03-29 22:24:49 +01:00
|
|
|
typedef ShaderCode PixelShaderCode; // TODO: Obsolete
|
|
|
|
typedef ShaderConstantProfile PixelShaderConstantProfile; // TODO: Obsolete
|
2011-09-07 20:20:29 +02:00
|
|
|
|
2012-08-07 01:02:04 +02:00
|
|
|
void GeneratePixelShaderCode(PixelShaderCode& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
2012-09-02 14:31:37 +02:00
|
|
|
void GetPixelShaderUid(PixelShaderUid& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
2012-09-02 20:00:15 +02:00
|
|
|
void GetPixelShaderConstantProfile(PixelShaderConstantProfile& object, DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType, u32 components);
|
2011-09-09 00:32:04 +02:00
|
|
|
|
2009-07-26 11:52:35 +02:00
|
|
|
#endif // GCOGL_PIXELSHADER_H
|