Pierre Bourdon
e34d8aee1d
Add * to the characters leading a verbatim line (used in Gecko codes comments)
2013-09-17 16:50:44 +02:00
Rachel Bryk
47ce3dd09d
Really fix reading projection hacks from game inis.
2013-09-17 10:44:47 -04:00
Rachel Bryk
e3d01de01d
Fix reading projection hack from game inis in ISOProperties.
2013-09-17 10:40:12 -04:00
Rachel Bryk
ec5cf60f5e
Set L/R buttons in tas input, instead of just the analog triggers.
...
Fixes issue 6613.
2013-09-17 09:56:45 -04:00
Ryan Houdek
302e9c891b
[ARM] crand/crandc/creqv/crnand/crnor/cror/crorc/crxor/mcrf/mfcr/mtcrf/mtsr/mcrxr/mfsr implementations.
2013-09-17 11:00:16 +00:00
Ryan Houdek
dcf74ef2b3
[ARM] Renables load instructions with update.
2013-09-17 11:00:15 +00:00
Lioncash
988544389a
[Android] Slightly change the layout of the AboutFragment. Looks more like an actual list view now.
2013-09-16 22:04:59 -04:00
Lioncash
b4883e2ada
[Android] Make the AboutFragment extend the ListFragment, since this is basically what this fragment acts as. Much more descriptive than simply extending Fragment.
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Also made the list non-clickable, since it isn't supposed to be interacted with.
2013-09-16 21:04:58 -04:00
Lioncash
38c7d38800
Fix two wrong opcodes in the x64Emitter. PEXTRW and PINSRW were actually writing PCMPGTB opcodes. Thanks for the help Sintendo.
2013-09-16 15:59:31 -04:00
kostamarino@hotmail.com
a2a01d2fc9
Gameini database update.
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Fixes issue 6531.
Fixes issue 6532.
2013-09-16 18:49:17 +03:00
Ryan Houdek
1529bb48c8
[ARM] Flush the fpr cache between every instruction. Do this until I figure out what is destroying the FPR register states.
2013-09-16 15:44:41 +00:00
Ryan Houdek
7397867b21
[GLES3] Enable support for primitive restart.
2013-09-16 15:43:57 +00:00
Ryan Houdek
9b9526fba2
[ARM] Add dcbt/dcbtst/dcba noops.
2013-09-16 15:13:37 +00:00
degasus
75f2738f5c
VideoCommon: fix ogl lighting bug which happens because of NaN emulation
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attn is sometimes very big (eg 1e27), so attn*attn doesn't fit into a float.
So the funny part here is: 0.0 * (1e27*1e27) = 0.0 * Inf = NaN
As the shader compiler is allowed to change the order of multiplications,
this issue isn't fixed completely.
2013-09-16 17:10:19 +02:00
Ryan Houdek
98fb4c146e
[ARM] ps_sel implementation.
2013-09-16 14:05:50 +00:00
Ryan Houdek
cba2dd01bc
[ARM] Remove extraneous BKPT from ps_rsqrte.
2013-09-16 13:39:02 +00:00
Ryan Houdek
a0a0c526ae
[ARM] ps_rsqrte implementation.
2013-09-16 12:59:34 +00:00
Ryan Houdek
7d410ec95c
[ARM] VRSQRTE NEON emitter.
2013-09-16 12:58:20 +00:00
Ryan Houdek
5a9cb84ae2
[ARM] ps_nmadd/ps_nmsub implementations.
2013-09-16 12:03:08 +00:00
Ryan Houdek
b7f47bc2e1
[ARM] rlwnmx implementation.
2013-09-16 11:53:22 +00:00
Ryan Houdek
43f2313ef9
[ARM] Implement ps_msub. Minor optimizations.
2013-09-16 11:53:21 +00:00
Rachel Bryk
afdac224cb
Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11.
2013-09-16 06:31:47 -04:00
Tony Wasserka
1b5f904438
D3D11: Fix screenshot aspect ratio.
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Fixes issue 6527.
2013-09-16 12:13:58 +02:00
Ryan Houdek
0bcc20ca5b
[ARM] fcmpo/fcmpu implementations.
2013-09-16 08:57:51 +00:00
Ryan Houdek
c56ecce840
[ARM] fctiwzx implementation. This isn't implemented in JIT64 and it is unstandeable why it isn't.
