lioncash
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c3c1afcc09
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[Android] Explicitly specify the allowBackup attribute in the manifest.
It's considered good practice to specify it, so why not?
Basically it allows the application to be backed up or restored via ADB.
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2013-10-01 09:31:02 -04:00 |
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Lioncash
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d903983564
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[Android] Move EmulationActivity.java and NativeGLSurfaceView.java into a new sub-package called emulation. Now, all that's kept within the base package is the main class, the native calling class, etc.
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2013-09-23 07:14:51 -04:00 |
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Ryan Houdek
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1da6469c62
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[Android] Use new 4.0 icon.
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2013-09-23 00:25:34 -05:00 |
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lioncash
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8ceb72612a
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[Android] Kick the targetSdkVersion in the AndroidManifest XML file to 18. Since this app basically works on 4.x.x, we don't need to make compatibility modes kick in for anything above 4.0.0.
Also very minor cleanup to the XML.
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2013-09-10 09:29:05 -04:00 |
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Lioncash
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b5d5296250
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[Android] Accidentally enabled screen rotation in the emulator window. Disabled it.
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2013-08-29 19:09:56 -04:00 |
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Ryan Houdek
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1dcede4d56
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[Android] Stop the play store from overwriting buildbot builds.
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2013-08-29 22:28:23 +00:00 |
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Lioncash
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aeec249626
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[Android] Decouple the emulation processes from the Main activity. Moved them into their own activity called EmulationActivity.
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2013-08-29 17:21:17 -04:00 |
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Matthew Parlane
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6907a32653
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Fix android, part 3 of 3. >:)
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2013-08-24 23:49:50 +12:00 |
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Lioncash
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c2bab4edd4
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[Android] Remove fragments from the Android Manifest XML. These shouldn't be defined here (nor do they need to. They're fragments, not activities).
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2013-08-22 03:53:39 -04:00 |
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Ryan Houdek
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8b291b6b57
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[Android] Allow users to be able to choose where they want the APK installed.
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2013-08-21 14:35:31 -05:00 |
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Lioncash
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00996c8d38
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[Android] Implement a ViewPager for the settings. Also, move classes into appropriate packages to make things cleaner.
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2013-08-20 19:39:00 -04:00 |
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Ryan Houdek
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a1b9a4dc5e
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[Android] Oops. Keep the screenOrientation setting to landscape.
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2013-07-16 09:08:41 -05:00 |
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Ryan Houdek
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d1baa8edd9
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[Android] Change input configuration to a fragment.
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2013-07-16 06:30:50 -05:00 |
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Ryan Houdek
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023922cd5b
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[Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no games would show up in the folder browser or the game list.
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2013-07-16 05:32:14 -05:00 |
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Ryan Houdek
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ea146627e6
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[Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it.
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2013-07-13 18:42:04 -05:00 |
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Ryan Houdek
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72257d5f69
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[Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser.
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2013-06-27 04:47:39 -05:00 |
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Ryan Houdek
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0037acbbaa
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[Android] Actually copy Dolphin.ini correctly...
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2013-06-26 05:32:56 -05:00 |
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Ryan Houdek
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06b98225e7
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[Android] 0.6 Release
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2013-06-24 01:42:34 -05:00 |
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Ryan Houdek
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6bb7cc5fea
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[Android] Add an about screen that shows build revision.
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2013-06-22 22:54:36 -05:00 |
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Ryan Houdek
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2b9f79dff3
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[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
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2013-06-22 07:45:05 -05:00 |
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Ryan Houdek
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7223778520
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[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
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2013-06-18 07:09:38 -05:00 |
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Ryan Houdek
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e4a3919a2b
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[Android] 0.5 Release.
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2013-06-12 03:11:59 -05:00 |
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Ryan Houdek
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baf16a72b6
|
[Android] Back to enforcing ICS or above limitation. Tired of this nonsense.
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2013-06-11 08:45:31 -05:00 |
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Ryan Houdek
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f06fc78814
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[Android] Properly open the navigation drawer when pressing menu or back in the game list.
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2013-05-26 22:29:40 -05:00 |
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Ryan Houdek
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0bd8aaf9d4
|
[Android] 0.3 Release
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2013-05-25 23:16:47 -05:00 |
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Ryan Houdek
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4a3bbf6165
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[Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
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2013-05-25 23:00:30 -05:00 |
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Ryan Houdek
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92bea77e56
|
[Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
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2013-05-25 22:20:34 -05:00 |
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Ryan Houdek
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f8a5d05c07
|
[Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
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2013-05-20 02:59:12 -05:00 |
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Ryan Houdek
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252edb942d
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[Android] Beginning of setting menu, doesn't do anything yet.
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2013-05-19 05:25:02 -05:00 |
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Ryan Houdek
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bd72e13dd4
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Generally make the Android UI better.
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2013-04-23 14:27:49 -05:00 |
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Ryan Houdek
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b47915d1e4
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Enforce landscape view since rotations cause huge issues atm.
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2013-04-19 09:44:38 -05:00 |
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Ryan Houdek
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b429cb86aa
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Update AndroidManifest to v0.2
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2013-04-18 22:53:13 -05:00 |
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Ryan Houdek
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bde7ea00ef
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Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp
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2013-04-14 20:39:56 -05:00 |
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Ryan Houdek
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7034c79ab9
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Big commit. Fix running the APK, I had missed a view in the manifest. Clean up the Android EGL context creation to fit more in line with how Dolphin works. This breaks input at the moment as well. Change the memarena from 768MB to 64MB to allow 1GB phones to potentially run it. Rename EGL_X11 back to EGL since this merge brings in some of soreau's changes to more easily allow different platforms like Wayland and Android. Not quite all of the code because some needs to be cleaned up still.
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2013-03-24 21:06:34 -05:00 |
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Ryan Houdek
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d11679a06e
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Android mega commit of trash.
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2013-03-19 21:53:09 -05:00 |
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