fires.gc
|
55867c169a
|
update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-24 17:09:29 +00:00 |
|
hrydgard
|
5c6407b805
|
Set some stray WarnAsError=false
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@601 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-21 18:15:59 +00:00 |
|
hrydgard
|
f44a06465a
|
Change some project settings. Reorganize the symbol database code, step 1/2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@292 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-24 15:46:08 +00:00 |
|
masken
|
ae5b59747a
|
Turned on Warnings as Errors for all vcprojs. Fixed almost all of the warnings in win32. Added many SVN Ignore settings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@283 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 15:28:24 +00:00 |
|
hrydgard
|
711b1e0016
|
Started to extract common parts of the two gfx plugins into a new library (VS2008 users, sorry :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@22 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-17 20:29:04 +00:00 |
|
hrydgard
|
d23af1a15e
|
New LockThreads option. Also added new INI core option - OptimizeQuantizers. Set to False to work around Resident Evil 1 bug (this will slow down other games somewhat).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@20 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-17 18:51:53 +00:00 |
|
hrydgard
|
009a452fbf
|
VS2008 project files.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@14 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-16 22:19:06 +00:00 |
|
hrydgard
|
775dc8a9c0
|
Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-07-12 17:40:22 +00:00 |
|