2013-09-16 07:49:16 +00:00
Ryan Houdek
beb41a8f56
[ARM] Add NEON VORR and fix encoding on NEON VEOR. Remove VMRS_APSR because it is the same as VMRS(PC)
2013-09-16 07:49:16 +00:00
Pierre Bourdon
f0fc611f15
Add a hacky check for text file size in ReadFileToString. Fixes issue 6455.
2013-09-16 06:57:44 +02:00
LPFaint99
a7e1fb81b1
Merge branch 'wad_gamenames'
2013-09-15 21:38:31 -07:00
Pierre Bourdon
037199c326
Look for portable.txt in the exe directory and activate portable mode if it exists
2013-09-16 05:46:07 +02:00
Pierre Bourdon
2c350a5e6b
Fix INIFile ignoring the last line of files
2013-09-16 05:28:14 +02:00
Lioncash
449cd3b267
[Android] No need to use startActivityForResult in DolphinEmulator.java any more. Just some leftover stuff from the big refactor.
2013-09-15 22:11:17 -04:00
Lioncash
5a0f0b908e
[Android] Fix the name of the parameters in some unused interface methods.
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There are some interface methods that are simply stubbed for the time being. It would be better to give the parameters better names despite not being used.
2013-09-15 14:34:30 -04:00
Rachel Bryk
b4c082f1b3
No, i don't check what i committed before pushing to master, one week before a release.
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Fixes a mistake from 550c855ae6
.
2013-09-14 22:58:32 -04:00
Rachel Bryk
550c855ae6
Create blank ini file before editing it, if it doesn't already exists. This prevents the editor from prompting to create it.
2013-09-14 20:30:42 -04:00
Matthew Parlane
6dc16a59f8
Made defaults "explicitly defaulted" for PolarSSL Fixes issue 6601
2013-09-15 11:13:06 +12:00
LPFaint99
5d202ae9ea
proper fix for issue 6206
2013-09-14 15:09:58 -07:00
Pierre Bourdon
24e9aedc14
Merge branch 'global-user-directory'
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Please read https://wiki.dolphin-emu.org/index.php?title=Controlling_the_Global_User_Directory
for documentation about this feature.
Thanks to neobrain and RachelB for their work on this change, and thanks to
everyone who helped test it.
2013-09-14 19:24:27 +02:00
Pierre Bourdon
4ef5624f1f
Change the name of INI options for memcard paths and NAND path to make migrating User directory from non-global to global easier
2013-09-14 17:46:41 +02:00
Pierre Bourdon
501eafb407
Overlay local gameinis over global gameinis instead of copying.
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Huge megacommit because a lot of things needed to be modified to make this
possible.
2013-09-14 17:46:41 +02:00
Ryan Houdek
e56071f2be
[ARM] slwx/srwx/srawx implementations.
2013-09-14 09:07:34 +00:00
Ryan Houdek
81d7986202
[ARM] Add LSRS emitters, and ASR{S} register emitters. Fixes encoding in LSR emitter.
2013-09-14 09:06:49 +00:00
Ryan Houdek
53498dafeb
[ARM] fmaddsx and fmaddx implementations.
2013-09-14 05:52:09 +00:00
Ryan Houdek
be4277e8a1
[ARM] stmw implementation.
2013-09-14 05:16:18 +00:00
Ryan Houdek
c211d06ad2
[ARM] stfd and stfdu implementations.
2013-09-14 05:09:46 +00:00
Ryan Houdek
6fe86f1fd1
[ARM] cntlzwx implementation.
2013-09-14 04:29:37 +00:00
Ryan Houdek
ef2ea31eac
[ARM] ps_madds0 and ps_madds1 implementations.
2013-09-14 04:12:57 +00:00
Pierre Bourdon
cf4c39d2be
IniFile: Support extending the list of loaded keys and sections with data from other ini files.
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Changes a lot of parsing code which previously was not aware of the notion of
key/value, and operated only with raw lines. Now key/value is the default and
lines are handled as raw only if they do not contain =, or they start with $ or
+ (for Gecko/AR compatibility).
2013-09-14 06:08:31 +02:00
NeoBrainX
d1e96c7282
Display warning OSD messages when a game ini is overriding any settings.
2013-09-14 06:08:31 +02:00
Pierre Bourdon
aa202c2e21
Move global gameinis from User to Sys. Get rid of SHARED_USER.
2013-09-14 06:08:30 +02:00
Pierre Bourdon
86e765f3eb
Move Themes/ from User to Sys. Only Gameinis remain.
2013-09-14 06:08:30 +02:00